AaronEh wrote...
DullahansXMark wrote...
That was already factored in.
Then you did something wrong. Check the link I posted above with the spreadsheet and put you builds in there. His formula's are correct.
Never figured out how to use it.
All I know is:
Turian Infiltrator:
+30% additive from passive
+80% additive from Cloak
+20% multiplicative from Cloak evo 6 (assault rifles only)
+12.5% additive from Stimulant Pack
+8% additive/multiplicative (need confirmation) from Stimulant Pack evo 5
+30% additive from melee bonus
vs the Geth Infiltrator:
+22.5% additive from passive
+10% additive from passive (Geth weapons only--Harrier is not one)+80% additive from Cloak
+25% multiplicative from Cloak (sniper rifles only--Harrier is not one)+17.5% additive from Hunter Mode
+30% additive from melee bonus--Harrier is not a power+20% (confirmed as multiplicative) from Proximity Mine evo 3
and a 15% bonus to his Rate of Fire.
A Harrier X does 1187 DPS on its own. A 15% RoF bonus would bump that up to 1365.05 DPS.
So it's basically, the TGI's bonuses x 1187, and the GI's bonuses x 1365.05.
TGI DPS (unconfirmed = additive): 3824.514
TGI DPS (unconfirmed = multiplicative): 3957.9328
GI DPS (unconfirmed = additive): 3276.12GI DPS (unconfirmed = multiplicative): 3603.732
If I did any of my math wrong (which wouldn't surprise me, given this data is inconsistent with my other math), feel free to correct me, but if I'm right, then the TGI is just a little better.
Modifié par DullahansXMark, 05 janvier 2013 - 05:03 .