Xx_Belzak_xX wrote...
I shouldn't be surprised by what Bioware has become. Really. Every gaming company that becomes as successful as Bioware and EA eventually forget that we the fans MADE THEM. They become so successful, that they become arrogant, viewing their customers as little more than pawns to be tossed aside as they see fit. The responses and actions Bioware has taken this last year are truly abhorrent. At this point, they are no better than EA.
I used to love Bioware, just as I used to love Square Soft/Enix, Capcom, etc, etc. But after this last year, I feel comfortable to say this; I will thoroughly enjoy watching both EA and Bioware crash and burn. Unless they turn their acts around, that is their eventual destination; an impact crater in a firey explosion. When you **** on the people who practically made you, you deserve to fail.
Not EVERY Company. Blizzard for instance had his game director purposely sabotaging his own game in the Cataclysm expansion, so he could prove to the part of the development that was siding with people complaining about the great days of the past, they were wrong.
And I like to remember the guys that sabotaged their own game, in order to have assets to define how to shape it from then on, were former Ubisoft. Thing is the game is recovering steadily.
Still in Blizzard, let's get another of their 3 main IPs: Diablo 3. That game followed closely the Bioware style of construction. Eliminated "videogamey" features, was build around monetization and DRM,and spent way more resources in looks and marketing, than in program systems. And we all know how it ended.
And I have to remember they too isolated themselves and blamed the players until Mike Morhaime got angry and not only said to them fix it, but also designated people from WoW and SC2 to watch over D3. I bet the next move is to announce that together with the first expansion they will release an offline patch, just as people is asking, at Blizzcon 2013. Unlike Muzyka and Zeschuk that quit.
Since it seem there is a few people here that really read and pay attention I'll give my 2 cents on WHERE it originates on EA:
The problem not only on Bioware, but in ALL EA is the same that hit Hollywood as waves from time to time....
Someone create a hit. It's a huge success. People wanting easy money, take the reason of that success out of context and make a shallow parody of that, and then sit on their hands waiting the same results, and a lot of money.
Are you people noticing how the games on EA are all homogenized? Everything is with unnecessary always online DRM,sending reports of every action of the player to Origin, with micro-transations, and forced co-op, making you HAVE to count on strangers to unlock features on you single-player game. On EA, not only Bioware. And how the development cycles are becoming shorter an shorter and everything end being released incomplete, with DLCs completing in-disc content that were cut?
Every single characteristic of the last paragraph can be tracked on a competitor as source of inspiration, but not example of execution. The copy is always shallow.
So, or EA change or Developers deny the shackles that being "yes-men" put on then. I guess none of the option have the slightest chance of develop.




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