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Let's get it over with: please explain why geth biotics won't work


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#76
tictactucrac

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Blitzkrieg_33 wrote...

From the codex:

Cyclonic Barrier Technology (CBT) attempts to solve the higher-end limitations of traditional kinetic barriers. Traditional barriers cannot block high-level kinetic energy attacks such as disruptor torpedoes because torpedo mass effect fields add mass. The CBT violently slaps aside rather than halting incoming linear force. By rotationally firing their mass effect field projectors, ships create rapidly oscillating kinetic barriers instead of static ones. Shooting through the CBT is like trying to shoot at a target inside a spinning ball.


Oh snap, a ship that has barrier! Must be an organic lifeform then. Because only organics can use barrier which is a biotic ability right? ffs.


That says it has mass effect fields, not that it manipulates mass effect field with its brain, stupid ahole ....

#77
Someone With Mass

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Blitzkrieg_33 wrote...

From the codex:

Cyclonic Barrier Technology (CBT) attempts to solve the higher-end limitations of traditional kinetic barriers. Traditional barriers cannot block high-level kinetic energy attacks such as disruptor torpedoes because torpedo mass effect fields add mass. The CBT violently slaps aside rather than halting incoming linear force. By rotationally firing their mass effect field projectors, ships create rapidly oscillating kinetic barriers instead of static ones. Shooting through the CBT is like trying to shoot at a target inside a spinning ball.


Oh snap, a ship that has barrier! Must be an organic lifeform then. Because only organics can use barrier which is a biotic ability right? ffs.

 
Funny enough, that shield technology can also unintentionally create warp fields when damaged.

#78
Blitzkrieg_33

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tictactucrac wrote...

That says it has mass effect fields, not that it manipulates mass effect field with its brain, stupid ahole ....


Ok. That's it I'm done. Trying to reason with this level of stupidity is bad for my health.

#79
NavySEALCommand

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I doubt Geth would even want to use biotics because of the static build-up that such implants would cause.

Regardless, while there is nothing that proves it is possible, there is nothing that says it isn't possible.

#80
Striker93175

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Lets not also forget ME 1 and 2 and all of 3 had 0, zip, nada biotic geth. So we want to create something that never has existed, has nothing to do with the main game?

Lets just spawn giant yellow tech big bird characters and a biotic blue cookie monster throwing characters while we're pulling crap outta of our arses.

I personally want to play as pikachu killing some reapers. "It's not against lore?!"
I know! I want to play as Gundam Heavyarms. "It's not against lore?!"
BETTER YET! Let me play as a Teenage Mutant Ninja Turtle. Bam, theres 4 DLC characters right there... Leo, Donny, Raph, and Michelangelo

Biotic geth is just stupid I'm sorry. It makes as much sense as the suggestions mentioned above.

Modifié par Striker93175, 07 janvier 2013 - 04:14 .


#81
NavySEALCommand

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Blitzkrieg_33 wrote...

tictactucrac wrote...

That says it has mass effect fields, not that it manipulates mass effect field with its brain, stupid ahole ....


Ok. That's it I'm done. Trying to reason with this level of stupidity is bad for my health.


My reaction to tictactucrac: www.youtube.com/watch

#82
tictactucrac

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Blitzkrieg_33 wrote...

tictactucrac wrote...

That says it has mass effect fields, not that it manipulates mass effect field with its brain, stupid ahole ....


Ok. That's it I'm done. Trying to reason with this level of stupidity is bad for my health.


Obviously you can't argument more. Still don't answer my question ? Why don't we see any geth biotic in the game, or why don't the codex talk about geth specifically, or... ? Hmm ?

#83
Clayless

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Striker93175 wrote...

Lets not also forget ME 1 and 2 and all of 3 had 0, zip, nada Turian females. So we want to create something that never has existed, has nothing to do with the main game?

Lets just spawn giant yellow tech big bird characters and a biotic blue cookie monster throwing characters while we're pulling crap outta of our arses.

I personally want to play as pikachu killing some reapers. "It's not against lore?!"
I know! I want to play as Gundam Heavyarms. "It's not against lore?!"
BETTER YET! Let me play as a biotic as Teenage Mutant Ninja Turtle. Bam, theres 4 DLC characters right there... Leo, Donny, Raph, and Michelangelo


Fixed.

#84
Saltyballz81

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tictactucrac sarcasticly wrote...

Yes you're right, there is not difference between your brain and you PC, absolutely none.



At the present time? Probably there is. In 100's of years from now? Probably not.

Since ME Is set in the future, geth can have biotics.

End of line.......

#85
Blitzkrieg_33

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NavySEALCommand wrote...

Blitzkrieg_33 wrote...

tictactucrac wrote...

That says it has mass effect fields, not that it manipulates mass effect field with its brain, stupid ahole ....


Ok. That's it I'm done. Trying to reason with this level of stupidity is bad for my health.


My reaction to tictactucrac: www.youtube.com/watch


That's about the size of it.

#86
stysiaq

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The idea of Geth biotics is just bad, at least right now.

They always were all about tech. Unless there would be a whole new game with Geth gaining biotic powers (would make a cool plot imho) including Geth biotics would be met with nothing but rage from 99% of the community (like BioWare needs to enter that terriory once again).

There is a reason why the first Geth were the Infiltrator and Engineer, and the Trooper has the Flamer (tech power).

You are flooding BSN with cool ideas almost daily, Pyro, but this one is just too controversial.
I wouldn't have anything against a Geth Vanguard, if he was a Tech Vanguard (a Hopper). But biotic Geth... with all the techy noises they do, it just doesn't fit.

#87
Swan Killer

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Our_Last_Scene wrote...

tivesz wrote...

Blitzkrieg_33 wrote...

Apparently you lack common sense and reading comprehension.

Our nervous system is basically an electrical field that relays signals to and from our brain.

How is that different than the system the geth (or any electronics) uses to control their own movements? I realize one is organic, another not, but they both use electrical currents to relay the information.

Biotics work because of electrical currents manipulating the Zero. That is how it works. Read the fracking codex.


So what you're saying is, if we were in the ME universe, my microwave could have Shockwave, if I installed an eezo core in it, just because it uses electrical currents, just like a brain does? MMkay.


If your microwave was self-aware and had the ability to form and use a shockwave.

Yes.

Guns and ships already do, though they're controlled by a seperate intelligence, Geth control their own intelligence. Like some sort of intelligent machince..


S I'd just have to link it to a near Geth nav buoy by an antenna and profit. 

Modifié par tivesz, 07 janvier 2013 - 04:17 .


#88
Someone With Mass

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Striker93175 wrote...

Lets not also forget ME 1 and 2 and all of 3 had 0, zip, nada biotic geth. So we want to create something that never has existed, has nothing to do with the main game?


Correct me if I'm wrong, but I never saw a geth Bomber in the singleplayer either, yet they're in the multiplayer.

Same with the Cerberus Dragoon.

#89
jlee375

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Striker93175 wrote...

Our_Last_Scene wrote...

Striker93175 wrote...

From Mass Effect Wiki

Biotics:
Biotics is the ability for some lifeforms to create mass effect fields using Element Zero nodules embedded in body tissues.

Do geth have body tissue?

/endthread


That's the wiki, not the codex.

Codex > Wiki.


Codex: 

Biotics

Biotics is the ability of rare individuals to manipulate dark energy and create mass effect fields through the use of electrical impulses from the brain. Intense training and surgically-implanted amplifiers are necessary for a biotic to produce mass effect fields powerful enough for practical use. The relative strength of biotic abilities varies greatly among species and with each individual.
There are three branches of biotics. TELEKINESIS uses mass-lowering fields to levitate or impel objects. Mass-raising KINETIC FIELDS are used to block or pin objects. DISTORTION uses rapidly shifting mass fields to shred objects.
Most organic species are capable of developing biotic abilities, though there are risks involved. Biotics are the result of in-utero exposure to element zero. This usually causes fatal cancers in the victim, but in rare cases it coalesces into nodules within the fetus's developing nervous system.


/endthread



This is simply referring to the development of the ability to manipulate mass effect fields in an organic being. The effects produced by biotics, telekineses, distortion and kinetic fields, are all produced by the manipulation of mass effect fields. Nothing in the lore suggests that the manipulation of mass effect fields is unique to organic beings. In fact, most of the technology in the universe operates on this principle. Thus, geth should be capable of producing the same effects as biotics. 

The in-utero exposure aspect is simply the only way that organics have found that allows for element zero deposits to develop safely in organic beings. The CNS, though far more complicated than just an electrical network, only provides the electrical current (as we can deduce because ME field manipulation requires an electrical current). The Implant is a piece of technology that amplifies and controls the electrical signals from the CNS. So we can see that there is no organic aspect that is required for the manipulation of mass effect fields. 

#90
tictactucrac

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"Biotic abilities are of varying rarity and status in other species:
Asari - All asari are naturally biotic to some degree, and though not all choose to develop their abilities, those who do pursue training usually display formidable ability. They do not require implants to use biotics effectively, nor do they need to undergo special training to acquire conscious neural control; their reproductive physiology grants them this ability from birth. Biotic ability is mandatory for asari who want to go into military service. The most powerful train as asari commandos.
Batarians - There are some known batarian biotics who are trained as shock troopers and sentinels.
Collectors - All Collectors have a latent biotic potential which is activated if the Collector General takes control of their body and mind, transforming them into powerful and dangerous opponents.
Drell - The drell assassin Thane Krios is a biotic. It is unknown how widespread drell biotics are.
Krogan - The few krogan biotics are extremely powerful and often train to become krogan battlemasters like Skarr or Wrex. Before the genophage, biotic krogan who enlisted in the military would rise quickly through the ranks; the other soldiers were in fear and awe of them, so their superiors recognized they would command great respect as officers and promoted them. The krogan developed a surgical procedure that was able to confer biotic ability, but the operation had a high mortality rate, so it was discontinued following the release of the genophage.
Protheans - Javik is a Prothean biotic. It is unknown how widespread Prothean biotics were before their extinction.
Quarians - According to Tali, quarian biotics are very rare. It is speculated that this is due to their life aboard the Migrant Fleet. Element zero is such a rare resource that it is probably too precious to be "spent" on encouraging biotic potential in quarians, and because the quarians live aboard ships, any engine accident severe enough to release dust-form element zero would also be fatal to the crew.
Rachni - Rachni Brood Warriors appear to have some biotic abilities.
Salarians - Salarian biotics are unusual and highly prized. The salarian military does not risk them in the front lines but instead uses them in intelligence services.
Turians - Turian biotics are also uncommon, and generally not much more powerful than a human L3. They are viewed with suspicion by the general turian infantry and tend to be relegated to special units called Cabals, which are employed for key missions.
To date, there has been no mention of the biotic abilities of the hanar, elcor, raloi, volus, vorcha, or yahg or what role (if any) biotics play in their respective societies."


Where is Geth ? Oh, nowhere.

End of a line.

#91
Apl_Juice

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The Codex is particularly hazy on how exactly Biotics work.

Yes, we know about electrical pulses in the brain yadda yadda. That part, Geth and other machines can replicate. But how do we get from that to Reave, or Throw? It isn't expressly stated anywhere, but one can infer that the user must be doing or thinking something specific in order to use Biotic Charge instead of Singularity. After all, why do Biotics meditate as a part of their training? Can a machine meditate?

Machines, however, don't think. Engines and some other machines use Eezo, yes, but none of them do it in a way an actual organic Biotic does. Its always as a power source. Therefore, I don't think Geth can be Biotics. If they could, we'd all have weaponry that could simulate biotics. If that happened, there'd be no point to being a Biotic at all; they'd lose what makes them special; their rarity.

#92
Boceto

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Striker93175 wrote...

Lets not also forget ME 1 and 2 and all of 3 had 0, zip, nada biotic geth. So we want to create something that never has existed, has nothing to do with the main game?

Lets just spawn giant yellow tech big bird characters and a biotic blue cookie monster throwing characters while we're pulling crap outta of our arses.

I personally want to play as pikachu killing some reapers. "It's not against lore?!"
I know! I want to play as Gundam Heavyarms. "It's not against lore?!"
BETTER YET! Let me play as a Teenage Mutant Ninja Turtle. Bam, theres 4 DLC characters right there... Leo, Donny, Raph, and Michelangelo

Biotic geth is just stupid I'm sorry. It makes as much sense as the suggestions mentioned above.


A biotic Geth is possible and still missing, that's why we want to create it. If Cerberus didn't have any snipers we would request them as well. A Teenage Mutant Ninja Turtle wouldn't make sense and be totally random (as you said), it's not like a biotic Geth.

#93
tictactucrac

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Saltyballz81 wrote...

tictactucrac sarcasticly wrote...

Yes you're right, there is not difference between your brain and you PC, absolutely none.



At the present time? Probably there is. In 100's of years from now? Probably not.

Since ME Is set in the future, geth can have biotics.

End of line.......


EDI = Shepard ? Mmmmokay.

#94
Blitzkrieg_33

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Apl_J wrote...

Machines, however, don't think.


Tell that to EDI

or Legion.

#95
Clayless

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tivesz wrote...

Our_Last_Scene wrote...

If your microwave was self-aware and had the ability to form and use a shockwave.

Yes.

Guns and ships already do, though they're controlled by a seperate intelligence, Geth control their own intelligence. Like some sort of intelligent machince..


S I'd just have to link it to a near Geth nav buoy by an antenna and profit. 


It would still need the technology capable of doing so unfotunately.

#96
Alijah Green

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tictactucrac wrote...

Blitzkrieg_33 wrote...

tictactucrac wrote...

That says it has mass effect fields, not that it manipulates mass effect field with its brain, stupid ahole ....


Ok. That's it I'm done. Trying to reason with this level of stupidity is bad for my health.


Obviously you can't argument more. Still don't answer my question ? Why don't we see any geth biotic in the game, or why don't the codex talk about geth specifically, or... ? Hmm ?

:D

#97
tictactucrac

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Boceto wrote...

Striker93175 wrote...

Lets not also forget ME 1 and 2 and all of 3 had 0, zip, nada biotic geth. So we want to create something that never has existed, has nothing to do with the main game?

Lets just spawn giant yellow tech big bird characters and a biotic blue cookie monster throwing characters while we're pulling crap outta of our arses.

I personally want to play as pikachu killing some reapers. "It's not against lore?!"
I know! I want to play as Gundam Heavyarms. "It's not against lore?!"
BETTER YET! Let me play as a Teenage Mutant Ninja Turtle. Bam, theres 4 DLC characters right there... Leo, Donny, Raph, and Michelangelo

Biotic geth is just stupid I'm sorry. It makes as much sense as the suggestions mentioned above.


A biotic Geth is possible and still missing, that's why we want to create it. If Cerberus didn't have any snipers we would request them as well. A Teenage Mutant Ninja Turtle wouldn't make sense and be totally random (as you said), it's not like a biotic Geth.



I'm sorry, a turtle trained by ninjas and with ezo implants is lore friendly, it's possible. A yellow-painted mouse with omni-tool and overload power is lore-friendly, pikachu is lore friendly.

Seriously, please, stop being stupid, stop interpreting the lore.

#98
Alijah Green

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tictactucrac wrote...

"Biotic abilities are of varying rarity and status in other species:
Asari - All asari are naturally biotic to some degree, and though not all choose to develop their abilities, those who do pursue training usually display formidable ability. They do not require implants to use biotics effectively, nor do they need to undergo special training to acquire conscious neural control; their reproductive physiology grants them this ability from birth. Biotic ability is mandatory for asari who want to go into military service. The most powerful train as asari commandos.
Batarians - There are some known batarian biotics who are trained as shock troopers and sentinels.
Collectors - All Collectors have a latent biotic potential which is activated if the Collector General takes control of their body and mind, transforming them into powerful and dangerous opponents.
Drell - The drell assassin Thane Krios is a biotic. It is unknown how widespread drell biotics are.
Krogan - The few krogan biotics are extremely powerful and often train to become krogan battlemasters like Skarr or Wrex. Before the genophage, biotic krogan who enlisted in the military would rise quickly through the ranks; the other soldiers were in fear and awe of them, so their superiors recognized they would command great respect as officers and promoted them. The krogan developed a surgical procedure that was able to confer biotic ability, but the operation had a high mortality rate, so it was discontinued following the release of the genophage.
Protheans - Javik is a Prothean biotic. It is unknown how widespread Prothean biotics were before their extinction.
Quarians - According to Tali, quarian biotics are very rare. It is speculated that this is due to their life aboard the Migrant Fleet. Element zero is such a rare resource that it is probably too precious to be "spent" on encouraging biotic potential in quarians, and because the quarians live aboard ships, any engine accident severe enough to release dust-form element zero would also be fatal to the crew.
Rachni - Rachni Brood Warriors appear to have some biotic abilities.
Salarians - Salarian biotics are unusual and highly prized. The salarian military does not risk them in the front lines but instead uses them in intelligence services.
Turians - Turian biotics are also uncommon, and generally not much more powerful than a human L3. They are viewed with suspicion by the general turian infantry and tend to be relegated to special units called Cabals, which are employed for key missions.
To date, there has been no mention of the biotic abilities of the hanar, elcor, raloi, volus, vorcha, or yahg or what role (if any) biotics play in their respective societies."


Where is Geth ? Oh, nowhere.

End of a line.

:mellow:

#99
Boceto

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tictactucrac wrote...

"Biotic abilities are of varying rarity and status in other species:
Asari - All asari are naturally biotic to some degree, and though not all choose to develop their abilities, those who do pursue training usually display formidable ability. They do not require implants to use biotics effectively, nor do they need to undergo special training to acquire conscious neural control; their reproductive physiology grants them this ability from birth. Biotic ability is mandatory for asari who want to go into military service. The most powerful train as asari commandos.
Batarians - There are some known batarian biotics who are trained as shock troopers and sentinels.
Collectors - All Collectors have a latent biotic potential which is activated if the Collector General takes control of their body and mind, transforming them into powerful and dangerous opponents.
Drell - The drell assassin Thane Krios is a biotic. It is unknown how widespread drell biotics are.
Krogan - The few krogan biotics are extremely powerful and often train to become krogan battlemasters like Skarr or Wrex. Before the genophage, biotic krogan who enlisted in the military would rise quickly through the ranks; the other soldiers were in fear and awe of them, so their superiors recognized they would command great respect as officers and promoted them. The krogan developed a surgical procedure that was able to confer biotic ability, but the operation had a high mortality rate, so it was discontinued following the release of the genophage.
Protheans - Javik is a Prothean biotic. It is unknown how widespread Prothean biotics were before their extinction.
Quarians - According to Tali, quarian biotics are very rare. It is speculated that this is due to their life aboard the Migrant Fleet. Element zero is such a rare resource that it is probably too precious to be "spent" on encouraging biotic potential in quarians, and because the quarians live aboard ships, any engine accident severe enough to release dust-form element zero would also be fatal to the crew.
Rachni - Rachni Brood Warriors appear to have some biotic abilities.
Salarians - Salarian biotics are unusual and highly prized. The salarian military does not risk them in the front lines but instead uses them in intelligence services.
Turians - Turian biotics are also uncommon, and generally not much more powerful than a human L3. They are viewed with suspicion by the general turian infantry and tend to be relegated to special units called Cabals, which are employed for key missions.
To date, there has been no mention of the biotic abilities of the hanar, elcor, raloi, volus, vorcha, or yahg or what role (if any) biotics play in their respective societies."


Where is Geth ? Oh, nowhere.

End of a line.


So there were no biotic Geth yet. Doesn't mean it's impossible or not making any sense. There is so much stuff that would be possible for Geth or other fractions but that does not mean it can't be done.

#100
Apl_Juice

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Blitzkrieg_33 wrote...

Apl_J wrote...

Machines, however, don't think.


Tell that to EDI

or Legion.


They don't. There's a difference between a program coming to a conclusion and a brain coming to a conclusion.