Seival wrote...
aM1ty wrote...
Please keep in mind I beat ME3 for the first time ever with the Extended Cut DLC Installed.
I just basically did a suicide run over the past week playing ME1, 2 and 3 in a row. It has quickly become my favourite video game series of all time. One of the things I loved about Mass Effect was the conclusion it had. Shepard died a hero, at least from the "major decision" I picked, and had to sacrifice everything he's built and loved in order to save Humanity. Please tell me what was so horrible about that? Why was that worth changing? Is it only because I played the Extended Cut that I actually enjoyed the conclusion to the Shepard trilogy?
I need answers!
The ending is great. But "ME3-hate-club" was too overhyped on BSN by people who used to see "disney ending" in each and every story... BioWare fan-base clearly needs some refreshing. And I'm glad to see it's really happening.
Obviously you don't realize that we GOT the Disney ending. All the horror of the reapers was mostly off screen. The final villain was not dealt with the way that villains are typically dealt with in an adult story (straight up killed, usually violently) but by some sort of external event. In Mass effect we had the catalyst and his rainbow explosions, in most Disney movies the villain falls to his death or chased away by a crocodile or imprisoned in a genie lamp. The only really touching death is a parental figure (like The Lion King and Bambi), and the plucky group of friends all get to live to see another day, although there is a chance that they were changed at their most basic level with magic, just like beauty and the beast, but most importantly, when all is said and done, everyone get's past their prejudices, learns not to judge people based on differences and holds hands and sings kumbaya, just like Pocahontas, Mulan, Lady and the Tramp, etc.
I think what most people wanted was something grittier and more realistic. We wanted to have to decide whether to keep pushing towards the goal or make a detour to save Jack and her students even though it may cost us precious time. We wanted to have to leave friends we have grown to care about behind because the mission came first. We wanted to see Zaeed go out in a blaze of glory. Or see Samara immolate herself by overusing her biotics. We wanted it to feel like a knock-down drag-out fight for survival. Instead we got our Disney ending with everyone all happy in the end, and almost all the main characters surviving. Lame.





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