Oh well. This is what the game has to be to survive. They have to evolve instead of being stuck in the past trying to relive their glory years.
I'm not so convinced of this anymore. Nintendo released the numbers and Awakening has sold 1.79 million copies to date, which shattered the required mark of 250k in order to not be the last game.
Yes Fire Emblem was dying and it needed to be saved, but Awakening clearly worked. The series has been saved and we have lots of new fans that can play in their optional game modes that make the game easier.
These changes, even the Phoenix Mode which I'm not overly against due to its optional status, all feel a bit less like "we need this to continue the series" and more "we had great success with the last game, and now we want more money".
That might be more common than even I realize. I don't know how many comments I see on FE:A alone of people being so adamant on not taking ANY losses with their FE experience.
Not sure if IS does surveys or anything but if they collected that kind of data Phoenix Mode might be an effect of that. Unnecessary considering permanent death is definitely going to be a toggle from now on until they do the unthinkable and remove it outright.
I even understand the mindset, although I try to avoid restarting when I lose a unit most of the time unless the RNG is pissing me off =P
I know Club Nintendo used to do surveys for all Nintendo games, not sure if IS does anything specific themselves.
It is kind of funny that people need this even after all the changes that have been occurring over the years, like your starting Paladin being much better now. Even FE7 Marcus is miles ahead of FE6 Marcus or the man himself who the position is named after, Jeigan.
Jeigan on the NES version is the single most useless unit to ever exist in a Fire Emblem game.