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Why does Bioware refuse to deny the Indoctrination Theory?


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#476
Possessed Turian

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SR72 wrote...

 shepard is more sypathetic of the reaper if he chose synthisis. shepard is heavily against the Reaper if he choses destroy or control. of course always has the choice to go against or for the situation.


Not quite:

You cannot control the Reapers. It's a trick. If you think you can, you've been indoctrinated. Just like TIM. That's how the Prothean empire fell, as stated on Thessia. They tried to control Reapers, and they were enslaved.


there is a way to control the Reapers. A massive EMP would fry there systems, then you rip the AI core out of them and replace it with new software. I'm very good at minipulating the story. so control is possible. the reapers will need a lot of repairs though

Modifié par Possessed Turian, 10 décembre 2013 - 02:44 .


#477
AlanC9

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SR72 wrote...
You cannot control the Reapers. It's a trick. If you think you can, you've been indoctrinated. Just like TIM. That's how the Prothean empire fell, as stated on Thessia. They tried to control Reapers, and they were enslaved by them.  


So that bit you posted earlier about how "you can decide whatever ending is best for you" was just b.s., eh? People either agree with you or they're wrong. Unless this post is the b.s. post, of course.

Modifié par AlanC9, 10 décembre 2013 - 03:50 .


#478
dorktainian

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kill the reapers.

#479
ElSuperGecko

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Ryzaki wrote...
This. TIM pulled that ability out of his ass. No foreshadowing whatsoever. I hate that scene. ]

The worst part is they had the chance to give this foreshadowing in Sanctuary but instead TIM makes some bootleg version of a Reaper signal.


Cronos Station terminals say hi.  As does pretty much all of TIM's dialogue throughout the game, Sanctuary and the various codexes on indoctrination, for that matter.  The breakdown posted on the previous page should let show you where these powers came from, and how.

wolfhowwl wrote...
Wow it's like the Extended Cut never happened in here.


What an odd thing to say.

#480
Farangbaa

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wolfhowwl wrote...

Wow it's like the Extended Cut never happened in here.


:wizard:

#481
Liamv2

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Because of raisins.

#482
ImaginaryMatter

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ElSuperGecko wrote...

Ryzaki wrote...
This. TIM pulled that ability out of his ass. No foreshadowing whatsoever. I hate that scene. ]

The worst part is they had the chance to give this foreshadowing in Sanctuary but instead TIM makes some bootleg version of a Reaper signal.


Cronos Station terminals say hi.  As does pretty much all of TIM's dialogue throughout the game, Sanctuary and the various codexes on indoctrination, for that matter.  The breakdown posted on the previous page should let show you where these powers came from, and how.


We know that TIM got Reaper upgrades, what we're objecting to is how it gave him magical powers. It'll be like if he said, "Look at what they can do" and then he summons Saren back from the dead. That would lead to the same problem, TIM would have used some unexplained power and said the whole thing is an extension of Indoctrination. It's obvious that the writers just gave him this power to add tension to the scene. And you would think that if Reaper upgrades have always done this Saren or Sovereign would have used the ability back in ME1.

#483
AlanC9

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ImaginaryMatter wrote...

We know that TIM got Reaper upgrades, what we're objecting to is how it gave him magical powers. It'll be like if he said, "Look at what they can do" and then he summons Saren back from the dead. That would lead to the same problem, TIM would have used some unexplained power and said the whole thing is an extension of Indoctrination. It's obvious that the writers just gave him this power to add tension to the scene. And you would think that if Reaper upgrades have always done this Saren or Sovereign would have used the ability back in ME1.


The last sentence is the real issue. It's easy enough to technobabble around the rest.

#484
IST

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Does anyone else just really enjoy having IT as part of the possible direction that one could assume "is true" if you want it to be?

I like the endings the way they are (with EC/Leviathan/Citadel included, of course); but I still like to think occasionally, that I've been had by the Reapers... and what seemed to be real, in fact, was Indoctrination.

#485
shodiswe

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Banning people, locking threads and deleting should be enough of an indication that Bioware doesn't want the socalled IT. Neither do I.

#486
ElSuperGecko

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DEMIKLY wrote...
Does anyone else just really enjoy having IT as part of the possible direction that one could assume "is true" if you want it to be?

I like the endings the way they are (with EC/Leviathan/Citadel included, of course); but I still like to think occasionally, that I've been had by the Reapers... and what seemed to be real, in fact, was Indoctrination.


Absolutely.  That's the beauty of a game left open to interpretation.  Evenwith the DLC and the EC,the story - and the endings especially - raise just as many questions as they answer, if not more.  Speculating about the answers to those questions is part of why the game is still so fiercely and passionately debated after all this time.

Modifié par ElSuperGecko, 11 décembre 2013 - 01:18 .


#487
Gervaise

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In the "Final Hours" the notes concerning the endings actually says "lots of speculation". They were intended to arose debate. It is when the debate gets nasty that's the problem. It's like posters feeling they are the thought police. So threads may get closed not because the Developers agree or disagree with the premise but the way it is presented.
The "Final Hours" also revealed that originally the writers wanted to simulate the Reapers gaining control over Shepard by the player actually losing control but felt the game mechanics would not allow it in the way they wanted. However, I feel some remnant of this is left in what occurs after you are hit by Harbinger's beam and later under control of TIM. It is also the reason why I feel only one ending represents Shepard totally resisting Reaper control, whilst others give them a partial or outright justification of everything they have previously done and thus reflects Shepard succumbing to their influence. If this is how the writers intended it to be viewed, then I consider it a terrific piece of writing, if not, well I am happy looking at it that way, even if the writers don't get any credit for doing so.

#488
Xamufam

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they can't, this game suffers from rewrites after rewrites.
from Javik telling 2 different stories about the reason zha'til ended, to indoctrination,to the reaper changes instantly, to that shep would fall under reaper control

I have analyzed this game to death & it's the only conclusion I have come to

ME3 story & plot is nothing more than a mess

Modifié par Troxa, 16 décembre 2013 - 12:02 .


#489
Lawrence0294

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It's an interpretation of the story. A writer denying an interpretation would be very counterproductive and not very smart. Any reader have the rigth to interpret to its will.
Now people saying that the indoctrination theory is the only right interpretation and the one the writers intended, thats another story.

#490
Possessed Turian

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Okay a few more things that could support Reaper IFF indoctrination theory.

Udina gets a new office in ME3. I chose Anderson so the situation is a bit more reasonable new councilor new office, but if you chose Udina it took over Two years for him to get a new office. In the six month Shepard was grounded this happened. Plausible but very arguable.

Next bailey goes from grey to brown and some of the age leaves his face. Maybe me and I need my eyes checked on the age of his face. I guess you can say he died his hair. Again plausible but very arguable.

Tali on the presidium says this is near where you saved me. Sorry no it isn't I saved my girl down in the wards. And nowhere near the new location we where at. In ME2 you can see that the presidium grounds still exist. This one I'm sorry inexcusable.

Now a plot hole. Why would loyalty have anything to do with survival in Mass Effect 2. Loyalty means your willing to follow this person, not well I'm not loyal to you, so I'll go on the suicide mission and not fight my hardest to survive. Who does that? I don't. In my story Mass Effect Awakening loyalty decided whether the squad would rejoin you after parting ways, after a revamped suicide mission was complete. Jack found at a Cerberus base. Thane on the Citadel who needed your help. Samara on the omega depending on the events of omega in mass Effect Awakening if you neutral paragon trigger it you get her on the citadel later. If you shot aria Samara comes with you. Or you can trade Samara for aria. Sorry I digress. The point was these are some plot holes.
Just wait I'll find more.
sorry to come off like i did but I'm making a point. in a way you owe us shepard back, and to take up the mass effect awakening storry. you won't be sorry if you do.

Modifié par Possessed Turian, 22 décembre 2013 - 08:54 .


#491
liggy002

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Why hasn't this thread been locked?

#492
sH0tgUn jUliA

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Because it's not about the theory. It's about speculation, liggy. Speculation and interpretation. That's not the same thing. There is no need to lock the thread.

#493
ImaginaryMatter

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It sure is a fine line.

Modifié par ImaginaryMatter, 24 décembre 2013 - 07:51 .


#494
Redbelle

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I suspect Bioware use IT as a resource to draw inspiration from. With so rushed an ending it feels like they drew from Deus Ex's ending. Whereas the fanbase has pulled this beautiful theory from the story they spun that fits the story well and keeps the player immersed in events and lore.

The more people talk about the possibility of IT. The more BW staff writers can draw on the concepts that IT lays down.

#495
AlanC9

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Redbelle wrote...

I suspect Bioware use IT as a resource to draw inspiration from. With so rushed an ending it feels like they drew from Deus Ex's ending. Whereas the fanbase has pulled this beautiful theory from the story they spun that fits the story well and keeps the player immersed in events and lore.

The more people talk about the possibility of IT. The more BW staff writers can draw on the concepts that IT lays down.


"Beautiful" isn't the word I'd use. Are you sure IT is as popular as you think it is?

#496
ElSuperGecko

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AlanC9 wrote...
"Beautiful" isn't the word I'd use. Are you sure IT is as popular as you think it is?


Are you sure it's not?  ;)

#497
AlanC9

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Nope. I'm reasonably good at figuring out what Bio likes. The fans... not so much.

#498
ElSuperGecko

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AlanC9 wrote...
Nope. I'm reasonably good at figuring out what Bio likes. The fans... not so much.


Fair enough.  I don't know for sure either.

I do know however, if "speculation for everybody" (that old line) was really what Bioware were ultimately after with the endings for ME3, they've succeeded beyond their wildest dreams.

Whether it's IT, or the Synthesis thread, or the various other hotbeds for headcanon and debate on the subject of the endings, the game is still talked about, still relevant and still creating thought-provoking discussion almost two years after it's release.

And that - by my thinking, at least - is pretty damn beautiful.

#499
sr2josh

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THREAD REPORTED
Image IPB

#500
ImaginaryMatter

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AlanC9 wrote...

Nope. I'm reasonably good at figuring out what Bio likes. The fans... not so much.


That's because we're crazy and unreasonable.