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Can I Destroy Thedas Instead of Saving It?


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#51
deuce985

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Dave of Canada wrote...

I agree. Most players play their stories to satisfy their "YAY I'M A HERO, YAY NO CASUALTIES" urges. Why can't the psycopaths enjoy their own urges? The option to burn down an entire city with orphans locked inside would be brilliant and deep.


What you did there, I see it.

#52
Guest_Nizaris1_*

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To think about it....

In Act 2 Kirkwal burned by Qunari....

In Act 3 Kirkwal burned by Mages and Templar...

Why bother built the town anyway? It is destined to get burned

Oh yes, in the last cut scene of Cassandra and leliana, there are army marching, and i assume Kirkwal is burned again...Hawke heraldy shield on the wall is covered by blood

Modifié par Nizaris1, 31 décembre 2012 - 09:22 .


#53
Sol Downer

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Nizaris1 wrote...

To think about it....

In Act 2 Kirkwal burned by Qunari....

In Act 3 Kirkwal burned by Mages and Templar...

Why bother built the town anyway? It is destined to get burned

Oh yes, in the last cut scene of Cassandra and leliana, there are army marching, and i assume Kirkwal is burned again...Hawke heraldy shield on the wall is covered by blood


And? Just because you're afraid something will be destroyed doesn't mean it's a bad idea to build it. I'm afraid terrorists are going to shoot up my house and white supremacist will burn everything I own to the ground, but I have a house regardless of that fact. It could be destiny that it may happen, but I doubt I'd just sleep in a forest, much like the citizens of Kirkwall would rather not sleep in the ocean surrounding them. People. Like. Their houses.

#54
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{quote] .... It could be destiny that it may happen, but I doubt I'd just sleep in a forest, much like the citizens of Kirkwall would rather not sleep in the ocean surrounding them. People. Like. Their houses. [/quote]

They built, we destroy.... if we don't destroy, they don't build new ones for us to destroy...

haha

Construction companies will be happy...

Modifié par Nizaris1, 31 décembre 2012 - 09:39 .


#55
BouncyFrag

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deuce985 wrote...

Zippy72 wrote...

An rpg in which you commit genocide? It's interesting because it's disturbing. I do kinda wonder if David Gaider and team are secretly anti-elven, as we can destroy a clan in each game. Three-for-three in DA:I?


No doubt Bioware hates elves. Derogatory names like knife-ears, destroying clans, and we can't even play as elves anymore! The only explanation -- You humans are all racist!

We should have noticed the writing on the wall with this early line by Sten in DA:O:
"Elves are a lithe people with pointy ears who excel at poverty."

#56
Ponendus

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This would create countless problems for future iterations of the series. DA4 would be a logistical nightmare, the game would need to start inherently different from everyone else?

I don't think you are going to get your wish OP.

#57
deuce985

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Ponendus wrote...

This would create countless problems for future iterations of the series. DA4 would be a logistical nightmare, the game would need to start inherently different from everyone else?

I don't think you are going to get your wish OP.


Not really. Just the player can't import that world into a sequel like DA4. Just like you can't import a ME2 save if everyone dies. The story ends there for Shepard.

#58
SafetyShattered

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I think it'd be a cool option to have, but I don't think I'd do it. I can never be a bad guy in videogames....damn my conscience.

#59
Ponendus

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deuce985 wrote...

Ponendus wrote...

This would create countless problems for future iterations of the series. DA4 would be a logistical nightmare, the game would need to start inherently different from everyone else?

I don't think you are going to get your wish OP.


Not really. Just the player can't import that world into a sequel like DA4. Just like you can't import a ME2 save if everyone dies. The story ends there for Shepard.


True, but I think you are being generous in your estimate of the general fanbases ability to accept that and not have their 'choices matter' as they say. If the developers don't recognise past decisions, it's like all hell breaks loose around here. ;)

#60
deuce985

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Ponendus wrote...

deuce985 wrote...

Ponendus wrote...

This would create countless problems for future iterations of the series. DA4 would be a logistical nightmare, the game would need to start inherently different from everyone else?

I don't think you are going to get your wish OP.


Not really. Just the player can't import that world into a sequel like DA4. Just like you can't import a ME2 save if everyone dies. The story ends there for Shepard.


True, but I think you are being generous in your estimate of the general fanbases ability to accept that and not have their 'choices matter' as they say. If the developers don't recognise past decisions, it's like all hell breaks loose around here. ;)


Didn't seem to bother ME fans. Probably because if you ended up going that route in ME2, you were a terrible commander and deserved to have your story end there lol. That and a very small percentage probably received that ending. You have to go out of your way at being a horrible companion/leader to see it.

#61
deuce985

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Shadowfang12 wrote...

I think it'd be a cool option to have, but I don't think I'd do it. I can never be a bad guy in videogames....damn my conscience.


I only possess a conscience in video games when someone makes me feel compassion. Characters I feel are generic? Annoying NPC? Hello Murder Knife. Luckily, I do not play games like RL. I can play a goody-good or a psychopath or someone who skirts the line of gray.

I think OP has a good point. No two people can see Thedas in the same light. Am I a monster because I killed Father Geniviti in DAO? I didn't do it for pleasure, I did it because I thought it was the right thing. It might be a little harsh but DAO didn't give me alternate solutions to the problem I saw, so I took it. He was going to tell everyone about the Sacred Ashes and it was dangerous. No telling who would try to exploit that power if it had any. He meant well but he also had blinders over his eyes. He couldn't see it my way. DAO didn't give me the option to prevent him from telling the world they existed, so I got rid of that problem. The only way to prevent him from talking and telling the world was to bury the MK 6-inches in his skull. :crying:

OP sees doing these actions as the only way to cure Thedas. You can't really say if he's right or wrong because nobody knows for sure what's right or wrong for Thedas. That's left for personal interpretation. Some might say these actions are immoral acts. Ask yourself - is it worth great bloodshed and sacrifice if you know beyond that you can live in a golden age of peace or do you allow suffering to continue for eternity? What would you choose?

Who's right or wrong? How do you know? We don't know. Nobody is right or wrong when making choices in these games.

Modifié par deuce985, 31 décembre 2012 - 11:26 .


#62
Sol Downer

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Nizaris1 wrote...

.... It could be destiny that it may happen, but I doubt I'd just sleep in a forest, much like the citizens of Kirkwall would rather not sleep in the ocean surrounding them. People. Like. Their houses.


They built, we destroy.... if we don't destroy, they don't build new ones for us to destroy...

haha

Construction companies will be happy...


We didn't do a thing. It was the mages, templars, and qunari as pointed out by you.

Modifié par Ultimashade, 31 décembre 2012 - 11:44 .


#63
SafetyShattered

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deuce985 wrote...

Shadowfang12 wrote...

I think it'd be a cool option to have, but I don't think I'd do it. I can never be a bad guy in videogames....damn my conscience.


I only possess a conscience in video games when someone makes me feel compassion. Characters I feel are generic? Annoying NPC? Hello Murder Knife. Luckily, I do not play games like RL. I can play a goody-good or a psychopath or someone who skirts the line of gray.

I think OP has a good point. No two people can see Thedas in the same light. Am I a monster because I killed Father Geniviti in DAO? I didn't do it for pleasure, I did it because I thought it was the right thing. It might be a little harsh but DAO didn't give me alternate solutions to the problem I saw, so I took it. He was going to tell everyone about the Sacred Ashes and it was dangerous. No telling who would try to exploit that power if it had any. He meant well but he also had blinders over his eyes. He couldn't see it my way. DAO didn't give me the option to prevent him from telling the world they existed, so I got rid of that problem. The only way to prevent him from talking and telling the world was to bury the MK 6-inches in his skull. :crying:

OP sees doing these actions as the only way to cure Thedas. You can't really say if he's right or wrong because nobody knows for sure what's right or wrong for Thedas. That's left for personal interpretation. Some might say these actions are immoral acts. Ask yourself - is it worth great bloodshed and sacrifice if you know beyond that you can live in a golden age of peace or do you allow suffering to continue for eternity? What would you choose?

Who's right or wrong? How do you know? We don't know. Nobody is right or wrong when making choices in these games.


Thank you sir, thank you. I do believe you've given me the ability to kill random people in videogames I don't like. Oh bless you sir, bless you!

#64
Indoctrination

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iOnlySignIn wrote...

BioWare, will you allow me?


I sure hope they don't. I'm tired of fantasy genre stuff putting the entire world on the line with a handful of people making the difference between salvation and doom. I hope DA3 is on a smaller scale and the only thing that's on the line is the future of a region, at best.

#65
deuce985

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Shadowfang12 wrote...

deuce985 wrote...

Shadowfang12 wrote...

I think it'd be a cool option to have, but I don't think I'd do it. I can never be a bad guy in videogames....damn my conscience.


I only possess a conscience in video games when someone makes me feel compassion. Characters I feel are generic? Annoying NPC? Hello Murder Knife. Luckily, I do not play games like RL. I can play a goody-good or a psychopath or someone who skirts the line of gray.

I think OP has a good point. No two people can see Thedas in the same light. Am I a monster because I killed Father Geniviti in DAO? I didn't do it for pleasure, I did it because I thought it was the right thing. It might be a little harsh but DAO didn't give me alternate solutions to the problem I saw, so I took it. He was going to tell everyone about the Sacred Ashes and it was dangerous. No telling who would try to exploit that power if it had any. He meant well but he also had blinders over his eyes. He couldn't see it my way. DAO didn't give me the option to prevent him from telling the world they existed, so I got rid of that problem. The only way to prevent him from talking and telling the world was to bury the MK 6-inches in his skull. :crying:

OP sees doing these actions as the only way to cure Thedas. You can't really say if he's right or wrong because nobody knows for sure what's right or wrong for Thedas. That's left for personal interpretation. Some might say these actions are immoral acts. Ask yourself - is it worth great bloodshed and sacrifice if you know beyond that you can live in a golden age of peace or do you allow suffering to continue for eternity? What would you choose?

Who's right or wrong? How do you know? We don't know. Nobody is right or wrong when making choices in these games.


Thank you sir, thank you. I do believe you've given me the ability to kill random people in videogames I don't like. Oh bless you sir, bless you!


I didn't mean it to change how you play games. I was just giving my personal perspective on top of what you said about conscience...:P

#66
iOnlySignIn

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Nizaris1 wrote...

Hmm...

- 2 out of 3 options at Sundermount is genocide the Elves
- 1 option to kill Ser Thrask, 2 options to kill Templars in Act of Mercy
- no option than to kill all Mages and Templars except few in Best Serve cold
- no option than to kill Tarohne and all Blood Mages in Enemies Among Us
- 2 out of 3 option is to kill Danzig and Slavers there in Darktown
- no option than to kill 2/3 of Kirkwall population who join gangs in the night
- no option than to kill all Tal Vasoth exist in the game except 1 who become a mercenary
- no option than to kill your competition in rescuing Seamus
- no option than to kill the owner of Hawke estate who get the estate legally
- .....

DA2 options mostly are "just kill them all" and "leave no survivor"...so i don't see why we cannot destroy the world?

Exactly. I'm merely reminding BioWare of their own ideas.

Dave of Canada wrote...

I agree. Most players play their stories to satisfy their "YAY I'M A HERO, YAY NO CASUALTIES" urges. Why can't the psycopaths enjoy their own urges? The option to burn down an entire city with orphans locked inside would be brilliant and deep.

Brilliant and deep? I don't know about that. But I'm sure it will be warm and noisy.

#67
Plaintiff

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iOnlySignIn wrote...

Plaintiff wrote...

Obviously not, if they intend to make more games that are set there. Any fundamental world changes will occur as an automatic part of the plot, not through any player choices.

Yeah have fun with that. How did fighting Orsino in the Mage ending of DA2 work out for you? Fulfilling, isn't it?

I have no problem with that.

#68
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BOOOOOOOOOOOOOOOOOOOOOOOM

"major headpalm"

#69
EpicBoot2daFace

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That's sort of an odd question. We haven't even seen half of Thedas and you want to destroy it?

#70
Maria Caliban

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Dave of Canada wrote...

I agree. Most players play their stories to satisfy their "YAY I'M A HERO, YAY NO CASUALTIES" urges. Why can't the psycopaths enjoy their own urges?

The day BioWare actually offers a game where you can satisfy a player's "YAY I'M A HERO, YAY NO CASUALTIES" urges, I'd be all for that.

But they don't so I'm not sure what your point is.

Modifié par Maria Caliban, 01 janvier 2013 - 03:28 .


#71
Guest_krul2k_*

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sooo i guess that my nipples are hard an sore isnt really relevant is it o_0

#72
Shadow of Light Dragon

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iOnlySignIn wrote...

BioWare, will you allow me?


Not until the final game when people can't complain about continuity issues.

#73
ImperatorMortis

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iOnlySignIn wrote...
BioWare, will you allow me?


Sure, if you don't mind not being able to import your save.

But seriously this is crazy, and dumb. Who's to say after tearing down everything thats wrong with Thedas. That something better would replace it? Also tearing it down it only SET BACK Thedas's progress. I don't understand how you don't realize this. 

Just strikes me, and idiotic, naive, and crazy. 

TheJediSaint wrote...

No thanks. Nihilistic power fantasies are not my thing.


This so much. 

Modifié par ImperatorMortis, 01 janvier 2013 - 11:08 .


#74
Celene II

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I would love to be able to destroy the mages or the chantry/templars

I would love to be able to wipe out one side or the other in geopolitical world

But wipe out everything? That sounds pretty nihilistic. I think we should have to choose sides not destroy all sides.

#75
BouncyFrag

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Shadow of Light Dragon wrote...

iOnlySignIn wrote...

BioWare, will you allow me?


Not until the final game when people can't complain about continuity issues.

If Bioware was able to handle this continuity at a high level I wouldn't want it to change, but they don't. ME3 would just swap in and out different characters as place holders if certain npcs hadn't survived the first two games.  Pretty much the same stuff happens with minor dialog variety and maybe a different face and would only effect your 'war assets' stat that was supposedly central in regards to what ending you got. Some of the big story arcs, such as the Krogan genophage, was one done very well and one of the more satisfying moments in the franchise for me.

This constant desire for continuity only ties the hands of the devs. The illusion of choice was shattered by DA2 and I wouldn't mind a clean break and a fresh start. I lost track of all the DA:O playthoughs I did mixing things up in regards to party composition as well as major plot decisions looking forward to all the fun and creative ways they would be integrated to DA2. Unfortunantly, other than a few token cameos, or a random line of diaglog here or there, it really didn't matter that much. They even had to retcon Leliana by reattaching her head just in case it got lopped off after you and your sinister Warden defiled the Ashes of Andraste.