ID AreaListName Script
int string string
1138500001 den200ar_market amhe_almurder_en
1138500002 den211ar_arl_eamon_estate_1 amhe_almurder_dis
I compiled this into a .GDA file using ExcelProcessor.exe, then renamed the file to PRCSCR_alleymurders.GDA and copied the file to My Documents\\\\\\\\BioWare\\\\\\\\Dragon Age\\\\\\\\AddIns\\\\\\\\AmstHero_almurder\\\\\\\\core\\\\\\\\override folder.
I have a script that belong to my module named amhe_almurder_en.
But when I enter the market district... nothing. My script doesn't run.
Yes, the script actually works, because if enter "runscript amhe_almurder_en" from the developer console, the item appears as expected.
What gives?
What am I missing in order to make this work?
Any advice or solutions would be greatly appreciated.
Modifié par AmstradHero, 07 janvier 2010 - 01:05 .





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