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Smash - It sucks


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#226
Dream-Maker

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HolyAvenger wrote...

Smash on a non-armoured target? Nope. All my nope. I tend to lead with Singularity or an Acolyte shot + Singularity. That's enough to kill anything, even phantoms.


I wasn't talking about phantoms specifically and in fact I don't see what the problem is with using smash on non armored targets. I'm using a Talon personally and if I'm far, I'll go for a singularity/lash combos instead but if I'm close and I have a groupe of enemies smash is usually my go to move (I have it on AOE rank 6 btw so that it can prime as much targets as possible).

Smash into lash combo leaves you exposed and thus is certainly not best suited against phantoms, but against many other mobs it's very effective to clean up groups, if necessary rolling out of smash and waiting behind whatever cover you can reach before lashing.

I'm not trying to have this kind situation happen on purpose because in general I play my adept at mid-long range and only go close for bosses. But there still are many cases where smash will easily prime small targets (small guys around a boss, enemies around the corner that you didn't see) in which cases I find it a waste not to combo into lash immediately if possible to make them go boom and damage whatever is around.

Modifié par Dream-Maker, 08 janvier 2013 - 12:16 .


#227
HolyAvenger

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Interesting. Not my playstyle, but if it works for you, then great.

The more ways to make PA work, the better.

#228
Dream-Maker

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By the way since someone asked for builds I'll post the builds I use with the ideal mods for whoever that may help and for reference regarding my previous posts. They can certainly be improved but haven't failed me so far :

Adept : http://narida.pytalh...ngholdPackage5/ + warp ammo

Vanguard : http://narida.pytalh...ShieldBooster5/ + incendiary ammo

Modifié par Dream-Maker, 08 janvier 2013 - 11:29 .


#229
CmnDwnWrkn

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Try the Rank 6 armor damage evolution. It's very powerful.

#230
genomandril

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Thanks for the builds everyone :wizard:

So far I have tested each one, but at the end I preferred to skip Lash. Smash cancelled is pretty good and singularity has lots of uses. I don't say it's the best, but at least it gives some bunga bunga.

http://narida.pytalh...ExpertPackage5/

#231
Disciple888

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Smash guard is gr8 until you get Collectors :(

#232
MrScottBear

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Since I keep seeing fools that need to be eaten saying Smash is similar or weaker in damage output to Biotic Slash, let's put that to the test!
narida.pytalhost.com/me3/classes/#Vanguard/ExCerberus/RKDIK/Wraith10BG5BH5//StrengthEnhancer3/PowerAmplifierModule4/AdaptiveWarAmp5/ Maximum Smash Output is 5341 against armor.

http://narida.pytalh...daptiveWarAmp5/ Slayer's is 3135 against armor.

Smash. Is. Better. It can be canceled into a dodge roll and it can be used at the same time as a heavy Melee. That gives you a smash combo that deals 7904 damage. In the same amount of time you deal 2.5 times as much damage using the Smash Guard. None of this even takes into account the DoT Evo which would increase the damage of smash by an absurd amount.

Modifié par MrScottBear, 08 janvier 2013 - 05:08 .


#233
Dracian

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Disciple888 wrote...

Smash guard is gr8 until you get Collectors :(



Even against Collectors, he's great.

#234
Feneckus

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Disciple888 wrote...

Smash guard is gr8 until you get Collectors :(


Smash is most effective vs barriers and armor ...

#235
valium

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I wouldn't say no to a bit of a range buff, but really, smash is extremely good.

#236
DeathScepter

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Dracian wrote...

Disciple888 wrote...

Smash guard is gr8 until you get Collectors :(



Even against Collectors, he's great.



Cerberus trains their Adepts and Vanguard well. That is why both of them are great.