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Top 5 Reasons Mass Effect 3 SUCKS !!!


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#126
Guest_Paulomedi_*

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1- Reapers
2- TIM
3- Kai Leng
4- Priority: Earth
5- Endings

#127
a load of stanton

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1.ending (earth)
2.misleading information (like major decisions have a big impact) complete bullsh** false advertising
3.EA rushed it (money grabbing BAST****)
4.it didn't have enough space battles
5.extremly repetitive combat

Modifié par a load of stanton, 05 janvier 2013 - 03:02 .


#128
Mathias

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5. ME2 squadmates and romances sidelined.
4. Barely any exploration.
3. Dialogue options gutted like a fish.
2. Game was rushed.
1. Ending (Last 2 hours).

Modifié par Mdoggy1214, 05 janvier 2013 - 03:07 .


#129
Shepard108278

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Xellith wrote...

Shepard108278 wrote...

Not_art_just_plotholes wrote...

C'mon, surely you have to admit that at least some small part of you wanted to see a fully animated face under Talis mask when she removed it, one that had obviously had a lot of work put into to please fans.

I never said I didn't but I like what we got. Sure that would have been great nut the photo wasn't bad IMO.


Stock + Bioware photoshop.
Image IPB

Fan made is better:
Image IPB

I mean how hard is it to even get the HAND right.  That is one of the quarians most distinctive features.  The version in game is just very. very lazy


I agree it could have been better but I like it.

#130
Mr.Racoon

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Shepard108278 wrote...

Xellith wrote...

Shepard108278 wrote...

Not_art_just_plotholes wrote...

C'mon, surely you have to admit that at least some small part of you wanted to see a fully animated face under Talis mask when she removed it, one that had obviously had a lot of work put into to please fans.

I never said I didn't but I like what we got. Sure that would have been great nut the photo wasn't bad IMO.


Stock + Bioware photoshop.
Image IPB

Fan made is better:
Image IPB

I mean how hard is it to even get the HAND right.  That is one of the quarians most distinctive features.  The version in game is just very. very lazy


I agree it could have been better but I like it.


If you put a bunny ribbon on top of piece of ****, it's still going to look like  a piece of **** with a bunny ribbon on top of it.

This is a terrible concept not just for Tali, but for quarians in general
So, what, they have a few lines on their bodies drawn by a black marker after hangover, and that bloody hair,  where in the name of Dave, do you think quarians keep all that fur?

Don't get me started on the nail polish.

#131
Shepard108278

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Mr.Racoon wrote...

Shepard108278 wrote...

Xellith wrote...

Shepard108278 wrote...

Not_art_just_plotholes wrote...

C'mon, surely you have to admit that at least some small part of you wanted to see a fully animated face under Talis mask when she removed it, one that had obviously had a lot of work put into to please fans.

I never said I didn't but I like what we got. Sure that would have been great nut the photo wasn't bad IMO.


Stock + Bioware photoshop.
Image IPB

Fan made is better:
Image IPB

I mean how hard is it to even get the HAND right.  That is one of the quarians most distinctive features.  The version in game is just very. very lazy


I agree it could have been better but I like it.


If you put a bunny ribbon on top of piece of ****, it's still going to look like  a piece of **** with a bunny ribbon on top of it.

This is a terrible concept not just for Tali, but for quarians in general
So, what, they have a few lines on their bodies drawn by a black marker after hangover, and that bloody hair,  where in the name of Dave, do you think quarians keep all that fur?

Don't get me started on the nail polish.

I don't agree. It looks fine to me.

#132
Trigunvts

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They could have just shown Tali's face when she removed her mask on rannoch but they did this instead. Very hard to understand why. It implys laziness but that's just my opinion.

Modifié par Trigunvts, 08 janvier 2013 - 11:08 .


#133
VLX11387

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Where did Tali even find the time to take her suit off and take that photo and gift it to him?

#134
thearbiter1337

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1. Ending
2.Auto dialogue
3.ME2 characters treatment
4.Dreams (Come on we could have at least had the dreams be more like www.youtube.com/watch but we got "Voices and ghosts"
5.Plot holes

Modifié par thearbiter1337, 08 janvier 2013 - 11:27 .


#135
Shepard108278

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VLX11387 wrote...

Where did Tali even find the time to take her suit off and take that photo and gift it to him?

It's assumed to be off screen on Rannoch.

#136
ghostz82

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1. Nothing like ME1 and not a ME2
2. Not a true Action/RPG Game
3. Felt rushed and stripped down
4. Original ending felt unfinished (it should've been the extended cut)
5.no true coop mode for campaign (nothing against the multiplayer mode it has I liked it)

It started with Mass Effect 1 as a great different and unique game that was long, alot of fun, with lots of depth, and replay value with the controls/gameplay being its only weak point.

To then another great hit in Mass Effect 2 which gave us the much needed better gameplay/controls, a great storyline, and updated graphics which made the game great and a must have even after the fact that you could notice it was missing some of the great things ME1 had specially RPG elements and you could see it becoming linear and more of an action game instead of an action/RPG but not drastically.

To finally Mass Effect 3 a good game, great graphics, and controls but due to it feeling like it was rushed, not finished, and revamped to the point that everything fans loved about mass effect 1 and 2 has practically changed or is non existent and my worst fear became reality. It became just another good action/shooter game with a multiplayer mode.

I thought the multiplayer mode was the reason the game felt rushed and unfinished but I was wrong because the multiplayer mode just like the campaign and its ending felt rushed and incomplete. Both didn't get better till they released DLC or updates to fix or improve them both. Even with the better extended cut ending and the new and improved multiplayer it's still not the mass effect I love and expected but instead just another good game to add to my collection nothing like what I expect to from great games like ME1 and 2.

Luckily the game has has had such great DLC's come out for both campaign and multiplayer to keep people playing if not this game would be dead since it doesn't have the replay value you would expect instead it can get repetitive due to how linear it is and the lack of dialogue and choices since it become more like a action/shooter game.

I'm so mad about how much has changed and been ruined that I have gone back go playing mass effect 1 and 2. I cant believe how much has changed in this game and how somethings as simple as how we acquire loot for example can matter. I miss the looting system we had in ME1 where you not only bought Stuff from vendors but also found loot in crates, boxes, safes, etc and could get loot from npcs through dialogue too if you had a high enough experience and you even had a weight limit on how much you could carry. Am I the only one that sees how much mass effect has changed?

#137
Anacronian Stryx

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1. Story (from the idiotic beginning to the awful end.)
2. Lack of choice/railroading in conversations.
3. Day 1 DLC.
4. Uninspired and forgettable music (compared to ME 1/ ME 2)
5. Glitches all over the game, Some animations bugs are so bad they eliminate any doubt you may have about this being a rushed game.

#138
frostajulie

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5- I love Liara but she really got pushed overtly on Shep in scenes when it should have been the LI
4-ME2 characters had their story arcs diminished and any ME2 LI got hosed
3-Too much autodialogue
2-Stalker fetch quests completely unrewarding and unfulfilling
1-The ending the mother****ing ending that completely negated all my choices and violated precedent like a mac truck and became the first video game I ever played where I was forced to lose and even after EC when I was at least able to make the only in character choice for my Sheps and refuse I still lost. So I get stuck with the choice kinda win but violate the core of the Sheps I have created or stay true to the character and the themes ME has pushed since the beginning you know "Always win against impossible odds if you can unite disparate factions together and all work toward a common goal" Strength in diversity victory through unity, and then watch how epically I got set up for that failure.

#139
sH0tgUn jUliA

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Jade8aby88 wrote...

Major

1. Ending (lack of closure & thematic consistency)
2. Autodialogue
3. No neutral option
4. Treatment of ME2 squadmembers
5. Fetch quests.

Minor.


This about covers it for me as well.

#140
Yaos

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1. Harbinger's stupid withdrawal
2. TIM character developement
3. The completely out of theme endings
4. Autodialogue
5. The exceptionnal lack of sidequests and hubworlds

Really, Harbinger was my favorite. That pissed me off more than you can imagine.

Modifié par Yaos, 09 janvier 2013 - 02:26 .


#141
clennon8

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1. Green ending.
2. Blue ending.
3. Marginalization of ME2 characters, especially Miranda.
4. Tali photoshop debacle.
5. Auto-dialogue.

#142
HarbingerCollector

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i'm a very motived gamer so i will say all i think

1)The Story being so stupid,shallow,and poorly done.why? let's start with the begininning,why the Hell Shepard is on Earth?(i know of the DLC,but it shouldn't be necessary to know why i'm on Earth without my crew and ship)he magically teleported himself because he wanted to waste time explaining everything to the alliance instead of actually doing something than just wait 6 months?Kai Leng Killing Thane? wut?  Legion didn't have a backup? Mordin didn't have a escape plan (although i liked his sacrifice)the quarians becoming even more less goodly done,instead,they just focus on giving them bad name,and giving the geth a status of puppies.

2)The more Action-oriented gameplay,with RPG elements dropping even moreTurret Sections(GOW),more combat effects,but no progress on exploration,even gets removed totally(don't tell me that mini-game chased by reapers is exploration) want to see Dekuuna's Surface?NOPE you can't do that,here have a scan on a planet,this your elcor saving mission,WHAT?

3)Autodialogue\\Zaeed-like dialogue systemWhy? is totally unimmersive,and annoying even with 'Full RPG mode',half of the dialogue is automatically chosen,the zaeed type of dialogue is one of the reasons Zaeed was worthless no ability to respond to the dialogue,hearing a generic response for everything and that's done,no more conversations
4)Poor Treatment of the ME2 CharactersOnly a cameo mission?come on,why we cannot choose to have some of them in the squad than just let the game choose for us?

5)Tali's Photoshopped Face Why? reeks of lazyness,and 'screw that it's not the most popular LI,f*** them' but aside from the horrible photoshop,it's not only because of Tali, it's because they revealed the most misterious alien race face waited for 3 games with a photoshopped Photo. that it's what angers me the most about that photoshop,this and the lack of a 3d model of her face 

i'm not done
6)the romances being ruined,aside from the pet writer's Liara
Romances having all 30 sec undies dry humping and\\or fade to black ,with the exception of liara that gets a full animated scene ,like Liara was more important to have this scene,bioware,please,just stop with this pandering

7)James Vega the Stereotipical Ignorant Soldier pumped for pandering COD masses to get to Mass Effect,sure it gets some scenes,but it's always the wanna-be krogan squadmember,when Wrex should have been in the Squad
for those who says that he cannot come,make it possible if Eve is alive or some other Krogan like Grunt is alive
Canderous from Kotor came anyway with the exile,even when he was rallying the mandalorian clans for the war against the true sith(sound similar,isn't it?)and left a scout(Kelborn) to replace him until the mission it's over

8)Multiplayereven that was a good idea, don't put it in a SP RPG game,and this should not be affecting single player

9)Favoritism towards certain characters (Liara,Garrus) i hate favoritism,even when it's to characters i like,because it's just unfair and lazy,too easy to focus on some character and put little or no effort in the other characters,and not featured them just because weren't top popular
Liara with plot armor,having plot,forced caring about her stupid planet(my shep didn't even care about asari)


10)giving Shepard a canon personality Why? seriously bioware,my shepard was paragade,now is a paragon whiny chump?and is sad over thessia?or yells to joker's joke?

11)giving EDI a Sexbot body
seriously bioware?what the heck were you thinking?and even the ******?dear god
Edi was nice as it was,and if you gave her a body,just keep her on the ship,not just a cheap\\lazy way to fill a squadmate slot

12)out of character situations
Legion being now favorable to Reaper Tech,when the geth refused to have sovereign's tech to advance themselves. Tali\\Garrus Hook-up WTF? that was supposed to be funny?these characters weren't even acttrated to each other,and now few casual flirts from a com and bam?i'm the first to like to see couples getting together,but it needs build up,otherwise it gets really awful and annoying,maybe these conversations were good enough to get them good friends?yes.More?absolutely not,it's out of their character.
what liaramancers thinked that if liara suddenly flirted casually with Kaidan\\Vega or Javik and hooked up later?

13)the dreams 
annoying,slow motioned sequences to 'chase the little kid' when i didn't give a s*it about him,mordin\\thane\\ashley gets only some audio lines in the dreams when the only one that gets featured it's the kid?if it's a symbol to the fallen,i'm sorry to tell this,it sucks.it should have been people that the player actually cared for,not a kid we knew for 5 minutes on earth ,for example the LI\\or some close friend should have replaced the last dream

14 the ending 
i'm not going in the detail,or i'm going to get old when i finish writing this promising that the whole last sequence is awful,Synthesis is a total insult to what we have done,and an insult to evolution.control it's meaningless,since we argued with TIM 5 minutes before that wasn't possible,now it's possible,congratulation bioware,you have dumbed down the reapers to toys,an entire civilization is inside a reaper,with multiple reaper AIs can be controlled
by a single AI?Destroy that looks the only 'true' solution,guess what,it kills off the geth and other synthetics,because the 'crucible' cannot discriminate?WTF bioware  you can't just kill off sythetics like that after we rallied the whole galaxy,we should be able to save even the geth and EDI,i worked hard,done every research,side quest,why we can't just destroy the reapers in a epic way like in ME2?.
why destroy targets all synthetics and control does not? it's like destroying the collector base killed some of your squadmates and controlling it maked you die but you became the collector general.
 Reapers exist because if they don't kill organics ,these organics will create Synthetics that will kill organics?WTF is this?is some kind of joke? 
'Yo dawg i've heard that you don't want to be killed by synthetics,so i created some synthetics to kill you every 50k years,so you will not make synthetics that will kill you'
'i control the reapers they're my solution'???????
'we preserve species'???????
*epic facepalm*
this is so stupid,i've haven't seen a game done so bad before,never heard of the Laws of Robotics?even the dumbest of people know how they work

15)the Side Quests being stupid,aside from the ME2 cameo squadmate missions,all missions were
>Overhear a guy searching for a lost relic in a reaper invaded system
>Go to the Normandy (yay 3 loading screens)
>select the system
>scan it
>go away from reapers
>bring this artifact back to the guy (again loading screens)
>Repeat
and there are 20\\30 of these 'missions' ,composing the main part of the 'free time'
and if this the 'epicness' that people think about ME3,i think that ME3 is not epic at all

16)Exploration being nearly absent(look above)

17)the forced dark ambient of the normandy
too dark,i liked the normandy in ME1-2 in ME3 i disliked it,it was too dark with ugly red lights and alliance propaganda symbols 

18)the normandy being less interactable from ME2
nothing to do in free time on the normandy,with auto-dialogue team members,no interactive thing like research,music,well organized armory like me2 ,asking garrus about calibrations,bed LI inviting,reading some emails,drink some wine with kasumi commenting on the crew,really,it got worse,i hated being on the normandy in ME3.
that was no purpose like ME2,a cool specialist ship with a SO team,just an alliance vessel  

19)crappy music in the captain's quarters 
do i even need to explain it?

20)ugly normandy design
really,it looks like trash got on the ship,alliance worsened the conditions,the armory being blocked by junk some areas were closed and not usable,like the cargo,even if you had Zaeed in ME2,unless you put that stupid Dianna Allers\\Jessica Chobot on the ship

21)Jessica Chobot
Why the f*ck Chobot from IGN is in this game?does she gave them a favor or something?
why wasting resources that could have been done to do a decent 3d face to Tali,even they had already a official concept art?
www.blisteredthumbs.net/wp-content/uploads/2013/07/TaliConcept3.jpg

What i would have done?the hybrid system from ME2 demo comes back,but with a improved system,to fit both lore and gameplaythe story relies heavily on the reapers(as it should have been,no more stupid cerberus focusing) Harbinger gets less Trash talking and gets more logical and serious,considering now carefully the Species of the Squadmates that made out alive from the Collector Base,bringing more ancient husk variation,Cerberus becomes one of the possible allies,and doesn't get Sith Empire(although secretely tries to do something)
Controlling the Collector base gives off some reaper tech and some parts of the main quest will vary,Destroying instead will give some informations about reaper activity and some parts of the main quest will vary

Modifié par HarbingerCollector, 24 novembre 2013 - 10:36 .


#143
SilJeff

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Haters gonna hate... Its a good game, it just isn't mass effect 2.

#144
Linkenski

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1. Lack of Player Agency (AUTODIALOGUE, - NEUTRAL DIALOGUE, UNCINEMATIC SHIP DIALOGUE)
2. "Take Earth Back" (Why does Earth matter so much to ME1 and ME2 players?)
3. Forced Pathos appeal and contrived sacrifices.
4. The Illusive Man's villain arc and nonsense ramblings.
5. The Ending, original or not.

You might call me a hater, but I think it's important Bioware knows not all fans think ME3 is a good game aside from the bad endings. I enjoyed ME1 and I enjoyed ME2 even more... but Mass Effect 3, was just the biggest dissapointment I've ever had in gaming. No kidding.

Modifié par Linkenski, 25 novembre 2013 - 12:05 .


#145
AlanC9

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SilJeff wrote...

Haters gonna hate... Its a good game, it just isn't mass effect 2.


Good thing too. ME2 was OK, but no sense repeating it.

Modifié par AlanC9, 25 novembre 2013 - 12:05 .


#146
Wayning_Star

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it's almost beginning to seem as if many detractors wish from a video game that what cannot be delivered. They seem to actually want Spock to beam them up...

#147
Linkenski

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Personally I'm not asking for more, I'm asking for "less" in a sense. The idea of making ME3 the "biggest game, biggest decisions, biggest moments blah blah" was a bad call IMO. It was largely why I never really bought the story.

And regarding autodialogue, they used to deliver a fine dialogue system, so I don't understand why they changed that.

#148
ShadowLordXII

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I didn't think it sucked, but it had problems
1) Javik as Day 1 DLC
2) Online Connection Requirement
3) Quest Journal System never updating
4) Tali Stock photo
5) The Ending and BW's related PR mishaps

#149
Wayning_Star

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the up coming drag with VG's is that they'll all be con$ole.. look for it in a story near you..

Modifié par Wayning_Star, 25 novembre 2013 - 12:16 .


#150
AlanC9

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Wayning_Star wrote...

the up coming drag with VG's is that they'll all be con$ole.. look for it in a story near you..


Been hearing that one for a long time now.