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Confirmed and tested Dex Bug information for Rogues


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#1
Guest_LordReinhart_*

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 Yeah what you can do, is save when you level up, then put in the 3 points in dex, and you'll see the damage goes up by 0.9, on consoles, same with str, or cunning with lethality.



It should be 0.5 as all the wiki's say, even bioware, but it's broken on consoles.



And it's a huge decrease in damage, adding 20 points of dex would be 6 points of damage on console, but had the dex been fixed and giving 0.5, then it would be 10 points of damage, a loss of 4 potential points of damage every 20 points.



So say your archer has 40 points in dex, 60 in cunning with lethality, that's a grand total of 80 points, at 0.3 damage per point, you're at 24 extra points of damage, but had the calculations be correct for dex and str, at 0.5 points of damage per point, you'd have 40 extra points of damage, almost double of your potential damage output on consoles. So in reality you're archer is losing half its damage on consoles.



This needs to be addressed and fixed asap.



and another thing to add, rogues who wield daggers, are not getting any points of damage from dexterity, I just tried that as well. Which makes high str, or high cunning builds better. But you're still losing 12 or so points of damage as you have to invest points in dex to wield the best daggers.

#2
Pauldarian

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You realize there are at the very least there are 5-8 other threads about this?



However yours is better written then most.


#3
Guest_Oddshrub_*

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Well they fixed the dagger part of it for the PC version http://social.biowar...page/da-patches

Just a shame for us with the console version, eh?

Modifié par Oddshrub, 07 janvier 2010 - 10:33 .


#4
DracoFulcrum

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Does it really matter about the bonus? If you enchant right and do stngh and dex right DW rouge or warrior are very deadly, use the right skill and talent and you're laughing.

#5
Guest_Oddshrub_*

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Of course it matters? You'll be doing roughtly half the damage you should and you'll have to chose stats rogues weren't designed to pick - which means your rogue will become utterly useless once it's actually fixed.

But the worst part about it is possibly the people who don't read these forums and just play around, never realizing that the reason archery and/or rogues suck so much is because they're bugged. One of my friends turned his copy in a gamestop, and when I asked him why it was because his archer had done around the same damage at level 15 as it had done at level 1 and he didn't feel like playing through it again. Heh. Now he never knew about the bugs, so he just figured archery were supposed to suck.

Modifié par Oddshrub, 08 janvier 2010 - 01:13 .