KiddDaBeauty wrote...
How do you script that? Like this?Dhiro wrote...
Ally: Health < 50% = Heal
Two or More Allies: Health < 50% = Group Heal
Ally: Dead = Revive
Ally: Health < 50% = Use this condition for next tactic
Ally: Health < 50% = Group Heal
I never tried that cause I figured it would trigger on the same ally twice (programming-wise it should, no?). I always end up simply doing,
Ally: Health < 50% = Heal
Ally: Health < 50% = Group heal
That way group heal can functioin like a secondary heal, and it always comes out later on in the fight. Hopefully others are damaged by then >_>
In DA II they introduced some new tactics and conditions, and that is one of them :>





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