LinksOcarina wrote...
That said, it is hard to gague how long is too long, or too short. People would shout that RPGs need longer development times, but honestly Dragon Age: Origins is the exception to the rule for a 5-7 year development cycle, most games in that time fail miserably.
Exactly. I think two to three years are viable, but that all depends on how talented the team is (which Bioware is very talented), their budget and more importantly their priorities.
They also have to consider what's happening in the gaming industry and what's selling, what's not to, but that's always a factor.
Also, I keep shouting that they shouldn't of cut important dialogue for certain characters instead of spending resources on Diana Allers, that just baffles me.
Modifié par spirosz, 04 janvier 2013 - 04:45 .




Ce sujet est fermé
Retour en haut





