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Breaking Immersion in ME3


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#51
solidsnake78

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DeinonSlayer wrote...

Barquiel wrote...

Shepard's Earth-centric bias

This. Particularly at Palaven: "See this devastation? Double it for Earth." :pinched:

Much of the time the autodialogue isn't too character-breaking, but I still have to make judicious use of the spacebar to stomach parts of it.


That line (among a lot of others) really bugs me, IMO, Palaven is MUCH more important then earth, it has an entire population who are basically trained soldiers, and its home to the galaxys largest fleet.

#52
ref

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The majority of the game in general. Doing side quests on the Citadel so leisurely, finding the time during this war to help find crap for people on planets, like, the ENTIRE GAME was immersion breaking.

And then that ending....

#53
samgurl775

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DeinonSlayer wrote...

Barquiel wrote...

Shepard's Earth-centric bias

This. Particularly at Palaven: "See this devastation? Double it for Earth." :pinched:

Much of the time the autodialogue isn't too character-breaking, but I still have to make judicious use of the spacebar to stomach parts of it.

"You don't know what it's like Shepard, to have **** like that follow you around." 
"I've made a lot of tough choices, Jack." <_<

It's like Shepard is incapable of accepting that someone else has had it just as bad, if not worse. Don't even get me started on Shep comparing the genophage to the First Contact War...

#54
Kataphrut94

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DeinonSlayer wrote...

Kataphrut94 wrote...

During one of the god-awful dream sequences, I heard the ghost of Samara say "I'm sorry Shepard...it is the only way to save Falere". That playthrough, Samara died on the sucide mission so she couldn't have been there, so why was I remembering her Mass Effect 3 suicide? Slack!

Actually, they're pretty bad about remembering when characters died. During my Extended Cut death flashbacks, I saw Mordin standing outside the shroud tower, even though I'd done that particular run with him dead and Padok Wiks was the one who cured the genophage. Either change the background or change the dude, because it looks sloppy otherwise.

I think Wrex gives the "let me die with honor" line from if he attacks you on the citadel, even if he died back in ME1.


I think the "let me die with honour" bit is from ME1. In ME3 it's more "You're a traitor, I'll bloody kill you!".

#55
ioannisdenton

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Jade8aby88 wrote...

lol nope..

Image IPB

YOU HAVE GOT TO BE KIDDING ME!!!
hahahaha :lol::lol:
this is GOLD!!!!

#56
Steelcan

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Barquiel wrote...

Shepard's Earth-centric bias

I don't really understand this complaint.  Shepard is with Earthbirn, Spacer in which case his home is the Wlliance, which is on Earth or a colonist whose home was burned down, Earth could be a surrogate 

#57
Lyrandori

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Steelcan wrote...

Barquiel wrote...

Shepard's Earth-centric bias

I don't really understand this complaint.  Shepard is with Earthbirn, Spacer in which case his home is the Wlliance, which is on Earth or a colonist whose home was burned down, Earth could be a surrogate 


Earthbirn, and Wlliance, for some reason made me laugh.

Especially being Earth-birn, that's got to hurt (not sure why it'd hurt, but being "birn" on Earth sounds harsher than being born on it). And, the Alliance sounds weaker than "Wlliance", whatever the "Wlliance" is, Reapers are in deep doodoo.

Anyway... as for Colonist Shepard, his/her home world is Mindoir, period. Now, of course, Earth still has a lot of significance for the whole of humanity, it's the species' craddle and cherished blue jewel. With this said, what is disturbing (in my opinion), regarding Colonist Shepard isn't the fact that she seems concerned or alarmed about and for Earth at all, that's rather natural for any humans.

The problem is more about the fact that she doesn't feel or seem to be concerned at all for Mindoir. But that problem can be traced back all the way to ME1 (and ME2). We players whom happen to have made Colonist Shepard(s) out there (like me) never got to see our home world, nor have a single mission related to it, or on it, nor did we ever (in-game, as Shepard) expressed any desires to ever go there again even for nostalgia's sake or revisist the childhood locations or whatever is left of it or how it changed ever since the Batarian raid occurred.

In ME3 not actually going on Mindoir could be undetstandable in a pure strategic point of view, "ain't important" enough to justify "losing time" going there when you "should" gather war assests to fight the Reapers... but then again you can "lose time" and just go dance at the Citadel club or pass by a conversation between two NPCs and happen to be interested in finding some stupid irrelevant artifact for one of them on some remote planet somewhere out there while the same war occurs and while the same urgency presses you to not lose your time around like a tourist.

With that in mind, I too don't like how "Earth centric" a Colonist Shepard (more than other Shepards) is exactly due to all of the above, and then some more. In my opinion ME2's "filler" role within the trilogy should have been fully exploited and we should have at the very least been able to have one side quest occurring on Mindoir itself, as well as at least one side quest related to other Shepard's profiles (Earth-born and Spacer).

#58
ManOfSteel

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Cutscene Avenger.

#59
IMNOTCRAZYiminsane

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when my Shepard watched as Kaiden (or ashley) is held in the air for a good min before Shepard does something i dont care if Shepard is trying to reason my ex-lover (or friend) is about to get hurt by some sexbot that is having a small conversation with T.I.M all Shepard needed to do was shoot the arm or something to force it to drop Kaiden (or ashley) instead i am are forced to have one of my teammates gone for 1/4 of the game

that KID!

The PTSD My shepard has about Thessia after telling Vega "soldiers are expandable, they know what they are signed up for" my paragon i can forgive even though you shouldnt put to much emotions in war (not good) but my renegade wth! my renegade chick killed Balak not giving a rats ass about the two chicks locked in a room with a bomb My renegade killed mordin to stop the genophage yet she's mopping around about Thessia what the fack!

calling joker to pick up my two squadmates that should be at my side what part of "NO TURNING BACK" did my Shepard not hear this was not a WTF moment more like a GTFO moment >:o

#60
BonFire5

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Jade8aby88 wrote...

lol nope..

Image IPB


Holy Jack, you weren't lying. Here I was thinking it was Shepard.

#61
Massa FX

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Finn the Jakey wrote...

Shepard's pathetic attempts to fight Kai Leng.


Yes! Why did Shepard just stand there watching Thane and Kai fight? Why?

What happened with: Kai on the taxi roof. Why not dump his butt by flipping the cab? Or decapitate his head off on the overpass? Or, launch a few missiles or grenades into his elevator? So many missed opportunities to take Darth Kai out... I waited for the interrupts. I really wanted a renegade interrupt.

Did Shepard forget how to fight?  Was she constipated? Fatigued? Daydreaming? Texting? Picking her nose? Adjusting her armor? Taking a potty break? Applying makeup? Searching for a breath mint? Did she turn into a polite N7 Operative patiently waiting for Kai's turn to attack her, so she could return fire?

Is this proof of IT?

#62
Dr_Extrem

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i had my first "wtf-moment", when shepard seemed to know vega, but i did not know who this jarhead is and why my shep likes this guy.

the "we fight or we die"-line was bad. what did they expect? .. that shepard pull some glorious plan out of her backside, how to kill them? high comand had all the data.

andersons leave was highly questionable - he is an admiral and former councelor. in other words, one of the most respected and powerful humans and he wants to fight indoctrinating reapers. good god.

mars was cool - the scene where liara was chased through the vent shaofts was grat - good thing, that the cerberus mooks are louse shots. then came the crucible.

the majority of the story was written off, right after tim showed up on qed and twirled his mustache.


there were several really good moments off course ... but getting back ic was really hard with all the stuff shepard suddenly said. rp-wise, a big step backwards.

#63
chevyguy87

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BMP969 wrote...

However, the lack of any real epic combat missions is what really got me. Before ME3 came out, I kept picturing huge battles that Sheperd gets thrown into, most of them being really tough and overwhelming fights.


You mean like the cinematc trailer showing Shepard and Ashley and an entire battallion of Alliance troops supported by Makos and gunships about to face off against the massive wave of Reaper forces with the Naval ships of our allies firing shells off over head, and also seeing the Normandy perform a bombing run? If so then yes I was hoping for something like that as well. 

#64
Massa FX

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chevyguy87 wrote...

BMP969 wrote...

However, the lack of any real epic combat missions is what really got me. Before ME3 came out, I kept picturing huge battles that Sheperd gets thrown into, most of them being really tough and overwhelming fights.


You mean like the cinematc trailer showing Shepard and Ashley and an entire battallion of Alliance troops supported by Makos and gunships about to face off against the massive wave of Reaper forces with the Naval ships of our allies firing shells off over head, and also seeing the Normandy perform a bombing run? If so then yes I was hoping for something like that as well. 



^. Me too chevyguy87. Me too. There wasn't one battle like what was seen in the trailers. Nothing even close to it. But one can hope future dlc will satisfy. (no need for anyone to complain about dlc having what the original game should have had because we all realize that and agree.)

#65
Fnork

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I didn't like that kid in the vents at all. It was like the writers took over what was previously my Shepard and started talking to me. "See this kid ? You want to help him but you can't! You now feel frustrated. *BOOM* The kid is now dead and you now feel sad and depressed! Also, you now have bad dreams."

Another thing that broke immersion was the amount of fetch quests and that godawful questlog. It's so bad it's funny. Especially when ME2's questlog was spot on. Anyway, I had to dedicate sessions to fetch quests. At some point I lost track of what I had collected and what not and started visiting systems twice. That was really annoying. Any self respecting RPG needs a proper, user friendly questlog.

Biggest wtf is the entirety of what happens after Shepard gets hit by that beam (same kind of beam that destroyed a certain shuttle carrying a certain kid). I knew Shepard was going to die so I was hoping to see his finest hour. Instead he limped his way to meet Tim, who throws a hissy fit and dies and then limped his way to Starjar and his color coded platform only to die himself. Total lack of some much needed badassery. Something Tuchanka, Rannoch and Grunt's mission did right. And call me shallow if you like but for me ME was pretty much Shepard & crew kick butt, Shepard & crew win and Shepard gets the girl. Not this "boss fights are too videogamey" or "new matrix, Shepard's essence, new dna" kind of bs I got.

#66
chevyguy87

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Massa FX wrote...

chevyguy87 wrote...

BMP969 wrote...

However, the lack of any real epic combat missions is what really got me. Before ME3 came out, I kept picturing huge battles that Sheperd gets thrown into, most of them being really tough and overwhelming fights.


You mean like the cinematc trailer showing Shepard and Ashley and an entire battallion of Alliance troops supported by Makos and gunships about to face off against the massive wave of Reaper forces with the Naval ships of our allies firing shells off over head, and also seeing the Normandy perform a bombing run? If so then yes I was hoping for something like that as well. 



^. Me too chevyguy87. Me too. There wasn't one battle like what was seen in the trailers. Nothing even close to it. But one can hope future dlc will satisfy. (no need for anyone to complain about dlc having what the original game should have had because we all realize that and agree.)


Sad when the trailers are better then the actual game isn't it?

#67
Ultranovae

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let me keep beating the same dead horse: those damn breathing masks instead of full space suits has bothered me since ME2.
EDI and her sexbot body.
a few bugs here and there.
Harvesters, those things are ridiculous, BW just wanted some dragons in the game for some reason.
I always wanted to see an Elcor fight, seriously missed opportunity.
Every tiem shepard would try to shoot or catch Kai Leng, but he went full storm trooper whenever I wasn't in control.

#68
Xellith

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Any time incorrect weapons/no weapons were used in cutscenes.
The stupid dreams. Really Bioware. What were you even thinking? Retarded idea.
Autodialogue making choices for me (such as shouting at Joker after his HILARIOUS joke)
James vega and shepard acting like they know each other even though I have no clue who this guy is.

Modifié par Xellith, 31 décembre 2012 - 01:11 .


#69
Massa FX

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<snip>
Sad when the trailers are better then the actual game isn't it?
<snip>

Well... I don't expect anything to be playable and as detailed as a cinematic. But, an epic battle with more than your squad fighting reaper forces at the same time on the same screen (a total cluster **ck) is something I looked forward to.

Modifié par Massa FX, 31 décembre 2012 - 12:54 .


#70
Dr_Extrem

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Xellith wrote...

Any time incorrect weapons/no weapons were used in cutscenes.
The stupid dreams. Really Bioware. What were you even thinking? Retarded idea.
Autodialogue making choices for me (such as shouting at Joker after his HILARIOUS joke)


i have a workaround for this problem .. i only use the predator and avanger. Image IPB


no .. just kidding .. though i really use the predator .. i just like this piece of .... [i have to be carefull .. the ninja is everywhere]. it reminds me of the p1 - 8 warning shots and one aimed throw.

the autodialogue is awful ... it would be ok, if the conversation would follow the choice - sadly, the tone changes during the auto-dialogue.

Modifié par Dr_Extrem, 31 décembre 2012 - 12:58 .


#71
Jadebaby

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Behold! The jack sprites are here to ruin your New Years! Don't let them beat you! EA has no deadlines n your New Years! Celebrate!

#72
Xellith

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I let those little cardboard people slide... just for the fact you can ignore them if you try.

#73
Guest_Droidsbane42_*

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the first few minutes waiting for the dialogue wheel to pop up, I had to quit the game and start a new playthrough just to make sure i didnt accidently pick action mode.... you games going to have problems when immersions broken in first few minutes.

#74
Fnork

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chevyguy87 wrote...

Massa FX wrote...

chevyguy87 wrote...

BMP969 wrote...

However, the lack of any real epic combat missions is what really got me. Before ME3 came out, I kept picturing huge battles that Sheperd gets thrown into, most of them being really tough and overwhelming fights.


You mean like the cinematc trailer showing Shepard and Ashley and an entire battallion of Alliance troops supported by Makos and gunships about to face off against the massive wave of Reaper forces with the Naval ships of our allies firing shells off over head, and also seeing the Normandy perform a bombing run? If so then yes I was hoping for something like that as well. 



^. Me too chevyguy87. Me too. There wasn't one battle like what was seen in the trailers. Nothing even close to it. But one can hope future dlc will satisfy. (no need for anyone to complain about dlc having what the original game should have had because we all realize that and agree.)


Sad when the trailers are better then the actual game isn't it?


It is :(

#75
Guest_Droidsbane42_*

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+1