Group heal is an excelent spell and one of the main reasons that people want spirit healers. But it has a problem. it can only heal those in your actual party, it cannot heal blue circled allies. In fact there is no methode to heal more than one nonpartymember at a time, which sucks if you do not want them dieing on you. Now this could cause massive balence issues but most other fantasy RPGs have a methode to heal multiple allies. Is there a fix for this?
Group heal mod (request)
Débuté par
amillian
, janv. 07 2010 05:39
#1
Posté 07 janvier 2010 - 05:39
#2
Posté 11 janvier 2010 - 11:02
That sounds like fun. I may tinker around with this. How about something like a healing aura so that it heals over time allies within range?
#3
Guest_Rivaero_*
Posté 12 janvier 2010 - 02:15
Guest_Rivaero_*
that'd be cool, but if you're going to make this mod, i think it might be better served as a PBAoE ( point blank area of effect) for those who don't know the lingo, with a decent heal base and then an additional HoT ( heal over time) but idk use your own discretion don't wanna make anything too OP now do we?
#4
Posté 12 janvier 2010 - 04:23
Since it doesn't look too hard, I might try both and see which feels better. I am worried about the potential for unbalance, so for the PBAOE version, I might try in the first pass having it heal EVERYONE in range, including enemies so you have to be careful when you choose to use it.
#5
Posté 13 janvier 2010 - 12:57
Maybe you can make it so that the HoT is cancelled after a certain amount of/any damage? So it heals everyone like group heal and if you aren't in combat/in heavy combat; you get healed more.
#6
Posté 17 janvier 2010 - 02:01
umm you already have a healing aura. clensing aura which by the way i never see the effect of exept for curing injuries. I would suggest for a mod to simply change th target deffinition to include allies. If that proves game breaking you could have it be a reduced effect on them or something. oh and its mass heal not mass regerneration
#7
Posté 20 janvier 2010 - 06:20
I've been pretty busy, so I haven't been able to tinker much with the toolset, but I did create a quick AOE heal that works on allies. It's not ready for primetime yet, but if anyone wants to test it, just send me a PM





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