GimmeDaGun wrote...
I was always amused by this kind of "I know better" attitude while it's evident that each of our opinion is just another one of the million.
I do
know better, at least than you.
Quality of writing is objective you two say. Yes, it is, while you Maxter state that DA:O is high quality and ME:3 is low quality while they are on the very same level: pulp fiction with no real artistic quality to them, they can be technically creative, smart and nicely executed full of isnpiration, but that's about it. In that regard none of them are bad. But quality...
Pathetic.
Thing is Ninja Stan said that quality of writing is entirely subjective, and therefore can not be measured in any way, even like something being lower or higher quality.
And i said, that it is false.
And you just agreed with me.
Dosztojevszkij, Proust, Goethe, Bulgakov, Babits, Mann, Losa, Shakespear etc. etc. ... those guys are high quality my friend. On this low level we are talking about, we can't even utter the word "quality" and yeah, down here it is very much up to subjective preferences wether you find something good or bad. This kind of writing is merely for entertainment without literal values. It's not quality...
Okay, now you judging quality of writing by value of it's entertainment. If it has more "literal values"(what's that exactly? another asspull you made just to "prove" your "point" i guess) and less entertainment - than this is a quality writing?
Lol.
Fictional literature
is entertainment. Shocking, i know.
I guess you never read Bugakov or Shakespear.

And this is of course completely beside the point, because games, although they could never reach quality level of brilliant examples of human's literature - differs by quality of writing of their stories. Especially actual for RPGs.
Shocking, i know.
There are brilliant examples like Planescape:Torment, Witcher, good examples like DA:O, ME1, - and there is garbage like ME3.
So, if we set a bar of high quality on Planescape, good quality on ME1 - we will see that ME3 is far below in writing quality.
As for ME and "retcons":
ME1 still works perfecty fine with the ME3 story line, just like as it worked with the ME2 one, because nothing final is truly revealed in there, only a few minor details about the reapers and their methods, but nothing is explained really. We know nothing about them, their motives, how they work etc.. The only thing we know is that the mass relays and The Citadell are their creations and that there's a cycle of harvest in every 50 thousand years, there's a vanguard who's been trying to start the present cycle but was unable to do so, because of the protheans' mischief (by disableing the Citadell's systems... it could be the dormant Catalyst's control over the station...why not?), so it had to try to get close to the Citadel somehow... that's why it looked for "allies" or pawns to get help for doing it "manually" (waking up the Catalyst?)... etc. etc. ... Most of the info we get is from an indoctrinated pawn (Saren), a single reaper who does not tell us anything really, only intimidatin us and a simple prothean VI (and as we know it the protheans didn't know too much of the reapers themselves... more than us, but not their real secrets) ...so as you can see it it's not retconning at all, only they took an unexplained idea further and built upon it, expanded it. But there's no direct contradiction there or retconning.
Yes, yes, Catalyst just sat on Citadel watching for Sovereign continued fails. For lulz.
Reapers sat in dark space for thousands of years of Sovereign's machinations, when they could just fly into a galaxy in 0.5-3 years losing completely nothing - because Catalyst ordered them, he just wanted to watch Sovereign's fails for lulz.
Crucible is plain nonsense and can not be designed.
And all that is high quality writing on par with ME1 and DA:O because there is more high quality writing in human literature, and therefore, compared to that literature, ME1 and ME3 quality of writing is on same level - thus ME3's quality of writing is the same as ME1.
Wow doesn't even cover that © smudboy.
So you basically took works of fiction
that are not in sci-fi or fantasy genre, which are obviously entertainment genres, to prove that sci-fi and fantasy genres have no measurements of quality writing, because classical literature is actually better.
That's just.. pathetic.
Of course, there are quaility difference in genres like sci-fi and fantasy, and games we discussing are part of those genres.
Anyway, your "point" about games having no quality of writing compared to a classical literature and, therefore, all games quality of writing is the same(very low) is
void.
The prothean statues on Ilos? Retcon? Well, yes, most probably they were meant to be ancient prothean statues, but it wasn't written or stated anywhere. They only used it in the codex entry... but the codex is full of the galaxy's "current knowledge... like the Citadell being the prothean's creation" and that was the closest thing we could call a prothean at the time... later they decided to take a different direction with the protheans (first the collectors, later Javik), so they gave an explanation for those statues in one of the convos with Javik of them being of inussanon origin.
So, because codex is full of "current galaxy's knowledge" - this is now justification of crap writing like Crucible and catalyst?
Suure.
Even Cerberus is revealed slowly as you go showing more and more of it. If you dislike it because you had an idea about them before, that's you. Nobody said anywhere that Cerberus is only a small organisation... by seeing what they are capable of doing, it is pretty evident that they have a huge amount of resources, influence and support. EDI shares some info, but it is kind of off (and when I look at magnitude of Cerberus' projects it does not add up)... I found it curious that TIM would tell her info about his highly secret organisation. It could be just the surface or false info to cover their real nature and magnitude. So again, nothing is set in stone or revealed really.
Ok, now you discarding information because it doesn't fit your headcanon.Now, suddenly, Cerberus was always a space empire with entire fleets, bases throughout the galaxy, unlimited resources.
No civilization in Shepard's cycle had any clue about such massive entity.
Anyway, it directly contradicts ME books, which are, for fans of "twitter storytelling" like you is unbreakable canon.
Udina was always an Earht firs guy and one who never really seen eye to eye with the Council when it came to human interests. When Earth is attacked he could get so desperate that he took his influence and contacts in order to make contact with Cerberus (human extremists) to put the Council out of the way and use the advantage of the consequential chaos for using his own influence as the only remaining Councilor for an expedition for saving Earth - and it all happens way after the beginning of the invasion agains Earth, and as Coucilor it's him who gets all the news and intel of what monstrous things are going on on the mother planet (it kind of has an affect on people)... is his move crazy and desperate? Yes. Out of character? Given what we know of Udina, and the given circumstances, not so much.
Yes, yes, he was part of the council and then he decided to betray himself as a councillor, by removing council, leaving himself as only suspect, and suspected of having ties with Cerberus, which all council races are
loving so much.
All that to apply to a leaders of such races in hope that they will provide him with fleets to free Earth(
especially funny when such things said by those who oppose possibility of conventional victory, like EAWare defenders).
Riight.

And that crap comes from someone who just spoke about quality of classical literature...
Again: nothing is set in stone until the ending of a story (just think about the more simple Star Wars movies... in Ep. IV you couldn't tell that Vader was Luke's father at all...maybe he wasn't meant to be it at that time, but later they took that direction and it worked): you can always expect new revelations, details to surface as you go, and if it works within the dynamics of the story, then it's fine. Yeah, some of the things and directons they decided to take you might dislike (I don't like a few myself), but still it does not mean that it's crap or that they absolutely had know idea of what they were doing. Only you wanted something else or expected something else... that's your problem (I use here the royal you, not personally you).
Yes, they had no idea what they doing. Yes, they have no quality control(or it is not working, irrelevant).
Yes, ME3 story is pure garbage, which nullifies its prequels.
Yes, ME3 as itself written horrible, examples being earth:intro, Crucible, Cerberus Empire, citadel's coup, and Catalyst.
Yes, ME3 is objectively badly written, it writing quality far below even ME2, and of course ME1 and DA:O.