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Will we see the Warden again in DAIII?


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#76
mmarty

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I saw a post on here recently about this. The idea was that while looking for the warden, you find out they are on their Calling. You follow them to the Deep Roads where you find an older, more powerful warden cutting through hordes of darkspawn only to fall in battle. This idea could work, IMO.

#77
Sheridan2010

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I absolutely do not want to see Grey Warden in DA 3. In any form. And to hear about him I do not. This will kill all my roleplaying and postgame.

#78
Femlob

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mmarty wrote...

I saw a post on here recently about this. The idea was that while looking for the warden, you find out they are on their Calling. You follow them to the Deep Roads where you find an older, more powerful warden cutting through hordes of darkspawn only to fall in battle. This idea could work, IMO.


It could work - but according to Alistair Wardens get around fourty years before they go insane, and I don't think it's been fourty years since the events of DA:O.

#79
Wulfram

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Femlob wrote...

It could work - but according to Alistair Wardens get around fourty years before they go insane, and I don't think it's been fourty years since the events of DA:O.


30 years.  And I believe it's been indicated outside the game that this is more like a maximum than an average

#80
Pzykozis

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Wulfram wrote...

Femlob wrote...

It could work - but according to Alistair Wardens get around fourty years before they go insane, and I don't think it's been fourty years since the events of DA:O.


30 years.  And I believe it's been indicated outside the game that this is more like a maximum than an average


Though Avernus is still going strong. Sounded as if those recruited during a blight might have even less time aswell but maybe thats just wishful thinking. Not really interested in seeing stoic mcstoic again he's had his time has no reason to be randomly partying up all around thedas, he's a new dad after all, needs to settle down.

#81
Dean_the_Young

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iakus wrote...

I doubt we'll "see" the Warden given the sheer number of different appearances he/she could have. Not to mention the possibility of being dead or beyond the Eluvian.

Wouldn't surprise me if we heard about the Warden's exploits though, like we did in DA2

Edit:  and on that note, I[m fine with that.  My Wardens' storyies are all told.  Time for a new protagonist.

Heck, does the Dragon Age series even have a face-export function from the games? Considering the troubles the Mass Effect trilogy had with face imports even though that was an intended feature of the series, I'm not sure the Warden could appear as people expected for technical reasons alone.

With that potential mess being a recipie for a time sink on a pretty not-vital character role (considering, well, being dead), I wouldn't be surprised if the Warden and Hawk more or less appaear in a context in which their appearance is beyond their control. I wouldn't be surprised if there's some Flemeth-level conspiracy of Powers That Be that is responsible for the disappearance of the Warden and Hawke, even against their will. At which point it would be a short hop, skip, and jump to go from that to them being in stasis behind a mask/turned into golems/whatever.

#82
Knight of Dane

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aidana wrote...

I absolutely do not want to see Grey Warden in DA 3. In any form. And to hear about him I do not. This will kill all my roleplaying and postgame.

Agreed, do. not. want.

The warden is MINE!
No want bioware to decide her fate.

#83
mmarty

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I tend to agree with knight of Dane about not having the warden, but if Bioware decide to include them, I think the Calling is the best idea I've heard. No dialogue would be nessecary, and the effects of the taint, battle scars and probably covered in darkspawn blood could cover up appearance issues.

#84
74 Wrex

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Question: Will we see The Warden in DA III
YES!YES!YES!

#85
Fallstar

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Depends. Doing it right would be very difficult, as you'd have to account for the various endings to DAO, plus not everyone did Awakening, Amgarrak and Witch Hunt.

I'm not sure if I'd prefer a playable portion or to have the Warden as an NPC. I liked that idea where you talked to the LI and just saw the Warden, that could work.

I also liked the idea of having multiple POVs. For example, you could switch over to controlling the Warden for certain sequences of the game, and you see how they link in to the main plot as your Inquisitor later.

#86
Sir George Parr

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The Warden is 2 years ago for me. That story ended at Witch Hunt and i moved from the warden. Now i imagine that the fate's of The Warden and Hawke will touched on in the next game. Now unless the new protagonist has a choice to make as to which of these previous PCs gets saved and becomes a War asset or something. Its all academic as you are not going to have them back in the flesh. Of the two PCs to date Hawke is the only one i find who could have a relevant role in the mage/Templar war . With the Warden it would seen very contrived to bring this character back and i would imagine technically difficult to accommodate 16 different versions of that character and give each one a voice for a brief cameo role. The idea of switching protagonists i never liked after my only experience of it in MGS sons of liberty,which was because i had no idea it was going to happen, it was a shock to start the game with the character you want to play it as and after the 1st Act find that he is taken from you and a new protagonist is introduced, I always felt that i was being punished for a bad choice made in the 1st act and that was why i had Raiden for the rest of the game,but no this was how the game was designed and i absolutely hated it and my interest in that series nose dived as a result.  
Multiple POV is something for Bioware to explore in another game perhaps. 'Dragon Age' combined with 'The Wire'

Modifié par XM-417, 06 janvier 2013 - 01:26 .


#87
DiebytheSword

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I would love to see the Warden again as well as Hawk, or at least hear about his/her current exploits, the mysterious disappearance of both Hawk and the Warden needs some closure to it.

#88
TK514

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My Warden will have a hard time showing up in DA 3, what with him being dead and all. Unless you mean that Orlesian guy from Awakening. I guess the Lord Commander of Amaranthine and Vigil's Keep could get a mention, but he's too busy actually performing his duties and looking after the well being of his community to wander around Thedas looking for trouble. Too smart to be doing that sort of thing as well, come to think of it.


edit:  Krogan triplets!  We must have come from a particularly fertile female.

Modifié par TK514, 05 janvier 2013 - 06:14 .


#89
Warden Nick

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Why would we necessarily have to talk to the warden? We could simply watch from a distance as he leads a group of wardens into some kind of battle with his helmet on. The only thing that would have to be acommodated would be his size depending if he's human, elf or dwarf. I would be content with that. I mean i love the warden he is my favorite protagonist in all bioware games ( or in RPG's generally) but I think it would be to much to ask for him to make a full return.

#90
Brockololly

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XX-Pyro wrote...

The. Series. Isn't. About. The. Protagonists. It's. About. The. World.


And its the characters that make up the world. BioWare's strength is traditionally seen in their characters. If we're only supposed to primarily care about the larger meta issues and the overall world of Thedas, then BioWare has done a pretty poor job. People primarily care about the characters that inhabit the world. I could care less if Ferelden or Orlais or Tevinter blew up. But you put interesting characters' lives at stake- characters that I care about- and maybe then I'd give a damn.

So yeah, if BioWare is going to keep insisting that the series is about the world, then they need to do a better job making a world worth caring about.

Modifié par Brockololly, 05 janvier 2013 - 09:15 .


#91
Iakus

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TK514 wrote...

My Warden will have a hard time showing up in DA 3, what with him being dead and all. Unless you mean that Orlesian guy from Awakening. I guess the Lord Commander of Amaranthine and Vigil's Keep could get a mention, but he's too busy actually performing his duties and looking after the well being of his community to wander around Thedas looking for trouble. Too smart to be doing that sort of thing as well, come to think of it.


I've got one Warden who retired and was last seen touring Thedas with Leliana
One who went beyond the Eluvian to be with Morrigan and their son
One who is busy trying to build a third homeland for his fellow Dalish
And one who as name a paragon postumously

Imagine tryong to get all those variables funnelled into one appearance!

#92
Sjpelke

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Brockololly wrote...

XX-Pyro wrote...

The. Series. Isn't. About. The. Protagonists. It's. About. The. World.


And its the characters that make up the world. BioWare's strength is traditionally seen in their characters. If we're only supposed to primarily care about the larger meta issues and the overall world of Thedas, then BioWare has done a pretty poor job. People primarily care about the characters that inhabit the world. I could care less if Ferelden or Orlais or Tevinter blew up. But you put interesting characters' lives at stake- characters that I care about- and maybe then I'd give a damn.

So yeah, if BioWare is going to keep insisting that the series is about the world, then they need to do a better job making a world worth caring about.


I agree with Brock on this..
Although a combination about the great story that is about Thedas which involves a character and companions that are worth caring for would be the cherry on the pie fore me.

The characters and the stories around them are what attract me to the DA franchise. There are a lot of other alternatives to play that are more about the world the game is situated in.

#93
In Exile

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Femlob wrote...
It could work - but according to Alistair Wardens get around fourty years before they go insane, and I don't think it's been fourty years since the events of DA:O.


It doesn't work at all. It assumes that you have a Warden PC who will go along with the calling.

#94
NoForgiveness

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In Exile wrote...

Femlob wrote...
It could work - but according to Alistair Wardens get around fourty years before they go insane, and I don't think it's been fourty years since the events of DA:O.


It doesn't work at all. It assumes that you have a Warden PC who will go along with the calling.

is there another way for wardens to die? because unless im wrong they never die of old age, the taint kills them.

#95
Fiacre

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MR_PN wrote...

In Exile wrote...

Femlob wrote...
It could work - but according to Alistair Wardens get around fourty years before they go insane, and I don't think it's been fourty years since the events of DA:O.


It doesn't work at all. It assumes that you have a Warden PC who will go along with the calling.

is there another way for wardens to die? because unless im wrong they never die of old age, the taint kills them.


Suicide. Death by fighting in the mage/templar war. Getting someone close to them to kill them to avoid it. Dying while fighting in some other conflict.

...And I guess playing guinea pig for Avernus would be an option to. (Though why anyone would choose that...)

#96
thenemesis1

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XX-Pyro wrote...

The. Series. Isn't. About. The. Protagonists. It's. About. The. World.


This........stinks. You have to keep bulding a new character so that you can "act" like it's all new to you and yet you know it"s not. Damn thats why this game series  tanked in it's try to make it world and not about characters...you can make it where characters help tell the world of what you want. They have not learned from Hawke..should have been the Warden but that is gone and so is the series, they make characters that we pay to play..lowlifes that are now apart of the story and a short history that they give you as runaways!

So with a new character we are to act as if all that has happend as if its new and right off the press....I know who you have doing this story and why this person loves it being about a patch of land and not the ones that walked over it, built houses, lifes, wars, love, hate.......makes me so happy to have such a person doing this game. Oh yea if you don't like my post..you know what I already think of you...lol bring it on.:devil:

#97
In Exile

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MR_PN wrote...
is there another way for wardens to die? because unless im wrong they never die of old age, the taint kills them.


Avernus used blood magic to keep himself a live for a very long time. And more than that, you can slowly become tainted and ghoulish, like Larius and whatever the name of the dwarf GW that followed around the Architect was.

I believe accelerating the taint (according to one of the books, but I never read it, so this might be wrong) can turn one into an outright darkspawn.

My point is that the Warden's dying of the taint is a myth - they become something worse, and the calling is a way for them to die with dignity (according to the Warden party line) before that.

#98
NoForgiveness

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In Exile wrote...

MR_PN wrote...
is there another way for wardens to die? because unless im wrong they never die of old age, the taint kills them.


Avernus used blood magic to keep himself a live for a very long time. And more than that, you can slowly become tainted and ghoulish, like Larius and whatever the name of the dwarf GW that followed around the Architect was.

I believe accelerating the taint (according to one of the books, but I never read it, so this might be wrong) can turn one into an outright darkspawn.

My point is that the Warden's dying of the taint is a myth - they become something worse, and the calling is a way for them to die with dignity (according to the Warden party line) before that.

uh.. No the calling is when their minds gets overwhelmed by the taint, they travel to the deep roads whether they want to or not. Choosing to go to orzammar is the dignity part. And dying from the taint is not a myth it either kills or they become a darkspawn, death is more likely though. Larius was on his calling, he was becoming a darkspawn and utha(that her name?) was similar to a grey warden

#99
WardenWade

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Pzykozis wrote...

Wulfram wrote...

Femlob wrote...

It could work - but according to Alistair Wardens get around fourty years before they go insane, and I don't think it's been fourty years since the events of DA:O.


30 years.  And I believe it's been indicated outside the game that this is more like a maximum than an average


Though Avernus is still going strong. Sounded as if those recruited during a blight might have even less time aswell but maybe thats just wishful thinking. Not really interested in seeing stoic mcstoic again he's had his time has no reason to be randomly partying up all around thedas, he's a new dad after all, needs to settle down.


This is interesting food for thought! :)  I've often wondered if the formula

*POSSIBLE SPOILERS*

Avernus and the Architect are trying to send along through the ill-fated courier in DA2 if they are spared might prove to help the Wardens in this regard?  Likewise, it seems still unclear what the Architect's entire "experiments" on the Warden might yield beyond a lot of bloodletting.  Perhaps they have been changed in some way?

*END SPOILERS*

For my part I would like to see the Warden again, to know their fate and the fate of those they care about.

#100
In Exile

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MR_PN wrote...
 uh.. No the calling is when their minds gets overwhelmed by the taint, they travel to the deep roads whether they want to or not. 


Just like Avernus did, 30 years later? I'm not denying that the taint will absolutely transform a Warden into something horrible, eventually... but Bioware making the decision that it will be in 20 years and that the Warden will go nobly to that end is very much them writing an endign that they desire for the character, and that doesn't even make sense for a Warden that runs away with Morrigain.