Epique Phael767 wrote...
"Hey, let's grossly widen our target audience and give an ending that the new wider audience probably won't understand!"Ticonderoga117 wrote...
"Hey, let's lie about what we are going to deliver and then totally not expect poo to fly!"
Yeah, seems legit.
"Hey, let's let a talentless game journalist from IGN voice a character, because that totally doesn't show corruption in any way!"
i am a core fan and i understand the endng .. i just dont like the message and tone of it.
bsn is toxic. but this is partially a fault of bioware. their pr-department is bad - really bad. they sold this unfinished game on the hight of the hype-wave. just like swtor. then they sold crucial context by dlc and comics. it is natural, that players felt hoaxed and sound their opinions.
this is ok, as long as the sound is ok and not offensive. if you get the feeling that nobody listenes to you or that you are speaking right into the garbage-bin, people get louder.
the backlash after dragon age 2 was fair - reused dungeons were just the tip of the iceberg. tor, while being a good mmo, lacks character and me3s endings are qustionable (from qualitiy to message). 3 underwhelming games, because the pr-division advertised the game with hype not quality.
autodialogue, boring (scan) missions, mission log, missing context, cut content, emotions instead for context, missing buildups for certain endings, questionable lessons, crude usage of plot tools, linear story telling ... the list is long.
hype sells a game - but it does not make people like it.




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