everyone, I recently played trough dragon age origins and I realised that some cutscene
weapons are not following game mods.
For exemple, in the Landsmeet when Loghain get executed or in the
climax when the Arch demon gets slain, those weapons are in my point of view,
not representative of the warden progression.
Because I was the warden with custom armor and weapons, I would have destroyed Loghain and cut his head with at least the
family sword. If you are using Tmp7704 or TommyIrianto Warden mods, then you
would use Edge of Song and Glory to decapitate him or TommyIrianto great sword
model to cut the Arch demon. At least, those would be my choices.
So I’ve
checked the cutscenes in DA Toolset and found this:
Landsmeet
chamber:
1 - den600cs_loghain_execution
- plc_wpnsword_01_0
2 - den600cs_loghain_execution2
- plc_wpnsword_01_0
Climax:
3 - cli220cs_archdemon_slain
- bdc140im_everd_sword1.uti
- bdc140im_everd_sword.uti
But I don't know how to edit cut-scene and I am not even sure about making a module so, how can I
change this without screwing up the game?





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