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Patrick Weekes: "You’re also never going to be the villain of Mass Effect 3."


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#201
RocketManSR2

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Funkdrspot wrote...

Which is what Bioware was originally aiming for. Is your 'control' shep a dictator who wants power or is he a guardian angel? Is your destroy shep doing it because he wants certainty in the resolution or b/c he doesn't give a poo about other species or lives? Does your synthesis shep do it b/c its a permanent solution to synth vs organic or b/c he's like magneto and wants to force evolution on everyone?


Neither. The Catalyst's screwed up logic is all the proof I need that's out of it's freakin' mind and needs to be stopped. The whole Reaper fleet is guilty of countless murders and nobody has been able to make them answer for their crimes until now.

#202
Funkdrspot

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RocketManSR2 wrote...

Funkdrspot wrote...

Which is what Bioware was originally aiming for. Is your 'control' shep a dictator who wants power or is he a guardian angel? Is your destroy shep doing it because he wants certainty in the resolution or b/c he doesn't give a poo about other species or lives? Does your synthesis shep do it b/c its a permanent solution to synth vs organic or b/c he's like magneto and wants to force evolution on everyone?


Neither. The Catalyst's screwed up logic is all the proof I need that's out of it's freakin' mind and needs to be stopped. The whole Reaper fleet is guilty of countless murders and nobody has been able to make them answer for their crimes until now.

you, more or less, agreed with my first part. Your interpretation is you dont know the mental state of the catalyst or if he's lying to you. you DO know hes already killed billions this cycle and has probably killed trillions each cycle. you want certainty that he and the reapers will be gone forever and, thinking in the moment and not metagaming, destroy is the only way to have certainty in your resolution. thats why i waffle between destroy and control

#203
RocketManSR2

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Funkdrspot wrote...

you, more or less, agreed with my first part. Your interpretation is you dont know the mental state of the catalyst or if he's lying to you. you DO know hes already killed billions this cycle and has probably killed trillions each cycle. you want certainty that he and the reapers will be gone forever and, thinking in the moment and not metagaming, destroy is the only way to have certainty in your resolution. thats why i waffle between destroy and control


My Shepard does care about the other species in the galaxy. I was angry at BioWare for forcing me to kill EDI and the geth just to make Synthesis look better (the EC made it worse with EDI gushing about how great things were going to be). All the good feelings I had after making peace for them were gone and I just sat there, feeling... I don't know what the hell it was. Since I can't have a reunion anyway, I would probably choose Control so that they can live.

- You did get me thinking about it, though. Even if BioWare did do a reunion DLC, chances are real good that EDI and the geth still die in the Destroy ending. Would my paragon Shepard be that selfish? To kill an entire race and a friend just to kick back on a beach with Garrus? I'm really warming up to Control for a paragon choice. It looks like Garrus will have to hang out with someone else. :(

Modifié par RocketManSR2, 31 décembre 2012 - 11:44 .


#204
Funkdrspot

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RocketManSR2 wrote...

Funkdrspot wrote...

you, more or less, agreed with my first part. Your interpretation is you dont know the mental state of the catalyst or if he's lying to you. you DO know hes already killed billions this cycle and has probably killed trillions each cycle. you want certainty that he and the reapers will be gone forever and, thinking in the moment and not metagaming, destroy is the only way to have certainty in your resolution. thats why i waffle between destroy and control


My Shepard does care about the other species in the galaxy. I was angry at BioWare for forcing me to kill EDI and the geth just to make Synthesis look better (the EC made it worse with EDI gushing about how great things were going to be). All the good feelings I had after making peace for them were gone and I just sat there, feeling... I don't know what the hell it was. Since I can't have a reunion anyway, I would probably choose Control so that they can live.

i dont think youre getting my initial point. 

#205
RocketManSR2

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Funkdrspot wrote...

i dont think youre getting my initial point. 


I added some to that post. I do see what you are getting at.  At the very least you got me to thinking about it.

#206
AlexMBrennan

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What do you think, guys? Do you become the villain of Mass Effect 3 if you choose Control or Synthesis?

Well, no. If you've watched to the epilogue, you'll know that everything turns out just fine. As such, I don't think you can argue that Shepard's a villain - just stupid for trusting Godchild and taking the designated villain's word for it.

Sure, you could argue that there are... issues with Control/Synthesis. Those concerns are a great reason for Shepard to not pick Control/Synthesis*, but the epilogue does show that they result in a utopia. You just have to make Shepard act totally out of character in the confrontation with Godchild (using foreknowledge about the epilogue) to get that ending. Good job, writers!

* Shepard might fear that an AI entity** based on them might, one day, go just as mad as Godchild who didn't start the cycle out of malice after all - he, being an AI, was merely incapable of comprehending the evil. At the end of the day, destroying the Reaper arsenal once and for all is safer in case the benevolent AI doesn't work out or in case it power does corrupt after all.
You cannot argue that Shepard could just order the Reapers to self destruct since Shepard ceases to exist in Control; the AI entity based on Shepard might or might not agree with Shepard's decision to destroy the Reapers.
And no, Godchild's assurances don't count because he's the villain and least trustworthy expositor conceivable.

** That's an intentional reference

Modifié par AlexMBrennan, 31 décembre 2012 - 11:15 .


#207
AlanC9

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Why would a Shepard without foreknowlege sit back and let the galaxy die? It's not like using the Crucible can make things worse.

Even if you think the chance of the SC being truthful is 1%, that's a 1% better chance than derping gives you.

Modifié par AlanC9, 31 décembre 2012 - 11:20 .


#208
AlexMBrennan

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Why would a Shepard without foreknowledge sit back and let the galaxy die? It's not like using the Crucible can make things worse.

Is that supposed to be a refence to my post? Because whilst Destroy creates a dark age, the outcome of Synthesis and Control is shown to be not unlike a utopia; however, neither Control nor Synthesis actually address the problem of being at war with the Reapers (Control vaporizes Shepard, and leaves an AI entity in charge which may or may not benevolent whereas Synthesis... does nothing about anything). As such, I consider Shepard picking Synthesis or Control over Destroy out-of-character because I don't believe that Shepard would choose to ignore the one option certain to end the Reaper war in favour of another.

#209
FlyingSquirrel

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AlexMBrennan wrote...
And no, Godchild's assurances don't count because he's the villain and least trustworthy expositor conceivable.


I disagree with that - if there is a true villain in the ME universe, it's the Leviathans, because their selfishness and hubris was what led to the Catalyst's creation and the fact that it had the power to create Reapers and initiate the cycles.

The Catalyst may not have much of a sense of morality and ethics (not surprising - look who designed it), but it's not particularly self-serving either. If it wanted to lie to Shepard, it could have made up some reason that Destroy wasn't even an option (if you assume that it secretly wants to continue the Cycles or at least maintain Reaper supremacy over the rest of the galaxy). I think it really is just carrying out what it sees as its purpose, and interfacing with the Crucible has apparently helped it to consider possibilities that it didn't recognize before.

#210
Funkdrspot

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AlexMBrennan wrote...

Why would a Shepard without foreknowledge sit back and let the galaxy die? It's not like using the Crucible can make things worse.

Is that supposed to be a refence to my post? Because whilst Destroy creates a dark age, the outcome of Synthesis and Control is shown to be not unlike a utopia; however, neither Control nor Synthesis actually address the problem of being at war with the Reapers (Control vaporizes Shepard, and leaves an AI entity in charge which may or may not benevolent whereas Synthesis... does nothing about anything). As such, I consider Shepard picking Synthesis or Control over Destroy out-of-character because I don't believe that Shepard would choose to ignore the one option certain to end the Reaper war in favour of another.

the destroy=dark ages thing has been beaten to death. when will you refusers let go of that lie? Nowhere does the catalyst or anything from Bioware even hint that ALL tech is lost, only reaper tech and AIs. that lie was something the refusers cooked up to make the ending sound worse than it was. you guys are acting like every single book, computer, disc, flash drive, omni tool, etc was wiped and because the relays are overloaded, suddenly everyone forgets biology, microbiology, anatomy and physiology, chemistry, physics, fission and fusion?

#211
Bill Casey

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FlyingSquirrel wrote...

If it wanted to lie to Shepard, it could have made up some reason that Destroy wasn't even an option


You mean like, "without us to stop it, synthetics will wipe out all organic life + your synthetic allies will die"?

Modifié par Bill Casey, 01 janvier 2013 - 09:25 .


#212
txgoldrush

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Funkdrspot wrote...

Thaa_solon wrote...

There was no foreshadowing of shepard becoming the next spacehitler, and yet for the sake of SPACEMAGIC "Bow down to Spacehitler Shepard"

it always seemed funny to me that those that lob the harshest criticism, have paid attention the least. control and destroy have been foreshadowed since leaving earth with Anderson and Mars with TIM


yep

and Saren in ME1 had ideas of synthesis.....the irony is that Shepard becomes the key organic/synthetic hybrid.

However, there is a conflict between Destroy and Control throughout ME3, those choices did not come from out of nowhere.

Modifié par txgoldrush, 01 janvier 2013 - 09:55 .


#213
The Night Mammoth

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I'm confused as to how repeatedly fighting against the idea of control, and the way in which the narrative presents it as a completely terrible thing to do, is considered appropriate foreshadowing.

I mean, that's the complete wrong way to go about foreshadowing something, establishing it as something you don't want.

#214
txgoldrush

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RocketManSR2 wrote...

Funkdrspot wrote...

Which is what Bioware was originally aiming for. Is your 'control' shep a dictator who wants power or is he a guardian angel? Is your destroy shep doing it because he wants certainty in the resolution or b/c he doesn't give a poo about other species or lives? Does your synthesis shep do it b/c its a permanent solution to synth vs organic or b/c he's like magneto and wants to force evolution on everyone?


Neither. The Catalyst's screwed up logic is all the proof I need that's out of it's freakin' mind and needs to be stopped. The whole Reaper fleet is guilty of countless murders and nobody has been able to make them answer for their crimes until now.


Then pick destroy....destroy is the rejection of the Catalyst's logic but at a price.

#215
txgoldrush

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The Night Mammoth wrote...

I'm confused as to how repeatedly fighting against the idea of control, and the way in which the narrative presents it as a completely terrible thing to do, is considered appropriate foreshadowing.

I mean, that's the complete wrong way to go about foreshadowing something, establishing it as something you don't want.


Incorrect

Shepard can actually ask Hackett "What if The Illusive Man is right?".

And Shepard protests TIM's methods and his indoctrination more than the actual thought of controlling Reapers.

#216
Outsider edge

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txgoldrush wrote...

Outsider edge wrote...

No you fail too bring in reaonable explanations. Your own headcannon and vague hints that can point too anything doesn't excuse the shoddy writing in ME3. The main plot of ME3 revolves around building the Crucible and finding out what the Catalyst actually is. Both aren't hinted at at all in the previous games. Compare the foreshadowing in ME3 too the foreshadowing done in a game like Kotor. It's differences are light and day. Yes when the plottwist happens and you find out your Revan it's a big surprise but when u think back too prior in the story you see all the subtle hints thrown your way. That's truly great storytelling. In ME3 the Crucible just appears out of thin air with hardly any (imo no) prior evidence it ever existed. Same goes for the Catalyst even when he's apparently hinted at on Thessia which is like 75% into the final game no hints at all even before that or in the previous games.

And a comic that explains why the main focus of ME3's main plot is found in the nick of time is just astonishingly bad. There's something called suspension of disbelief but ME3's main plot's convieniences go well beyond that.

So no i have a good grasp on the story thank you. I just recognize it as being extremely poorly written.


Let the hypocrisy flow.

The Collectors are the plotline of ME2, but they sure weren't foreshadowed in ME1. Hint: Not everything has to be foreshadowed right away and NOT EVERYTHING EVEN HAS TO BE FORESHADOWED!!!!!!!! For instance, beofre the prequel Star Wars trilogy, the twist that Vader was Luke's father was not even foreshaodwed, but it was still an effective plot twist. Hell, things can be foreshadowed effectively moments before they happen.

And its not my headcanon, its your ignorance of the narrative, like how many people who hate Cerberus in ME3 ignore the fact that it was foreshadowed and consistant with ME1.

KOTOR, great storytelling? Like as a Light sided character, Bastila contrively being turned to the dark side to force a conflict. KOTOR II in its final form is great storytelling, the first KOTOR is overrated but was a hit because it was a fresh take on Star Wars at the time. And don't excuse Drew K's contrivance. The last 3 hours of Jade Empire is more contrived than anything in ME3.


Ahh Texas should have guessed you'd spend new years eve somewhere online frantically defending biowarePosted Image.

You say not everything has too be foreshadowed and you are right however it's essential when you're trying too build up too a big plottwist. It's obvious the Catalyst which origins are a mystery during ME3's main plot turning into the big reaper overlord was intended too be just that. And there's no foreshadowing done untill about 75-80% into the final game. The "i always thought the reapers would have a AI hivemind" isn't a valid argument that's just your headcannon speaking.

Kotor had great storytelling. Bit cliche perhaps but it's execution was almost flawless that's why in many "greatest videogame plottwists of all time"lists Kotor is very high on there. Kotor 2 had good storytelling aswell with the extended mod fixing the ending but that game didn't have a big plottwist too unravel. It's made very clear from the start that Kreia is in fact the bad guy (or girl..woman). Even Jade Empire with it's cliched teacher becoming main nemesis plot has good foreshadowing. During that time on many occasions people u fight will comment on your fightingstyle and notice a "flaw"in there that they can't exactly see or take advantage off but it is there. Only too find out why that "flaw"has been present in your old teachings in the first place.

ME3 in comparison is just very poor storytelling. There's no narrative leadup too the Crucible or the Catalyst untill very far in the third game. The fact you see all these hints giving credence too both isn't a fact it's good writing it's evidence you just have a very good imagination.

I'll give an example of your own headcannon. In this thread you stated that Liara found evidence of Prothean data that would help the cause and u directly connected that with the Crucible blueprints. That's headcannon since Liara doesn't find the location of the blueprints. She's on Mars on the specific invite of Hackett too help out human scientists decrypting the rest of the archives there. So Hackett send all available scientific personel too the archives including the shadowbroker who apparently has nothing better too do on a hunch? desperation? A vision? And then whatya know they find the blueprints too the big solution there aswell what are the odds...Posted Image. It's extremely convienient writing. Not too mention the very clear and easy too understand blueprints locked behind a very complicated encryption so they decypher it in the nick of time....(explanation sold afterwards in a comicbook).
There's no narrative coherence there just your own imagination making you see things that aren't really there.

Anyway i'm kinda tired of having a debate with a brick wall. I've seen you in action both here aswell as on other boards and you're so convinced of your own superior understanding of Mass Effects story there's nothing too gain in having a discussion with you. Let's just agree too disagree when it comes too ME3's main plot and leave it at that.

Modifié par Outsider edge, 01 janvier 2013 - 10:25 .


#217
txgoldrush

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Outsider edge wrote...

txgoldrush wrote...

Outsider edge wrote...

No you fail too bring in reaonable explanations. Your own headcannon and vague hints that can point too anything doesn't excuse the shoddy writing in ME3. The main plot of ME3 revolves around building the Crucible and finding out what the Catalyst actually is. Both aren't hinted at at all in the previous games. Compare the foreshadowing in ME3 too the foreshadowing done in a game like Kotor. It's differences are light and day. Yes when the plottwist happens and you find out your Revan it's a big surprise but when u think back too prior in the story you see all the subtle hints thrown your way. That's truly great storytelling. In ME3 the Crucible just appears out of thin air with hardly any (imo no) prior evidence it ever existed. Same goes for the Catalyst even when he's apparently hinted at on Thessia which is like 75% into the final game no hints at all even before that or in the previous games.

And a comic that explains why the main focus of ME3's main plot is found in the nick of time is just astonishingly bad. There's something called suspension of disbelief but ME3's main plot's convieniences go well beyond that.

So no i have a good grasp on the story thank you. I just recognize it as being extremely poorly written.


Let the hypocrisy flow.

The Collectors are the plotline of ME2, but they sure weren't foreshadowed in ME1. Hint: Not everything has to be foreshadowed right away and NOT EVERYTHING EVEN HAS TO BE FORESHADOWED!!!!!!!! For instance, beofre the prequel Star Wars trilogy, the twist that Vader was Luke's father was not even foreshaodwed, but it was still an effective plot twist. Hell, things can be foreshadowed effectively moments before they happen.

And its not my headcanon, its your ignorance of the narrative, like how many people who hate Cerberus in ME3 ignore the fact that it was foreshadowed and consistant with ME1.

KOTOR, great storytelling? Like as a Light sided character, Bastila contrively being turned to the dark side to force a conflict. KOTOR II in its final form is great storytelling, the first KOTOR is overrated but was a hit because it was a fresh take on Star Wars at the time. And don't excuse Drew K's contrivance. The last 3 hours of Jade Empire is more contrived than anything in ME3.


Ahh Texas should have guessed you'd spend new years eve somewhere online frantically defending biowarePosted Image.

You say not everything has too be foreshadowed and you are right however it's essential when you're trying too build up too a big plottwist. It's obvious the Catalyst which origins are a mystery during ME3's main plot turning into the big reaper overlord was intended too be just that. And there's no foreshadowing done untill about 75-80% into the final game. The "i always thought the reapers would have a AI hivemind" isn't a valid argument that's just your headcannon speaking.

Kotor had great storytelling. Bit cliche perhaps but it's execution was almost flawless that's why in many "greatest videogame plottwists of all time"lists Kotor is very high on there. Kotor 2 had good storytelling aswell with the extended mod fixing the ending but that game didn't have a big plottwist too unravel. It's made very clear from the start that Kreia is in fact the bad guy (or girl..woman). Even Jade Empire with it's cliched teacher becoming main nemesis plot has good foreshadowing. During that time on many occasions people u fight will comment on your fightingstyle and notice a "flaw"in there that they can't exactly see or take advantage off but it is there. Only too find out why that "flaw"has been present in your old teachings in the first place.

ME3 in comparison is just very poor storytelling. There's no narrative leadup too the Crucible or the Catalyst untill very far in the third game. The fact you see all these hints giving credence too both isn't a fact it's good writing it's evidence you just have a very good imagination.

I'll give an example of your own headcannon. In this thread you stated that Liara found evidence of Prothean data that would help the cause and u directly connected that with the Crucible blueprints. That's headcannon since Liara doesn't find the location of the blueprints. She's on Mars on the specific invite of Hackett too help out human scientists decrypting the rest of the archives there. So Hackett send all available scientific personel too the archives including the shadowbroker who apparently has nothing better too do on a hunch? desperation? A vision? And then whatya know they find the blueprints too the big solution there aswell what are the odds...Posted Image. It's extremely convienient writing. Not too mention the very clear and easy too understand blueprints locked behind a very complicated encryption so they decypher it in the nick of time....(explanation sold afterwards in a comicbook).
There's no narrative coherence there just your own imagination making you see things that aren't really there.

Anyway i'm kinda tired of having a debate with a brick wall. I've seen you in action both here aswell as on other boards and you're so convinced of your own superior understanding of Mass Effects story there's nothing too gain in having a discussion with you. Let's just agree too disagree when it comes too ME3's main plot and leave it at that.


Wrong.....

Liara finds the encryption key for the Mars archives on the Hanar homeworld....try again. Her efforts point the way to Mars, not Hackett's special invite. Once again , all in the narrative of the franchise.....

KOTOR is contrived and overrated....it is not flawless. The Revan reveal wasn;t contrived, but Bastila turning to the dark side is, if the character was light sided. Easily the worst written character in the game other than Carth. The master twist in Jade Empire wasn't the contrived part, its everything after.

I do have superior knowledge of the narrative, you clearly ignore key narrative elements that contradict your claims. The entire Homeworlds Vol. 4 comic shows how Liara gets to Mars. And before you whine and shout "but its done by comic".....ME2 is set up the same way. And Homeworlds #2 finally explaines Tali's contrived enterance in ME1.

Modifié par txgoldrush, 01 janvier 2013 - 10:44 .


#218
Giga Drill BREAKER

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Choose anything but destroy and your a villain.

#219
Outsider edge

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Yup in the narrative of the franchise....sold seperately in a comic after the game is released because reasons... Before that comic there's NO narrative coherence it's a freaking bandaid. Just as Leviathan is a bandaid too further foreshadow the Catalyst's existence. You're grasping at straws here. Any writing that needs external sources too explain important plotpoints is simply lacking. Even more so when those sources get released after the main work.

With your logic and apparently also the writers too enjoy Mass Effect 3's story one should not buy the game for at least several months. Wait untill all the comic books and novels and whatever are out. Wait for all the DLC and then buy the game and play it too enjoy the story in all it's splendour. It's utter nonsense.

But as i said i'm done arguing with you. We agree too disagree.

Modifié par Outsider edge, 01 janvier 2013 - 11:00 .


#220
SpamBot2000

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AlanC9 wrote...


Why would a Shepard without foreknowlege sit back and let the galaxy die? It's not like using the Crucible can make things worse.

Even if you think the chance of the SC being truthful is 1%, that's a 1% better chance than derping gives you.


This is a question best addressed to BioWare. It's not us who's 'derping', it's them.

#221
paul165

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Seriously? They explain Liara /Mars etc in a comic released after the game. I'd despair of them except I already do.

Bastilla is presented throughout the entire game as arrogant and quick tempered ...by Jedi standards. Add a mind link to an extremely powerful darksider, a touch of despair and the Star Forge and her fall is all but assured.

Jade Empire is also foreshadowed from the first cave where you meet the water dragon so I am somewhat unsure what you consider contrived about it given the setting.

Modifié par paul165, 01 janvier 2013 - 01:42 .


#222
Dr_Extrem

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the fact alone that i have to buy comics and books to make sense of the lore and certain events, is a deal breaker.

they turned their "extended universe" into a core universe.


this trend alone drives me away from future bioware games.

Modifié par Dr_Extrem, 01 janvier 2013 - 01:46 .


#223
The Spamming Troll

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AlanC9 wrote...


Why would a Shepard without foreknowlege sit back and let the galaxy die? It's not like using the Crucible can make things worse.

Even if you think the chance of the SC being truthful is 1%, that's a 1% better chance than derping gives you.


depends on what you beleive in more.

Modifié par The Spamming Troll, 01 janvier 2013 - 02:42 .


#224
toli_man

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i found that the jade empire series's twist and foreshadowing was critical to understanding what happened, also agreee, post-twist, the story went sideways and off a cliff. prior to that, it worked well.

KOTOR's Act 2 "twist" reveal worked well, from a critical standpoint the animation lets it down in tone and subtlety, but it was intended to be sinister and then compelling and then emotional. The symbolic sequel to KOTOR's story, Revan ? .. Contrived is the best single word to describe that mess of a book.


Bastilla/Carth, well, arguably due to the problem of Jedi sidekicks, it's hard to be the butler and stand out too much unless you're also an outsider/rebel, or the love interest, or the comic relief and you can have a story as someone besides the sidekick or the valet, always getting doors or picking up the crew from whatever dangerous mission there is. Carth... gets a lot of **** for being the doormat, and the same happens in ME2 with that guy who pops up at the beginning and you never see him again until the end ... what was his name again ? carth taylor ? of jacob, that's the guy.

As for ME3, the problem wasn't the foreshadowing, it was the catalyst. it wasn't revealed, it had no connective branch to the other stories, and the ending becomes stupid.

starchild, makes the reapers much less threatening, but also weaker as a motive evil or paragon of justice or righteousness, not only because it's a child, posing a question of humanity while killing millions of people, but it's not really important, no matter what happens, shepard takes the bait.

after the starchild, **** happens that makes no sense. if chuck norris and his wife turn up in the anniversary extended cut, it would still be in context at this point, holding a baby reaper in their arms, announcing a thousand years of darkness, whatever. it doesn't explain the reaper plot, because it's a stupid premise that they'd cull hundreds of worlds hunting down the knowledge of synthetics, because they are synthetics.

in retrospect, the leviathans make the problem much worse, not just for their millenial inaction, but their existence turns the crucible and mass relays into a billion year old playpen, and not a pasture for slaughter.

i get that the ME system was a prison and a stalking horse for the reapers to use, but it would have been much easier for the reapers to install themselves into the civilisations they monitored, modified traits using collectors, nuked pre-civilised systems from orbit. the odds of a species of kangaroos building starships after being hit by world-ending rocks, are low.

without a creator race as contrast, the reaper and catalyst seem puritanically evil and isolated from society, the arbiters of fate as they decree.

with a living creator race, it seems as if the catalyst is a deranged mistaken cult that wants to destroy itself, but does so by shooting the families of everyone around them first as some kind of genocidal cry for help.

it makes no sense to attribute human motivation to alien machines, but the story chooses to make the catalyst a child who uses shepard to decide if they can kill all synthetic life.

you can't have a red and blue morality dilemma (alien ethics and morality), and have a human avatar try to explain that they make things better by killing everyone that's not like them. thats not an alien motive, that's a human one. it's religious, ritual, derangement.

so, f it.

#225
Taboo

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Just blow it up. Blow it all up. It certainly didn't look like too many people were pissed in the high EMS destroy.

In fact, I could say they were...happy.

(shocked gasps fill the room)