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"OFFICIAL" Known Bugs and Glitches thread


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#26
doozerdude

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JohnBobbyTheThird wrote...


- Praetorian laser plowing through thick soft cover



If I could could just one bug to get fixed, this would be it

#27
BurningLiquor

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This thread deserves a sticky.

#28
hawkera_prime

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i dont know if you can say this as a glitch or bug
but on firebase white hazard + krogan in rage the screen becomes ultra white, you can barely see sh*t

#29
Pyth the Bull

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Free Consumables glitch.

#30
Red the Aloof

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"Failed" grabs leads to invincible enemies.

Sometimes when a player attempts to grab an enemy, both the player and the npc freeze for 1 second then the npc appears on the player's side.

#31
ThomasakaDes_

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When getting into games that has started, the objective rounds get glitched.
Like if you get into wave 3 and it's hack, the hack will seem like it's only half way on your screen, but it's really near the end.
Sometimes the timer of stuff won't go away when getting into games that has started, sometimes they'll even get stuck on zero, and a few times the game will even say that the objective was a fail but the game continues.

#32
Arctican

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Butt lasers.

#33
JG The Gamer

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N7 Shadow can't Shadow Strike an Atlas.

#34
Deitar

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Now that I think of it, I got one to add:

In high lag/latency scenarios, "failed grabs" might cause the enemy to be invincible to most powers and guns. The only way to kill such an enemy I discovered is to use Incinerate and/or Warp, nothing else appears to work, missiles included.

@up: Same goes to Scions, although they can be SS'ed once in a blue moon.

EDIT: More: If you get caught in a seeker swarm while joining the game, the swarmer CD indicator in the middle of the screen will freeze. It's just a visual bug, and new, fully working indicator will show on top of it.

Phantom dodge DR working only for host.

Collectors immunity/high resistance to combo explosions.

Atlas taking more damage than he should from high-piercing weapons.

PS: anyone knows what the combo/weapon multipliers against different defenses look like? I recall a thread about it, but can't find it.

Modifié par Deitar, 04 janvier 2013 - 01:11 .


#35
ndw542

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Has anyone made a thread yet that just links to all of the "known bugs" threads? If not, someone should get on that, as that would perfectly capture the BSN zeitgeist.

Also, thread should be OFFICIAL, and needs asterisks.

#36
ThomasakaDes_

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ndw542 wrote...

Has anyone made a thread yet that just links to all of the "known bugs" threads? If not, someone should get on that, as that would perfectly capture the BSN zeitgeist.

Also, thread should be OFFICIAL, and needs asterisks.


Since you suggested it, you should get the honor of doing it :)

#37
doozerdude

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JG The Gamer wrote...

N7 Shadow can't Shadow Strike an Atlas.



Not a glitch, intentional

#38
HardcoreSalmon

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-Rocket troopers shooting 2 rockets.

-Hunters Shooting while staggered.

-Huntress Cloak.

-Praetorian magnet grabs and lasering through walls.

-Scion, Primes, Hunters and ravagers shooting through the paladins shield

I can get some video evidence if you want.

#39
nuh1

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Hardcoresalmon wrote...

-Rocket troopers shooting 2 rockets.

-Hunters Shooting while staggered.

-Huntress Cloak.

-Praetorian magnet grabs and lasering through walls.

-Scion, Primes, Hunters and ravagers shooting through the paladins shield

I can get some video evidence if you want.


It was "fixed" by BW, adding more damage bonus to powers and melee damage. Technically not bugged anymore, good work around for a proper weapons fix imo because weapons damage would be OP with warp ammo / heavy weapons and no drawbacks.

also, I'll just leave this here if you want proof on some of these glitches.

#40
ndw542

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ThomasakaDes_ wrote...

ndw542 wrote...

Has anyone made a thread yet that just links to all of the "known bugs" threads? If not, someone should get on that, as that would perfectly capture the BSN zeitgeist.

Also, thread should be OFFICIAL, and needs asterisks.


Since you suggested it, you should get the honor of doing it :)


Nah, I'll post in spam threads, but I don't create them.  

#41
TehPwnzor52

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I believe the hurricane one isn't a glitch. I thought it takes 2 rounds per shot to fire, therefore cannot fire with one round.

Modifié par TehPwnzor52, 04 janvier 2013 - 02:14 .

  • filippopotame aime ceci

#42
HardcoreSalmon

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nuh1 wrote...

Hardcoresalmon wrote...

-Rocket troopers shooting 2 rockets.

-Hunters Shooting while staggered.

-Huntress Cloak.

-Praetorian magnet grabs and lasering through walls.

-Scion, Primes, Hunters and ravagers shooting through the paladins shield

I can get some video evidence if you want.


It was "fixed" by BW, adding more damage bonus to powers and melee damage. Technically not bugged anymore, good work around for a proper weapons fix imo because weapons damage would be OP with warp ammo / heavy weapons and no drawbacks.

also, I'll just leave this here if you want proof on some of these glitches.


That wasn't a fix it was a temporary buff to account for the glitch, they can put it back to normal when they fix it. And some things need video for evidence, how are you supposed to get numerical stats on a magnet grab or lasers going through walls?

#43
Zyzimorph

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If you die while standing next to the outer railing on rio you will fall over the side and respawn at the starting zone in the center.

not sure if this is what you were looking for but since it's probably not intentional i thought id put it in

#44
Eelectrica

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Invisible enemies. As in not one to be seen anywhere. They were able to shoot though. Even at the beginning of wave 2 still nothing to be seen. Even with an Indra equipped with a thermal scope.

It was Collectors Condor. Silver level game. Host seemed to see things fine, though. Well he was shooting things.

Modifié par Eelectrica, 04 janvier 2013 - 03:53 .


#45
Titus Thongger

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enemies walk through Hazard Reactor doors, which can also get stuck sometimes

#46
UPCCODE

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Occasionally, my Volus characters get more skill points than they should, i.e. 62 spare points at level 20, whenever I get a character card.

#47
ytfeL

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What about the Paladin's Energy Drain? It seems to be a 50/50 shot of actually getting shields when you're supposed to, and you usually get a quarter to half of your shields instead of the full thing even with the shields restored evolution.

#48
AngryBobH

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Heavy melee on Rio sometimes teleports me back to the drop off point in the middle. This is after a couple of seconds of my weapons doing absolutely no damage.

#49
AngryBobH

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ytfeL wrote...

What about the Paladin's Energy Drain? It seems to be a 50/50 shot of actually getting shields when you're supposed to, and you usually get a quarter to half of your shields instead of the full thing even with the shields restored evolution.


If you are getting shot while the shields are recharging from ED, it seems to stop the regen. Kinda lame considering getting shot is one of the main reasons to use ED.

#50
Xytraz

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Guns 'locking up' and having to heavy melee to 'unlock' them.