Has anyone else completely lost interests in ME universe after EC?
#401
Posté 17 janvier 2013 - 11:59
#402
Posté 18 janvier 2013 - 12:00
#403
Posté 18 janvier 2013 - 12:04
#404
Posté 18 janvier 2013 - 12:16
#405
Posté 18 janvier 2013 - 12:23
JamieCOTC wrote...
Another yes and no. I've invested too much into my Shepard, so I won't bail out on her until her story is over and done, but then I'm out.
Pretty much this. I've played through the first two games thirty, fourty times each, with several different Shepards. I've gone through with mine numerous times, and I'll see RipShep's story brought to completion.
But after that, I'm out. This debacle with the endings and what have you has left me in a bad way, after so much time absolutely loving this series. I'll be a hell of a lot more cautious about purchasing future entries into the series, and I'm going to have a difficult time getting invested, again, so if the devs don't take what they learned from this mess and apply it, I won't be sticking around.
That means making sure the next game has more polish, the writing isn't dumbed as dumbed down, no rushing, and no more of the bad PR we had before. And certainly no prequel, midquel, or Synthesis as cannon ending. If all roads lead to this ending, or if that ending is going to be Synthesis, I'll have no part of it. I refuse.
Not that the devs are going to miss me when I'm gone, or that I suspect anyone here cares, save for the OP, but that's my answer to his/her question.
#406
Posté 18 janvier 2013 - 12:53
If these people are truly so crushed that they cant cope and have some need to post here to vent and to get closure 10 months after the games release and 6 months after EC, then im not kidding when i say that some form of professional therapy would serve you better.
Because truly, when you say "lost ALL interest in the ME universe" which by extention includes settings, characters and everything in it, why else one be interested in posting here? Maybe to talk about the psychological phenomenom of losing "all interest"? But then this would be the wrong forum just the same, wouldnt it? So either we have some form of unique psychological scenario here with several posters who are drawn to a place that exists to discuss topics they have NO interest in, or these people actually do have some interest.
Modifié par BeauRoger, 18 janvier 2013 - 01:09 .
#407
Posté 18 janvier 2013 - 01:02
One of the saddest news stories in all of gaming came when Bioware said they wanted the Call of Duty crowd when it really should have been other developers who should have been looking at Bioware and saying "those are the type of games we need to be making." How Bioware ended up being a follower instead of a leader is one of those things I'll never figure out.
Modifié par ME859, 18 janvier 2013 - 01:03 .
#408
Posté 18 janvier 2013 - 01:12
#409
Posté 18 janvier 2013 - 03:41
#410
Posté 18 janvier 2013 - 04:26
Even if the ending to ME3 met every ones expectations, I still might have trouble playing though ME3 again as I know the inevitable now. I used to play through ME1 and 2 repeatedly all the time because I wondered how my different choices would change the next game when I imported my different Shepards. Importing between MA1 and ME2 this was the case, so I became a little excited for ME3 to come.
Shame on me I guess for coming to the conclusion that ME3 would have several different outcomes.
Again even if the ending was epic and spectacular, if it were based off of the path to the single point as it does now (even though there is three choices… I know ) I would probably still find it hard to play through several more times as there really would be a lack of incentive to... my incentive was to see what variables my decisions caused.
That’s what makes it tough for me, I did play through with two Shepards and started a Femshep but found it hard to continue, where in ME1 and ME2 I had at least five imports for each. Everyone has their reasons for playing the game. I’m sure there are gamers who are still enjoying every runthough, I just happened to enjoy seeing the changes caused by importing Shepards in which the game was played differently each time.
Sometimes you have to step back from this forum and everything you know about these games up to now, and remember back to just after playing through ME1 and then going online to youtube and seeing videos of parts of the game that you never saw because you did this and this instead of that. Made me want to play through it again.
Modifié par Lunch Box1912, 18 janvier 2013 - 04:40 .
#411
Posté 18 janvier 2013 - 05:41
ME859 wrote...
The industry as a whole needs Bioware to redeem itself to an overwhelming majority of it's fanbase. Not have people going "meh" after seeing the EC. To many developers have strayed from quality story based games in spite of strong demand, and unfortunately ME3 is most likely a convenient excuse for studio heads deciding weather they're going to make an action RPG or a mindless FPS with multiplayer.
One of the saddest news stories in all of gaming came when Bioware said they wanted the Call of Duty crowd when it really should have been other developers who should have been looking at Bioware and saying "those are the type of games we need to be making." How Bioware ended up being a follower instead of a leader is one of those things I'll never figure out.
But they want the monies! And most FPS gamers want nothing to do with dialogue and story... too much to pay attention to you know. They jsut want the pew pew!
And this is coming from a gamer that will gladly play BF3 and have a blast, so no... I'm not completely biased here. It's just that games need to stop trying to be a clone of something else just to sell 20 million copies and instead be an actual labour of love and be happy with the 5 million sales. In 20 years, people will still be talking about games like Dragon Age: Origins or ME1... however, Black Ops 2 will be long long forgotten.
#412
Posté 18 janvier 2013 - 07:09
#413
Posté 18 janvier 2013 - 07:15
Kabraxal wrote...
ME859 wrote...
The
industry as a whole needs Bioware to redeem itself to an overwhelming
majority of it's fanbase. Not have people going "meh" after seeing the
EC. To many developers have strayed from quality story based games in
spite of strong demand, and unfortunately ME3 is most likely a
convenient excuse for studio heads deciding weather they're going to
make an action RPG or a mindless FPS with multiplayer.
One of
the saddest news stories in all of gaming came when Bioware said they
wanted the Call of Duty crowd when it really should have been other
developers who should have been looking at Bioware and saying "those
are the type of games we need to be making." How Bioware ended up being
a follower instead of a leader is one of those things I'll never figure
out.
But they want the monies! And most FPS gamers
want nothing to do with dialogue and story... too much to pay attention
to you know. They jsut want the pew pew!
And this is coming
from a gamer that will gladly play BF3 and have a blast, so no... I'm
not completely biased here. It's just that games need to stop trying
to be a clone of something else just to sell 20 million copies and
instead be an actual labour of love and be happy with the 5 million
sales. In 20 years, people will still be talking about games like
Dragon Age: Origins or ME1... however, Black Ops 2 will be long long
forgotten.
^ Yes, that is a serious problem in the gaming industry. Every company wants to be a copycat. They want to follow the leader and be like everybody else. The quality of games is seriously suffering for it.
In the late 80s, early 90s, I'd say Japanese companies were making the best games. Later on, in the 2000s, I believe western companies were making the best games. Now? It's... kind of hard to tell. Many games are losing their identity or have already lost it (Resident Evil).
Modifié par Neverwinter_Knight77, 18 janvier 2013 - 07:16 .
#414
Posté 18 janvier 2013 - 08:01
#415
Posté 18 janvier 2013 - 09:04
I don't feel like the writers have lost interest and I've not lost interest in the franchise, just excited to see what happens next!
#416
Posté 18 janvier 2013 - 09:40
Eterna5 wrote...
If you're on these forums you're still interested in ME.
^this
#417
Posté 18 janvier 2013 - 09:49
So far- they haven't proven me wrong
#418
Posté 18 janvier 2013 - 09:55
Modifié par Obitim, 18 janvier 2013 - 09:55 .
#419
Posté 23 janvier 2013 - 07:15
"Archangel is trapped in hanger five but he already killed half of my men".
That's why I'm here.
You killed your best franchaise but I'll be damned if you didn't create a cool setting with the coolest characters.
#420
Posté 23 janvier 2013 - 07:24
And I feel sorry for people who put people down who ( still ) have genuine complaints about how they were cheated/misled by the marketing machine of bioware and the promises that were made regarding choices that affected the endgame and instead were served a mediocre plot when looking at it with the best intentions.Alien Number Six wrote...
No I have not lost intrest. In fact my intrest has grown. I feel sorry for those who where downright depressed with the end of the game. They most likely don't have other things in their life to make them happy. It is very sad to think that almost a year later people are still whining about this. OP if you don't like Mass Effect any more stop playing it and posting on the fourms. It's a waste of your time. BioWare will not change anything because you hate it. It's not mentaly healthy to become obsessed with changing something you cant change for a entire year. Move on to something you do like now that you are done. If you want better plotlines in your entertainment I suggest books. To my knowlege no video game has ever won a Pulitzer Prize for writing. A book can deliver a plot better than any TV show, movie or video game. When you keep saying your done but keep coming back like some do on these fourms. You sound like a child constantly telling the parents that they are going to run away but never do. Suprise BioWare. Run away and never come back.
So I have some advice for you. if you are getting tired of people complaining about the ending , then stay away from this forum or at least topics that have titles like:
"
Has anyone else completely lost interests in ME universe after EC?"
#421
Posté 23 janvier 2013 - 07:31
If they can keep Mass Effect, Mass Effect...then I'm in all the way.
#422
Posté 23 janvier 2013 - 09:15
Anyway, I love the series but even if the endings had been decent (EC makes them merely mediocre) there's only so much mileage for me. My replay value of an RPG is based on two things:
1. The ability to try different story paths, pick up missed side quests, get different outcomes, etc.
2. New Game + option. (Or some mechanic which allows me to carry over progress and continue to build on it.)
I've about exhausted the first point in the ME trilogy without dlc. As for the second, I don't have much interest in playing to accumulate funds I can use to upgrade weapons that I never equip.
As for ME4? I'm cautiously optimistic. While I might actually prefer Bioware to try a new world/setting with those resources instead, I can understand sticking with an established and successful series from a business standpoint. I think what remains to be seen is if there are more themes to be explored within the ME universe and more that can be said through it.
#423
Posté 23 janvier 2013 - 09:21
JamieCOTC wrote...
Another yes and no. I've invested too much into my Shepard, so I won't bail out on her until her story is over and done, but then I'm out.
This.
I loved the characters and the story up until ME3. A lot of the story was good in ME3, but a lot of it wasn't. So much auto everything. A lot of it is like one big cutscene with no player interaction at all. And there are way too many stupid fetch quests. I can tell you it was a bit of a chore maintaining interest in it to get to the MEHEM mod-that's the only thing that has salvaged my interest at this point.
Once you start looking at the places where it failed, you can't help but notice there are way too many such places. Great characters and some good story, but hard to go through the bad parts. I can't help but feel that all these characters were just badly misused and could have really been part of an epic story, start to finish.
#424
Posté 23 janvier 2013 - 09:28
Chris Priestly wrote...
I know this may sound a little snarky, but I really don't mean it to. I mean this as an actual legitimate question:
Then why are you here?
"I don't like ME anymore" (for whatever reason. Didn't like the ending, didn't like the DLC, didn't like ME3 core game, MP, etc). Why are you still here?
I have, over the course of a long life, fallen in and out of love with games, authors, films, etc. When I am done with them, I am done with them. I don't linger, hang around, etc and tell people about how I am "done" with whatever it is. Sure, maybe later on, I come back to it and reread/replay/rewatch, etc and maybe get involved again, but if I am done with something, I leave it.
So if you have "lost interest" (or similar) why are you still here?
Many of us think things could be better. As frustrated as we might be, we don't see Mass Effect as a lost cause.
#425
Posté 23 janvier 2013 - 09:30
Neverwinter_Knight77 wrote...
^ Yes, that is a serious problem in the gaming industry. Every company wants to be a copycat. They want to follow the leader and be like everybody else. The quality of games is seriously suffering for it.
In the late 80s, early 90s, I'd say Japanese companies were making the best games. Later on, in the 2000s, I believe western companies were making the best games. Now? It's... kind of hard to tell. Many games are losing their identity or have already lost it (Resident Evil).
Exactly. It's obvious since the focus has gone to MP (no story investment so less costly to make) when the infrastructure (3d programming, hardware power) has evolved to where really good stories with some action can be created. Back in the early days of gaming, games were all about the story (text adventures) as the best gaming had to offer. Others were simplistic graphic sprite-based games. Companies started to integrate the two and Cinemaware and Sierra Online started making games that were more like being in a movie. This was the direction gaming seemed to be taking and what fans always wanted-to star in an interactive movie. And they still want that.
But as gamers are evolving (the median age of gamers is diversifying and getting older and less interested in the FPS), devs are going in the other direction. They are dumbing down games. But, some small successes show what gamers want, not this idea of every game must be the same and heavy on the FPS MP.





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