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new city elf warrior build 2 handed weapons


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#1
king chris 2

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Just starting a new character as a city elf with 2 handed weapons n warrior complete(i want the accomplishment), so i know to max strength, how much dex for 100% hit rate 36-40 maybe, with 16 cunning so can take max coercion n something else.  I would also like to know what armor n weapons to have n where they can be found, i know bodhann has a really good axe i can use, that cost a lot of gold, so i think i'll aim for that.  as too anything else go ahead n say whether it'll be a good enough build in the end.  your help will be much appreciated?

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#2
zman684

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i always do full str for warriors with 2hand

#3
king chris 2

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full strength would be good, but maybe not early on so increasing dex to 36 first, then cunning to 30 so coercion is max out with all 4 coercion and stealing skills, then last last of all will do strength, i know i can get points in the fade, but getting shale first, then redcliff/circle tower, then dwarven kingdom because i want shale to attack me, then dennerim, then the ashes quests n finally the elves in the forest because i also want the werewolves in the final battle as well as the golems, then at landsmeet i'm going to recruit loghain as a grey warden n then sacrifice him. i also need to do the bards quest line just by speaking to her if possible.(might have permatly pissed her off on an earlier playthrough so she never speaks to me about her past ever again.

#4
Zan Hakudou

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Strength increases hit rate as well. Only add dex if you want to do some off tanking. There is no way you should be getting cun to 30, either. Just add one point to get you to 11 so with all the Fade points you'll be at 16 to get the entire Coercion line.

#5
Sloimpreza

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I think king chris 2 miss read and say 2W warrior instead of 2 handed weapons.



Anyway - CUN you no 12 and you get perma-bonuses for it in the Fade Quest so no need to spend more than that, just do the mage tower early to take advantage of it.

Yup and the rest in strength and dex. You will want dex in the mid 20s so that you have decent hit rate on top of your strength, helps defense too right.



I think you are already on your way.

#6
king chris 2

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i did not misread i am on a 2hand warrior at the moment i'm upgrading dex so i've got better defence to about 36-40 with fade bonuses n cunning up to 30 with fade bonuses, n then the rest in strength. i know i only need 16 max cunning to get top tier of skills but if rogues depend on cunning up to max of 70/80 then why can't a warrior get to 30 cunning with skills which adds up to 70. buut i had a rogue with about 80 cunning and all top tier skills so 80 + 40 = 120 points

#7
BlackVader

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king chris 2 wrote...

i did not misread i am on a 2hand warrior at the moment

And by 2hand do you mean ONE weapon in both hands (like a greatsword) or 2 weapons, one in each hand?

2handed usually means the former but all you have said so far (increasing dex, going for the ONE-handed axe bodhan sells) sounds like you are using 2 weapons...

We really need to know what exactly you are playing or we won't be able to give you any build advice.

That being said: DON'T invest in cunning with a warrior. Well, not more than 16, obvioulsly. You only get a very minor bonus to armor penetration per cunning. Rogues can make more use of cunning thanks to leathality and rogue talents that rely on cunning (like picking locks). Since warriors don't have those talents, anything above 16 goes t waste.
Oh, and the level 4 coercion skill is enough to pass ALL persuatin and intinidation checks in the game, so don't bother with cunning for talking either.

#8
Hahren

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BlackVader wrote...

king chris 2 wrote...

i did not misread i am on a 2hand warrior at the moment

And by 2hand do you mean ONE weapon in both hands (like a greatsword) or 2 weapons, one in each hand?

2handed usually means the former but all you have said so far (increasing dex, going for the ONE-handed axe bodhan sells) sounds like you are using 2 weapons...

We really need to know what exactly you are playing or we won't be able to give you any build advice.

That being said: DON'T invest in cunning with a warrior. Well, not more than 16, obvioulsly. You only get a very minor bonus to armor penetration per cunning. Rogues can make more use of cunning thanks to leathality and rogue talents that rely on cunning (like picking locks). Since warriors don't have those talents, anything above 16 goes t waste.
Oh, and the level 4 coercion skill is enough to pass ALL persuatin and intinidation checks in the game, so don't bother with cunning for talking either.


Yeah, this.

Bohdan doesn't sell a 2h axe. You don't need to add anything to dex for hit rate as str does that already plus it adds your damage. If you want defense then fine, but otherwise dex is not needed for a 2h warrior. Cunning would give you more armor penatration, but you really don't need to do that. Rogues rely on cunning when they have talents that make use of it. Not all rogue builds need high cunning! The only reason you see 70-80 cunning rogue builds is due to people making use of Lethality/Exploit Weakness/Song of Courage... none of that applies to warriors.

#9
Creature 1

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king chris 2 wrote...
full strength would be good, but maybe not early on so increasing dex to 36 first, then cunning to 30 so coercion is max out with all 4 coercion and stealing skills, then last last of all will do strength

If you're really running a two-handed warrior and not a dual-wield warrior, this route will make you go insane with frustration and quit the game. 

#10
king chris 2

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well if i do go insane, which i won't by the way i think that my warrior may be the best by the end of the game, but just wondered whether that axe was a two handed axe or not, i'm now putting 1 point in each of strength, dex n cunning till i have 30 cunning, 30/40 dex, then the rest in strength. so should be a pretty powerful elven warrior with star-fang 2 handed sword. but if he does cause me problems i'll restart the game as a dwarven noble, 2 handed warrior that can hit and destroy everything by going 2 strength n 1 dex every level up but first of all put begining points into cunning so i'll have 15/16 cunning right off the bat so to speak. Now what items and weapons will i need and where will i find them?



thanks king chris

#11
BlackVader

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There is little point in raising dex with a 2handed warrior and even less point in raising cun. If you can't live without either stat, at least do yourself a favor and pump strength to about 40 before you start raising dex and cunning. If you do the 1/1/1 split from the beginning of the game, you won't even be able to use any decent 2handed weapon (starfang requires 38, btw).

May I ask what excactly you think you might need dex and cunning for? Dex for defence, I guess but if you have another warrior as tank, even that is hardly worth the significant drop in damage from the strength loss. As for cunning... I already said, I have no idea why you would want to raise it beyond 16. Care to share your thoughts?

Ok, equipment:

Weapon: Starfang 2hander or Chasind Great Maul* from Gorim in Denerim
Armor: Wades HEAVY (NOT massive!) Dragon Armor set. If you have the money, you can switch the chest for Evon the Great's Mail* and still get the setbonus. Evon's can be bought from Herren the guy in Wades shop but only BEFORE you have Wade make an armor out of the dragon scale.
Helm: Helm of Honneleath (Stone prisoner DLC)
Belt: Anduril's Blessing from the Quatermaster in the Mage Tower
Ring: Ring of the Harvest  (Stone Prisoner DLC) and key to the city are probably your best choices.
Amulet: There's no oustanding amulet for offensive warriors, unffortunately. If your tank doesn't need it, I'd probably use Spellward if only for the +5 Willpower.

The *-items can only be bought if you have 2 of the 4 possible allied armies recruited.

#12
king chris 2

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coercion n stealing mainly, but only going to get 30 cun/ with fade bonuses which i'll do after both dlc n orzamar n what does key to the city do because i've never got it yet? dex is def for defence am going to stop at 30/40 or inbtween with fade bonuses, but still at lothering because i've had to go to work first. so redcliff first then tower to get wynn, then rescue connor via the circle, then both dlc and all of orzamar then all dennerim quests n the high dragon n ashes, then when wynns story line lets me the elves because i want to side with the werewolves for once by wiping out the elves, even though i'm an city elf myself. I'll tell you what stats my character has in the morning about 8am/9am



King Chris

#13
king chris 2

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Level 6 city elf 2 handed warrior(great swords n mauls)



strength 18, dex 29, will 12, magic 12, cunning 13, con 13. Talents = powerful, threaten, precise striking, taut, dual weapon training, dual weapon sweep, pommel strike, sunder arms and mighty blow. skills = coercion, stealing, trap-making, combat training and improved combat training. will do lothering later on this afternoon so i'll leave updated warrior then, but going off what every1 else says just put all atribute points into strength, even though i want to put points into cunning, dex should be ok with fade bonuses?



king chris

#14
BlackVader

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Dual Weapon Sweep is the starting talent of city elf warriors if I' not mistaken but why did you get dual weapon training?

Cunning for skills...? Let's see
Coercion: I already said this some posts ago, but rank 4 of the skill is enough to pass ALL coercion checks in the game. You don't need additional cunning for that. With high cunnig you'll be a bit more persuative early on, that's true, but the early persuation checks are rather easy to pass and in the long run, you simply won't need ANY cunning beyond 16 to be convincing.
Stealing: No thief in your party? Stealing is fun and useful but heavy investment in cunning just for that seems very wasteful. And besides, you'll be able to steal quite a lot even with only 4 ranks in it without any additional cunning.

In general, it's a bad idea to focus a warrior that much on skills. You get 3 skils at level one and only one skill every 3 levels after that. Even with skill books, you won't be able to max out combat training, stealing AND coercion before level 20 or so. I'd really leave the stealing to a companion and focus on combat training (which is essential for any non-mage) and coercion (which only the main character can use).


Dex for defence:
Really, you don't need it. IF you have a tank in your party, that is. I'm playing a human noble 2handed warrior at the moment and I pupmed EVERYTHING into str. I have 63 strength (without any item or spec-bonus!) at level 13. I have maxed out Coercion (thanks to the fade cunning increase) and Combat Training and leave the stealing to Leliana who needs 30 cunning for lockpicking anyway. With Alistair as a tank and Wynne covering healing, I never die (unless I'm totally not paying attention).

Def is fine, but you are a warrior. You wear heavy or even massive armor. Being attacked by one or two enemies shouldn't bring you down easily. And if you get swarmed, use Two-Handed Sweep to get everyone off of you instantly. Disengage is also wonderful for any offensive warrior to stay alive. And if you want to be extra sure, become a Champion and use Warcry as second mass crowd cntrol. You could even go Templar as second spec for yet another area knockdown! (Even though I prefer Berserker/Champion, myself).

Add a tank who can use Taunt to get even more enemies off your back and maybe a mage with a little crowd control and you will hardly ever drop below 50% health.


I won't tell anyone how to play their character, but since you asked for advice, I'll be blunt:
Your character is pretty much broken. 18 Strength is WAY too little for a 2handed warrior of your level. You'll need at least 4 more levels PLUS fade bonus to even lift any half-decent two-handed weapon (like Yusaris). You are probably not even able to wear many armors you come across.

My advice: Get the Respec-Mod or start over. Your character might work out decently in the long run but he'll never be as good as he could be.


Oh, and the Key for the City is a half-hidden quest reward from orzammar. Check the wiki, if you want to get the stats and details on the quest.

#15
king chris 2

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i'm going to redo as a dwaven noble 2 handed fighter instead and just pump dex n have it on nightmare mode

#16
Zan Hakudou

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Vader extrapolated on my points quite nicely. I would really take his advice, and maybe hold off on playing Nightmare until you have a better grasp of the game's mechanics.

#17
BlackVader

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king chris 2 wrote...

i'm going to redo as a dwaven noble 2 handed fighter instead and just pump dex n have it on nightmare mode


I realy hope you meant Str. ^_^

#18
king chris 2

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yes i did mean strength writing it in a rush

#19
dkjestrup

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As others have said, there is NO reason whatsoever to put points into anything other than str on a 2h warrior. You will be wearing Wades Superior Dragonbone Armor or Warden Commanders armor if you have the DLC, so you don't need willpower. Except for one point in cunning if you're not a human.

#20
king chris 2

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i'm now a noble Dwarven fighter, i know i don't need willpower, magic, con and cunning however i may in mid to late game i'll put some points in dex n even the 1 point in cunning still in kokari wilds at the moment, and maybe with the money cheat i'll get all the skill/talent books, so i can get max xp and stuff though

#21
king chris 2

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i'm now level 6 n just about to start lothering and my strength is now 38 when is the perfect time to start adding dex and the 1 point in cunning, am going to redcliff and mage tower 1st then both dlc's then the dwarves city so i can then get the key to the city which would be mint, then dennerim n the urn of ashes and finnally the werewolves, because i want to recruit shale n then destroy him when i fight carradin and keep the anvil built, the werewolves in the forest quest just want to wipe out elves in camp but not before i have last part of wyn's quest

#22
BlackVader

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Perfect time for Dex on a 2handed warior? Never! ;D

Seriously though, if you are that hellbent to raise your dex, I'd say you might as well start now. 38 is a solid start for strength and allows you to wield all 2handed weapons including Starfang and the Chasind Great Maul. The one point for Cunning can also be invested whenever you feel like it.

Still, remember that STRENGTH is your primary attribute so don't neglect it for too long. You should have at least about 70 by the end of the game. Personally, I actually aim to go over 100 - with the help of items, if need be.

Oh, and might I suggest doing the mage tower first? I'd get those fade bonus points and (probably even more important for your character) Yusaris as fast as possible.

#23
beancounter501

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Don't bother with dex on a 2hand warrior. Instead put a few points in willpower - like around 10 counting the fade bonus, the rest in strength. Armor should be heavy or medium - never go massive unless you are trying to solo. As a two hand warrior it is better to rely on the knockback from sweep to mitigate dmg.



Also, try to use as few sustains as possible. I only use indomitable, and even then I only turn it on after using my opening talents. I like to hit one target with a nice combo - pommel strike, sunder arms and then mighty blow right at the start. After that turn on indomitable. Don't bother with any other sustain.

#24
KhaynOnisaga

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i have to say the grey warden commanders boots(+50 stamina) and chasind great maul (+75 stamina, if your willing to pay 187g for it) should defintly help your stamina and offer more sustains to be used at once

#25
beancounter501

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Most sustains are really overratted. They not only reduce your max stamina, but they also hit you with fatigue penailty of 5% for each one. If you are running 3 sustains it crushes your fatigue when combined with heavy armor. Being able to use your special attacks non stop throughout a fight is much, much better. Pulling an extra sweep or two will beat out any bonus from sustains.