Grumpy Old Wizard wrote...
I am already very disappointed that unarmed monks have been added to the lore... don't push this as far as a class of its own. Make it a warrior specialization. I doubt there was ever a wartime monk who went to battle unarmed. Weaponless fighting was always meant as side skill for worst case scenarios, but fantasy-settings and films perverted it into bs-wannabe-gods, that can't be harmed...
I doubt anyone ever went to battle casting spells. I doubt anyone ever fought an actual dragon or dark spawn.
No one ever suggested that a monk be a god.
There are already combos that are gods however.
Oh yeah, if a another class is introduced, you can always limit yourself to playing only the rogue/warrior/mage classes if you don't like the variety.No one would be forcing you to play a monk or whatever.
Yeah, there was actually a weapon called a sword breaker or parrying dagger that was designed to disarm an opponent. In some scenarios it was tactically necessary to infiltrate a position without the use of weapons or to defeat an opponent with your bare hands. Many warriors often trained in unarmed combat as a backup to using a weapon but you would be surprised how often a weapon would be lost, break or be discarded during combat. Even with all the blood effects in games it hardly captures the violence of a true medieval war.
The Monk class fits in well with the storyline of DA:O and you could even use a cestus weapon type in place of gloves for armor.





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