Let's Talk: Vanilla Asari Adept
#26
Posté 07 janvier 2013 - 03:34
I think the key is tweaking Stasis. Now they revamped Singularity a lot, turning it from a weak power to arguably the best biotic power in the game. Why can't they do that to stasis too? Priming for BEs on armoured targets would be a start (damn pesky dragoons dodging my warp...).
Another variant would be...actually stasising armoured units. Hear me out: You would only be able to stasis one unit at a time. It would take no damage while Stasis'd (aka Stasis from ME1). Tweak the duration. Maybe it would be OP on bronze, but what isn't. On gold and plat, with so many boss units, locking down one armoured unit wouldn't be a gamebreaker, but would also give the AA an interesting and unique function- CC of boss units.
#27
Posté 07 janvier 2013 - 03:35
#28
Posté 07 janvier 2013 - 03:36
Bottom line is she has been around so long that a dedicated Asari Adepth player should not be out played by any of the other newer asari characters.
#29
Posté 07 janvier 2013 - 03:38
Modifié par ISHYGDDT, 07 janvier 2013 - 03:39 .
#30
Posté 07 janvier 2013 - 03:39
I still think she's good. I run 6/6/6/4/4 with a Hurricane + Paladin. Unnerfing BEs and lowering projectile dodge rate would buff all adepts, but revamping Stasis will specifically help the AA.
#31
Posté 07 janvier 2013 - 03:39
She has no niche where she shines any more imo.
#32
Posté 07 janvier 2013 - 03:41
This would also improve usability of stasis too.
#33
Posté 07 janvier 2013 - 03:42
Separate power cooldowns.
#34
Posté 07 janvier 2013 - 03:43
HolyAvenger wrote...
I think the key is tweaking Stasis. Now they revamped Singularity a lot, turning it from a weak power to arguably the best biotic power in the game. Why can't they do that to stasis too? Priming for BEs on armoured targets would be a start (damn pesky dragoons dodging my warp...).
Another variant would be...actually stasising armoured units. Hear me out: You would only be able to stasis one unit at a time. It would take no damage while Stasis'd (aka Stasis from ME1). Tweak the duration. Maybe it would be OP on bronze, but what isn't. On gold and plat, with so many boss units, locking down one armoured unit wouldn't be a gamebreaker, but would also give the AA an interesting and unique function- CC of boss units.
I would argue fixing the dodging issue would solve that. Also, throw is a very fast power and she can throw spam. Stasis is certainly no more situational than shockwave and makes any shielded/unprotected enemies a joke. Being able to stasis the armored enemies would be too much, I think. Though maybe there could be a something like a 30% slow penalty on any armored enemy that has stasis cast on it or that passes through a stasis bubble.
If she could stasis boss units she'd be the only biotic ever played.
Modifié par Grumpy Old Wizard, 07 janvier 2013 - 03:45 .
#35
Posté 07 janvier 2013 - 03:45
It would be the only class anyone would playGrumpy Old Wizard wrote...
If she could stasis boss units she'd be the only biotic ever played.
#36
Posté 07 janvier 2013 - 03:48
This can also be done without a patch... many of the things discussed in this thread would require a patch, making the probability of that happening very slim.
Modifié par megabeast37215, 07 janvier 2013 - 03:49 .
#37
Posté 07 janvier 2013 - 03:48
dr_random wrote...
Not really playing her anymore. The projectile dodging got too much on my nerfs.
I'm not sure if I'm supposed to see anything here.
OT: Haven't touched her in ages; basically every other Adept does her job much better, and even the HS can be regarded as a valid substitute.
#38
Posté 07 janvier 2013 - 03:51
megabeast37215 wrote...
Since there is so much stuff that cannot be Stasis'd.... lower the cooldown on Stasis. This would let her Bio-boom much faster, without making the Vanguard or the Volus Adept OP in anyway.
This can also be done without a patch... many of the things discussed in this thread would require a patch, making the probability of that happening very slim.
True, though we are getting more DLC, so I'm not out of hope for a patch.
Yes, without a patch, a Stasis CD buff would be most welcome. It was nerfed in the old days when no one had any decent guns and there were nowhere near as many armoured units. Bringing it back down would make her a lot better too.
#39
Posté 07 janvier 2013 - 03:52
edit- I'd be for Stasis affecting bombers and Dragoons in some fashion
Modifié par sandboxgod, 07 janvier 2013 - 03:52 .
#40
Posté 07 janvier 2013 - 03:53
#41
Posté 07 janvier 2013 - 03:57
HolyAvenger wrote...
Everyone who is telling me to L2P...relax. I can easily top a gold PUG with her. I can score a 100-150k points on Plat with her. But she feels consistenly underpowered compared to the other Adept kits. HA has better CC and BEs. PA is a better bosskiller. Fury does BEs and mobility better. DA is a better spawn-nuker. BA is also tankier and stronger against bosses etc.
She has no niche where she shines any more imo.
That's really not true. Stasis works on any unarmored enemy even if their shields are up. Stasis also has an evolution that resets the cooldown (33% chance) to your other powers allowing you to stasis into a biotic explosion. Stasis bubble in my opinion is by far the best CC in the game. What other CC in the game is instant on shielded targets? Asari also have the best dodge in the game, so as long as you are situationally aware, you can flat out avoid tons of damage. As far as damage output goes, she in the same ballpark as all the other adepts with the exception of the Fury (maybe...). But really the fury just runs around spamming throw + collecting credits.
#42
Posté 07 janvier 2013 - 03:58
megawug wrote...
Stasis really needs a buff. It's much less effective now with Dragoons, Bombers in the mix.
Warp
dodge
throw
Profit
#43
Posté 07 janvier 2013 - 04:04
megabeast37215 wrote...
Since there is so much stuff that cannot be Stasis'd.... lower the cooldown on Stasis. This would let her Bio-boom much faster, without making the Vanguard or the Volus Adept OP in anyway.
This can also be done without a patch... many of the things discussed in this thread would require a patch, making the probability of that happening very slim.
If the Demo weren't Cerberus Only, stasis would never have been nerfed in the first place.
#44
Posté 07 janvier 2013 - 04:04
#45
Posté 07 janvier 2013 - 04:05
Moxy_Pirate wrote...
HolyAvenger wrote...
Everyone who is telling me to L2P...relax. I can easily top a gold PUG with her. I can score a 100-150k points on Plat with her. But she feels consistenly underpowered compared to the other Adept kits. HA has better CC and BEs. PA is a better bosskiller. Fury does BEs and mobility better. DA is a better spawn-nuker. BA is also tankier and stronger against bosses etc.
She has no niche where she shines any more imo.
That's really not true. Stasis works on any unarmored enemy even if their shields are up. Stasis also has an evolution that resets the cooldown (33% chance) to your other powers allowing you to stasis into a biotic explosion. Stasis bubble in my opinion is by far the best CC in the game. What other CC in the game is instant on shielded targets? Asari also have the best dodge in the game, so as long as you are situationally aware, you can flat out avoid tons of damage. As far as damage output goes, she in the same ballpark as all the other adepts with the exception of the Fury (maybe...). But really the fury just runs around spamming throw + collecting credits.
CC of shielded health targets is frankly pointless because you're better of just killing them quickly. Wasting a stasis CD on a Centurion? Meh rather just throw to stagger/dodge then fill them with Hurricane rounds. The only unit stasis is useful on is Phantoms imo.
I hate the 33% evos because there's no consistency there, it makes Stasis-Throw really unreliable to use. Sure asari have a great dodge- all the other asari kits are fantastic, amongst the best in the game. But the adept's power set is no longer that great.
Her damage output is simply not that good in a team gold or plat team with good players. I've played her a lot, and she kills too slowly compared to all the other adept kits.
#46
Posté 07 janvier 2013 - 04:05
Moxy_Pirate wrote...
Warp
dodged
throw
dodged
no Profit
Fixed?
#47
Posté 07 janvier 2013 - 04:06
UKStory135 wrote...
megabeast37215 wrote...
Since there is so much stuff that cannot be Stasis'd.... lower the cooldown on Stasis. This would let her Bio-boom much faster, without making the Vanguard or the Volus Adept OP in anyway.
This can also be done without a patch... many of the things discussed in this thread would require a patch, making the probability of that happening very slim.
If the Demo weren't Cerberus Only, stasis would never have been nerfed in the first place.
So true. And with the addition of dragoons, Stasis has become less powerful on Cerb.
#48
Posté 07 janvier 2013 - 04:11
#49
Posté 07 janvier 2013 - 04:17
If you are packing the acolyte and want to use a powers fire it off first. They will stagger so your power doesn't miss.
Stasis is fine. I spam stasis on all mooks. Enemies take a lot of damage when trapped inside it. So it conserves harrier bullets, and basically makes easy headshots shots from all weapons, Put it at choke point lots of dead mooks.
BE reserved for bigger targets.
Modifié par Daihannya, 07 janvier 2013 - 04:18 .
#50
Posté 07 janvier 2013 - 04:17
Blind2Society wrote...
Moxy_Pirate wrote...
Warp
dodged
throw
dodged
no Profit
Fixed?
You warp them during their long animations, you dodge their lunges at you, and then as they gather themselves (another long animation) you throw. All the armored units are super easy to defeat.





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