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Fun Facts that you suspect no one else knows?


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#126
Admiral Dreck

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Cyonan wrote...

Deerber wrote...

Cyonan wrote...

Marksman makes you immune to the debuff of Seeker Swarms.

There is a button you can hold to make your character walk and move even slower for most species.


Uh? Which debuf you're talking about? The inability to use powers?


The one that increases bullet spread by 60%.

I imagine that's another one that people don't know much.

Seeker Swarms do that.

No.. I know it quite well.Image IPB

#127
Admiral Dreck

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But for me..
The falling into the map on Ghost to be dropped into the Evac.

Walking backwards is faster than walking straight.  (But I thought walking in a straight line gets you to your destination faster!?  Space Magic!)

Can't be Synch Killed on certain inclines.

And more.. Image IPB

#128
RevanREK

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On console, if you 'wiggle' the joystick from side to side whilst running away you can dodge bullets from marauders ect but this is only really effective as the faster characters or an adreniline booster. also ive used the drell side flip to avoid the scion disrupter shots.

Shooting the bottom plate off a preatorian causes it to jump backwards sometimes getting stuck in walls, you can also shoot atlas' s shoulders and crotch plates off for huge damage and causing him to stagger.

You can also survive the reactor hazard if you use a survival pack while shut in the reactor as it gives you immunity for a few secs. This can also be achived using the turian leagon grenades, and maybe with the volus shield boost if its set on a few secs immunity although i havent tried this. Anyway its n8t that useful but its kinda funny if a troll traps you in there and you just walk straight back out and look at them hehe

Its also possible to get stuck on the enemy spawn under the landing pad on fbwhite as a volus if you are sync kilked by a phantom, not sure if this can be recreated but I know its possible as it happened to someone in one of my games.

#129
OO629

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Getting a gold melee kill medal with a Volus is quite simple.

#130
rtbh99

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you can lock the door in the down position on hazard reactor by shooting it with something that sticks to the surface. im not sure if everything works, but the scorpion, graal and submission net do. while its locked, teammates cant go through it(except for the host) and enemies can walk right through it. if youre hosting, nobody will be able to use a locked door until the reactor cycles again.

i guess you could lock it in the open position too, but i dont know why you would ever want to do that.

#131
N7 Banshee Bait

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Most players don't know that we have these things called Cobra Missiles & we can actually use them!

And they're really helpful on wave 10.

And most players don't know that you're supposed to lure enemies away from the extraction zone & then run to it in the last few seconds instead of running to it immediately so it gets overrun.

#132
Titus Thongger

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using an ops back before a phantom shanks you can save you from an instakill

#133
darkpassenger2342

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i was playing with my friend the other day, as a human adept, and when i primed GETH primes with singularity, he couldnt shadow strike them, anyone ever heard of this before?????

#134
Deerber

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rtbh99 wrote...

you can lock the door in the down position on hazard reactor by shooting it with something that sticks to the surface. im not sure if everything works, but the scorpion, graal and submission net do. while its locked, teammates cant go through it(except for the host) and enemies can walk right through it. if youre hosting, nobody will be able to use a locked door until the reactor cycles again.

i guess you could lock it in the open position too, but i dont know why you would ever want to do that.


:blink: Are you serious?

#135
rtbh99

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Deerber wrote...

rtbh99 wrote...

you can lock the door in the down position on hazard reactor by shooting it with something that sticks to the surface. im not sure if everything works, but the scorpion, graal and submission net do. while its locked, teammates cant go through it(except for the host) and enemies can walk right through it. if youre hosting, nobody will be able to use a locked door until the reactor cycles again.

i guess you could lock it in the open position too, but i dont know why you would ever want to do that.


:blink: Are you serious?

view my beautiful phone pictures
Image IPB
Image IPB

yes the first one looks like the door is just closed but you gotta trust me

#136
DJ Airsurfer

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Smash does, in fact, not suck.

#137
BigSmellyBob

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DJ Airsurfer wrote...

Smash does, in fact, not suck.


Even more delicious is its inevitable pairing with Lash. Phoenix Adept remains one of my alltime favorite characters.

#138
soulstriker09

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A banshee can't teleport down from the ladder facing the LZ in FB Giant. I always kite her here and there will be this moment of hesitation, and she decides to go the long way around instead.

#139
DJ Airsurfer

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BigSmellyBob wrote...

DJ Airsurfer wrote...

Smash does, in fact, not suck.


Even more delicious is its inevitable pairing with Lash. Phoenix Adept remains one of my alltime favorite characters.


When I play my Phoeguard nothing is safe.

#140
Deerber

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rtbh99 wrote...

Deerber wrote...

rtbh99 wrote...

you can lock the door in the down position on hazard reactor by shooting it with something that sticks to the surface. im not sure if everything works, but the scorpion, graal and submission net do. while its locked, teammates cant go through it(except for the host) and enemies can walk right through it. if youre hosting, nobody will be able to use a locked door until the reactor cycles again.

i guess you could lock it in the open position too, but i dont know why you would ever want to do that.


:blink: Are you serious?

view my beautiful phone pictures

...

yes the first one looks like the door is just closed but you gotta trust me


Haha I do trust you, there was no need for pics, just a "yeah I'm not trolling" :lol:

But those pics are awesome!

Still... This shows once again the absolutely complete dominance of this game by... The Slayer and the fury.


... Dat dodge. **** doors, doors are for lozers :lol:

Modifié par Deerber, 10 janvier 2013 - 06:12 .


#141
Deerber

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soulstriker09 wrote...

A banshee can't teleport down from the ladder facing the LZ in FB Giant. I always kite her here and there will be this moment of hesitation, and she decides to go the long way around instead.


Be careful, sometimes they do. It's rare, but I've had solos ending in a WTF moment after she teleported down and grabbed me :?

#142
Blitzkrieg_33

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Balance changes are rarely released when they are supposed to be.

#143
rtbh99

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Deerber wrote...

rtbh99 wrote...

Deerber wrote...

rtbh99 wrote...

you can lock the door in the down position on hazard reactor by shooting it with something that sticks to the surface. im not sure if everything works, but the scorpion, graal and submission net do. while its locked, teammates cant go through it(except for the host) and enemies can walk right through it. if youre hosting, nobody will be able to use a locked door until the reactor cycles again.

i guess you could lock it in the open position too, but i dont know why you would ever want to do that.


:blink: Are you serious?

view my beautiful phone pictures

...

yes the first one looks like the door is just closed but you gotta trust me


Haha I do trust you, there was no need for pics, just a "yeah I'm not trolling" :lol:

But those pics are awesome!

Still... This shows once again the absolutely complete dominance of this game by... The Slayer and the fury.


... Dat dodge. **** doors, doors are for lozers :lol:


i had this idea that i could go in with a graal while the entire team is in there and lock all 3 doors and teleport out

just for funsies

#144
Deerber

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rtbh99 wrote...

i had this idea that i could go in with a graal while the entire team is in there and lock all 3 doors and teleport out

just for funsies


Lol. That would be some serious trolling. How's it done then? You need to shoot the floor where the door would close?

#145
rtbh99

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when the door is closed you shoot the door itself

if youre doing it with the scorpion or submission net and an enemy sets them off before the door would normally open it wont lock the door

#146
Blitzkrieg_33

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Ok just to make up for my snide first post here are a few that most probably know but few may not-

You cannot be sync-killed while on a ramp/stairs/etc.

If you max out all of your in game consumables to 255 before buying PSP packs, instead of another 5 medi gels or whatever you get a level 3 equipment, PLUS an increased chance in getting a third gold card. I get three gold cards in my PSP's all the time (not sure if that is exclusive to it or not, but I find it increases the odds).

If you backflip at precisely the right time while a Brute is charging you, you can hop on is back and ride him around the map.

Ok that last one may not be true.

#147
Skullheart

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Enemies dodge powers in the moment you press the button/key.

#148
Jeremiah12LGeek

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BigSmellyBob wrote...

DJ Airsurfer wrote...

Smash does, in fact, not suck.


Even more delicious is its inevitable pairing with Lash. Phoenix Adept remains one of my alltime favorite characters.


Bob, I leaned in, inhaled a big breath... but nothing.

Have you met Angry Bob?

He's pretty chill...

#149
Deerber

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rtbh99 wrote...

when the door is closed you shoot the door itself

if youre doing it with the scorpion or submission net and an enemy sets them off before the door would normally open it wont lock the door


Gonna give it a try for sure ;)

#150
BigSmellyBob

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Jeremiah12LGeek wrote...

BigSmellyBob wrote...

DJ Airsurfer wrote...

Smash does, in fact, not suck.


Even more delicious is its inevitable pairing with Lash. Phoenix Adept remains one of my alltime favorite characters.


Bob, I leaned in, inhaled a big breath... but nothing.

Have you met Angry Bob?

He's pretty chill...

Have not. And the name is a misnomer, I am neither big, smelly, nor named Bob. (That counts as my little-known secret for this post, incidentally.)