I still want an actual Quarian Engineer, please.
#1
Posté 30 décembre 2012 - 02:28
Can we have an engineer proper, with actual Tech powers? An engineer with Sabotage, or more drones (Combat, turrent, and defense are could be a good setup), or energy drain. Yaknow, TECH powers.
Cause right now its less "Quarian Engineer" and more "Quarian Technomage".
#2
Posté 30 décembre 2012 - 02:31
#3
Posté 30 décembre 2012 - 02:32
#4
Posté 30 décembre 2012 - 02:33
Ashen Earth wrote...
I hope this is a troll.
Damn Quarian Mage even summons a turret!
#5
Posté 30 décembre 2012 - 02:33
Ashen Earth wrote...
I hope this is a troll.
#6
Posté 30 décembre 2012 - 02:33
Ashen Earth wrote...
I hope this is a troll.
Why, because it differs from your own opinion?
#7
Posté 30 décembre 2012 - 02:38
Silvair wrote...
Ashen Earth wrote...
I hope this is a troll.
Why, because it differs from your own opinion?
No, because you're complaining about a pure Tech class not having "actual Tech powers" regardless of the fact that all 3 of her powers are Tech.
It's like me making a thread complaining that the Krogan Soldier is not a Krogan.
#8
Posté 30 décembre 2012 - 02:40
Ashen Earth wrote...
Silvair wrote...
Ashen Earth wrote...
I hope this is a troll.
Why, because it differs from your own opinion?
No, because you're complaining about a pure Tech class not having "actual Tech powers" regardless of the fact that all 3 of her powers are Tech.
It's like me making a thread complaining that the Krogan Soldier is not a Krogan.
To be fair, the Krogan Soldier could be a test tube baby (hence having Grunts armor), and would then not be considered an actual Krogan.
#9
Posté 30 décembre 2012 - 02:41
Have to agree with Ashen on this one..Ashen Earth wrote...
Silvair wrote...
Ashen Earth wrote...
I hope this is a troll.
Why, because it differs from your own opinion?
No, because you're complaining about a pure Tech class not having "actual Tech powers" regardless of the fact that all 3 of her powers are Tech.
It's like me making a thread complaining that the Krogan Soldier is not a Krogan.
#10
Posté 30 décembre 2012 - 02:41
Cryo Blast = Tech
Sentry Turret = Tech
Also, full list of Tech Powers:
masseffect.wikia.com/wiki/Tech#Mass_Effect_3
/thread
Modifié par TheCandlejack, 30 décembre 2012 - 02:43 .
#11
Posté 30 décembre 2012 - 02:42
Silvair wrote...
Ashen Earth wrote...
I hope this is a troll.
Why, because it differs from your own opinion?
no b/c it just seems so silly:wizard:
#12
Posté 30 décembre 2012 - 02:46
Ashen Earth wrote...
Silvair wrote...
Ashen Earth wrote...
I hope this is a troll.
Why, because it differs from your own opinion?
No, because you're complaining about a pure Tech class not having "actual Tech powers" regardless of the fact that all 3 of her powers are Tech.
It's like me making a thread complaining that the Krogan Soldier is not a Krogan.
Except that fireballs and ice spells aren't all that "tech-y". Its not like they are rockets, like concussive shot and carnage. They are just full on "Cast fireball!" and "Cast Icebolt!"
I wanted to play a Quarian whose specialty is tech, like you see in..oh pretty much all the other quarians, both the other MP classes, as well as campaign.
The other playable quarians use things like tactical scan, arc grenades, c4, sabotage. But then the actual TECH class, has a turret sure, but then fire and ice spells. Makes NO flippin sense. Can't even excuse them as really being tech, since there are more tech VERSIONS of those (grenades, rockets, etc)
I'd even be okay with just having ONE, like the male quarian has just incinerate, then two actual tech powers. But engineer...doesn't have the abilities a quarian engineer would be known for. Its kinda silly, since theres a LOT of options that would fit better. (again, drone specialization, or energy drain/overload/sabotage. Quarians are the robotics/tech specialists, I can't see how fire and ice spells fit them over all the other tech abilities.
#13
Posté 30 décembre 2012 - 02:47
Silvair wrote...
Ashen Earth wrote...
Silvair wrote...
Ashen Earth wrote...
I hope this is a troll.
Why, because it differs from your own opinion?
No, because you're complaining about a pure Tech class not having "actual Tech powers" regardless of the fact that all 3 of her powers are Tech.
It's like me making a thread complaining that the Krogan Soldier is not a Krogan.
Except that fireballs and ice spells aren't all that "tech-y". Its not like they are rockets, like concussive shot and carnage. They are just full on "Cast fireball!" and "Cast Icebolt!"
I wanted to play a Quarian whose specialty is tech, like you see in..oh pretty much all the other quarians, both the other MP classes, as well as campaign.
The other playable quarians use things like tactical scan, arc grenades, c4, sabotage. But then the actual TECH class, has a turret sure, but then fire and ice spells. Makes NO flippin sense. Can't even excuse them as really being tech, since there are more tech VERSIONS of those (grenades, rockets, etc)
I'd even be okay with just having ONE, like the male quarian has just incinerate, then two actual tech powers. But engineer...doesn't have the abilities a quarian engineer would be known for. Its kinda silly, since theres a LOT of options that would fit better. (again, drone specialization, or energy drain/overload/sabotage. Quarians are the robotics/tech specialists, I can't see how fire and ice spells fit them over all the other tech abilities.
I didn't bother reading, because they clearly launch out a tech ball that is encapsuling something that bursts onto the enemy that acts as sort of a napalm and some really intense liquid nitrogen.
...or was science class back in highschool actually magic class?
Modifié par Vilyn117, 30 décembre 2012 - 02:47 .
#14
Posté 30 décembre 2012 - 02:47
Jesus.
#15
Posté 30 décembre 2012 - 02:48
Oh yeah, tac scan is like a shaman spell, and arc grenade... looks like a paladin strike. Hmmm :/
#16
Guest_manbearpig654_*
Posté 30 décembre 2012 - 02:48
Guest_manbearpig654_*
Scam_poo wrote...
Wait... you want a character with Sabotage and MORE DRONES??
Jesus.
#17
Posté 30 décembre 2012 - 02:49
Silvair wrote...
Except that fireballs and ice spells aren't all that "tech-y". blah blah blah
So what do you think an ability that fires scorched plasma from an omni tool shold be classified as?
#18
Posté 30 décembre 2012 - 02:50
Modifié par kaileena_sands, 30 décembre 2012 - 02:50 .
#19
Guest_Flaming Snake_*
Posté 30 décembre 2012 - 02:50
Guest_Flaming Snake_*
#20
Posté 30 décembre 2012 - 02:51
I can't see how fire and ice spells fit them over all the other tech abilities.
Why, because it differs from your own opinion?
/discuss
Modifié par tictactucrac, 30 décembre 2012 - 02:52 .
#21
Posté 30 décembre 2012 - 02:52
manbearpig654 wrote...
Scam_poo wrote...
Wait... you want a character with Sabotage and MORE DRONES??
Jesus.
didn't the drones fail epicly in that?
#22
Posté 30 décembre 2012 - 02:53
tictactucrac wrote...
I can't see how fire and ice spells fit them over all the other tech abilities.
Why, because it differs from your own opinion?
/discuss
not doing it right
#23
Posté 30 décembre 2012 - 02:59
Silvair wrote...
As of right now, my female Quarian Engineer is more of a mage, shooting fire and ice spells.
Can we have an engineer proper, with actual Tech powers? An engineer with Sabotage, or more drones (Combat, turrent, and defense are could be a good setup), or energy drain. Yaknow, TECH powers.
Cause right now its less "Quarian Engineer" and more "Quarian Technomage".
I predominantly use a QFE with no ice and plenty of incinerate - Works well
Modifié par WilliamYZFR1, 30 décembre 2012 - 03:00 .
#24
Posté 30 décembre 2012 - 03:00
Ashen Earth wrote...
tictactucrac wrote...
I can't see how fire and ice spells fit them over all the other tech abilities.
Why, because it differs from your own opinion?
/discuss
not doing it right
Why not ?
#25
Posté 30 décembre 2012 - 03:15




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