Aller au contenu

Photo

Quest reward and NPC comments


  • Veuillez vous connecter pour répondre
13 réponses à ce sujet

#1
Amirit

Amirit
  • Members
  • 1 168 messages
 A very minor but irritating thing: the difference between NPC promise and an actual reward. It is easier to find examples in SW:TOR but all single player games are guilty of the same thing.

Quite often (most of the time I would say) NPC says something like "do it for me and you will be filthy rich for the rest of your days". You do the quest and all you get is something like a 100 credits (silvers - whatever) while any item of your level at near by trader costs thousands, and, in fact, you already possess those thousands.Or you hear something like "this is a treasure beyond your imagination, the only one in the world!" - and all you get is a lousy useless and worthless green item a couple of level lover to you while you are already in a full epic gear. And this item usually does not even get a unique skin or simply can not be shown up (like a ring or necklace)!

I do understand things like "too much money" , "inflation", "balance" and so on. And - yes, finishing the quest is supposed to be a reward itself. But can NPC comments be tuned down a bit? Sometimes it does add to frustration when after a long tiresome quest and high reward expectations (based on NPC words) all you get is nothing (and not even because NPC wanted to cone you).

Modifié par Amirit, 07 janvier 2013 - 01:38 .


#2
Navasha

Navasha
  • Members
  • 3 724 messages
I never really had a problem with this because people's perceptions of wealth are very relative. Most of the people asking you to do things are usually commoners who would be lucky to earn a hundred silvers in a year toiling in the farm fields.

So that amount you receive might seem meager to you, but to the quest giver is a year or more pay.

The problem is too much reward to me. An adventurer in most games earns enough to buy a kingdom over the course of a game. So I would actually like to see smaller rewards. I would love to have to shop around for good prices on equipment at level 20 the same way I do at level 1.

#3
snackrat

snackrat
  • Members
  • 2 577 messages
It annoys me especially when they give you a flat value that they then do not meet.

eg: "I bet you 10 silver you can't beat him in one-vs-one combat."
*beat him*
"Hmmph, fine"
*receive 7 silver*

#4
Amirit

Amirit
  • Members
  • 1 168 messages

Navasha wrote...
So that amount you receive might seem meager to you, but to the quest giver is a year or more pay.


No, not always, far from it. Sorry, all my examples will be from SW:TOR (just can not remember a popular example from other games right away):

a scientist asks you to steal research data for new implant production (you can see at any vendor the prices for implants) and promises honest share in sales (with all the usual "filthy rich" speech). All you get is 130 credits. Do not tell me in any universe this is an adequate price.

Or a god-like machine, self-aware AI, which created organic races and has a wisdom of thousands of years and hundreds of civilizations gives you a "unique-never-existed-anywhere" upgrade to your ship with characteristics of the lowest quality piece of junk you can get in the fleet.

No, it does not fit - neither the quest-giver wealth and powers, nor the description of the future reward.

Actually, I can give you an example of a good reward from a single player game. In DAO - Dragon Scale Armor by Wade. Or armor and sword from him too in DAA. Good stats, unique skins - all in line with his words. And both quests are side-quests, not the major plot even.

I am not asking for much, just for NPC been able to back up their words, noting else.

#5
Wulfram

Wulfram
  • Members
  • 18 948 messages
SWtOR's bribes are ridiculously small, yes. But I haven't noticed anything too bad in other games.

While we're talking about quest rewards though, please don't give me some rubbish magic item and have the NPC say that it's a treasured family heirloom that will now serve as a mark of friendship between you or suchlike. Not unless the item is really really good. Because the end result is that I'm left with an item I'm probably never going to use but that I feel like I can't sell without being a total jerk.

Modifié par Wulfram, 07 janvier 2013 - 02:07 .


#6
snackrat

snackrat
  • Members
  • 2 577 messages

Wulfram wrote...

SWtOR's bribes are ridiculously small, yes. But I haven't noticed anything too bad in other games.

While we're talking about quest rewards though, please don't give me some rubbish magic item and have the NPC say that it's a treasured family heirloom that will now serve as a mark of friendship between you or suchlike. Not unless the item is really really good. Because the end result is that I'm left with an item I'm probably never going to use but that I feel like I can't sell without being a total jerk.


Yeah, this. I despise being given something claimed to have sentimental value... especially if its LITERAL ONLY PURPOSE is to be later sold. (Such as the book the Keeper gives you in DA2... seriously!)

Made even worse if they come back later and rag you out on it - give a shield gift to Aveline and:
-> in the inventory: snarky comment about you passing it around like a parcel between companions
-> she's using it: bitter remark about just 'giving it up' how dare you suggest it raaawwwgh
-> SOLD IT (or stored it, no distinction): HOW DARE YOU SELL HER SHIELD YOU A***HOLE

#7
Guest_krul2k_*

Guest_krul2k_*
  • Guests
well you gave her a gift, why are you passing it about ? why did you sell it ? why did you put it in storage?, come to think of it why in hell give her a gift then rofl

#8
snackrat

snackrat
  • Members
  • 2 577 messages
Seriously krul2k there is literally nothing you can do to NOT ****** her off. And because of the way the gift system works in DA2, the only way to NOT give it to her is to either start paying attention to every single thing you pick up ever (assuming you don't remember where it is), recognise that THIS particular item is a GIFT, and then never ever pick it up.

...That or just stop talking to her.

#9
haroldhardluck

haroldhardluck
  • Members
  • 493 messages
If someone is trying to get you to do something dangerous, are they going to say "The reward is more than you can imagine." or "The reward is my eternal gratitude and one penny."? The rewards are scaled based on your character's level so you do not start the game off with a level 100 vorpal sword. The class extras packs in DA2 were nice for the second play thru but they would have made the game unchallenging if I had them the first time around.

#10
Guest_krul2k_*

Guest_krul2k_*
  • Guests
yeah im guessing your talking about either sir wesleys shield or the shield of the knight herself, sir wesleys shield is the last memento she has of her husband an tbh its understandable she gets upset if you put it in storage or sell it, but in all honesty like u say there nothing else really to do with it

#11
Amirit

Amirit
  • Members
  • 1 168 messages

haroldhardluck wrote...

If someone is trying to get you to do something dangerous, are they going to say "The reward is more than you can imagine." or "The reward is my eternal gratitude and one penny."? The rewards are scaled based on your character's level ...


Once again - it is not. By the time you get the quest you already have much more and _everything_ you might need for your level is also cost much more.

And once again - it is not a problem of stats and amount, it is a problem of wording. I am totally ok with "gratitude and one penny" as long as poor scared NPC _says_ about it. In fact, my always good character would love to give some money to that NPC in addition to solving his problems (and if you are evel you get more reasons to strike the bastard down). NPC can say "this is all I own" - then no matter how little it is you understand the amount of gratitude. But nobody in his right mind promises you "you will be swimming in money" and then gives you one penny.

Changing words is all I am asking for here.

Modifié par Amirit, 07 janvier 2013 - 02:09 .


#12
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages
More uses for money could come into play here.

I discussed this in another thread I made a few weeks back, but if you tie plot choices to money, and not solely potions or equipment, you could make money much more valuable and, hence, every spare penny is worth it.

While I agree that a quest reward should never be a book which is instantly labeled "Junk" and has no purpose other than to be sold for a paltry amount, that's hardly a reward it was advertised as being.

Not to get off-topic, but the way Aveline reacts about her husband's shield is a little odd. I can understand that reaction if I sold it, but why should she be mad I keep it in storage? Shouldn't she feel better that I am not banging it to snot battling ninja bandits and giant spiders?

#13
haroldhardluck

haroldhardluck
  • Members
  • 493 messages

Amirit wrote...
Changing words is all I am asking for here.


I do not recall any quest where the reward was overly hyped. In most of them, the size of the reward was left unsaid. You certainly do not expect any reward in DAO for the main quests other than the promise of troops. In DA2 you even get stiffed as you get no reward for the quest that introduces Fenris even though you are promised one. In the quest that introduces Merrill, you are only fulfilling a promise.

The rewards were generally of the appropriate level. My complaint is they were not tailored to my character. There was way too many arms and armor rewards in DA2 and so are useless for a character who is not a warrior. It would be much better if the rewards were tailored for the character class.

Harold

#14
haroldhardluck

haroldhardluck
  • Members
  • 493 messages

Fast Jimmy wrote...
Not to get off-topic, but the way Aveline reacts about her husband's shield is a little odd. I can understand that reaction if I sold it, but why should she be mad I keep it in storage? Shouldn't she feel better that I am not banging it to snot battling ninja bandits and giant spiders?


I actually had Aveline keep Wesley's shield and got the same reaction. Someone got lazy and did not do the scripting properly.

Harold