Vocal minority or not, Mass Effect 3's DLC depends on sales. If Leviathan didn't sell well, they wouldn't have made Omega. If Omega didn't sell, the next DLC would not have been made (whatever it is).
There was something I read where if you design your products purely for the hardcore fans, you will not stay in business very long.
Like most companies in this world, Bioware makes stuff that they know everyone will buy so they can make a profit, and not just a group of hardcore fans of the game.
Other games that I've played usually have a small group of hardcore dedicated fans, and the rest are casual gamers who play games for just for fun and aren't completely invested in everything.
Fact is, although there "may" be a large amount of people who did not like the ending, the amount of people still complaining about it is relatively small. I mean, complaining about Mass Effect 3's ending was so 2012 guys. It's 2013 already. Anyone complaining about the ending at a bus stop tomorrow is going to have someone look at you and think you're a bit nuts.
Makes it pretty clear that the team knows fans are upset about the lies and they're trying to do a better job. (And yes, I don't deny that they're lies. I was damn upset at the multiplayer.)
You really shouldn't accuse them of lying. If someone accused me of lying, I'd get kind of defensive. They would too.
If you're referring to the "promises" they made before the game launched, that's just what PR is. They tell you what you want to hear in order for you to buy the game. Just like showing an epic movie trailer and later finding out something different.
Modifié par magnetite, 05 janvier 2013 - 04:45 .