what characters do you expect to get in Reckoning DLC?
#151
Posté 31 décembre 2012 - 12:43
I'd advise you to still cast your opinions cause BW is probably reading all our ideas.
Now all krogan have a pretty much single strategy:
1. Spec for tankiness
2. Melee everything to death
I wouldnt want anymore krogans, Salarians would be so good. The Geths would be great too.
#152
Posté 31 décembre 2012 - 12:58
Modifié par Uchimura, 31 décembre 2012 - 12:59 .
#153
Posté 31 décembre 2012 - 01:00
I don't care what class or which powers. Just give me Salarians.
Modifié par Happy Shepard, 31 décembre 2012 - 01:01 .
#154
Posté 31 décembre 2012 - 01:02
#155
Posté 31 décembre 2012 - 01:03
#156
Posté 31 décembre 2012 - 01:04
Kenadian wrote...
I'll expect stuff when the DLC is actually announced.
#157
Posté 31 décembre 2012 - 01:08
#158
Posté 31 décembre 2012 - 01:10
#159
Posté 31 décembre 2012 - 01:14
Actually, that's not true.ebls wrote...
ntrisley wrote...
Those three classes "weren't filled by Turians in Retaliation" because Turians have practically no biotic abilities like Salarians.
Wrong. All what's said it's biotics are uncommon on military forces, it doesn't mean they are biologically rare in their species.
Per the "Galactic Codex Essentials" that was with Mass Effect and still holds as the "standard" on Biotic Abilities
Turians
Biotics gained through exposure to element zero.
Roughly equivalent to humans in frequency.
Implants required.
Far more stable, but less peaks and valleys. Turian biotics are almost uniformly of moderate power with very rare standouts in either direction.
Salarians
Biotics gained through exposure to element zero.
Implants required.
Very low success rate in gaining powers.
Roughly equivalent to humans in frequency of negative reactions.
Low to moderate ability in the few examples of successful biotics.
#160
Posté 31 décembre 2012 - 01:52
As always, I start with a Prothean adept. I still think there's a decent chance we'll see one (because at some point MP will fall off in interest, and this would bring at least SOME of BSN back, for sure), and since playing with Javik in SP, I've really wanted one of these guys in MP.
I'd also like someone like Miranda, with passives that buff the rest of the squad. Having a "squad leader" type character would be pretty cool, because it would allow another way for players who aren't into straight DPS to contribute. The kit itself wouldn't have to be super powerful, because the passive buffs themselves would be prove to be relatively powerful (for example, a buff to teammates' damage or cooldown times would be great).
#161
Posté 31 décembre 2012 - 02:20
#162
Posté 31 décembre 2012 - 02:27
#163
Posté 31 décembre 2012 - 03:44
ntrisley wrote
Per the "Galactic Codex Essentials" that was with Mass Effect and still holds as the "standard" on Biotic Abilities
(...)
Far more stable, but less peaks and valleys. Turian biotics are almost uniformly of moderate power with very rare standouts in either direction.
Ok, It will be difficult to see a Turian Female Adept, it's more likely a Sentinel. But even with that information I still don't understand that biotics are rare, maybe it's rare see an Adept, but not a biotic.
Whatever it is, thanks for share that information. I read all Codex on the game, all megazines and two books and didn't know that. I even didn't know we have a Galactic Codex Essentials... Damn Bioware!
#164
Posté 31 décembre 2012 - 03:48
#165
Posté 31 décembre 2012 - 03:53
#166
Posté 02 janvier 2013 - 09:13
#167
Posté 02 janvier 2013 - 09:19
Uchimura wrote...
If the actual ugly Reckoner Knight armor is to be used, they should at least give the character Ballistic Blades. Need more Ballistic Blades. If there're two characters with Subnet, there should be ten with Ballistic Blades.
+1
Reckoner Vanguard
-Charge
-Ballistic Blades
-Smash / DC / Some new power
#168
Posté 02 janvier 2013 - 09:25
#169
Posté 02 janvier 2013 - 09:48
Reave/Flare/?
Salarian Adept
Biotic Orbs/Pull/Dark Channel
Asari Soldier
Cluster Grenade/Barrier/Lift Grenade
Salarian Soldier
Marksman/Shield Boost/?
Batarian Engineer
Snap Freeze/Overload/Inferno Grenade
Drell Engineer
Recon Mine/Defense Matrix/Arc Grenade
Geth Juggernaut (Sentinel) (Is larger and slower than Krogan but has highest shields out of all characters, can't dodge)
Hunter Mode/Defense Matrix/Hawk Missle Launcer
Quarian Sentinel (Female)
Snap Freeze/Tech Armor/Cluster Grenade
Batarian Infiltrator
Submission Net/Tactical Cloack/Ballistic Blades
Ex-Cerberus Infiltrator
Tactical Cloack/?/?
Turian Vanguard
Biotic Charge/?/?
Geth Shock Trooper (Vanguard)
Hunter Mode/Havoc Strike/Stimulant Pack
#170
Posté 02 janvier 2013 - 09:52
Also, Cerberus Solider. Cerberus FTW.
Modifié par Quackjack, 02 janvier 2013 - 09:53 .
#171
Posté 02 janvier 2013 - 10:04
Another MP DLC swayed way out of the favor of female characters. Any female characters added (If any are added.) will be focused on throwing powers/grenades at enemies, and will, of course, be pretty damn frail.
A suite of weapons practically useless to anyone that throws powers for a living due to weight, or some other weird incompatibility, yet weapon platforms will be all the more powerful for it.
Honestly, what I hope for:
A female soldier that has passive powers geared towards weapon strength.
A female anything that doesn't rely so much on spamming powers. I hate having to throw powers practically no matter what class I pick as far as females go.
A female Krogan.
A female Turian.
A gynoid.
A female Quarian. Why's we never had one in a DLC?
A few salarians of either gender.
#172
Posté 02 janvier 2013 - 10:34
Hunter Mode (for movement speed)
Bloodlust (for movement speed)
Annihilation Field (for movement speed)
+ natural Drell speed boost
also add adrenaline module 4 +50% movement speed.
#173
Posté 03 janvier 2013 - 07:28
Female Krogan Vanguard
Salarian STG Soldier
Salarian Sentinel
Ex-Cerberus Engineer
Ex-Cerberus Infiltrator
#174
Posté 03 janvier 2013 - 07:31
#175
Posté 03 janvier 2013 - 07:37
Geth vanguard, because said vanguard's charge scream would be a bass drop. This would win everything, ever. And there would be no more need for kits after that, since no one could out-awesome a vanguard with a bass drop scream.
Seriously though, I love my vanguards, and I love my geth. That's what I'm after.
(Lore for it is easy. Miniaturised mass effect drive. Geth bombers use 'em after all. Et cetera. Et cetera. Et. Cetera!)





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