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KotOR 3 Skyrim/TES style


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#1
Guest_Nizaris1_*

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Yeah, another of my crazy ideas lols, this time based on Skyrim/TES style, but not as the whole, only on some parts.

But i liked DA:O and DA2 quick tab mechanic GUI than TES mechanic, meaning if want to use certain skills just click on the quick tab rather than open menus

Skill progression

One Handed
Skill using one handed melee weapons (one handed sword, axes, lightsaber)

lvl 1. One-Handed weapons do 20% more damage.
lvl 2. One-Handed weapons do 40% more damage.
lvl 3. One-Handed weapons do 60% more damage.
- Power attacks with one-handed weapons cost 25% less Stamina/Force Points.
lvl 4. One-Handed weapons do 80% more damage.
lvl 5. One-Handed weapons do twice as much damage.
lvl 6. Attacks have 10% chance of doing critical damage
- Can do a one-handed power attack while sprinting that does double critical damage
lvl 7. Attacks have 15% chance of doing more critical damage
lvl 8. Attacks have 20% chance of doing even more critical damage
lvl 9. Attacks with lightsaber ignore 25% of armor
- Standing power attacks do 25% bonus damage with a chance to decapitate your enemies.
lvl 10. Attacks with lightsaber ignore 50% of armor
lvl 11. Attacks with lightsaber ignore 75% of armor
lvl 12. Attacks with lightsaber ignore 100% of  armor
- Backwards power attack has a 25% chance to bludgeon the target.

Dual Wield
Skill of using two weapons in both hands in melee and ranged
- reduced penalty in off hand
- reduce further penalty in off hand
- Dual wielding attacks are 20% faster.
- Dual wielding attacks are 35% faster.
- Dual wielding power attacks do 50% bonus damage.

Two Handed
Skills of using two handed melee weapons (swords, lightsaber and dual blade lightsaber)

lvl 1. One-Handed weapons do 20% more damage.
lvl 2. One-Handed weapons do 40% more damage.
lvl 3. One-Handed weapons do 60% more damage.
- Power attacks with one-handed weapons cost 25% less.
lvl 4. One-Handed weapons do 80% more damage.
lvl 5. One-Handed weapons do twice as much damage.
lvl 6. Attacks have 10% chance of doing critical damage
- Can do a one-handed power attack while sprinting that does double critical damage
lvl 7. Attacks have 15% chance of doing more critical damage
lvl 8. Attacks have 20% chance of doing even more critical damage
lvl 9. Attacks with lightsaber ignore 25% of armor
- Standing power attacks do 25% bonus damage with a chance to decapitate your enemies.
lvl 10. Attacks with lightsaber ignore 50% of armor
lvl 11. Attacks with lightsaber ignore 75% of armor
lvl 12. Attacks with lightsaber ignore 100% of  armor
- Backwards power attack has a 25% chance to bludgeon the target.

Block
Skills of blocking attacks using weapons

lvl 1. Blocking is 10% more effective.
lvl 2. Blocking is 20% more effective.
lvl 3. Blocking is 30% more effective.
lvl 4. Blocking is 40% more effective.
lvl 5. Blocking is 50% more effective.
lvl 6. Blasters bolts that hit the lightsaber reflect back to the shooter
lvl 7. Blocking with lightsaber reduces incoming Force Lightning damage by 50%
lvl 8. Able to move faster win blocking position
lvl 9. Chance to disarm while blocking
lvl 10. Time slows down if you are blocking during an enemy's power attack.

Blasters
Skills in using blasters (rifles and pistols)

lvl 1. do 20% more damage.
lvl 2. do 40% more damage.
- Pressing Block while aiming will zoom in your view.
lvl 3. do 60% more damage.
lvl 4. do 80% more damage.
- Rapid shot 30% faster
lvl 5. do twice as much damage
lvl 6. stagger all but the largest opponents 50% of the time.
- Holding trigger give powershot
lvl 7. 10% chance of a critical hit that does extra damage
lvl 8. 15% chance of a critical hit that does 25% more critical damage.
- Able to move faster while holding trigger.
lvl 9. 20% chance of a critical hit that does 50% more critical damage.
lvl 10. 15% chance of paralyzing the target for a few seconds.

Force Power
*update later*
(Skyrim Magic is a little complicated to sort out)

Lockpicking/Disarm/Hacking
Skills to pick locks, disarm traps and mines and hacking computer system

lvl 1. Novice locks, traps, mines and computer are much easier to pick/disarm/hack
lvl 2. Apprentice locks, traps, mines and computer are much easier to pick/disarm/hack
lvl 3. Able to pick, disarm and hack without being noticed.
lvl 4. Adept locks, traps, mines and computer are much easier to pick/disarm/hack
lvl 5. Expert locks, traps, mines and computer are much easier to pick/disarm/hack
lvl 6. Master locks, traps, mines and computer are much easier to pick/disarm/hack
lvl 7. Find more credits in chests
lvl 8. 50% greater chance of finding special treasure
lvl 9. Lockpicks never break
lvl 10. ...............

Repair and Mechanic
Skills to repair and upgrade droids, machine, armor and wepons, create traps and mines
*Updated later*

Pickpocket/Steal
Skill to become a thief
- Same like Skyrim

Sneak
Skill to sneak and being undetected
- Same like Skyrim

Chemistry
Skill to create medpacks, steroids, poisons and grenades
- Same like Skyrim only change the names

Speech
Skill of persuasion and diplomacy
- Same like Skyrim

* Updated later means if i have a mood to do it

Modifié par Nizaris1, 09 janvier 2013 - 11:50 .


#2
Guest_Nizaris1_*

Guest_Nizaris1_*
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Hmm...i make a separate section for Force Power progression, because it is a quite complicated, but i try to simplify and change it using Skyrim/Oblivion way

Force Power are naturally developed (you will gain from Novice to Apprentice naturally), developed as according to your alignment in the game,  unlock based on your alignment, but some (more exclusive/rare/special Force Powers) you must learn it from somewhere

Light or Dark Side power may lost if change alignment, so must retrain again from novice


Force Power progression

This determined what Force Power you can use, no matter what Force Power you use, you will level up the skills

lvl 1. Cast Novice level Force Power for half Force Points
lvl 2. Cast Apprentice level Force Power for half Force Points
lvl 3. Cast Adept level Force Power for half Force Points
lvl 4. Cast Expert level Force Power for half Force Points
lvl 5. Cast Master level Force Power for half Force Points
lvl 6. Force Points regenerate 25% faster
lvl 7. Force Points regenerate 50% faster
lvl 8. Force Points regenerates 75% faster
lvl 9. Force Powers 25% more effective *
lvl 10. Force Powers 50% more effective *
*effect varies or upgraded or add new effects

Dual Cast
You may use both hands to cast some Force Powers thus double the effect

Light Side Powers
These below are Light Side Powers. The effect and cost are determined on your Force Power progression. As you use these frequently, you will gain Force Power progression. These below only unlocked if your alignment is Light Side

Healing (Activate on Self and hold)
Novice - Restore X health point for X sec

Healing Others (Activate on target and hold)
Novice - Restore X health point for X sec

Force Absorb (Activated on self, effect for X seconds)
Novice - Absorb X% effect of hostile Force Power to self Force Points

Force Valor (Activated on self, effect for X seconds)
Novice - Increase armor rating to self and party members

Neutral Force Power
These below are Neutral Powers. The effect and cost are determined on your Force Power progression. As you use these frequently, you will gain Force Power progression. These below no need for alignment

Force Resistance* (Sustained)
Novice - Resist X% effect
* resist electric, physical, poison, energy...

Force Speed (Activated on self, effect for X duration)
Novice - Increase movement and attack speed by X%

Mind Trick* (Activated on target, effect for X seconds)
Novice - enemy calm for X seconds
* only work on normal enemy
* they will attack if attacked
* can cast on NPCs for dialogue options

Force Jump
(Passive, automatically improved if jump frequently)
Novice - jump X distance and X height

Telekinesis (Activated on target)
Novice - Can pull an object to you from X distance. Add it to your inventory or throw it

Force Push
(Activated on any area)
Novice - puch objects, targets, enemy and anything in your path

Force Pull
* (Activated on any area)
Novice - pull objects, targets, enemy and anything toward you
* may pull specific target such as enemy weapon to disarm

Force Sense (Activated on self, effect for X seconds)
Novice - Sense hidden enemy, invisible enemy, traps, mines, path in X AoE

Throw Lightsaber (Activated on target)
Novice - Throw lightsaber on target, deal X damage, lightsaber flew back to your hand

Dark Side Force

These below are Dark Side Powers. The effect and cost are determined on your Force Power progression. As you use these frequently, you will gain Force Power progression. These below only unlocked if your
alignment is Dark Side

Force Lightning (Activated on target, AoE depends on level))
Novice - Target takes X points of shock damage per second to Health, and half that to Force Points and Stamina

Force Drain
(Activated on target)
Novice - steal X Health points from target to replenish self

Force Choke
(Activated on target and hold)
Novice - deal X damage per sec, target cannot move

Force Rage
(Activated on self, effect on X seconds)
Novice - increase X% of damage but decrease X health points per seconds


***Updated later

Modifié par Nizaris1, 09 janvier 2013 - 11:49 .


#3
DeathScepter

DeathScepter
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Interesting

#4
Guest_Nizaris1_*

Guest_Nizaris1_*
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It actually can be done!!!

Watch!!!



#5
DeathScepter

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i am not questioning you if it can be done or not.