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Fire Emblem: Awakening and more


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#701
Shepenwepet

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Arcadian Legend wrote...
So unless anybody here is already following this method to fill the support log, some have found a way to fill the log out in a short time, compared to how it would take by doing it normally.

*snip*


Feh, I got this.

Average time completion using this strategy: 160 Hours
Normal time completion without any strategy: over 9000 Hours"


Hear that sound? That's my resolve crumbling. Really, though, I do have a sort of strategy, just not as deep as that one. I call it "grind to S, save, reload older save."

I've currently got every romantic support for the female avatar (minus Priam) and every romantic support for the first gen characters, and I'm waiting on male Morgan to finish this game's second gen supports. For non-romantic supports, I'm finished a good chunk of people, I think only my avatar, Miriel, Sully, Cherche and Nowi are left, along with whatever kids have support with Morgan.

I had honestly thought about getting each child/father support but couldn't think of a way to do it efficiently. (No quicksave here, and I'm notorious for erasing saves I shouldn't.) So as it stands, I've only got two for each kid, and Lucina only has two sibling conversation sets. I've been trying to convince myself that the kid/father conversations "don't count", as they're 99% identical across the board. I'm not being very successful. Those unclickable letters in the support log are TAUNTING ME.

My next playthrough is going to be a lunatic/classic with a male avatar, but after that, normal/casual quicksave abuse, here I come.

Homebound wrote...
Shep does my teambuild work in HC?


Every team can work in HC. It's all in the strategy. You've just gotta be patient, guard your weak units, and let the enemy come to you. Play over-defensively for a while until you feel confident enough to make the first strike. You can still toss Fred at people in the early chapters, but he'll need backup.

Always keep the enemy range open. Always be paired up. Enemy units will attack weaker units first if they're in range, even if they have to swerve around several other units to get to them. Keep them protected in the rear of a pair.

Keep an eye on enemy weapons. Your super general with insane defense can still fall to a hammer.

Not sure what else to say that hasn't been said before. From when I played the demo, I found the difficulty jump from normal to hard not as big as the jump from hard to lunatic. I felt that hard was just normal with more enemies. So... play the same, just maybe not as reckless?

Modifié par Shepenwepet, 21 avril 2013 - 01:07 .


#702
Major Crackhead

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Just got this game about a day ago. RIP my life.
Already played about 10-12 hours.

#703
Dave of Canada

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I just got the game, started playing lunatic classic.

Frederick Emblem.

#704
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Dave of Canada wrote...

I just got the game, started playing lunatic classic.

Frederick Emblem.

Yup. At first it was sad, now it's hilarious.

#705
Shepenwepet

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Relevant:
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Irrelevant but found on the same image search:
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#706
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Shepenwepet wrote...

Irrelevant but found on the same image search:
Posted Image

Lol that is just great.

#707
Shepenwepet

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Posted Image

...Somehow I doubt Owain approves of that weapon name.:lol:

Modifié par Shepenwepet, 21 avril 2013 - 07:43 .


#708
AventuroLegendary

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 I feel like a child. I forged Tharja's Ruin tome as "Water" early in the game. :P

Damn the misleading look and name of the Dark Knight class. I have no leveled Dark Tome user except for Aversa who I just got. Would she do just fine?

#709
Shepenwepet

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LegendaryAvenger wrote...
I feel like a child. I forged Tharja's Ruin tome as "Water" early in the game.


From two months ago:

Shepenwepet wrote...
And now for an extremely mature joke that is in no way childish and silly.
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Thanks for letting me know that, game, because on the list of "need to know" things, Ricken's flatulence problem is right at the top.

Well, at least there's no "Water" tome.


Re; dark mages, I rarely use dark tomes, (aside from the occasional nosferatu or mire) as they're restricted to sorcerors/dark mages, and there's no more magic triangle. But I'm guessing Aversa's got a decent magic stat, (I honestly don't remember) so I don't see why she wouldn't pull her weight.

#710
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Shepenwepet wrote...


Re; dark mages, I rarely use dark tomes, (aside from the occasional nosferatu or mire) as they're restricted to sorcerors/dark mages, and there's no more magic triangle. But I'm guessing Aversa's got a decent magic stat, (I honestly don't remember) so I don't see why she wouldn't pull her weight.

I genuinely cringe everytime I read that sad fact.

#711
AventuroLegendary

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I suppose I'll just pass on Dark Magic altogether this playthrough.

I miss the Shamans and Monks.

#712
Homebound

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dark magics only useful for Nosferatu and Vengeance tbh. Thats the only thing its good for. That and Waste. Waste is like Catharsis to Clerics except it kills people.

#713
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Homebound wrote...

dark magics only useful for Nosferatu and Vengeance tbh. Thats the only thing its good for. That and Waste. Waste is like Catharsis to Clerics except it kills people.

Yeah outside of Nosferatu I'm really disappointed in Dark magic's regression in this new Fire Emblem. I hope the Trinity of Magic returns in the next Fire Emblem.

Modifié par J. Reezy, 22 avril 2013 - 07:47 .


#714
Shepenwepet

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I find the dark tomes are quite nice, barring the "meh" flux, they all have some sort of bonus - Ruin has insane critical rates, Waste has two attacks, and Mire is dark Bolting/Meteor/Blizzard (which i miss terribly). But since I rarely remember to buy stuff, I only end up with a handful of dropped Nosferatus and piles upon piles of Bolganones and Thorons.

And to even get Mire you have to keep summoning Gharnef's team, because that merchant in chapter 21 never brings a Mire tome with her, and that's the only place in the base game you can get one.

According to Serenesforest, the Bonds dlcs will start on Thursday for Europe, and since NA doesn't have them yet, I'm hoping they'll start here as well. If not, well, I suppose it's only fair.


Virion/Libra funnies coming up later on due to a picture of a cake I found. It'll make sense when you see it.

Modifié par Shepenwepet, 22 avril 2013 - 03:59 .


#715
wsandista

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J. Reezy wrote...

Homebound wrote...

dark magics only useful for Nosferatu and Vengeance tbh. Thats the only thing its good for. That and Waste. Waste is like Catharsis to Clerics except it kills people.

Yeah outside of Nosferatu I'm really disappointed in Dark magic's regression in this new Fire Emblem. I hope the Trinity of Magic returns in the next Fire Emblem.


Yeah, FE just doesn't seem the same without it(even the Fire, Wind, Thunder one).

I just hope I don't have to buy a WiiU or deal with Laguz again.

#716
Shepenwepet

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Blame the cake picture for this one, I couldn't leave it alone. Admit it, neither could you if you'd seen it.

Virion approaches Libra, who is busy tidying up the barracks.
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Libra glares at him.
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Virion is visibly stunned, stammering,
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He apologizes profusely and leaves in a hurry.

----

The next day, Virion and Libra end up on firewood duty together, and Virion immediately tries to apologize again, but Libra hushes him.

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Virion goes on to say that he felt so bad he went to a local baker and had him bake a special cake, one he hoped would mend their friendship. Libra doesn't quite understand, but assumes it's some sort of custom from Virion's homeland. It's a nice gesture, anyway. Virion hands Libra the cake in a covered dish.

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He takes the cover off the cake

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he looks at it a moment, then laughs.

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Virion sighs in relief, glad his apology cake appears to be accepted.

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---fin---



#717
AventuroLegendary

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Beautiful.

#718
Sajuro

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wsandista wrote...

J. Reezy wrote...

Homebound wrote...

dark magics only useful for Nosferatu and Vengeance tbh. Thats the only thing its good for. That and Waste. Waste is like Catharsis to Clerics except it kills people.

Yeah outside of Nosferatu I'm really disappointed in Dark magic's regression in this new Fire Emblem. I hope the Trinity of Magic returns in the next Fire Emblem.


Yeah, FE just doesn't seem the same without it(even the Fire, Wind, Thunder one).

I just hope I don't have to buy a WiiU or deal with Laguz again.

Really?It didn't feel the same?
I didn't notice until a few hours in :lol:
Though the Anima triangle would have been nice to have in.

#719
AventuroLegendary

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Aside from the magic triangle, I'm happy with Awakening's mechanics. I don't miss things like weather effects or ballistae, that's for sure.

#720
Shepenwepet

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I miss being able to shove, but I'll take pair-up over shove any day.

Pair-up makes everything okay.

#721
AventuroLegendary

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I forgot rescue. So many times it would have been useful in my game.

#722
Sajuro

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LegendaryAvenger wrote...

I forgot rescue. So many times it would have been useful in my game.

That is what pairing up is, but more useful then a hinderance.

#723
Galbrant

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Dark Mages are awesome especially when they promoted to Sorcerors.

My Female Main Unit mains as one. Get a Tome call Aversa's Night. it's basically a superior version of Nosferatu drain healing. Sure it's only has 10 uses and it's rare. But if you have 50 Luck with Armsthrift. You never run out. I don't know if you need Limit Break to reach it though.

The full skill set is:

Armsthrift
Galeforce/Pasive/Aegis
Ignis/Lethality/ Luna
Limit Break
First Strike

Good times.

Modifié par Galbrant, 24 avril 2013 - 05:17 .


#724
Battlebloodmage

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It kinda annoys me that Fire Emblem lords all have the same personality. Marth, Ike, Ephraim. I can't the different between any of them. Their personality is just so bland. I think the only lord I like is Micaiah, which isn't actually a lord. With 12 games, they haven't had a female lead yet. Whenever they feature a female lord type like Eirika, Lyn, or Micaiah they often have to share the spotlight with other generic Japanese male heroes.

Speaking of which, is there a reason why there is no male Manakete? I just realize that Bantu is the only recruitable male manakete in the series.

#725
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Sajuro wrote...

LegendaryAvenger wrote...

I forgot rescue. So many times it would have been useful in my game.

That is what pairing up is, but more useful then a hinderance.

Not exactly. The one doing the rescuing was able to move afterwards.