I still want an actual Quarian Engineer, please.
#151
Posté 02 janvier 2013 - 12:53
#152
Posté 02 janvier 2013 - 12:58
HolyAvenger wrote...
Aedolon wrote...
HolyAvenger: Yeah, well, you know, that just like, your opinion, man.
True, though we hardly see the Quarians in the games fighting any enemy but geth.
I'm not signing up to agree with the OP's silliness. I would just liked a slight tweak to her powers to make her more effective fighting geth...overload instead of CB or Incinerate would've done the job, or decoy instead of turret etc.
I'm actually a big fan of the idea that every kit should be equally balanced against all factions. Cryo Blast is essential to FQE and Incinerate has a lot of synergy with that, but maybe Sentry Turret could be enhanced to make it much more effective against shielded or synthetic targets. Maybe some kind of longer range chain overload attack that drains shields instead of just a short range staggering shock?
Modifié par Aedolon, 02 janvier 2013 - 12:58 .
#153
Posté 02 janvier 2013 - 01:07
Modifié par LoonySpectre, 02 janvier 2013 - 01:07 .
#154
Posté 02 janvier 2013 - 01:30
I really like Quarians, so it would be great if they changed the class, in any way really. I don't really care which abilities the class has, as long as they are good. Currently, they are not.
Modifié par Dot.Shadow, 02 janvier 2013 - 01:31 .
#155
Posté 02 janvier 2013 - 01:49
Dot.Shadow wrote...
To be honest I just think the Female Quarian Engineer is bad. Like, really bad and probably the worst class in the game.
I really like Quarians, so it would be great if they changed the class, in any way really. I don't really care which abilities the class has, as long as they are good. Currently, they are not.
She's a great boss killer, especially against Reapers. Cryo Blast - Claymore - Incinerate kills a ravager, a brute won't take much longer. Regular mooks aren't a problem for her either, no matter the faction.
She has her flaws but she's definitely not the worst class in the game.
#156
Posté 02 janvier 2013 - 03:34
Silvair wrote...
3) We have inferno grenades, flamethrowers, carnage, jet exhaust fire. VARIOUS sources of fire. So why the lazy basic fireball, and then sticking it on the class that is LEAST likely to have something that primitive?
The fact that you think balls of plasma and supercooled particles with built-in homing technology is more primitive than 20th century Earth hand grenades and flamethrowers shows how backwards your thinking is.
And for someone who loves Quarians so much, your refusal of the lore sure makes them seem stupid and one-dimensional.
#157
Posté 02 janvier 2013 - 03:58
#158
Posté 02 janvier 2013 - 04:08
Aedolon wrote...
Dot.Shadow wrote...
To be honest I just think the Female Quarian Engineer is bad. Like, really bad and probably the worst class in the game.
I really like Quarians, so it would be great if they changed the class, in any way really. I don't really care which abilities the class has, as long as they are good. Currently, they are not.
She's a great boss killer, especially against Reapers. Cryo Blast - Claymore - Incinerate kills a ravager, a brute won't take much longer. Regular mooks aren't a problem for her either, no matter the faction.
She has her flaws but she's definitely not the worst class in the game.
I'd bet you I could do those things twice as fast with any other class, but it's too much work to record and put up on youtube.
But I probably could.
Modifié par Dot.Shadow, 02 janvier 2013 - 04:09 .
#159
Posté 02 janvier 2013 - 04:09

F*ck this thread, just leave it alone, unless you want to lose brain cells.
Modifié par TheCandlejack, 02 janvier 2013 - 04:09 .
#160
Posté 02 janvier 2013 - 04:35
#161
Posté 02 janvier 2013 - 04:51
Fin
#162
Posté 02 janvier 2013 - 05:08
I've spent this entire THREAD responding to the supposed "counter-arguments".
The only "counter arguments" have been "it comes from the omni tool, so there". I'm well aware of the backstory behind them, its still a total asspull because EVERYTHING ELSE fits, but they got lazy and just made "fireball" and "icebolt" rather than getting creative and having them make sense like they did with EVERYTHING ELSE. Maybe they felt they needed the standard mage abilities to qualify as an RPG or something, I dunno.[/quote]
There's a lot of powers that are much more 'lazy' than Incinerate and Cryo Blast are. Concussive Shot, Stim Packs, Marksman, and Reave come to mind. I seriously have no idea how it makes sense to have a lot of abilities that instantly hit or somehow changes the way your gun works (increasing rate of fire just from an ability is frankly the dumbest thing a power can do lorewise). There's a lore explanation for it, and it works. Saying that it makes no sense while everything else does is ridiculous. There's no case there.
[quote]Silvair wrote...
Everyone completely ignores that they make no sense in almost ANY capacity, considering that its shown that theres other, more technical ways to use them that suit the class far better. I didn't approve of the fire and ice spells (Which I call them that, because for all intents, purposes, and appearances, thats EXACTLY what they, as opposed to say, flamethrower, inferno grenades, cry ammo, etc.) back in ME2 when they introduced them, either, because I noticed how much it broke immersion to be playing this epic space opera and suddenly be seeing token mage spells. Biotics were already a huge stretch (Its just The Force, no way out of that point.)[/quote]
At this point, I'm getting confused by how 'the Force' is okay, but having 'regular mage spells' is over the line. That's just as much semantics as you entire argument is. That's literally all that's going on here. You're arguing really minor semantics.
[quote]Silvair wrote...
Also, for both sabotaging and energy drain, yes I did point out, that's simply hacking their enemy's systems. Not that hard to comprehend, or see in action. Its just draining power from theirs to reinforce yours.[/quote]
You're both ignoring the fact that Energy Drain makes less sense than the powers you're targetting (did you ever actually respond to that?) and that it's just as easy to comprehend and accept that incinerate and cryo blast both have lore reasons why they make sense. They are among the more lore-friendly things in the game.
[quote]Silvair wrote...
I'm not asking for a clone of Tali. I'm asking for something more lore friendly, and lore fitting. There's just SO many things wrong with the quarian having those two powers.[/quote]
No.
[quote]Silvair wrote...
1) Quarians are the most techno-savvy race in the series. So why are the others getting all the tech-savvy powers while the quarian engineer getting stuck with basic fire and ice?[/quote]
Once again, Incinerate and Cryo Blast are actually tech powers. It's nothing but pointless semantics to say they aren't. Whether or not they seem to not be tech powers to you, they are.
[quote]Silvair wrote...
2) Why are they just a basic "fireball" and "iceball"? This is supposed to be a sci-fi series where everything is all technical and scientific, so why did they get so lazy with those two? They didn't even TRY, just half-assed it with some basic mage spells then made up the half-assed "it comes from the omni-tool" explanation to hand-wave it.[/quote]
...really? There's a technical and scientific reason why they exist, but you're ignoring it. You're strawmanning really hard here.
[quote]Silvair wrote...
3) We have inferno grenades, flamethrowers, carnage, jet exhaust fire. VARIOUS sources of fire. So why the lazy basic fireball, and then sticking it on the class that is LEAST likely to have something that primitive?[/quote]
Same as above.
[quote]Silvair wrote...
4) Ice, same thing, though not so many previous examples. But could easily be cry-grenades, or something the drone shoots, or a trap, or mines, or SOMETHING. Not just "Icebolt" from freakin DnD.[/quote]
More semantics.
[quote]Silvair wrote...
So yes, i'm quite sick of people just going "the manual says they are scientific because they came from the omni tool, yur dumb because you question it". So yes, I do completely respect people who pull their head out of their ass for a second and actually think and talk about it, at least, rather than just going "the engineer uses it, so it fits." Well if Santa Claus started having Freeze Breath, would you suddenly accept it because somebody said "he does it with christmas magic"? NO, because it doesnt fit the character. AT ALL. The background explanation doesnt matter, it still doesn't FIT.[/quote]
Again, you're strawmanning really hard. Look up incinerate and how it works. The way it works is more than "LOL OMNI-TOOL MAGIC". That's why it's acceptable. Not because it comes from the omni-tool or because it's on an engineer. It's acceptable because the explanation given is lore-friendly and makes sense.
[quote]Silvair wrote...
For example
Overload is at least done like a tazer, rather than just "lightning ball". Its not a huge improvement, but at least it FITS.[/quote]
Ignoring the fact that it hits instantly.
[quote]Silvair wrote...
Its really dissapointing that the quintessential engineer race gets stuck with the poor man's engineer powers, while the poor man's engineers gets the quintessential engineer powers.
And I guaranteed you, as with the rest of this thread, the only response I will get is "lol yur stupid, fire and ice is totally tech powers because the manual says so".
I mean, this isn't Mario, where just ANYTHING flies without batting an eyelash.
[/quote]
I guess this is evidence that I'm going to get strawmanned again. That's the majority of your arguments here, and it's getting rather sad. If you have an argument that isn't a strawman or pointless semantics, then you might have a case. As it is, you're just arguing basically nothing while ignoring anything that is evidence against your argument (or just strawmanning it).
#163
Posté 02 janvier 2013 - 05:19
Aedolon wrote...
Dot.Shadow wrote...
To be honest I just think the Female Quarian Engineer is bad. Like, really bad and probably the worst class in the game.
I really like Quarians, so it would be great if they changed the class, in any way really. I don't really care which abilities the class has, as long as they are good. Currently, they are not.
She's a great boss killer, especially against Reapers. Cryo Blast - Claymore - Incinerate kills a ravager, a brute won't take much longer. Regular mooks aren't a problem for her either, no matter the faction.
She has her flaws but she's definitely not the worst class in the game.
She is currently my favorite class right now. She is great for support. That turret does wonders while you are doing objectives. Freezing 2 or 3 enimies at the same times is just awesome.
#164
Posté 02 janvier 2013 - 05:19
#165
Posté 03 janvier 2013 - 11:25
Okay this thread is dead.
I don't care how many people post after this point.
It has been ridiculed and derailed.
It's only a matter of time before the moderators declare this thread "spam".
#166
Posté 03 janvier 2013 - 11:29
#167
Posté 03 janvier 2013 - 11:34
#168
Posté 03 janvier 2013 - 11:35
#169
Posté 03 janvier 2013 - 11:37
#170
Posté 03 janvier 2013 - 11:44
Modifié par Caldari Ghost, 03 janvier 2013 - 11:47 .
#171
Posté 13 mai 2015 - 03:22
I agree OP. Holographic drones made of hardlight are waayy less space magicky than fire or dry ice missiles. Bioware is clearly racist against quarians and this is a further attempt to portray us in an unflattering light.
- acicm2 aime ceci
#173
Posté 13 mai 2015 - 03:32
Ah the days of Silvair threads.
- Deerber et Teh_Ocelot aiment ceci
#174
Posté 13 mai 2015 - 03:34
Quarian is a mage?
Ok, l can see it with them being cooped up indoors all the time. But let me know when they get misdirection hex, cone of cold or crushing prison.
#175
Posté 13 mai 2015 - 03:39
Quarian is a mage?
Ok, l can see it with them being cooped up indoors all the time. But let me know when they get misdirection hex, cone of cold or crushing prison.
Obviously it's a lore breaking oversight. Quarians can't wear robes because we're always in suits, and therefore shouldn't be able to cast fire and ice spells.




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