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Forming a viable party


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25 réponses à ce sujet

#1
ArathWoeeye

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Hello everyone.
I'm gonna start a new game and trying to decide on the party. I have tried the game before and I am open to spoilers.
I have seen two parties so far. One with a damage-CC casting warden which included Wynne as healer, Alistair as tank and fourth member changing between the bard and Sten. The other was a disaster party with alistair and warden as badly-built jack-of-some-trades characters... Miss W killed and Morrigan with shapeshifting...
Yeah. Disasterous :P

*writes alot of stuff then decides to tidy up*

1- What would you say a party needs definitely not to suffer? Include how many different characters it requires. For example "you need a tank, CC and healing. You can get CC and healing with Wynne and a tank with an aw or shield-sword warrior"

2- What party setups can you offer that has at least one but possibly two slots that can be used for any members? For example: take wynne and become a tank, then you can use any two others for dps, but dont forget to build alistair as dps.

Any ideas are appreciated.
PS: I'd also like to have full coercion and as many diverse skills as possible. Survival on one of the "core" characters is very welcome.

Modifié par ArathWoeeye, 07 janvier 2010 - 08:05 .


#2
soteria

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A tank, a healer, and a rogue to open chests is all you need--with Wynne healing and a PC tank you don't even need CC. I ended up killing Branka with just 3 because I had to kill Shale (oops).



What is your PC going to be?



Obviously, Wynne is a great healer, but you don't need her. Any mage with Heal and Regeneration can keep your group up easily.



A good tank is helpful--Shale, Alistair, and a PC warrior do the best. In my current run, my mage PC is healing, and I use Shale for all my tanking. I usually bring Leliana along to open chests, and the last member varies. Sometimes I drop Leliana, but I really hate to miss chests.



If you build a sword/shield warrior PC focused on dexterity with Wynne healing, I can pretty much guarantee you will rarely struggle, even on nightmare.

#3
swk3000

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Personally, I run my party something like this:



1. Tank

2. Mage

3. Rogue

4. Damager



My Tank is generally Alistair, simply because he has a better Dexterity stat than Shale.



My Rogue is generally Leliana, because she can be built as an Archer and left on her own. Zevran's built as a Backstabber (but with far worse Attributes), so he requires direct control to make full use of.



My Damager is generally Sten. There are two reasons for this. One, he's far easier to work with than Oghren. You get him sooner, so you have far more control over how he's built. Also, as you get his Affection up, he gets boosts to Strength, rather than Oghren's useless Constitution boosts. The second reason is because I find it far easier to deal with him than I do anyone else. He's a very simple and direct sort of person, which is far more refreshing than just about everyone else.



Finally, my Mage is currently up in the air. Morrigan's better at Crowd Control, but disapproves of everything I do. Wynne is a better healer, and agrees with everything I do. I prefer Morrigan's Crowd Control, but she's a pain in the rear. I actually wish I had the PC version so I could re-spec Wynne into Crowd Control.



Note that at any given time, I will drop either Leliana or Sten for my PC. I dislike Tanking, as I'd rather dish out damage than take (or avoid) it. If I'm running a Rogue, then I drop Leliana; otherwise, Sten gets the boot.

#4
Leon Zweihander

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ArathWoeeye wrote...
1- What would you say a party needs definitely not to suffer? Include how many different characters it requires. For example "you need a tank, CC and healing. You can get CC and healing with Wynne and a tank with an aw or shield-sword warrior"

2- What party setups can you offer that has at least one but possibly two slots that can be used for any members? For example: take wynne and become a tank, then you can use any two others for dps, but dont forget to build alistair as dps.



1. Specialize each party member so they offer the most benefits to the group as a whole.  I highly suggest respec mod for your min-maxing needs.  For tank Oghren (Reaver/Templar) is the best with his racial ability to ignore hostile spells.  Morrigan or Wynne (Blood Mage/Spirit Healer) are equally good as a caster/healer.  Leliana makes the best supporter type as a Bard/Ranger with bows due to her cunning bonus.  With Leliana's pet the caster will never run out of mana/hp thanks to Blood Sacrifice. 

Second question is unclear to me, care to elaborate?

#5
KentGoldings

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I like a PC rogue, Morrigan, Wynn and a heavy fighter of your choice.

#6
termokanden

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Well I think it's tough without a healer, so I always bring one of those (can be any mage).



I think it's annoying not to be able to pick locks or disarm traps, so I always bring a rogue with Device Mastery.



If the PC is NOT a warrior, I also prefer to bring a tank (Alistair and Shale are both good tanks).



That leaves 1, possibly 2 spots. But it gives you a very balanced party.

#7
ArathWoeeye

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wow, so many fast replies! thanks everyone!

@leon zweihander: for second question I meant stuff like "this character, you as this class and you can use the other two party slots for any characters"



So, noone uses Mabari dog? Is he too bad to use? I never used him but remember him having good damage on character screen.. or is that an illusion due to lack of abilities?

#8
termokanden

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The dog is better than most people realize. I guess I didn't use him because I thought he was bad as well with his low amount of talent points.



But actually, once he gets Overwhelm, he's very good. Since he has an AoE stun from the very beginning, he's actually always a very powerful ally. But with Overwhelm, he's just plain dangerous.

#9
Leon Zweihander

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Funny thing about the Ranger spec, once you get the spider it's basically Dog but doesn't take up a slot. Again you need to dl mods that will make the pets permanent (they will always be in the party even when switching areas) but the points spent for Ranger is well worth it. Spider has 2 cc's with web and overwhelm. Setup tactics so the spider overwhelms anyone being attacked aside from the tank and it's basically one enemy dead. Use web on high priority targets like bosses/mages and they'll be stuck for quite a while, duration is a bit longer than crushing prison it seems.

#10
ArathWoeeye

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Under the light of these messages... I think I'll roll a shield fighter, get Wynn as fast as possible and be a human to have a bond with my mabari and take him with me often. Lei and Sten will be substitutes for the dawg.

Edit: Damn, missed the last message. So the spider is -that- strong? meh! Maybe I should get Lei as a core too along with Wynn and play a very religious (at least religious looking) party :P

Modifié par ArathWoeeye, 07 janvier 2010 - 09:23 .


#11
Jules8445

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lol, maybe I'm a giant tool...but here was my party through the game....and I never died.



1. PC (I was a rogue)

2. Alistair (Every level I funneled 2 points into strength and 1 into constitution) He killed ogres in 2 hits at the end of the game.

3. Wynne (Auto leveled)

4. Morrigan (Auto leveled)



I don't know why this worked so well...because based on most stuff I've read, it shouldn't have....but it did. :-D

#12
soteria

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You'll do well. Dog is great most of the time unless you're fighting a dragon. Then he's useless (imo). Try to get flanking immunity and shield wall and taunt asap, and get Group Heal and Regeneration on Wynne (I don't remember what she starts with). If you're taking too much damage have her cast glyph of warding on you.

#13
termokanden

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Ranger is indeed very powerful. But nothing's stopping you from taking along a ranger AND the mabari :)



By the way, you don't need to be human noble to get the dog. Every character can get it. For the human noble, it's the dog from the origin. For everyone else, you just have to cure the dog in Ostagar and it'll join you just before you reach Lothering.

#14
Ancalimohtar

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1. Three mages and golem.

2. ???

3. Profit.

#15
termokanden

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Absurdly powerful. Probably absurdly boring as well :)



I wonder if Storm of the Century stacks...

#16
beancounter501

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Currently running:

1. Hero - 2 Hand Warrior

2. Shale - Tank/Dmg

3. Dog

4. Wynne/Alistar Depending on my moods



Dog and Shale both have good Crowd Control. So does my two hander with sweep.

#17
Zecele

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So, noone uses Mabari dog? Is he too bad to use? I never used him but remember him having good damage on character screen.. or is that an illusion due to lack of abilities?


Dog is awesome once you get overwhelm. His main problem is the same thing that plagued the wookies in KOTR 1 and 2. Their lack of ability to equip high tier items eventually means that they simply can never be as strong as the ones that can equip the high tiered gear.  I've kept him with me 100% of the time on my latest playthrough though and overwhelm is just too sweet.

Modifié par Zecele, 07 janvier 2010 - 10:15 .


#18
ArathWoeeye

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Ancalimohtar wrote...

1. Three mages and golem.
2. ???
3. Profit.



Now -that- is -scary-.

#19
Sacrificial Bias

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1) PC- Rogue DW with Cunning

2) Wynne- Healer

3) Shale- Tank(only enough STR for warrior skills, rest into DEX)

4) Morrigan- CC



Ofc, 3 mages and Shale would be nice too. Though I certainly see some problems at the start of battles when archers and mages take out your mages and poor Shale is left all alone.

#20
soteria

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Fireball, sleep, blood wound, paralysis explosion... any number of answers to that minor problem. With three mages you can eventually get almost every spell available, and frontload a lot of CC/damage very quickly.

#21
Sidney

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I've found really no "broken" parties. I've run 2 warriors and 2 rogues and been able to clear major quest areas. It isn't as easy as 3 mages and a tank but it works. The most basic alignments I've used successfully are:



1 Warrior, 1 Rogue, 2 Mages (1 killer and 1 healer)

2 Warriors, 1 rogue and 1 mage




#22
ChaoticBroth

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My setup has never failed me so far, but it's provided some measure of challenge. In areas that were waaay too easy, I did some messing around with my party just to make it hard.



PC - Rogue - Tank - Healer



Typically, I play a DPS or some kind of damage-heavy build. I swap out the Rogue for someone like a re-specced DW War/2hander. Now if I get bored, this is what I do. Enemies die pretty fast, but the lack of healing hits hard.



PC - Tank - DPS war - DPS war/rogue



Usually, this means PC, Alistair, Sten, and Oghren/Zev. Quite a formidable combination, provided you can heal everyone with poultices and afford it.

#23
SargeantRenegade

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I run with the following setup:



Frontline: Alistair (tank)

Midline 1: Myself (melee rogue, primary DPS and main assist with minor CC)

Midline 2: Morrigan (secondary DPS, AoE and CC), can be switched out for any other midline character as necessary.

Backline: Wynne (healer and buffer)



Technically speaking, you don't always need a healer if you're well stocked on consumables, though a few support spells from a backline character can make fights a lot easier.

#24
wrathofnature

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For Nightmare Diff, prefered party is:

Tank + Mage
2 Others

I've done 1 hard and 1 nightmare full clears so far.
Hard mode:
2 handed war (me), Alistair (s&s tank), Morrigan (heals, CC, dmg), Wynne (heals, CC, dmg)

Morrigan and Wynne provided aoe, heals (made morrigan spirit healer), CC among other things. Alistair tanked things and my war hit stuff.

Nightmare mode:
2 handed dagger rogue (me), Sten (2 handed), Doggie (str/con, bit of dex, -> dex would have been better), Morrigan (heals, CC, most dmg in party)

Rogue opened locks, got rid of traps and used guarenteed crit abilties to shatter frozen guys, Sten and doggie both did the tanking, Morrigan was responsible for healing everybody and providing the CC needed to keep everybody alive.

Mages are most useful imo as they bring lifesaving CC, heals, great dmg, aoe abilties, etc. You don't need a rogue. Traps can be annoying but not complete disasters. You can return to pick locks later. But really you can try out whatever party you feel like, once you learn how the game and abilities work nightmare becomes pretty simple.

Currently doing 2 nightmare runs,
party1: mage (me), Shale, Morrigan, Wynne - Mage power, Shale tanks everybody else slings magic around
party2: archer war (me), Leliana (archer), Morrigan, tank (probably will be Alistair) - Archer power, lol

#25
lazorexplosion

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I've done it with 1 warrior (tank) 1 rogue (dps) 2 mages (dps and CC) which was pretty good, and 2 warriors (dps) 1 rogue (dps) and 1 mage (healing, buffs and CC) which was even better.