Like I said, i knew it was bad, but i never really sat down and thought about it. What blows my mind about this is that Bioware had a gaping wide opportunity to expand on this scene. To set the record straight that Shepard is alive and rescued. But they didn't. And that there is just something I don't understand. Because they knew people complained about that scene. They knew people wanted a reunion. And when they were working on the EC, and they got to that scene, they had the chance right then and there to fix it.
And they decided not to. They decided to not let their loyal fans, have that satisfying ending where their hero gets to live.
I don't think I understand this scene anymore. I mean what is the point? All the other endings set the record straight with what happens next, but Destroy just leaves you hanging. Every ending seems to have one major perk to it. Synthesis creates a perfect utopia. Arguable but that was the message it was trying to get across. And then Control turns Shepard into a Reaper god. But then the perk for the Destroy ending was Shepard living. So then why do we get this ambiguous 10 second clip of him taking a breath, and then have guys like Priestly and Gamble say it could be his last breath.
Bioware claims that they listen, and I understand they can't always be beholden to us. But this is something that really should've been properly addressed in the EC. Without question. And it's one of the reasons I feel that there's still a disconnect between Bioware and the fan community.
Modifié par Mdoggy1214, 10 janvier 2013 - 02:23 .





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