Ninja Stan wrote...
I may regret this, but can I ask:
What kind of "trust" did you have in BioWare before ME3?
Stan, I have been a Bioware customer since Shattered Steel.
I can still remember why I bought it since I was a Mechwarrior fan but Mech games were far and few in between and the only other released at the time were from Sierra Online, Earthsiege 2, but Shattered Steel had that *something extra* that drew me into the world and kept me there.
This is one Bioware's greatests strength.
You guys make games that draw people in, get them involved and invested and we enjoyed every moment of it.
From that point on, *every* Bioware game I have bought from MDK2 (which made be look for MDK, a case of a latter game encouraging me to buy a previous one) till today, including Mass Effect 3 for the most part, that is *true*
So my "trust" in Bioware has always been that based on your track record.
If I see a Bioware game, I know that I will have a game that I can play the way I want to, within reason, and not just enjoy it but for want of a better way to say it, live the game.
Also, the other aspect of how Bioware has changed is subtle but one that I saw the company go through these past 16 years.
I remember the old website and forums, I remember our heated and lively discussions with NWN, NWN2, with then fellow fan Selene Moonsong, with Chris Avalone who stired up a hornets nest when he first revealed that he hated writing for Romances but the thing is, there was a much more intimate relationship between Bioware and your fans.
I think I remembr Greg and Ray coming on every once in a while as well.
But that was 10+ years ago.
Things changed.
And trust me, I do know that you guys do read the forums, things get passed on and the *final* decisions are yours or whomever is in charge of the project to make.
Then we come to ME3.
Seriously, one of the core factors of a Bioware game is that when we buy one, we know we can play to a multidude of conclusions, not just towards "happy endings" but taking the darker road, the more destructive path, but that "happy ending" is there. Baldur's Gate ends with the player making the choice to be a god or remain mortal, played on the light or dark path. And the ending for it ties everything up on the personal level. It talks about your companions, your deeds your actions.
Neverwinter Nights, Neverwinter Nights 2, Knights of the Republic, Jade Empires, all have this common theme. You can play the path you want but it was always your choice to do so.
And nothing is more clear in this as was in Dragon Age Origins.
That game was an amazing piece of work.
I could play the noble martyr, fool that he is.
I could play the vicious, stab everyone in the back, jerk.
I could play a person who keeps his head out of the clouds and do what is right for him.
As I have posted in another post, one of my favorite DA:O endings is that my Warden, bedded Morrigan, conviced Leliana to be his mistress, Married Anora, Killed Alister, later Killed Morrigan, became ruler of the Aramanthine coast, and while this is not in the game probably will do away with Anora and become King.
The game allowed for it.
DA2 and ME3 took this "choice" at the ending, of multiple endings away.
I won't rehash my arguments for why ME3's ending failed so badly, but it is to me one single nihilistic ending.
The EC tried to cover it up, does a good enough job at it but I was amazed that Bioware didn't take the most common theme of our suggestions, that for all that Shepard has done, for all our time as players being invested in Mass Effect, our and Shepard's reward was to watch him accept what is essentially an ultimatum, commit an act of suicide because he was told to and no matter what the player does, his end is death, death, death / maybe death - mostly dead, and with EC's refusal choice, death for everyone.
Shepard desvered better then that.
So, going forward.
It seemed to me at least that Bioware no longer wants to listen to things it does not want to.
I do miss having discussions or at least the perception that we are disscussing things over with the Devs how to improve their games and thus keep me and many others as their customers.
Prior to ME3, if I see a Bioware Game, I would not think twice in pre-ordering blind. Which I did with DA:O, DA2, ME3, ME3, almost a good year before it was even available.
Now, I would not do so.
I would not pre-order anything Bioware comes out with, including sadly, DA3, even though they are of a different division simply because I do not "trust" you to have a product that I will be happy playing, and more importantly, at the end of that experience, remain happy.
Instead of "trusting" that the product will be of quality and shippped with content I'd be happy with, I'll have to wait till youtube / bsn reviews are out to see what is really included in the game. Could this cause me NOT to buy the game becauase it'll be spoiled, possibly, but at this point of time I rather have a game spoiled and me not purchasing it than me purchasing it, get invested and at the end made to feel poorly for doing so.
Modifié par Archonsg, 04 janvier 2013 - 07:20 .