Hi guys I am searching texture fixes for nwn1 for example I saw hooded heads have some bad texture for elves but with humans there is no problems :S What is the best mod for texture fixes ?
NwN 1 Texture fix pack???
Débuté par
Kyonhism
, déc. 29 2012 02:55
#1
Posté 29 décembre 2012 - 02:55
#2
Posté 29 décembre 2012 - 05:04
I have no problem with the hooded heads and never heard of it before. There are issues with env. mapping and dds textures related to grafic cards/ drivers. And what do you mean by "bad"... can you be more specific?
#3
Posté 29 décembre 2012 - 05:33
http://imageshack.us...22919263351.png
http://imageshack.us...22919262588.png
They are perfectly explaining my problem
http://imageshack.us...22919262588.png
They are perfectly explaining my problem
#4
Posté 29 décembre 2012 - 06:14
yeah a clipping issue when the dangly mesh moves... never noticed it that badly before. The only thing i can tell you is to get rid of the "flex" modifier in 3dsmax/ gmax if you know how to do it....
You are not using any CC for them right? If yes the creator didnt do a good job:D The flex modifier is not that easy to setup right... i´ve seen realy ridiculous movements of clothes and had to delete the whole thing...like an evil curse of a chaotic obsessed robe:devil:
You are not using any CC for them right? If yes the creator didnt do a good job:D The flex modifier is not that easy to setup right... i´ve seen realy ridiculous movements of clothes and had to delete the whole thing...like an evil curse of a chaotic obsessed robe:devil:
Modifié par NWN_baba yaga, 29 décembre 2012 - 06:23 .
#5
Posté 29 décembre 2012 - 08:22
No this is vanilla game :/
#6
Posté 29 décembre 2012 - 10:57
i know it doesnt help you but try to ignore it....
#7
Posté 30 décembre 2012 - 05:41
My unofficial patch. It does not fixed this hooded helm issue but many others such as:Kyonhism wrote...
What is the best mod for texture fixes ?
- gnome hand/leg correction
- few clipping issues
- large phenotype armor parts corrections (size mainly so they shouldnt overlap so badly with cloak)
- few issues with textures and models from 1.69 (bad textures on shields etc.)
- few creature model fixes
- drider animation fix
- overwhelming number of tileset fixes
- colored icons
Modifié par ShaDoOoW, 30 décembre 2012 - 05:42 .
#8
Posté 30 décembre 2012 - 07:21
https://dl.dropbox.c...me0_head015.mdl
drop in override, best i can do
drop in override, best i can do
Modifié par Pearls, 30 décembre 2012 - 07:24 .
#9
Posté 30 décembre 2012 - 03:32
Whoa @Pearls this is awesome fix
Why you said "best i can do" ? I don't think better job won't be possible
@ShaDoOoW I heard your patch but not tried yet , umm why it's not include more specific bugs like this ? I will make a list for them if you need
@ShaDoOoW I heard your patch but not tried yet , umm why it's not include more specific bugs like this ? I will make a list for them if you need
#10
Posté 30 décembre 2012 - 05:53
Because nobody cares. I'm not a modeller and so I am not able to fix issue like this hooded helm you pointed out. And unfortunately I can rely only on myself in this stuff.Kyonhism wrote...
@ShaDoOoW I heard your patch but not tried yet , umm why it's not include more specific bugs like this ? I will make a list for them if you need
But of course a list would be helpful, I might be able to fix something. I bet you found things most players haven't noticed at all.
btw don't miss this album of mine
Modifié par ShaDoOoW, 30 décembre 2012 - 10:09 .
#11
Posté 30 décembre 2012 - 09:57
I tried but not open your album :/ And I think you need work with a modeller for a complete fix patch . NWN community is nearly dead and needs efforts like this
#12
Posté 30 décembre 2012 - 10:12
<raising a glass...>
Being dead hasn't slowed most of us down too much, though ;-)
*I* care, ShadoOow. Just have a lot of things to do.
When I have more systems working, I'll go back and work on fixes. Including the tile I promised and things like these hoods. But a list would be *really* good, along with a "commit" system like github to track/eradicate bugs :-)
*Really* encourage that.
<...in memory>
Being dead hasn't slowed most of us down too much, though ;-)
*I* care, ShadoOow. Just have a lot of things to do.
When I have more systems working, I'll go back and work on fixes. Including the tile I promised and things like these hoods. But a list would be *really* good, along with a "commit" system like github to track/eradicate bugs :-)
*Really* encourage that.
<...in memory>
#13
Posté 03 janvier 2013 - 01:25
Today I checked for all races also Halfling race is affected with this hood bug :S
#14
Posté 03 janvier 2013 - 05:45
if you can post a list of which races and genders have this bug i can remove danglymesh on all, dont want to go through all pheno model files
#15
Posté 03 janvier 2013 - 06:34
Thanks
I will find all of them tomorrow .
#16
Posté 09 janvier 2013 - 04:06
Sorry for the delay . I investigated and same for all female races with male . Elf and Halfling race affected from this bug .





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