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The Women of Sparta: A Guide to What a Warrior/Rogue Female PC Should Look Like


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#101
Dhiro

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philippe willaume wrote...

Dhiro wrote...

Jonata wrote...

Death_Acolyte wrote...

-snip-

Nuff said


Oh, C'MON. 

Anything coming from Soul Calibur or Final Fantasy should be left out of any "realistic women bodies" conversation. 


I don't see anything unrealistic about her body. Unless you mean she doesn't look realistically fit for battle.


Too many gaps in the armour....:devil:



I was talking about her body, not her outfit, but I suppose that it could be attached to her skin.

#102
TEWR

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nightscrawl wrote...

DAO at least had the additional benefit of having a "large size" human male and female (female used only once) to add some variety.


Not to detract from your point, but the large size female body also was seen in the Arl of Redcliffe's Denerim Estate kitchen area.

#103
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Several of the companions had unique bodies in DA2... But their appearances couldn't be changed via gear. The default bodies used for Hawke and every other NPC were designed to fit every set of armor/clothing. Multiple body types combined with a bunch of sets of gear means a lot of work. Judging by past Bioware games, they don't seem to think the effort is worth the cost.

Assuming that a female warrior character is wearing a full set of armor, there's no need to make variations specific to her, because all of that armor is going to cover her anyway.

One unique model where she gets to show off her muscles (as Aveline had) isn't so implausible - she can have it as her casual/romance look and just wear the general female armor for her race otherwise.

Also, companions in DA:I seem to be getting unique models for equippable armor anyway, so in that case it's even less of a problem.

In the case of a rogue, a skin texture specific to the companion can suffice for showing some muscle definition.

#104
Vilegrim

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iOnlySignIn wrote...

Lenimph wrote...

No one has posted Virginia Hankins yet? Who omg guess what looks like a normal fit person.

Nice suggestion. I can't find a picture of her outside of loads of armor/costume though. If you can find one, I'd be happy to add it to the OP.


http://cache.nebula....WQyMzJjMGNiZTU=

Modifié par Vilegrim, 06 janvier 2013 - 12:20 .


#105
Vilegrim

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Sylvanpyxie wrote...

who would you like to add to it? I'm happy to take suggestions.


My suggestion would be, as politely worded as possible, if you're going to attempt to pin a physique on the Rogue class you should look more closely at the Fencers and Archers.

While I can't speak overly for Fencers (I've only witnessed never experienced), I can say with certainty that the physique of your average archer these days ranges from lanky to lean to average to bulked to obese.

While the average Archer in less modern times would be forced to inevitably re-position themselves during the course of a battle, they are far less inclined to develop the kind of muscular build or definition that you've displayed in your original post. They simply do not use their muscles in the same capacity as a modern athlete.

Also:

Which Dragon Age protagonist was "in the military", "with military training"?


Warrior or Rogue Hawke are both members of the military, or at the very least signed up for it, and fought in the Battle of Ostagar.

It's also implied that a Warrior in the Human Noble Origin Story has received some form of military training. A Warrior in the Dwarven Noble Origin Story has also likely received military training, it's heavily implied at least.


Medieval archers where so muscular in the upper body their bones are distorted, and had to, by law, practice every holiday (so at least every sunday, and any saints day. Never make the mistake of assuming people in ages past didn't understand how important training was, and how important the right food was, , archers trained for hours every week, knights the same,  thye had diet guides, training manuals and professional instructors, the understanding was flawed, but it was their.

Edward III formally declared: “Whereas the people of our realm, rich and poor alike, were accustomed formerly in their games to practise archery –… that every man in the same country, if he be able-bodied, shall, upon holidays, make use, in his games, of bows and arrows… and so learn and practise archery.


This lifelong training left its mark on the archer. We can actually identify a longbowman’s skeleton by the damage they have done to their bones; otherwise rare defects show up along the shoulder blades, wrists, and elbows. The act of drawing back hundreds of pounds of force every day, hundreds of times per day, strained ligaments and bones to such an extent that some skeletons even started growing extra bone to compensate. Their devotion to their skill permanently changed their bodies enough that we can still identify them hundreds of years later. Few other professions can so easily claim the same.


Modifié par Vilegrim, 06 janvier 2013 - 12:28 .


#106
Giant ambush beetle

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A physically fit appearance makes a lot of sense for a meele warrior -male AND female- in a medieval fantasy setting, here's a pic of Gina Carano, a female MMA fighter who actually has to rely on physical strength (and technique too of course) to be successful in what shes doing.

Image IPB

Image IPB

#107
fdgvdddvdfdfbdfb

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I swear to god, if I see Gina Carano is this thread...

****

#108
Guest_simfamUP_*

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Vilegrim wrote...

iOnlySignIn wrote...

Lenimph wrote...

No one has posted Virginia Hankins yet? Who omg guess what looks like a normal fit person.

Nice suggestion. I can't find a picture of her outside of loads of armor/costume though. If you can find one, I'd be happy to add it to the OP.


http://cache.nebula....WQyMzJjMGNiZTU=







Image IPB

:P

#109
fdgvdddvdfdfbdfb

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Selene Moonsong wrote...

Actually, I dislike all insinuations of what a woman's, or even a man's, physique should look like.

Anyone who has spent time in the military knows that the largest number of men and women aren't ripped and muscular like someone who spends most of their time in the gym body building: they pretty much look like every day people. It is actually very few who actually look like the suggested images.

The Moon has sung. It's also not hard to find skinny boxers that are extremely efficient at putting people to sleep. I heard most medieval knights were basically fatties though.

Just give us a slider bioware.

#110
nightscrawl

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The Ethereal Writer Redux wrote...

nightscrawl wrote...

DAO at least had the additional benefit of having a "large size" human male and female (female used only once) to add some variety.


Not to detract from your point, but the large size female body also was seen in the Arl of Redcliffe's Denerim Estate kitchen area.

OH. I need to go back through and loot all of the skeletons, I'll look for that, thanks.

#111
fdgvdddvdfdfbdfb

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Vilegrim wrote...

Sylvanpyxie wrote...

who would you like to add to it? I'm happy to take suggestions.


My suggestion would be, as politely worded as possible, if you're going to attempt to pin a physique on the Rogue class you should look more closely at the Fencers and Archers.

While I can't speak overly for Fencers (I've only witnessed never experienced), I can say with certainty that the physique of your average archer these days ranges from lanky to lean to average to bulked to obese.

While the average Archer in less modern times would be forced to inevitably re-position themselves during the course of a battle, they are far less inclined to develop the kind of muscular build or definition that you've displayed in your original post. They simply do not use their muscles in the same capacity as a modern athlete.

Also:

Which Dragon Age protagonist was "in the military", "with military training"?


Warrior or Rogue Hawke are both members of the military, or at the very least signed up for it, and fought in the Battle of Ostagar.

It's also implied that a Warrior in the Human Noble Origin Story has received some form of military training. A Warrior in the Dwarven Noble Origin Story has also likely received military training, it's heavily implied at least.


Medieval archers where so muscular in the upper body their bones are distorted, and had to, by law, practice every holiday (so at least every sunday, and any saints day. Never make the mistake of assuming people in ages past didn't understand how important training was, and how important the right food was, , archers trained for hours every week, knights the same,  thye had diet guides, training manuals and professional instructors, the understanding was flawed, but it was their.

Edward III formally declared: “Whereas the people of our realm, rich and poor alike, were accustomed formerly in their games to practise archery –… that every man in the same country, if he be able-bodied, shall, upon holidays, make use, in his games, of bows and arrows… and so learn and practise archery.


This lifelong training left its mark on the archer. We can actually identify a longbowman’s skeleton by the damage they have done to their bones; otherwise rare defects show up along the shoulder blades, wrists, and elbows. The act of drawing back hundreds of pounds of force every day, hundreds of times per day, strained ligaments and bones to such an extent that some skeletons even started growing extra bone to compensate. Their devotion to their skill permanently changed their bodies enough that we can still identify them hundreds of years later. Few other professions can so easily claim the same.

That sounds more like damage than muscles. They probably wouldn't have gotten very bulky without aiming specifically for hypertrophy.

interesting though

Modifié par fdgvdddvdfdfbdfb, 06 janvier 2013 - 02:29 .


#112
fdgvdddvdfdfbdfb

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Other thing for you lot to consider: Bioware will probably be their lazy self and give everyone the same bodies. So what, everyone should look like a swimmer?

#113
Giant ambush beetle

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fdgvdddvdfdfbdfb wrote...

Other thing for you lot to consider: Bioware will probably be their lazy self and give everyone the same bodies. So what, everyone should look like a swimmer?


Doubt that, the companions in DA2 had all different body models, and something tells me that we'll get a body slider a'la Skyrim for the PC.

#114
nightscrawl

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Noviere wrote...

Several of the companions had unique bodies in DA2... But their appearances couldn't be changed via gear. The default bodies used for Hawke and every other NPC were designed to fit every set of armor/clothing. Multiple body types combined with a bunch of sets of gear means a lot of work. Judging by past Bioware games, they don't seem to think the effort is worth the cost.

I freely admit that my experience with games is extremely limited. In fact, I will be completely honest and say that Neverwinter Nights, Neverwinter Nights 2, and both Dragon Age games are the sole extent of my cRPG experience. I play other things, but they're not RPGs, and most of them are quite old (World of Warcraft). The only game I've ever played with a customizable body slider was Guild Wars 1.

With that caveat in mind, I have no idea what other modern RPGs do for their body types and the armor that goes on them. It could be that Bioware just has a certain method in mind that they prefer because of the type and amount of work involved and that us having more refined choices for the body isn't high on their priority list. That all may change with the Frostbite engine, we'll just have to see.

#115
fdgvdddvdfdfbdfb

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The Woldan wrote...

fdgvdddvdfdfbdfb wrote...

Other thing for you lot to consider: Bioware will probably be their lazy self and give everyone the same bodies. So what, everyone should look like a swimmer?


Doubt that, the companions in DA2 had all different body models, and something tells me that we'll get a body slider a'la Skyrim for the PC.

I guess, in a shortcut kinda way. Technically they had different armours,which is why they always wore the same thing, oh and of course so they had an "iconic look" right, right.

They mentioned that companions will be customizable this time round though, so unless we get sliders...


edit: err ninjaed by night, or rather night quoting novaire

Modifié par fdgvdddvdfdfbdfb, 06 janvier 2013 - 02:52 .


#116
fdgvdddvdfdfbdfb

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Selene Moonsong wrote...

Abraham_uk wrote...


Can you have people who are slightly overweight in the millitary?
Those are every day people where I'm from.

I'm not trying to insinuate anything. I'm just asking, because I'm literally that ignorant.


The same in the military, as long as body fat ratios are within military requiremetnts and they can pass physical tests, there are are many of those who are slightly overweight in appearance but still meet physical requirements. Only a very few actually look like athletes.


Speaking of overweight appearances, this man is fitter than every single person on the board:
Image IPB

#117
Giant ambush beetle

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fdgvdddvdfdfbdfb wrote...
They mentioned that companions will be customizable this time round though, so unless we get sliders...


The armor of the companions will be customizable but they'll keep the iconic look ™ at the same time, a specific piece of armor is going to look slightly different on each character. That basically confirms that at least the party members will have different bodies.

fdgvdddvdfdfbdfb wrote...

Speaking of overweight appearances, this man is fitter than every single person on the board:


OT: I don't know this guy, but I'm a weight lifter and quite a bit bigger than that guy, minus the body fat. I biceps curl 132 with the barbell 8 reps 4 stints. ;)

Modifié par The Woldan , 06 janvier 2013 - 02:58 .


#118
SweQue

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that guy, is Fedor Emelianenko, he had like 30 win streak in cage fighting/mma. A brutal beast from Russia.

#119
Jonata

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Dhiro wrote...

philippe willaume wrote...

Dhiro wrote...

I don't see anything unrealistic about her body. Unless you mean she doesn't look realistically fit for battle.


Too many gaps in the armour....:devil:



I was talking about her body, not her outfit, but I suppose that it could be attached to her skin.


She looks like a perfectly realistic sixteen years old with a toy sword and an armor made of plastic, who wouldn't be able to kill my house cat, let alone use that lance / banner. 

I know there is a time and place for odd teenagers saving the world and ignoring the laws of physics (ie. Anime) but we're talking about "realistic" bodies and female warriors. There are few things less reality grounded than Soul Calibur. 

#120
Josielyn

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Well my dears, tis true, a kevlar helmet and flak vest with an 8 lb weapon weighs at least as much as chainmail (the distribution of weight feels different though- and no leg armor). But our women warrior weapon is a gun and it requires alot less physical coordination/strength than swinging a 3 lb sword over and over (great workout!). I vote for the Serena Williams tennis player body- swinging a tennis racket over and over and dodging from side to side.

Modifié par Josielyn, 06 janvier 2013 - 03:52 .


#121
Sylvanpyxie

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Medieval archers were so muscular in the upper body their bones are distorted

Their bones degraded from repetitive strain, as do the bones of modern archers. I was not disputing that combat archers developed an impressive muscular structure on their back, shoulders and upper arms, I was merely pointing out that they would *not* develop the muscle structure and definition of the persons in the originally posted pictures.

Why? They do not use their muscles in the same capacity as a modern athlete. The most obvious fact of this is the lopsided physique that archers often develop, due to the right(or left)handedness of the archer.

As I said in another post - It's a pretty petty argument, considering the fact that this is a fantasy world in which combatants fly around like acrobats and fling around swords larger than a Qunari. Questioning how their muscle structure would develop is pretty moot. Personally I dislike the concept of a "perfect physique", but I also dislike the complete lack of muscle structure that female characters have at the moment.

Honestly the best approach Bioware could have, in terms of attempting to "alter" or "perfect" the physique of characters, is to introduce a slider system with a few preset body types. (Maybe then I'll be able to play a fat, over-indulgent, Mage) But if they can't be bothered with that, then there would be no point in trying to change it - No matter what "model" they choose, people will still be unhappy.

Modifié par Sylvanpyxie, 06 janvier 2013 - 04:03 .


#122
Josielyn

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Question: do female mages need muscles? I don't think so, except for twirling a staff around:
here are some DA2 female mage-in-action pics posted to my album:
http://social.biowar.../1329752/244435
seems like the male mage has a little bit more bicep to accomplish this.  I wonder how much a staff weighs?  Image IPB

#123
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People always get annoyed with me when I bring this up -- but how much muscle you get is dependent on genetics. Same with fat. And you can have fat athletes, no problem -- look at power lifters (not all, but many) and sumo wrestlers. Whether the athlete is lean or bulky depends on many factors, and not all of it is workout related. I think people tend to gravitate towards the sport they're built for. For instance, a slim person is more likely to become a runner, where a stocky person is more likely to become a power lifter. A small-boned, flexible woman is more likely to become a dancer than a larger framed one. I know well muscled sedentary people (I live with a couple) and I know very active fat people. Darn genetic code.

The model for humans will be standard hot. Nice muscle, slim build, both male and female. No reason to complain about realism -- it's fantasy anyway, and people want to look good in their fantasies!

#124
The Hierophant

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Josielyn wrote...

Question: do female mages need muscles? I don't think so, except for twirling a staff around:
here are some DA2 female mage-in-action pics posted to my album:
http://social.biowar.../1329752/244435
seems like the male mage has a little bit more bicep to accomplish this.  I wonder how much a staff weighs?  Image IPB

It's not as bad as Fenris, and the pencil armed fem Hawke swinging around DA's bulky greatswords like they're yardsticks

#125
Wulfram

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I think tennis players are a good model for rogues - they need agility, some sort of explosive power, a solid amount of endurance . And they're really pretty diverse