3DandBeyond wrote...
JPR1964 wrote...
3DandBeyond wrote...
In order to discuss them, I have actually picked all of them.
When I originally played the game (original endings), I picked Destroy but did not want to do so. I got the gasp (because I'd played MP). And I was disgusted with the whole thing. I was disgusted at making a choice (not just the choices that were available), and I did not think it made sense to make any of these choices.
After the EC was released, to see what happened, I again did try each choice (and refuse/reject) and again was disgusted-they're the same thing with more pictures and talking.
The choice I'd pick is to not go to the conduit. At worst, not past Anderson dying (but that is horrid as well-Shepard kills him, shoots him, he dies, and nothing). I've said it before, my game has no ending because none of these fit the character I played. MEHEM helps it feel better.
I'm agree with you and I envy you, because, I cannot bear myself to play this game again : in fact any of the ME games : I don't recognize at all the Sheppard I played in the ME3 ending.
I probably should stop playing before meeting Starbrat, but the pleasure is not here... A neverending story is not my taste.
JPR out!
Well, I do agree actually with you. I find it very hard to play them because of the endings. It's also part of the reason that both Leviathan and Omega fail-you listen to things people say and have the overwhelming feeling "this doesn't matter". Everything you do in the games is futile. That's what it feels like. And so everytime the "real" Shepard says to someone they need to fight the reapers-the reapers are coming, or something like that, I have the real urge to say, "run away, run away now!"
The pleasure has been taken away indeed. The idea of having to make a choice at the end and that beyond a certain EMS only (not due to anything else), everyone gets the same 3 vastly different, very unique endings based only upon that final choice. Not decisions you made, or actions your "real" Shepard took, or any other part of your story, the one BW made possible for you to get and play. Everything my Shepard did and still does, invalidates those as anything she would do to "save" the galaxy. She wants to really save the galaxy and does believe that words matter. If she goes along and makes one of those choices then nothing she's done or said to anyone, nothing she believed in and made the galaxy believe in, matters. The future then is a lie.
And it isn't about damning the galaxy by just standing on principle; it's about living on your own terms and not based upon what your enemy needs. It's about deciding to give up what makes living worthwhile or giving in and determining that merely surviving is worth any price, even if the price is paid into the future. Shepard doesn't just have her values and morals tested by this kid; the kid tests the beliefs and things that were done by the galaxy's people to finally decide to put aside old grievances and work together. It's like teaching your child to share toys with other kids and then having the child make some decision that only proves sharing is wrong.
The only thing that rehabilitates (partly) the game for me is believing the kid is never there or that if he is, the whole thing goes down differently and not as it's been written. But the ending still looms over everything.
Some of the silliest things I've read were stated when I said I'd like alternate endings that would be optional-so people that like the RGB and sometimes Purple endings we now have, could keep them. People said they would always know that alternate endings existed and even if they never saw new endings their existence would ruin their games. But these same people can't understand it when many of us say we don't like the endings that we have seen and they do tend to ruin our games. Basically, they have said it's silly that something we do see can ruin our games, but makes perfect sense that something they never would see would ruin their games.
this seems like avoiding reality, or re creating one that fits the world veiws. Seems like malingering to me 3d...
all of your posts ends up 'dissing' the game, as if it's created just for you and no one else? What's up with that?
reality: No games are ruined. The endings don't really "suck", or are bad at all...ever. The story is actually rather simplistic as is the canon, no biggy at all. Pride isn't power..as it were.





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