Nee the Secret to Keeping Everyone alive during the Suicide Mission.
#1
Posté 30 décembre 2012 - 05:07
out how I can keep everyone –12 in all-- alive during and after the suicide
mission? It is imperative to keep Legion and Tali alive for ME3; as well as
Thane, Grunt and even Zaeed; to better support my War Assets. Therefore, I would welcome any and all
suggestions. Thank you.
#2
Posté 30 décembre 2012 - 05:11
One thread above this one.
#3
Guest_krul2k_*
Posté 30 décembre 2012 - 05:14
Guest_krul2k_*
once on collector base
Tali or Legion for Vent
Garrus/Miranda or Jacob for team leader in both situations
Samara/Morinth or jack for the barrier
send thane with the crew back to normandy
for the last bit where u plant bomb i take mordin an tali an leave the rest an never fails
if i remember correctly thane doesnt give u war assests in me3, i might have missed it though
#4
Posté 30 décembre 2012 - 06:25
krul2k wrote...
get them all loyal and do every upgrade for the ship before entering the omega 4 relay
once on collector base
Tali or Legion for Vent
Garrus/Miranda or Jacob for team leader in both situations
Samara/Morinth or jack for the barrier
send thane with the crew back to normandy
for the last bit where u plant bomb i take mordin an tali an leave the rest an never fails
if i remember correctly thane doesnt give u war assests in me3, i might have missed it though
Thane only helps you during the battle at the citadel. The last time i played ME2 I sent Tali through the tubes, but she got killed trying to close the door; and, Zaeed got killed because he wasn't loyal.
#5
Posté 30 décembre 2012 - 08:28
Tali, legion or Kasumi for Vent (only if loyal)
Garrus, Jacob or Miranda for team leader (only if loyal)
Samara, Morinth or Jack for barrier (only if loyal)
for crew escort and Shepard's final 2 companions it is best to use fragile characters such as Tali, Mordin, Jack or Kasumi but only if loyal
All disloyal characters and Garrus, Grunt and Zaeed should be be left in the group holding the line
Modifié par Get Magna Carter, 30 décembre 2012 - 08:29 .
#6
Posté 30 décembre 2012 - 08:36
the character sent in the tubes will die if they are not loyal, the team leader is not loyal or the team leader is anyone other than Jacob, Miranda or Garrus.Jallard wrote...
The last time i played ME2 I sent Tali through the tubes, but she got killed trying to close the door; and, Zaeed got killed because he wasn't loyal.
(and anyone you send in the tubes other than Tali, Legion or Kasumi will die)
Modifié par Get Magna Carter, 30 décembre 2012 - 08:51 .
#7
Posté 31 décembre 2012 - 01:25
Get Magna Carter wrote...
the character sent in the tubes will die if they are not loyal, the team leader is not loyal or the team leader is anyone other than Jacob, Miranda or Garrus.Jallard wrote...
The last time i played ME2 I sent Tali through the tubes, but she got killed trying to close the door; and, Zaeed got killed because he wasn't loyal.
(and anyone you send in the tubes other than Tali, Legion or Kasumi will die)
The last time I played ME2 The only one who wasn't Loyal was Zaeed. Everyone else was loyal. However, I lost Zaeed and Tali. I sent Tali through the tudes and I sent Garrus back with the survivors. Tali was killed when she was trying to close the doors. I don't know how to prevent that from happening with any one character?!? I want them all to survive this time?!?
In my current game everyone is loyal and I am now at the Geth heretic Station.
When i first played through ME3 with Tali dead I did not know how to unit the Geth and the Quarians to add to my war assets. ( I had also forgotten to reinstall the Shadow Broker. I have all of the DLCs for ME2.)
#8
Posté 31 décembre 2012 - 02:52
Okay, you've got a few minor problems here, all covered in detail in the Suicide Mission stickied thread. Going one at a time:Jallard wrote...
Get Magna Carter wrote...
the character sent in the tubes will die if they are not loyal, the team leader is not loyal or the team leader is anyone other than Jacob, Miranda or Garrus.Jallard wrote...
The last time i played ME2 I sent Tali through the tubes, but she got killed trying to close the door; and, Zaeed got killed because he wasn't loyal.
(and anyone you send in the tubes other than Tali, Legion or Kasumi will die)
The last time I played ME2 The only one who wasn't Loyal was Zaeed. Everyone else was loyal. However, I lost Zaeed and Tali. I sent Tali through the tudes and I sent Garrus back with the survivors. Tali was killed when she was trying to close the doors. I don't know how to prevent that from happening with any one character?!? I want them all to survive this time?!?
In my current game everyone is loyal and I am now at the Geth heretic Station.
When i first played through ME3 with Tali dead I did not know how to unit the Geth and the Quarians to add to my war assets. ( I had also forgotten to reinstall the Shadow Broker. I have all of the DLCs for ME2.)
1 - Zaeed is not loyal
Not an insurmountable problem but Zaeed is one of your three big hitters from the perspective of the "Hold The Line" score. It's not essential that he's loyal as his score is still quite high, but it is useful. Something to bear in mind in future playthroughs. He will live providing he does not get assigned any particular tasks. Getting him to lead teams, escort survivors to the ship or be in Shepard's team will either get him or someone else killed. Because he's a big tough merc and used to run the Blue Suns people are sometimes tempted to make him team leader or something, but If he's not loyal to Shepard then he may hold a gun.... and nothing else.
2 - Tali gets killed closing the doors despite being loyal
There are only three possible reasons why the vent tech specialist gets killed at this point. First is they're not a good enough tech specialist - basically it must be Tali, Legion or Kasumi. Clearly that's not your problem. Second they must be loyal, so clearly that's not the problem either. The last reason must be the cause, and that is that you didn't pick the right person to lead the second team. Re-reading your posts you don't say who is your second team leader but simply from the fact Tali dies we can be sure it's not the right person. As per Get Magna Carter's replies, your second team leader must be either Jacob, Garrus or Miranda and they must also be loyal. Since you say that only Zaeed was not loyal you can save Tali very easily by just picking one of those three to lead the second team.
3 - Sending Garrus back with the crew survivors
Do not send Garrus. Don't. If you want the crew to survive then you must send someone - they will all die if left to find their way back to the Normandy without an escort. But sending Garrus risks one or more casualties among the team guarding the door while you go off to fight the final boss because Garrus is one of the three strongest defenders for that team. Again, this has already been mentioned but you can and should send back a weaker character to escort the crew because any loyal character will always survive. Do not send your non-loyal Zaeed because he will die there instead, plus even non-loyal he's better in the team defending your back.
Without knowing your Shepard's class, powers, weapons etc it's hard to tell you the ideal division of tasks but going on what you have said regards who's loyal etc and making a couple of guesses I'd go with something like this:
Part 1 - Infiltration of Collector Base
Tali in the vents
Garrus leading the second team
Any two loyal team members whose abilities complement Shepard's
Part 2 - The Long Walk
Kasumi escorting the Normandy crew back to the ship (if you don't have Kasumi then send Tali)
Jack providing the biotic shield
Garrus leading the second team again
Any two loyal team members whose abilities complement Shepard's
Part 3 - Hold The Line and Fight The Baby Reaper
Here's where it gets a little, but only a little, complex. The Hold The Line team requires tough fighters as a priority and in order of toughness your team is ranked as follows:
1= Garrus (4)
1= Grunt (4)
3 Zaeed (3) (if he'd been loyal he'd be 1= with Grunt and Garrus)
4= Thane (2)
4= Jacob (2)
4= Samara/Morinth (2)
4= Legion (2)
4= Miranda (2)
9= Mordin (1)
9= Tali (1)
9= Jack (1)
9= Kasumi (1)
Each character's toughness and defensive ability is reflected by a score, which is the number I've put in parantheses by each name. Zaeed would have 1 more point if he was loyal, everyone else 1 point less if not loyal. If you have a 12 man team (ie, if you have Kasumi and kept Legion) then your Hold The Line team will consist of 9 people, since you've sent Kasumi off to escort the crew to the ship and will be taking two more with you. A 9 man defensive team needs to score a combined total of 18 or more points (actually it requires an average score of 2.0 or more, but same thing). The maximum points are achieved simply by sending one of the four weak characters back to the Normandy with the crew and to bring two more with you. Having already ensured Kasumi's survival with the former you could simply take Jack and either Mordin or Tali with you (which depends whether you want incendiaries or combat drones IMO) and the whole team, including Zaeed, will live. However, since that makes 22 points in the Hold The Line team you have leeway to consider Shepard's needs in the final fight.
For example, if Shepard doesn't have an assault rifle you might want to take someone who does. Resist the temptation to choose Garrus or Grunt and instead choose either Legion or Samara/Morinth depending on your need for tech skills or biotics. Jack is a nice balance for Legion and Tali a complement for Samara, and either of these combinations would leave the team with a defensive score of 21 and thus no casualties. You could even take Legion and Samara/Morinth for a nice mix of sniper rifle, two assault rifles, an SMG, barrier stripping biotics and Harbinger distracting combat drones, plus whatever Shepard brings to the party. Which would still leave the Hold The Line team with a 100% survivable combined score of 20.
At an absolute push you could take either Garrus or Grunt (Zaeed's lack of loyalty rules him out) plus one of the 2 pointer characters which would leave the remainder on exactly 18 between them, but personally I never have. Neither are useless in the last fight but both are better in the HTL team. Not knowing your Shepard means this advice has a small caveat but I'd suggest Legion and Samara/Morinth to accompany Shepard and everyone else to defend. That said I had a lot of fun one time with an Engineer Shepard taking Tali and Legion - biotically weak as anything even though I'd taken Warp Ammo as a bonus power to deal with barriers, but the fun came from being able to spam Harbinger with three combat drones at once.
HTH, and in case you don't have Kasumi the average score of the defending team still needs to be 2.0 or more, so 16 points worth from that list of names.
#9
Posté 31 décembre 2012 - 06:37
I know it's boring for some people, but scan/mine as many planets as you deem necessary and get as many upgrades as you can for EVERYONE. This will increase your Squads survivability even more. You can even buy various upgrades from Omega and the Citadel. Do so if you have the Credits.
If you follow all the advice everyone else gave and this advice I gave, then you'll have very high chances of getting through Mass Effect with all your crew members surviving.
#10
Posté 31 décembre 2012 - 09:38
#11
Posté 31 décembre 2012 - 06:14
[quote]Jallard wrote...
[quote]Jallard wrote...
The last time i played ME2 I sent Tali through the tubes, but she got killed trying to close the door; and, Zaeed got killed because he wasn't loyal.
[/quote]
the character sent in the tubes will die if they are not loyal, the team leader is not loyal or the team leader is anyone other than Jacob, Miranda or Garrus.
(and anyone you send in the tubes other than Tali, Legion or Kasumi will die)
[/quote]
The last time I played ME2 The only one who wasn't Loyal was Zaeed. Everyone else was loyal. However, I lost Zaeed and Tali. I sent Tali through the tudes and I sent Garrus back with the survivors. Tali was killed when she was trying to close the doors. I don't know how to prevent that from happening with any one character?!? I want them all to survive this time?!?
In my current game everyone is loyal and I am now at the Geth heretic Station.
When i first played through ME3 with Tali dead I did not know how to unit the Geth and the Quarians to add to my war assets. ( I had also forgotten to reinstall the Shadow Broker. I have all of the DLCs for ME2.) [/quote]
Okay, you've got a few minor problems here, all covered in detail in the Suicide Mission stickied thread. Going one at a time:
1 - Zaeed is not loyal
Not an insurmountable problem but Zaeed is one of your three big hitters from the perspective of the "Hold The Line" score. It's not essential that he's loyal as his score is still quite high, but it is useful. Something to bear in mind in future playthroughs. He will live providing he does not get assigned any particular tasks. Getting him to lead teams, escort survivors to the ship or be in Shepard's team will either get him or someone else killed. Because he's a big tough merc and used to run the Blue Suns people are sometimes tempted to make him team leader or something, but If he's not loyal to Shepard then he may hold a gun.... and nothing else.
2 - Tali gets killed closing the doors despite being loyal
There are only three possible reasons why the vent tech specialist gets killed at this point. First is they're not a good enough tech specialist - basically it must be Tali, Legion or Kasumi. Clearly that's not your problem. Second they must be loyal, so clearly that's not the problem either. The last reason must be the cause, and that is that you didn't pick the right person to lead the second team. Re-reading your posts you don't say who is your second team leader but simply from the fact Tali dies we can be sure it's not the right person. As per Get Magna Carter's replies, your second team leader must be either Jacob, Garrus or Miranda and they must also be loyal. Since you say that only Zaeed was not loyal you can save Tali very easily by just picking one of those three to lead the second team.
3 - Sending Garrus back with the crew survivors
Do not send Garrus. Don't. If you want the crew to survive then you must send someone - they will all die if left to find their way back to the Normandy without an escort. But sending Garrus risks one or more casualties among the team guarding the door while you go off to fight the final boss because Garrus is one of the three strongest defenders for that team. Again, this has already been mentioned but you can and should send back a weaker character to escort the crew because any loyal character will always survive. Do not send your non-loyal Zaeed because he will die there instead, plus even non-loyal he's better in the team defending your back.
Without knowing your Shepard's class, powers, weapons etc it's hard to tell you the ideal division of tasks but going on what you have said regards who's loyal etc and making a couple of guesses I'd go with something like this:
Part 1 - Infiltration of Collector Base
Tali in the vents
Garrus leading the second team
Any two loyal team members whose abilities complement Shepard's
Part 2 - The Long Walk
Kasumi escorting the Normandy crew back to the ship (if you don't have Kasumi then send Tali)
Jack providing the biotic shield
Garrus leading the second team again
Any two loyal team members whose abilities complement Shepard's
Part 3 - Hold The Line and Fight The Baby Reaper
Here's where it gets a little, but only a little, complex. The Hold The Line team requires tough fighters as a priority and in order of toughness your team is ranked as follows:
1= Garrus (4)
1= Grunt (4)
3 Zaeed (3) (if he'd been loyal he'd be 1= with Grunt and Garrus)
4= Thane (2)
4= Jacob (2)
4= Samara/Morinth (2)
4= Legion (2)
4= Miranda (2)
9= Mordin (1)
9= Tali (1)
9= Jack (1)
9= Kasumi (1)
Each character's toughness and defensive ability is reflected by a score, which is the number I've put in parantheses by each name. Zaeed would have 1 more point if he was loyal, everyone else 1 point less if not loyal. If you have a 12 man team (ie, if you have Kasumi and kept Legion) then your Hold The Line team will consist of 9 people, since you've sent Kasumi off to escort the crew to the ship and will be taking two more with you. A 9 man defensive team needs to score a combined total of 18 or more points (actually it requires an average score of 2.0 or more, but same thing). The maximum points are achieved simply by sending one of the four weak characters back to the Normandy with the crew and to bring two more with you. Having already ensured Kasumi's survival with the former you could simply take Jack and either Mordin or Tali with you (which depends whether you want incendiaries or combat drones IMO) and the whole team, including Zaeed, will live. However, since that makes 22 points in the Hold The Line team you have leeway to consider Shepard's needs in the final fight.
For example, if Shepard doesn't have an assault rifle you might want to take someone who does. Resist the temptation to choose Garrus or Grunt and instead choose either Legion or Samara/Morinth depending on your need for tech skills or biotics. Jack is a nice balance for Legion and Tali a complement for Samara, and either of these combinations would leave the team with a defensive score of 21 and thus no casualties. You could even take Legion and Samara/Morinth for a nice mix of sniper rifle, two assault rifles, an SMG, barrier stripping biotics and Harbinger distracting combat drones, plus whatever Shepard brings to the party. Which would still leave the Hold The Line team with a 100% survivable combined score of 20.
At an absolute push you could take either Garrus or Grunt (Zaeed's lack of loyalty rules him out) plus one of the 2 pointer characters which would leave the remainder on exactly 18 between them, but personally I never have. Neither are useless in the last fight but both are better in the HTL team. Not knowing your Shepard means this advice has a small caveat but I'd suggest Legion and Samara/Morinth to accompany Shepard and everyone else to defend. That said I had a lot of fun one time with an Engineer Shepard taking Tali and Legion - biotically weak as anything even though I'd taken Warp Ammo as a bonus power to deal with barriers, but the fun came from being able to spam Harbinger with three combat drones at once.
HTH, and in case you don't have Kasumi the average score of the defending team still needs to be 2.0 or more, so 16 points worth from that list of names.
[/quot]
\\
Modifié par Jallard, 31 décembre 2012 - 06:14 .
#12
Posté 31 décembre 2012 - 06:15
[quote]PsiFive wrote...
[quote]Jallard wrote...
[quote]Jallard wrote...
The last time i played ME2 I sent Tali through the tubes, but she got killed trying to close the door; and, Zaeed got killed because he wasn't loyal.
[/quote]
the character sent in the tubes will die if they are not loyal, the team leader is not loyal or the team leader is anyone other than Jacob, Miranda or Garrus.
(and anyone you send in the tubes other than Tali, Legion or Kasumi will die)
[/quote]
The last time I played ME2 The only one who wasn't Loyal was Zaeed. Everyone else was loyal. However, I lost Zaeed and Tali. I sent Tali through the tudes and I sent Garrus back with the survivors. Tali was killed when she was trying to close the doors. I don't know how to prevent that from happening with any one character?!? I want them all to survive this time?!?
In my current game everyone is loyal and I am now at the Geth heretic Station.
When i first played through ME3 with Tali dead I did not know how to unit the Geth and the Quarians to add to my war assets. ( I had also forgotten to reinstall the Shadow Broker. I have all of the DLCs for ME2.) [/quote]
Okay, you've got a few minor problems here, all covered in detail in the Suicide Mission stickied thread. Going one at a time:
1 - Zaeed is not loyal
Not an insurmountable problem but Zaeed is one of your three big hitters from the perspective of the "Hold The Line" score. It's not essential that he's loyal as his score is still quite high, but it is useful. Something to bear in mind in future playthroughs. He will live providing he does not get assigned any particular tasks. Getting him to lead teams, escort survivors to the ship or be in Shepard's team will either get him or someone else killed. Because he's a big tough merc and used to run the Blue Suns people are sometimes tempted to make him team leader or something, but If he's not loyal to Shepard then he may hold a gun.... and nothing else.
2 - Tali gets killed closing the doors despite being loyal
There are only three possible reasons why the vent tech specialist gets killed at this point. First is they're not a good enough tech specialist - basically it must be Tali, Legion or Kasumi. Clearly that's not your problem. Second they must be loyal, so clearly that's not the problem either. The last reason must be the cause, and that is that you didn't pick the right person to lead the second team. Re-reading your posts you don't say who is your second team leader but simply from the fact Tali dies we can be sure it's not the right person. As per Get Magna Carter's replies, your second team leader must be either Jacob, Garrus or Miranda and they must also be loyal. Since you say that only Zaeed was not loyal you can save Tali very easily by just picking one of those three to lead the second team.
3 - Sending Garrus back with the crew survivors
Do not send Garrus. Don't. If you want the crew to survive then you must send someone - they will all die if left to find their way back to the Normandy without an escort. But sending Garrus risks one or more casualties among the team guarding the door while you go off to fight the final boss because Garrus is one of the three strongest defenders for that team. Again, this has already been mentioned but you can and should send back a weaker character to escort the crew because any loyal character will always survive. Do not send your non-loyal Zaeed because he will die there instead, plus even non-loyal he's better in the team defending your back.
Without knowing your Shepard's class, powers, weapons etc it's hard to tell you the ideal division of tasks but going on what you have said regards who's loyal etc and making a couple of guesses I'd go with something like this:
Part 1 - Infiltration of Collector Base
Tali in the vents
Garrus leading the second team
Any two loyal team members whose abilities complement Shepard's
Part 2 - The Long Walk
Kasumi escorting the Normandy crew back to the ship (if you don't have Kasumi then send Tali)
Jack providing the biotic shield
Garrus leading the second team again
Any two loyal team members whose abilities complement Shepard's
Part 3 - Hold The Line and Fight The Baby Reaper
Here's where it gets a little, but only a little, complex. The Hold The Line team requires tough fighters as a priority and in order of toughness your team is ranked as follows:
1= Garrus (4)
1= Grunt (4)
3 Zaeed (3) (if he'd been loyal he'd be 1= with Grunt and Garrus)
4= Thane (2)
4= Jacob (2)
4= Samara/Morinth (2)
4= Legion (2)
4= Miranda (2)
9= Mordin (1)
9= Tali (1)
9= Jack (1)
9= Kasumi (1)
Each character's toughness and defensive ability is reflected by a score, which is the number I've put in parantheses by each name. Zaeed would have 1 more point if he was loyal, everyone else 1 point less if not loyal. If you have a 12 man team (ie, if you have Kasumi and kept Legion) then your Hold The Line team will consist of 9 people, since you've sent Kasumi off to escort the crew to the ship and will be taking two more with you. A 9 man defensive team needs to score a combined total of 18 or more points (actually it requires an average score of 2.0 or more, but same thing). The maximum points are achieved simply by sending one of the four weak characters back to the Normandy with the crew and to bring two more with you. Having already ensured Kasumi's survival with the former you could simply take Jack and either Mordin or Tali with you (which depends whether you want incendiaries or combat drones IMO) and the whole team, including Zaeed, will live. However, since that makes 22 points in the Hold The Line team you have leeway to consider Shepard's needs in the final fight.
For example, if Shepard doesn't have an assault rifle you might want to take someone who does. Resist the temptation to choose Garrus or Grunt and instead choose either Legion or Samara/Morinth depending on your need for tech skills or biotics. Jack is a nice balance for Legion and Tali a complement for Samara, and either of these combinations would leave the team with a defensive score of 21 and thus no casualties. You could even take Legion and Samara/Morinth for a nice mix of sniper rifle, two assault rifles, an SMG, barrier stripping biotics and Harbinger distracting combat drones, plus whatever Shepard brings to the party. Which would still leave the Hold The Line team with a 100% survivable combined score of 20.
At an absolute push you could take either Garrus or Grunt (Zaeed's lack of loyalty rules him out) plus one of the 2 pointer characters which would leave the remainder on exactly 18 between them, but personally I never have. Neither are useless in the last fight but both are better in the HTL team. Not knowing your Shepard means this advice has a small caveat but I'd suggest Legion and Samara/Morinth to accompany Shepard and everyone else to defend. That said I had a lot of fun one time with an Engineer Shepard taking Tali and Legion - biotically weak as anything even though I'd taken Warp Ammo as a bonus power to deal with barriers, but the fun came from being able to spam Harbinger with three combat drones at once.
HTH, and in case you don't have Kasumi the average score of the defending team still needs to be 2.0 or more, so 16 points worth from that list of names.
[/quot]
Wow! Thanks. I wasn't expecting anything like this. Incidentally, I finished ME2 last night with all twelve companions/associates. Everyone survived. Now I am on to playing ME3 again.
Now my next objective is to install the "Happy Ending" mod to ME3. After all the hours of playing Mass Effect regardless of what the Bioware writers intended for the end, I want a happy ending for my fantasy. ( That said it is odd that Bioware allows for mods in the single player game of ME2/3, but does little to make it easy to mod. Perhaps that's why I love Bethesda so much. The love modders as I do)
#13
Posté 31 décembre 2012 - 06:16
Now my next objective is to install the "Happy Ending" mod to ME3. After all the hours of playing Mass Effect regardless of what the Bioware writers intended for the end, I want a happy ending for my fantasy. ( That said it is odd that Bioware allows for mods in the single player game of ME2/3, but does little to make it easy to mod. Perhaps that's why I love Bethesda so much. They love modders as I do)
Modifié par Jallard, 31 décembre 2012 - 06:16 .
#14
Posté 01 janvier 2013 - 05:46





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