HolyAvenger wrote...
Everyone who is telling me to L2P...relax.
Shut the **** up.
Djeck is a perfectly fine player, probably way better than the guys telling him to learn to play.
HolyAvenger wrote...
Everyone who is telling me to L2P...relax.
Shut the **** up.
HolyAvenger wrote...
CC of shielded health targets is frankly pointless because you're better of just killing them quickly. Wasting a stasis CD on a Centurion? Meh rather just throw to stagger/dodge then fill them with Hurricane rounds. The only unit stasis is useful on is Phantoms imo.
HolyAvenger wrote...
I hate the 33% evos because there's no consistency there, it makes Stasis-Throw really unreliable to use. Sure asari have a great dodge- all the other asari kits are fantastic, amongst the best in the game. But the adept's power set is no longer that great.
HolyAvenger wrote...
Her damage output is simply not that good in a team gold or plat team with good players. I've played her a lot, and she kills too slowly compared to all the other adept kits.
Modifié par Moxy_Pirate, 07 janvier 2013 - 04:30 .
Moxy_Pirate wrote...
Basically all the Adepts are running a throw/warp power kit with a racial power thrown in.
Moxy_Pirate wrote...
HolyAvenger wrote...
Her damage output is simply not that good in a team gold or plat team with good players. I've played her a lot, and she kills too slowly compared to all the other adept kits.
I just flat out disagree. The only kits I can think of that put out more dps are the Fury and the Human Adept and thats situational (and of course dependent on the player).
Modifié par Shyde01, 07 janvier 2013 - 04:44 .
Moxy_Pirate wrote...
First of all you should be running Warp Ammo. So Stasis plus any gun fire = More damage. Stasis could proc a free power use = Biotic Explosion. So right ther you are absolutely wrong. Stasis bubble allows you to man handle any group of units. Placed in a choke point you can control + BE and mow down lots of different targets.
Basically all the Adepts are running a throw/warp power kit with a racial power thrown in. You are arguing that Stasis is lackluster basically. I happen to think you just arent using it quite right. IT gives you tons of enemy control and as long as you aren't focusing on 1 enemy at a time, its an amazing power. Yeah if I'm going toe to toe with only one enemy and there is no chance at all that another is coming I'm going to use warp, because I can put out more damage with my gun. But I'd do the exact same thing if I was playing a human adept too. Why would i use singularity on one enemy over warp?
I just flat out disagree. The only kits I can think of that put out more dps are the Fury and the Human Adept and thats situational (and of course dependent on the player).
Modifié par HolyAvenger, 07 janvier 2013 - 04:57 .
Moxy_Pirate wrote...
HolyAvenger wrote...
Her damage output is simply not that good in a team gold or plat team with good players. I've played her a lot, and she kills too slowly compared to all the other adept kits.
I just flat out disagree. The only kits I can think of that put out more dps are the Fury and the Human Adept and thats situational (and of course dependent on the player).
Modifié par Taritu, 07 janvier 2013 - 05:09 .
Modifié par Shyde01, 07 janvier 2013 - 05:15 .
HolyAvenger wrote...
I always run warp ammo. But I prefer to not waste a Stasis CD when I don't need one (against a single trooper or shielded mook). The only one I might one use one against is a Collector Captain, because he has a big barrier and health pool.
Stasis bubble is an interesting one. I used to run it, but honestly when I'm playing with good players, its just not necessary as everything is already dead by the time I'm ready to use a throw to set off a BE.
this does not make sense how is this possible?Grumpy Old Wizard wrote...
I repeat my points about biotics from another thread. Hopefully some of these issues will be dealt with in the next patch. Fix these issues and you fix her. Stasis is still a wonderful power by the way. She has warp and throw to deal with armored enemies and stasis to remove shielded enemies from the picture.
Weapon spam >>>>>>>> Tech spam >>>>>>>>> Biotic spam
Biotics suck compared to weapon spam classes because:
1) Biotic powers do poor damage per second
2) Biotics do poor damage without biotic explosions
3) Biotic explosions can be very difficult to pull off in public games because:
a) Everyone guns for whatever target you prime. Seriously.
Tech powers and tech ammo (which everybody uses) overwrite your
biotic prime. One overload spammer/tech ammo user can shut down your
BEs completely if he wants to.
4) No equipmnt at all increases your BE damage, which is the main source of damage for biotics.
5) The increase in biotic power damage from consumables and gear is negligible.
6) Biotics tend to have poor hit points/shields and run and gun has been forced on everyone on every map.
7) Anti power enemies
8) Anti power faction (collector)
9) Insane dodge rate of projectile powers
10) Nerf of biotic expolosions that happened a while back.
I probably left some stuff out, but you get the idea. Bioware made a
conscious decision (it appears) to make weapons and grenades dominate
the game.
Biotics in public games are a pretty rare breed as a
result. And those few you see are mostly packing overpowered weapons
like the harrier and use that to kill enemies instead of focusing on
their powers because their powes are so ineffective compared to weapon
spam.
heybigmoney wrote...
This class is mostly about taking advantage of stasis bubble+warp ammo. She'll never keep up with the other adepts in the BE department. Arc pistol and wraith are amazing on her. Paladin X completely sucks.
If you only put 3 points into stasis, I wouldn't bother playing this class.
Daihannya wrote...
heybigmoney wrote...
This class is mostly about taking advantage of stasis bubble+warp ammo. She'll never keep up with the other adepts in the BE department. Arc pistol and wraith are amazing on her. Paladin X completely sucks.
If you only put 3 points into stasis, I wouldn't bother playing this class.
What? Warp/Throw other than AF/Throw has one of the fastest BEs cycles.
Daihannya wrote...
heybigmoney wrote...
This class is mostly about taking advantage of stasis bubble+warp ammo. She'll never keep up with the other adepts in the BE department. Arc pistol and wraith are amazing on her. Paladin X completely sucks.
If you only put 3 points into stasis, I wouldn't bother playing this class.
What? Warp/Throw other than AF/Throw has one of the fastest BEs cycles.
Modifié par heybigmoney, 07 janvier 2013 - 05:29 .
Daihannya wrote...
HolyAvenger wrote...
I always run warp ammo. But I prefer to not waste a Stasis CD when I don't need one (against a single trooper or shielded mook). The only one I might one use one against is a Collector Captain, because he has a big barrier and health pool.
Stasis bubble is an interesting one. I used to run it, but honestly when I'm playing with good players, its just not necessary as everything is already dead by the time I'm ready to use a throw to set off a BE.
I see the problem. Don't use it as BE point. Only use it as a BE point if you have multiple targets trapped in it, and its not buncihng up lots of enemies at a choke point. If you have a team of good players exploiting it, keep casting it. Harrier junkies will thank you for it. It conservers their bullets. Of course you aren't getting the kill, and you teamates will outscore you if you care about such things.
The only problem with stasis is after the enemy takes a certain amount of damage they fall out of stasis. Makes slower weapons like a paladin harder to use.. As they break out of stasis and fall to the ground, and you are typically zoomed in at their head. Guns like the harrier, hurricane you just track down. Wraith they just die from the initial blast. If they simple made it a fixed time it, or after a BE it would be better.
Modifié par Zero132132, 07 janvier 2013 - 05:44 .