iakus wrote...
I say, if there was an achieveable Destroy+, a Control+, a Synthesis+ that had a similar ending in ME3, I can guarantee there'd be a lot rage on the BSN
Well, let's start looking at looking at what a + scene might be. I'll assume you want the opportunity for a Reunion as a good starting point, and for the outline I posted earlier (...in this thread? the other? Not sure), having Anderson be willing to to nobly sacrifice himself so that Shepard can get laid after Destroy (kidding, kidding...), or TIM take Control depding on Collector Base, strikes me as a good start.
But that was a baseline: what would you change of the bitter, and what would you trade for the sweet? Not simply in terms of emotional effect, but in terms of balancing the choices so that a strong case could be made for any of the three over the other two.
Particularly synthesis: hate it as I do, I could see reworking the plot to encourage it as a theme, but changing the ending is a bit trickier for my tastes.
And after months of being on the BSN, the basic starting point for alternatives generally seems to start with: Reunion.
This is one of those scenes I'll admit I'm leary of, because it would seem to me that it would either need to be kept vague enough to not impress a view/reaction of any particular Shepard, or it would need to be short enough to leave the things unsaid up to the player.
But I'm game: how to go about it? I think the Normandy was a well-symbolized scene of the dawn of a new day and all that, but half of Shepard's crew was there. Do we junk it entirely (and if so, what replaces that symbolism?), do we maneuver Shepard to the Normandy (if alive), or do we pick up the Normandy and fly back for a daring medevac from the concrete?
Of the three, moving Shepard to the crash site would seem the most doable to me... and allow the most flexibility for the other, sometimes Earth-bound, LI's as well. If Shepard survives, then leaving Shepard healthy enough to go on a shuttle to reach them strikes me as a good basis for a reuninion of sorts: Joker/EDI/whoever stand outside, watching the sunrise, and a blip is seen in the distance. Perspective change, and you see the Normandy site from the distance from the inside of a Kodiak... and on it is Commander Shepard, watching the crew. A sense of movement as Shepard approaches.
...honestly, givin the music and pacing of the piece right before the credits, I'll admit I don't think much more than that works with the current crescendo of the moment. It definitely establishes that Shepard reunites with his crew, and could certainly start the transition to a character-portrait reunion slide (LI-specific, or general) as the ending transitions into the epilogue slides.
But if there's to be more than that, then the crash-on-Eden would probably need to be removed entirely. Which stings to me, since I thought that part of the ending worked well, but I'm willing to work here for something appropriately different.
Of course, DAO also had reunions for surviving Wardens (where you can talk with your companions and talk about what plans you have for after the Blight) and funerals for dead ones where everyone's mourning over your Warden's dead body! Shepard's body, live or dead doesn't get that treatment
EC had, well the memorial scene, which I guess is closure for Dead Shepards, but as my sig used to say "Dead Shepards got closure. Live Shepards got "implications"
Well, there are implications and then there are narrative cues. But sure: why not?
If Shepard survives the Crucible by whatever means (someone else dying for him, whatever), let it be clear and obvious. No breath scene at all, and Shepard's escape telegraphed before the Crucible's effect.