txgoldrush wrote...
Kabraxal wrote...
txgoldrush wrote...
Kabraxal wrote...
txgoldrush wrote...
Kabraxal wrote...
Man... you are a goldmine of pure unintentional comedy. "you need to prove a plot hole even though I have to speculate wildy and less believably than you to make the story fit the way I wish to see it!".
Come on... at least come up with something intelligent and reasonable just once. This is beyond pathetic and just hilarious you actually seem to think you're rebutting anything.
And you are just another basher who ignores clear narrative points and resorts to speculation so you can "prove" plot holes. Whats funny is that most of the haters on this board (suprising that they stay on just to bash the game over and over with nothing better to do with their time) simply ignore the actually narrative and speculate it into an atrocity.
I payed attention to the story, I payed attention to the dialogue, I have evidence, you have speculations, so you are basically useless in a debate.
Except I don't hate the game...oops.
I love most of the game. I just hapen to see the inconstincies and plot holes that exist. That's natural in any story. However, those flaws are amplified by a complete narrative shift in the final minutes of the games that betrays the themes and tone of the prior 3 games that came before it. Not to mention the bevy of broken promises about "wildly varied" endings we were all expecting.
So yeah, drone about "haters" and "you are just too stupid!". You are only proving yourself to be the one with nothing to add to the conversation. Actually try to talk about the points we've brought up instead of simply screaming "you're speculating and too stupid to see!". But then you'd actually have to stop and think about the actual discussion... god forbid 
Oh please...there is that false "endings betrayed the themes of the series" crap again.....
So, the ending reveals that the Reapers are a result of a race that created a tool to solve its problem, but due to arrogance or folly, turns against them. Here is the main theme in the series...the conflict between the created and the creators. Kind of like the Krogan Rebellions, the Morning War, Miranda's plot line, Overlord, etc, major plot arcs in the series. Also the theme of ME3 itself, sacrifice, the ending embodies that theme...the theme basically the director of the game mentioned it was about.
Sorry, but the truth is....you thought it was about soemthing different than it really was about. And really it did cover what you think it was about, just not your way. Shepard did overcome the odds, he altered the Catalyst's variables and made him rethink the cycle. What are the odds. But the series was also about cost as well.
Except that was only ever a subplot at best. The actual main theme and tone was always around building a team against stacked odds and seeing if you could succeed or not. The created v creator was present at times, but the mere fact the whole gameplay mechanics and plot has ALWAYS revolved around getting a team together and getting assetts set, that tells you the truth of the matter. Let's not forget the last scenes of both ME1 and ME2 are not grand philosophical debates on the plight of the created rebelling against their creators, but a declaration that Shepard has succeeded and will not give up. So yeah... it betrayed the theme to take the series into a psuedo intellectual nihilism suddenly tackling the problem of a technological singularity and the outright lie that synthetics will be the extinction of organics and they can never co-esist.
Funny, there are so many counterpoints to all that just in ME3 with EDI and the Geth that it is absolutely laughable people like you still try to cling to the pathetically faulty logic of the Catalyst just to try and defend the ending.
And really... this created v creator as the central theme.... where the hell do people get this? The main antagonists for two games claimed they were beyond comprehension and certainly were not created by any of the organics present. And if you take ME3 into account, they weren't even created by organics period if you believe Leviathan. So yeah... please, prove that it actually is the central overriding theme to series built around gathering a team and assetts to combat near impossible odds. I'll wait.
and yet how much you build your team and your alliances determines what endings you get....did you fail to see this? If you don't build your alliances effectively, the galaxy pays a huge price.
Also the games director outright called ME3 "victory through sacrifice".
And where do people get the "creator vs created" theme...could it be the origins of the main antagonist? The two major plotlines of the series, the Krogan Rebellions and Genophage, and the Morning War (which look who is the basic mook of ME1), two DLCs of ME2. EDI's character development?
"Funny, there are so many counterpoints to all that just in ME3 with EDI and the Geth that it is absolutely laughable people like you still try to cling to the pathetically faulty logic of the Catalyst just to try and defend the ending. "
And yet you are ignoring the folly of the creators in this...there lust for power, their need for tools, and their actions. Geth and EDI did rebel against their creators, they actually PROVE my point. Hell MIRANDA is another example, the deuteragonist of ME2.
Except EDI and the Geth have sided with the organics... and most players clearly have it where EDI and an organic are actually in a relationship.
And all those other creator v created SUBPLOTS... o yeah, right, they all dealt with Shepard coming in and resolving them in some way in order to build a team, gain loyalty, and build assets... like every game. They were part of the overriding theme of the games, but not the theme themselves. Ooops... looks like the evidence in the games actually isn't supporting you.
I mean really, if creator v created is the theme.. the endings are even more terrible because it does nothign to actually resolve that theme in any way. You either replace the starchild, destroy all synthetics, or create some funky space magic that makes no sense whatsoever to blend synthetics and organics. The one ending you can refuse the bull spewed by the Starchild comes off as a tantrum by Bioware for not understanding their "brilliance". If the endings actually took stock of how you treated the Geth and EDI, then maybe this theme would hold more water. But it is completely arbitrary. You can't even disagree that synthetics will always rebel and eventually wipe out organic life for crying out loud....
But then the failure of the ending is because of that arbitrary nature... unlike ME2, where the player's choices actually had some noticeable effects on the success of the mission, that player agency is stripped. O... you cured the genophage, brought peace to all these conflicts (many having nothing to do with creator v created), and even managed to find a way to coexist with the evil evil synthetics? Pffft... who cares... here's are super cool psuedo intellectual drivel that isn't really affected one bit by what you did and has no connection to the prior games!! Sit here and enjoy our brilliance!
That isn't a good ending... especially when we were PROMISED taht our choices mattered. That is what anyone with any honesty would call an abject failure.