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Has anyone else completely lost interests in ME universe after EC?


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#301
Galbrant

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Requiem1289 wrote...

Bahahaha, B I O D R O N E is censored. That's ****ing hilarious. Nice.


You lie **** is not censor!ed!

#302
Postman778

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Chris Priestly wrote...

I know this may sound a little snarky, but I really don't mean it to. I mean this as an actual legitimate question:

Then why are you here?

"I don't like ME anymore" (for whatever reason. Didn't like the ending, didn't like the DLC, didn't like ME3 core game, MP, etc). Why are you still here?

I have, over the course of a long life, fallen in and out of love with games, authors, films, etc. When I am done with them, I am done with them. I don't linger, hang around, etc and tell people about how I am "done" with whatever it is. Sure, maybe later on, I come back to it and reread/replay/rewatch, etc and maybe get involved again, but if I am done with something, I leave it.

So if you have "lost interest" (or similar) why are you still here?



:devil:


I am still here, too, although I lost interest in ME after the ME3 ending.

I am here because I don´t give up hope for a dlc that will fix the ending...

#303
Galbrant

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Well... eat my hat and call me Shelby... what are they're going to do next censored EAware?

#304
Mathias

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Galbrant wrote...

Requiem1289 wrote...

Bahahaha, B I O D R O N E is censored. That's ****ing hilarious. Nice.


You lie **** is not censor!ed!


Yeah I found that out awhile ago.

Total kneeslapper that is.

#305
Galbrant

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Mdoggy1214 wrote...

Galbrant wrote...

Requiem1289 wrote...

Bahahaha, B I O D R O N E is censored. That's ****ing hilarious. Nice.


You lie **** is not censor!ed!


Yeah I found that out awhile ago.

Total kneeslapper that is.


I'm still saying it.  They can't stop me! That's like calling a Borg Drone a ****Drone So Bio Drone. there just need that extra space! You here that   Gods you can't sto-cdpjkfgkldjgikjlghoisyhdfsiwhnfpihnfg

#306
Reth Shepherd

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Hey guys, I realize the censoring discovery's annoying, but could we please stop discussing it? This is a solid thread with some actual responses, and I'd rather it grow than have it locked in childhood. Please start a new thread if you want to discuss it.

Modifié par Reth Shepherd, 10 janvier 2013 - 05:09 .


#307
Belisarius25

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Honestly, given my personal canon/where I prefer to see my Shepard at, I think the EC gave me about as much closure as I can hope for.

My reduced confidence in the direction of the series has almost nothing to do with the ME3 endings, really, and more to other issues -

(1a) Questionable storytelling choices like dying/being resurrected in ME2, and then having to work with Cerberus (which really didn't work for me when my Shepard was basically played as a model Alliance marine - let alone a sole survivor who lost their entire unit to Cerberus) in ME2. Or starting ME3 with Shepard in detention and apparently having no one try to contact him but still being brought to the Defense Committee (to create some sense of isolation?).

(1b) Weird in-game stuff done to artificially create drama

- Some weird/stupid behavior by Shepard. I comment on it below, but why doesn't he just explain what's going on to the Quarians when he asks them to stop attacking the Geth? Yes, I get it adds drama, but it feels silly because he's basically expecting Gerrel to have faith in him personally without explaining anything. Or, during the Citadel coup, Shepard is in contact with Bailey the entire time, so why doesn't he have Bailey speak on his behalf, especially if the Salarian councilor is alive (well, again, it's more dramatic to just have it be a straight does the VS trust you or not).

Smaller-scale examples of this - the "elevator/floor/bridge/whatever breaks/is shot at, Shepard falls" events? Or "husk coming through the door" a second time?

(2) Really poor character management where a handful of characters get a disproprtionate amount of attention/writing. Look, I get that the writers can't give every squadmate a huge amount of time, but there's an obvious discrepancy that only further alienates people who are fans of the other characters  - it starts with "[x] deserves more time" but "[x] deserves more time but [y] is getting it instead", and it gets worse from there.

Everyone else is either
(a) demoted to extras - sometimes that works (Wrex gets demoted, which I wasn't too thrilled with at first, but he ended up having his own, very compelling, storyline; also see Mordin). Generally, though, it just means the character either barely shows up at all (Kasumi, Zaeed, Grunt, Jack, etc.), or when they do they're just one-note characters (Miranda isn't just hunting Cerberus, it's back to Dad/sister issues again) or it feels like the writing/development team just plain wasn't trying (Jacob, Thane)

(B) gets poorly characterized to fit the plot.  For me, the particularly annoying version of this was the VS (Ashley's my favorite squadmate and my usual LI for male Shepard)- their characterization for roughly half of ME3 is TRUST ISSUES, something that could and should have been resolved with a second meeting in ME2; instead we have to wait until the game's roughly half-over to even get them back. Not to mention that by the time you finally do get them back, you also find that a lot of their dialogue/interaction has already been used up as well. Yay!

Or consider Legion, who makes a big point of how the Geth want to build their own future in ME2 and then is gungho about using Reaper upgrades to skip the whole building stage in ME3 (not to mention his increasing underhandedness with Shepard). But, no, we need to get the Geth to full sentience right away/set up the 'dramatic' end to the Rannoch encounter by putting him and Tali at odds with some false drama [I say false because Shepard acts like a moron by not explaining why the Quarians should back down until Legion is halfway done].

I guess Thane can be included here too, but I get the impression it was more of a "didn't know what to do with him"

(3) A general but increased move away from detailed conversational dialogue to a version where you're basically choosing "nice guy" vs. "anywhere from jerk to complete monster". Here's an example - in ME1, if you talk to a character, the conversation trees can be quite complex - it felt like an actual conversation. By the time ME3 rolled around, what might have been a fully-fleshed out conversation in ME1 becomes far more simplified, further harming characterization (especially if the other character is one that doesn't have a lot of attention paid to them anyway).

Related to my 2nd point, some characters have multiple conversations with Shepard or with each other. A few basically have none, even if they're Normandy/squad members.

Also, excessive autodialogue
----------------------------------------------------------------------------------------------------------------------
Anyway, sorry for ranting.

Do I still like ME? Yes, I definitely do, I still really like the vast majority of the characters. I generally enjoyed ME3 (well all 3 games) despite the issues I have with it. I'm just really really leery about how any kind of continuation of this story would go at this point and jumping back in at a different time/with new characters comes with its own potentially pitfalls.

Modifié par Belisarius25, 11 janvier 2013 - 07:51 .


#308
jeff359

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I've lost interest in ME, but haven't lost interest in Bioware. But how would you get any negative feedback to build on if all you have around you are blind fanboys?

#309
Neverwinter_Knight77

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There once was a time when I was a fanboy of this company (or brand, now). I own Neverwinter Nights, KOTOR, the Mass Effect trilogy, Dragon Age 1 & 2, and even Baldur's Gate. I come here because I keep hoping that they'll wise up, and release a real ending as DLC. Other than that, no, Bioware is dead to me. It's more than just the ending to Mass Effect 3. This had been building for some time. It's a change in the general direction and attitude of the company.

* Why did they pass the sequels to Neverwinter Nights and KOTOR onto Obsidian?

* Why did Mass Effect 2 make everything so human-centric? Why is Shepard more concerned about Earth then the other people whose worlds are burning?

* When I played Dragon Age: Origins, I thought it was damn near perfect. Awakening added to it except for the lack of companion interaction. I hated the new companion conversation system, but I'll get to that on my next bullet point. Dragon Age II changed so much compared to Origins, and why? What is the purpose in that? It wasn't necessary.

* They seem to have spread this terrible conversation system to all of their games now, meaning overall less interaction with your NPC party members. It's in DA: Awakening, DA II, Mass Effect 3, and Star Wars: The Old Republic.

* Why an MMO? All I ever wanted was KOTOR III, but now Drew's novel and TOR have ruined that notion. I dreamed of a game where you're the Exile (since Revan can use his mask), and you search for Revan in the Unknown Regions. When you find him, the two of you team up to destroy the so-called "true Sith". This game was heavily foreshadowed by that cliffhanger in KOTOR II.

* Speaking of The Old Republic, I believe the smart way would have been to let you buy the game on disc, and then let you have whatever content you want. Instead, you get the base game for free, and they want to nickel and dime you for everything. Charging money to play as a twi'lek? Come on. The free-to-play model of MMOs are supposed to make you pay for frivolous things, like an item. A race is too important.

* The refusal ending was nothing more than a tasteless kick to the quad from the developers. Anyone can see that.

* The rachni's complete unimportance in Mass Effect 3.  What a ****ing joke.

* The stargazer scene. :wizard:

* The writing for most of the game and the series were so good, why did it all go to hell in the last 5 minutes?  You what's funny?  When the ME3 demo was released, some people were saying "I just know that stupid kid is going to have an effect on the entire game."  I thought they were being paranoid.

Venting over, for now.

Modifié par Neverwinter_Knight77, 10 janvier 2013 - 08:44 .


#310
tlor57

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still love Mass Effect. Actually thought Omega was quite good more so on insanity.

#311
Clayless

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jeff359 wrote...

I've lost interest in ME, but haven't lost interest in Bioware. But how would you get any negative feedback to build on if all you have around you are blind fanboys?


You're completely deluding yourself if you think this place is "blind fanboys", or if you think enjoying something means you wont give constructive critisism.

#312
MegaIllusiveMan

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No. I will always remain a loyal Bioware fan. and Mass Effect Fan

#313
Harorrd

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Mass effect 2 was good, this one was not

#314
Raging_Pulse

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I didn't "completely" lost interest, as OP says in the title, but my passion for the franchise deflated significantly because of the endings.

I will however keep an eye on what's left in store for ME3, as well as the next ME game when the time comes.

#315
wipeoutboy

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I totally lost interest in it.

#316
Bayonet Hipshot

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Neverwinter_Knight77 wrote...

There once was a time when I was a fanboy of this company (or brand, now). I own Neverwinter Nights, KOTOR, the Mass Effect trilogy, Dragon Age 1 & 2, and even Baldur's Gate. I come here because I keep hoping that they'll wise up, and release a real ending as DLC. Other than that, no, Bioware is dead to me. It's more than just the ending to Mass Effect 3. This had been building for some time. It's a change in the general direction and attitude of the company.

* Why did they pass the sequels to Neverwinter Nights and KOTOR onto Obsidian?

* Why did Mass Effect 2 make everything so human-centric? Why is Shepard more concerned about Earth then the other people whose worlds are burning?

* When I played Dragon Age: Origins, I thought it was damn near perfect. Awakening added to it except for the lack of companion interaction. I hated the new companion conversation system, but I'll get to that on my next bullet point. Dragon Age II changed so much compared to Origins, and why? What is the purpose in that? It wasn't necessary.

* They seem to have spread this terrible conversation system to all of their games now, meaning overall less interaction with your NPC party members. It's in DA: Awakening, DA II, Mass Effect 3, and Star Wars: The Old Republic.

* Why an MMO? All I ever wanted was KOTOR III, but now Drew's novel and TOR have ruined that notion. I dreamed of a game where you're the Exile (since Revan can use his mask), and you search for Revan in the Unknown Regions. When you find him, the two of you team up to destroy the so-called "true Sith". This game was heavily foreshadowed by that cliffhanger in KOTOR II.

* Speaking of The Old Republic, I believe the smart way would have been to let you buy the game on disc, and then let you have whatever content you want. Instead, you get the base game for free, and they want to nickel and dime you for everything. Charging money to play as a twi'lek? Come on. The free-to-play model of MMOs are supposed to make you pay for frivolous things, like an item. A race is too important.

* The refusal ending was nothing more than a tasteless kick to the quad from the developers. Anyone can see that.

* The rachni's complete unimportance in Mass Effect 3.  What a ****ing joke.

* The stargazer scene. :wizard:

* The writing for most of the game and the series were so good, why did it all go to hell in the last 5 minutes?  You what's funny?  When the ME3 demo was released, some people were saying "I just know that stupid kid is going to have an effect on the entire game."  I thought they were being paranoid.

Venting over, for now.


+1  Bro :o

#317
pseudonymic

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So if you have "lost interest" (or similar) why are you still here?


we have hope. more than you think.

#318
Bayonet Hipshot

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Bioware has been doing this nonsense for some time now & I seriously do not understand why. Here is what I mean :-

-Creating a good IP & lore with potential & then ruining it.

ME & DA. Making good IP with tons of lore & then at some point, contradicting their own lore. Crapberus , Starbrat , Thermal Clips is ME's example. As for DA rampant blood magic when it is supposedly only taught by demons in secret if they are summoned, removal of Arcane Warriors, etc.

-Dumbing down games to attract "audience".

ME1 was an RPG with shooter elements it it. ME2 was a shooter with tiny RPG elements in it. ME3 is downright shooter with autodialogue & Fed Ex Delivery quests. Honestly, why ? What is the point of diluting a game's key elements ? To attact people who play COD & CS ? Doesn't Bioware know that every gamer have their own niche of games they play. Yes many gamers play a lot of games but they always are a shooter gamer or RPG gamer or strategy gamer, racing gamer etc. They have a core genre they devote themselves to & making hybrids are not going to pull them away from their core games. & what would dumbing down a game accomplish ? Games should be unique & have their own specific genre, not be hybrids

-Having a great platform or game & then completely throwing it away for something else. 

If you have a great / winning formula, you don't just stash it into the bin & put something else in the game. DAO had all the right RPG elements. So did ME1. & then almost all the gameplay elements were scrapped & a new system is put in place. Why ? What purpose does it serve ? If you have a winning formula you evolve the game, not scrap it and put something else in its place.

Look at Elder Scrolls. The base formula for every ES game is very much similar . Bethesda just improved it with each new installment. Does that mean people are bored & don't buy their games ? No. Even COD. The game's premise & formula has never changed that much. Does that mean people don't buy those games ? 

#319
nevar00

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I lost interest after Mass Effect 3 as a whole. The writing as a whole was very sloppy and if they thought that was acceptable, and that both the living Prothean and Leviathan were not important enough for the lore to make it in to the main game, then I'm worried about the future.

Then there's the face import glitch. I mean come on there's absolutely no way that was overlooked unless no testers imported their save files (which would explain a lot lol). Yet this was largely ignored until AFTER the game was already released.

And then there's the lack of decisions mattering, which I'd mostly put into bad writing but also the false promises. Things such as "the rachni will have a major impact on the ending" and other quotes that are, at best, very, very stretched truths were just the last straw.

One, two, three strikes... I'M OUT.





...but still lurk occasionally to catch any news.

#320
twirpdk

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This entire thread feels like discussing why you lost interest in alchohol at an AA meeting.

#321
IntoTheDarkness

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Belisarius25 wrote...

*snip*



I have to say I agree with most of your points.

To put it in one sentence, ME3 is overwhelmingly chilidish and chracters didn't feel believable. Contrived dramas only added to that.

The worst part of all is that the writers of the series don't share this sentiment at all. Casey Hudson said he did not insert a boss battle in ME3(which is fine) becuase he felt it would feel too forced and he wanted to replace it with a battle of intelligence with TIM. The result is an insanely stupid conversation where TIM babbles non-sense(ex. I know for certainty that the cruicble will allow us to control the reapers. <- on what base?) and Shepard brainwashes TIM to convince that he is indoctrinated.

If the writers felt that conversation was smart there is truly no hope for any future Bioware products.

I hate to say this but they should learn from TW2's superior writing. A talk with a throwaway character Baron Kim in TW2 where Geralt defends his actions against Baron's cricism is so much deeper than ME3's supposely ultimate battle of words which felt unbelievably absurd.

Modifié par IntoTheDarkness, 11 janvier 2013 - 07:41 .


#322
thesnake777

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I play the mp with some people I know and go through the new DLC...I Just am tired of ME.
Eh Ill replay the entire series in a few months r so and ill be back in.

#323
kalamity116

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Zero interest in the ME universe at this point. I mean, the whole thing is wrecked now unless they miraculously retract everything that happens after the dash to the beam. Haven't touched ME3 in months and probably never will again.

I still go back and play through ME2 every once in a while though, that game kicked ass.

#324
Ithurael

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Chris Priestly wrote...

Sorry, we won't be releasing official modding tools. Not all of the tools we used to make ME3 are owned by BioWare/EA so we do not have the rights to release them to the public. If fans want to mod the game thats fine (as long as done within legal guidelines and not-for-profit) but we won't be releasing any tools.



:devil:


Can you give us the name of the tools we can use or that were used? Pretty Pls :)

Modifié par Ithurael, 12 janvier 2013 - 03:38 .


#325
Reth Shepherd

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Ithurael wrote...

Chris Priestly wrote...

Sorry, we won't be releasing official modding tools. Not all of the tools we used to make ME3 are owned by BioWare/EA so we do not have the rights to release them to the public. If fans want to mod the game thats fine (as long as done within legal guidelines and not-for-profit) but we won't be releasing any tools.



:devil:


Can you give us the name of the tools we can use or that were used? Pretty Pls :)


Send Mr. Priestly a PM. I've gotten an answer a few times that way (though nothing to my last few, which is why I recommend you try instead. :(). And please post any results here?