If you could have the RPG of your dreams!
#1
Posté 07 janvier 2010 - 10:16
If you wish you can also state what developer you'd like to create the game.
Well, here's my list (no particular order)
NOTE: in this make-believe thread, things like company deadlines and already started projects doesn't matter, so don't take things in consideration like "I wouldnt want BW to do any RPG's right because it would mean it'd take longer for ME3 to come out)
Star Wars KOTOR III
Developer: Bioware
I loved KOTOR and I was devastated when I learned that Bioware's next Star Wars RPG would be an MMORPG.
I don't hate MMO's, I haven't played enough to really have much of an opinion, though I didnt like neither WoW nor FFXI much when I tried both a bunch of years back, I felt I had to invest way too much time to be able to do more in depth things than solo questing. Plus now with 2 kids and a full time job, it would be totally impossible to invest the time needed to even do the smallest of instances etc.
So, in my egoism, Star Wars KOTOR III would be a dream come true!
A Japanese medieval history, myth and lore-inspired RPG
Dev: Bioware or Bethesda
Something similar in gaming world to Jade Empire, but less kung fu inspired, instead focued on things like samurai, feudalism etc. Preferably though not historically accurate and it should also have some fantazy elements with magic, demons etc.
Maybe something like the world of the novel series Tales of the Otori by Lian Hearn
http://en.wikipedia....es_of_the_Otori
It could either be a KOTOR/DA:O type party based story driven RPG by BW or a more Morrowind/Fallout 3-type open world sandbox RPG. I think I'd prefer the first though.
Xenogears 2
Dev: Squarenix
I still hold Xenogears as one of my fav RPG's of all time, the story was complicated but brilliant, the battle system was fresh (for the time), characters, plot, everything. Then Xenosaga came and I hoped it would be of the same class, but sadly far from... So a new Xenogears, though preferably not a direct sequel but rather a FF-esque sequel.
Jade Empire 2
Dev: Bioware
I really like JE, though I felt the 2nd half of the game felt rushed and I'd love to see a sequel.
(I'm not listing BG3 here, since the BG saga was finished with BG2 and with DA:O, but otherwise, a standalone new BG game would be nice as well)
#2
Posté 07 janvier 2010 - 04:16
Characters created by the old Black Isles team and Square.
A story by... Hmmm. Tough one this. While many games have outstanding stories, I find most developers/individuals don't have a good enough consistancy storywise. Lets say... Jane Jenson (The Gabriel Knight series), Chris Avellone and... Whoever the main bloke writing Final Fantasy is.
Alternatively, a series of games based on the Drenai books by David Gemmell (RIP).
#3
Posté 07 janvier 2010 - 04:19
Creating double posts...
Modifié par GoldenusG, 07 janvier 2010 - 04:21 .
#4
Posté 07 janvier 2010 - 04:19
#5
Posté 07 janvier 2010 - 04:25
Also more dialog choices and no forced imoen in BG2 if you killed her earlier.
The BG1 areas would be accessable after escaping Irenicus' dungeon with added quests and an improved Durlags Tower.
Would used enhanced version of Infinity engine with 3D characters AND there would be a toolset with NWN1 user friendlyness.
#6
Posté 07 janvier 2010 - 04:56
Modifié par Few87, 07 janvier 2010 - 04:57 .
#7
Posté 07 janvier 2010 - 06:37
Few87 wrote...
Imagine if Troika was brought back from the dead and created a new Vampires the Masquerade game with bioware. It would be sooooo goooood...
I never played the VTM-games, but I hear they were really good and I bet a modern vampire setting mixed with the ME gameplay (VTM was with guns right?) so that could def be interesting!
#8
Posté 07 janvier 2010 - 06:46
will take some thought.
#9
Posté 07 janvier 2010 - 07:30
RetrOldSchool wrote...
Few87 wrote...
Imagine if Troika was brought back from the dead and created a new Vampires the Masquerade game with bioware. It would be sooooo goooood...
I never played the VTM-games, but I hear they were really good and I bet a modern vampire setting mixed with the ME gameplay (VTM was with guns right?) so that could def be interesting!
D/L VtMB from Steam or Direct2Drive sometime. It is a fantastic RPG. I was a bit skeptical of a modern day LA setting with vampires, but my friend who got me hooked on the game started talking about the hysterical dialogue and some of the role-play options, so I went ahead and got the game. It's an awesome game. You don't have to play the first one to be able to play VtMB.
Modifié par Jae Onasi, 07 janvier 2010 - 07:30 .
#10
Posté 07 janvier 2010 - 07:35
awesome...me likey!GoldenusG wrote...
A world created by Bethesda and Bioware.
Characters created by the old Black Isles team and Square.
A story by... Hmmm. Tough one this. While many games have outstanding stories, I find most developers/individuals don't have a good enough consistancy storywise. Lets say... Jane Jenson (The Gabriel Knight series), Chris Avellone and... Whoever the main bloke writing Final Fantasy is.
Alternatively, a series of games based on the Drenai books by David Gemmell (RIP).
#11
Posté 07 janvier 2010 - 07:40
#12
Posté 07 janvier 2010 - 10:05
Godak wrote...
I'm still waiting for an open-world RPG based on Robert Jordans (*sniff*) Wheel of Time series.
Quote for truth.
Also, a Freelancer RPG/Space Sim made by BioWare. They could buy the rights and the engine from Microsoft, and then add all of the cool stuff like the exploration of stations in 1st/3rd person, dynamic economies, etc. etc.
Perhaps make it an MMO to rival EVE.
#13
Posté 08 janvier 2010 - 01:22
MerinTB wrote...
This -
will take some thought.
Ok, here I go -
If I could be the guy who called the shots on what kind of RPG was made -
4th Edition D&D Platinum Box Series by veterans from SSI and Stormfront (if they still make games – both companies are defunct.)
At least 3 games, in a series, where you start with a party of 5 members that you create and go through the 3 interconnected adventures. You transfer your characters from game to game (or make news ones each game if you like / didn't play the previous ones). An over-arcing story with a big bad at the end of the first two games and an archvillian behind it all at the end of the third. Each game would correspond to a Tier (Heroic, Paragon, Epic.)
I would prefer the generic D&D setting for 4th ED or some new world, and not using Eberron or Krynn or any other established world. It would of course use the 4th Edition ruleset, but be turn based with optional multi-player where up to 4 friends can join in taking on one of the other party members. As the Platinum Box title would suggest, I would see these as the “spiritual successors” to the Gold Box SSI games.
Rifts: The First Adventure! by veterans from Troika and Black Isle (if I could get them, Brian Mitsoda, Jason Anderson, Feargus Urquhart, and even Brian Fargo (yay Wasteland!))
You make your character for a 3rd Person Single-Player Over the Shoulder game. There is a ridiculously large number of character creation choices with Rifts, so this would really need to be paired down to focus on Core Book and not even all those options. If possible I'd want for sure included Cyber-Knight, Rogue Scholar, Cyber-Doc, Ley-line Walker, Burster, ex-Coalition Grunt, City Rat and Operator.
Setting would be mid-west, around Chi-Town, and the storyline would be mostly confrontation with the Coalition there, perhaps visiting the nearby magic kingdoms, and ending with a major rift opening and an alien invasion that must be stopped. Looking ahead for future expansions (Mexico and fighting the vampires there, England and Atlantis in the third game if it goes that far) but not transferring of characters.
It would probably play very much like VTM: Bloodlines with a dash of the Fallout 1 & 2 sense of humor / world creation. Very storyline heavy, somewhat linear in the sense that certain events have to happen before certain other events are possible but at different stages there'd be freedom to explore and do many things in whatever
order you like.
I don't think companions or a party would be best here. And both the rule system and making a game that could handle the imbalance of difference in power of just the classes I listed would probably be a nightmare.
Fredom Force: The Silver Age (70's) & Freedom Force: The Modern Age (90's) by Irrational Games. Perhaps hire the guy who did the great Strangers mods to help!
Like Ken Levine and the team had planned. Pretty much the same game and gameplay, modernized with more powerful graphics and game engine. The same great modding tools to entice the fan community.
Each age would see the previous heroes older, replaced by side-kicks or their children or someone following their footsteps. The big clash would be how you had the Kirby-esque for the first game, but the 70's sees the Vietnam War sensibilities kick in, and then the 90's you have the birth of the anti-hero. But each age would see one (or more) of the original heroes from the first game time traveling into that time period to help out, and how different their idea of being a hero is from that age's heroes would be great fun in the story.
There isn't much I would change about the basic structure of the game. Make character creation more indepth, the modding tools even more intuitive, but otherwise stick to what worked with the layout of the previous games.
Modifié par MerinTB, 08 janvier 2010 - 01:29 .
#14
Posté 08 janvier 2010 - 03:21
#15
Posté 08 janvier 2010 - 08:55
MerinTB wrote...
Rifts: The First Adventure! by veterans from Troika and Black Isle (if I could get them, Brian Mitsoda, Jason Anderson, Feargus Urquhart, and even Brian Fargo (yay Wasteland!))
You make your character for a 3rd Person Single-Player Over the Shoulder game. There is a ridiculously large number of character creation choices with Rifts, so this would really need to be paired down to focus on Core Book and not even all those options. If possible I'd want for sure included Cyber-Knight, Rogue Scholar, Cyber-Doc, Ley-line Walker, Burster, ex-Coalition Grunt, City Rat and Operator.
Setting would be mid-west, around Chi-Town, and the storyline would be mostly confrontation with the Coalition there, perhaps visiting the nearby magic kingdoms, and ending with a major rift opening and an alien invasion that must be stopped. Looking ahead for future expansions (Mexico and fighting the vampires there, England and Atlantis in the third game if it goes that far) but not transferring of characters.
It would probably play very much like VTM: Bloodlines with a dash of the Fallout 1 & 2 sense of humor / world creation. Very storyline heavy, somewhat linear in the sense that certain events have to happen before certain other events are possible but at different stages there'd be freedom to explore and do many things in whatever
order you like.
I don't think companions or a party would be best here. And both the rule system and making a game that could handle the imbalance of difference in power of just the classes I listed would probably be a nightmare.
This sounds like a really interesting game! I have no experience with Troika games, but I loved BG1&2 and I really enjoyed IWD 1&2 as well, so I know Black Isle could pull it off!
#16
Posté 08 janvier 2010 - 09:30
#17
Posté 08 janvier 2010 - 10:26
#18
Posté 08 janvier 2010 - 12:28
Skellimancer wrote...
Baldur's Gate 1&2 mixed into one AWESOME game which allows you to take any party you had from BG1 over to BG2 with the henchmen fully intergrated into the story with all new dialog and endings.
Also more dialog choices and no forced imoen in BG2 if you killed her earlier.
The BG1 areas would be accessable after escaping Irenicus' dungeon with added quests and an improved Durlags Tower.
Would used enhanced version of Infinity engine with 3D characters AND there would be a toolset with NWN1 user friendlyness.
/SIGNED !!!!
#19
Posté 08 janvier 2010 - 03:27
#20
Guest_Maviarab_*
Posté 08 janvier 2010 - 03:45
Guest_Maviarab_*
#21
Posté 08 janvier 2010 - 03:50
Elhanan wrote...
I would like to see Bioware and EA purchase the rights for D&D, retool the game into a viable, thriving product, and make NWN3; a solo and m/p platform game, as well as an expanded MMO server run completely by Bioware.
NWN3 would be great. I'm not too keen on the mmo thing but having a pseudo tabletop game would control my life, again. Ahh, scheduling 4 hour blocks of time for gaming (or more!).
Fallout done by Bioware? In the same fashion as Black Isle, more SRPG would be awesome. Turn based.
Planescape would be a great property to resurrect. MMO style would fit.
Some sort of Half-Life Valve/Bioware RPG shooter would be awesome.
Mass Effect as a story-based MMO.
Maybe some sort of altered history 1984 esque RPG done by Bethesada/Bioware/Id.
#22
Posté 08 janvier 2010 - 06:25
Modifié par Hierarch555, 08 janvier 2010 - 06:25 .
#23
Posté 08 janvier 2010 - 08:42
Maviarab wrote...
A well made western....well....well made instead of the rubbish that has been made so far.
This could be big if done right,
Damn, I wish I had the patience to program - I'd try to do this.
Patience - and a team of developers.
#24
Posté 08 janvier 2010 - 10:36
Other than that, Shadowrun or Steampunk.
And always, always turn-based. Turn-based > anything else.
#25
Posté 09 janvier 2010 - 04:06
Beefed up graphics -
New rules set (4th Edition would be sweet.. but who the heck owns it for CRPGs?) -
----
And no.. NWN2 is a pitiful replacement.
----
Yes, it seems I just had a chance to lament about my lost love (NWN) in three posts.




Ce sujet est fermé
Retour en haut






