the VERY MEAN playthrough
#76
Posté 13 janvier 2010 - 11:33
#77
Posté 13 janvier 2010 - 11:39
fantasypisces wrote...
You can see this if you put Harrowmont on the throne and save the anvil, he begins raiding the surface for humans and elves to enslave as Golems. Bhelen doesn't do that.
That is what i wanted to know, so be Harrowmont our MEAN king.
And sry for bad grammar, i'm not native english as you have already guessed
#78
Posté 13 janvier 2010 - 11:40
Eragondragonrider wrote...
now that RTO will be out soon need to add leaving Cailian's body for the darkspawn to have there fun with or the other option is to take his body down for the wolves to eat, either one works.
will do, in italy RTO is not awailable at the moment
#79
Posté 13 janvier 2010 - 11:43
#80
Posté 13 janvier 2010 - 11:45
Abriael_CG wrote...
Paint me quite disgusted. I honestly wonder why someone would feel the need to completely ruin the story of this game with such trivialities, but to each their own, I guess.
Well, in my opinions the MEAN actions are not "trivialities", i actually RP them.
Also i think it's amazing that you CAN behave like that in a pc game. So if you choose the GOOD way it's better becouse you know you were not FORCED to be good like in many other games, and in DA:O behaving good is most of the time not so clear and mean hard choices and sacrifices.
Also being that MEAN is not easy, and personally i never saw a single player rpg that can be roleplayed that deeply, but maybe i miss something.
#81
Posté 14 janvier 2010 - 01:09
Selej wrote...
Majordribble wrote...
Selej wrote...
What is this fade demon in the deep roads you speak of?
you find pieces of a quest item in the deep road and you can take them to a alter in the deep roads to unleash a demon whom you can then set free for gold or kill.
What's the name of this quest? I don't even recall ever hearing about it
Quest is "Asunder"
#82
Posté 14 janvier 2010 - 09:50
Looks like Broken Circle can get bugged when you murder everyone since Arl Eamon will not let you progress. I tested the console command to jump to Landsmeet and it looks like it might work OK to bypass the stuck point (need to continue playing tomorrow to confirm).
At the point you are ready for Landsmeet: runscript zz_den_debug
Pick: 1. Jump to plot point, 1. Jump to start of Landmeet plot. Be sure to keep separate saves just in case!
Also, I think leaving Kolgrim and "Andraste" alive is more mean since they will build the cult back up and kill anyone innocently investigating. Maybe they'll expand, who knows ... more suffering for Denerim!
#83
Posté 14 janvier 2010 - 09:55
I murdered Kangax because I wanted his shield, so now I'm only Evil, Junior.
#84
Posté 14 janvier 2010 - 10:59
#85
Posté 14 janvier 2010 - 12:43
Little Mama wrote...
As fun as this sounds... but how are you suppouse to first make your way to the archdemon and on top of that kill it when you have no allais and no army???
People have solod the game on nightmare. You should be able to do it with a Mage PC and Loghain on Normal, and you do still have an army, you just have no Templars or Mages.
I've done evil playthroughs before, but I never think them through this much
#86
Posté 14 janvier 2010 - 03:43
ThePasserby wrote...
Just some more MEAN acts to add to the list:
Before setting off for the werewolves' ruins while doing the Dalish quest, be sure to sleep with Gheyna, Cammen's love, and then tell him that she's now more experienced. He'll run away in tears.
/edited for spelling
The best thing about Sleeping with Gheyna? Wynne has a +7 approval rating when I do this....
#87
Posté 14 janvier 2010 - 03:59
Any chance of a screencap of the epilogue?
#88
Posté 14 janvier 2010 - 04:13
Oh, forgot this also. Side with the merchant in Lothering and you can still kill him for fun. Morrigan loved it and of course Alistaire thinks im psychotic
Modifié par NegAmps, 14 janvier 2010 - 04:14 .
#89
Posté 14 janvier 2010 - 05:11
#90
Posté 15 janvier 2010 - 02:01
#91
Posté 15 janvier 2010 - 04:00
Imagine how f*cked up awakening will be with all of this crap xD
#92
Posté 15 janvier 2010 - 05:11
#93
Posté 15 janvier 2010 - 07:49
Juneya wrote...
I laughed so hard at "FOURTH DEMON ROAMING FERELDEN!"
Imagine how f*cked up awakening will be with all of this crap xD
I know I thought it was hilarious
I wish there were more demons to let go just so I could read "SEVEN DEMONS ROAMING FERELDEN!"
Makes me laugh every time.
OH I don't remember if this is there, but what about the desire demon that takes over the templar? The one in the Circle that gives him a family?
Are there FIVE demons roaming Ferelden now? Ooh, I'ma go re-read the original post to see if it's there.
Edit:
Nope, you forgot that part.
FIVE DEMONS ROAMING FERELDEN!
Modifié par bunnie.riane, 15 janvier 2010 - 07:50 .
#94
Posté 15 janvier 2010 - 10:38
MurkyMajare wrote...
How do I get Wynne to reveal me as a Blood mage?
I had trouble with this one myself. I took the first spell in Blood Mage and cast it a lot in the final battle, plus I had to save Irving. Once finished, I told Wynne she could join me, and then she started the dialogue to reveal me.
I was using a mod called Dialogue Tweaks, from DA Nexus, that either made it work at all (mod author says the BM dialogue is broken ...) or made it so I had to do it differently than Ygolnac described. Might also be why my game got stuck on Broken Circle quest. /shrug.
www.dragonagenexus.com/downloads/file.php
#95
Posté 15 janvier 2010 - 11:00
#96
Posté 15 janvier 2010 - 11:06
Edit: I'm working on a playthrough at the moment, whereby I did Redcliffe first and killed Isolde off to 'unlock' the blood magic (even though I already had it unlocked) for that playthrough just to be sure that this should work. When it comes to the fight with Uldred, I'll probably use it a fair bit to hopefully get the event to trigger. Am just going to be a bit annoyed if it bugs out, last thing my mage wants is them annoying templars still standing.
Modifié par Sir Ulrich Von Lichenstien, 15 janvier 2010 - 11:12 .
#97
Posté 15 janvier 2010 - 01:49
Of course, the epilogue about Cullen's behavior more or less confirms that some people just need killing. (My mage opted for the pro-mage boon)
#98
Posté 15 janvier 2010 - 01:57
#99
Posté 15 janvier 2010 - 07:02
Modifié par -Conspirator, 15 janvier 2010 - 07:03 .
#100
Posté 16 janvier 2010 - 12:42
The celebrations after the final boss would have been interesting.





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