Aller au contenu

Photo

The Breath Scene's existance is pretty questionable. I just don't get it.


  • Veuillez vous connecter pour répondre
224 réponses à ce sujet

#51
Meltemph

Meltemph
  • Members
  • 3 892 messages

Fnork wrote...

There's nothing to get. It's an easter egg they stuck in there when they started wondering if perhaps they made things in general or just destroy a little too bleak, I don't remember which. This was mentioned somewhere, think someone asked that question at some convention and it was reported here later on.


In the context of the game though, the easter egg doesnt make sense.  If you dont ever think "how", then I could understand why that would be an easter egg to some. As a scene it doesnt add anything to the story, and it doesnt actaully make sense that he could actually live, all it adds is confusion.

This is a clumsy version of Children of Men because the plausibility of him living is even farther off in left field and actually hurts the credibility of the final scenes as not being as extreme as they were shown.

Modifié par Meltemph, 10 janvier 2013 - 06:47 .


#52
Archonsg

Archonsg
  • Members
  • 3 560 messages

jfeth713 wrote...

For some reason I get the feeling that if Bioware adds a scene with Shepard up and walking about a lot of people will suddenly stop caring about how he survived the explosion.


I will.
Though, at this point, I don't really see how much more broken they can make the ending so it doesn't really matter to me.

Shepard is dead / alive whichever I feel in the mood for, but my contention has always been that I wanted a DA:O style ending. Sacrifice, and multiple paths to a "win" scenario where my character lives and is rewarded, for his actions.

Death or dying in sacrifice isn't a problem.
Capitulation and accepting a forced suicide of choice under duress, is.

#53
Fnork

Fnork
  • Members
  • 667 messages

Meltemph wrote...

Fnork wrote...

There's nothing to get. It's an easter egg they stuck in there when they started wondering if perhaps they made things in general or just destroy a little too bleak, I don't remember which. This was mentioned somewhere, think someone asked that question at some convention and it was reported here later on.


In the context of the game though, the easter egg doesnt make sense.  If you dont ever think "how", then I could understand why that would be an easter egg to some. As a scene it doesnt add anything to the story, and it doesnt actaully make sense that he could actually live, all it adds is confusion.

This is a clumsy version of Children of Men because the plausibility of him living is even farther off in left field and actually hurts the credibility of the final scenese and not being as extreme as they were shown.


I 100% agree. You still see explosions on the center ring and given the size of the Citadel those are big explosions, not mention walking towards the exploding tube. If they would've expanded on Shepard living I can see a lot of people handwave those things in a heart beat. But they didn't so it gets called into question and yeah, there's not much sense to make of it.

#54
Guest_vivaladricas_*

Guest_vivaladricas_*
  • Guests
I hope it will be elaborated, not cool with being confused about something at the end of a story arc. For ME2 that is fine, not for the 3rd one.

IMO of course. I feel like I have to do that all the time on web forums. It's become like OCD. haha

#55
His Name was HYR!!

His Name was HYR!!
  • Members
  • 9 145 messages
Expanding on that scene would have been sacrilege to IT when BW could not afford to ****** off more fans.


There you have it!

#56
Meltemph

Meltemph
  • Members
  • 3 892 messages

HYR 2.0 wrote...

Expanding on that scene would have been sacrilege to IT when BW could not afford to ****** off more fans.


There you have it!


Expanding on the scene would have prevented such a theory to happen, if we are going by what you just posted.

#57
Iakus

Iakus
  • Members
  • 30 431 messages

HYR 2.0 wrote...

Expanding on that scene would have been sacrilege to IT when BW could not afford to ****** off more fans.


There you have it!


Unfortunately there is likely a great deal of truth to that

#58
Lyrandori

Lyrandori
  • Members
  • 2 157 messages
I rarely do this when it comes to ME2 or ME3 (usually only for ME1), but in BioWare's defense (call me devil's advocate if you want for I care not) the breath scene only serves the purpose of "food for thought" on anyone's self-satisfying potential continuation of Shepard's journey beyond the trilogy, which itself ended said journey of character Shepard.

If they had set the "record straight" and literally told us "well Shepard, in this ending, literally survives" then do you think people would be happy to know that ME4 wouldn't include a surviving Shepard at all and basically still "dismiss" his/her survival and ultimately render that specific "Shepard literally survived" ending the non-canon one?

I don't like the endings, at all, but that specific scene is nothing else than BioWare saying "if you get that ending, then you know that from that point, if you want, you can interpret it in any ways that fits your own expectations". To me, anyway, there's nothing else to it.

#59
StoneSwords

StoneSwords
  • Members
  • 162 messages

Archonsg wrote...

AlanC9 wrote...

Archonsg wrote...

Simply put, I do understand what the devs intended that scene to depict. But without exposition and the "what happens next" scene required, both views, that Shepard is alive and that without help, Shepard took his last final breaths before bleeding to death, alone and forgotten are equally valid.


Well, if someone really wants to interpret the scene as Shep dying a couple of seconds later, it's possible. It's still a bizarre interpretation, though, since it means that there's a whole scene that conveys no information.

I can't actually think of a cinematic equivalent.


I do respect and in fact understand the breath scene = Shepard is alive at that point and will live regardless of what is known, what is shown prior.

All I am asking is, looked from my perspective, you have a Shepard who was already in shock, bleeding out, you have a situation where the explosion that Shepard set off tore up and badly damaged the citadel, without a helmet, or fully functioning armor. Even with all his enhancements, he is still of flesh and bone.
I was a combat enginner, so yeah, I *know* exactly what an explosion can do to a hunan body.

Then we have the ambiguity of whether or not Shepard is on the Citadel or on Earth, visual evidence says Earth London, but it could be shoddy lazy work depicting broken concrete / tarmac.

Though whether or not Shepard is on the Citadel, Bioware needs to at least give the player a reasonable premise to work on as to hiw he could survive, blast and space.

So, even if I can accept that Shepard somehow lived through that explosion, and that is a big if, why his head and limbs aren't shorn off at the expose points, my experience and logic tells me he needs help, more so now that his implants were supposed to be destroyed.

Please understand that just that 10 secs and a gasp, and it was a gasp and not constant breathing, paints a very poor picture of Shepard's survival. Since we aren't shown that he received help of any kind. To jump from gasp to "he's alive and well!" is illogical.


Actually it was a sharp intake of breath, indicating that Shepard just suddenly woke up after either getting blown to hell or waking up from an indoctrination attempt, whatever you choose to believe.  There would be no point at all of devoting a whole scene to Shepard's last gasp of breath before death

#60
Kyazain

Kyazain
  • Members
  • 137 messages

iakus wrote...

HYR 2.0 wrote...

Expanding on that scene would have been sacrilege to IT when BW could not afford to ****** off more fans.


There you have it!


Unfortunately there is likely a great deal of truth to that


I think that was actually pretty much the truth. IIRC, there was a Q&A during a convention a while back and someone stated that they didn't want to disappoint the IT believers.

Also, there was another response at some point regarding the breath scene, in which they included the scene because--in a nutshell--they knew that fans were going to throw a hissy fit when they find that Shepard dies in all the endings, so they threw that bit in there in the hopes that the fans would be appeased. It's not their direct words, but that's basically sums it up.

I'll see if I can find a link to those quotes. . .

EDIT:

"Beacon of Hope":
http://social.biowar.../index/13163337

IT (This might have been it):
http://www.kotaku.co...ination-theory/

Modifié par Kyazain, 10 janvier 2013 - 08:35 .


#61
StoneSwords

StoneSwords
  • Members
  • 162 messages

Kyazain wrote...

iakus wrote...

HYR 2.0 wrote...

Expanding on that scene would have been sacrilege to IT when BW could not afford to ****** off more fans.


There you have it!


Unfortunately there is likely a great deal of truth to that


I think that was actually pretty much the truth. IIRC, there was a Q&A during a convention a while back and someone stated that they didn't want to disappoint the IT believers.

Also, there was another response at some point regarding the breath scene, in which they included the scene because--in a nutshell--they knew that fans were going to throw a hissy fit when they find that Shepard dies in all the endings, so they threw that bit in there in the hopes that the fans would be appeased. It's not their direct words, but that's basically sums it up.

I'll see if I can find a link to those quotes. . .


Well if that's the real reason it's there, then they were sadly mistaken lol

#62
Outsider edge

Outsider edge
  • Members
  • 308 messages

Kyazain wrote...

iakus wrote...

HYR 2.0 wrote...

Expanding on that scene would have been sacrilege to IT when BW could not afford to ****** off more fans.


There you have it!


Unfortunately there is likely a great deal of truth to that


I think that was actually pretty much the truth. IIRC, there was a Q&A during a convention a while back and someone stated that they didn't want to disappoint the IT believers.

Also, there was another response at some point regarding the breath scene, in which they included the scene because--in a nutshell--they knew that fans were going to throw a hissy fit when they find that Shepard dies in all the endings, so they threw that bit in there in the hopes that the fans would be appeased. It's not their direct words, but that's basically sums it up.

I'll see if I can find a link to those quotes. . .


If true that would be hilarious. So much was said that it was Bioware's story, artistic integrity of the writers, fanbase being entitled too want certain things etc etc. Only too have the destroy ending finish with ambiguous nonsense because it would appease a certain faction of the fanbase?Posted Image

I don't buy it. My guess is it was just an easter egg they left in or forgot too cut out. This would also explain why that scene was originally not accessable through the singleplayer alone and needed multiplayer for enough EMS.

#63
Alixen

Alixen
  • Members
  • 221 messages

StoneSwords wrote...

Archonsg wrote...

AlanC9 wrote...

Archonsg wrote...

Simply put, I do understand what the devs intended that scene to depict. But without exposition and the "what happens next" scene required, both views, that Shepard is alive and that without help, Shepard took his last final breaths before bleeding to death, alone and forgotten are equally valid.


Well, if someone really wants to interpret the scene as Shep dying a couple of seconds later, it's possible. It's still a bizarre interpretation, though, since it means that there's a whole scene that conveys no information.

I can't actually think of a cinematic equivalent.


I do respect and in fact understand the breath scene = Shepard is alive at that point and will live regardless of what is known, what is shown prior.

All I am asking is, looked from my perspective, you have a Shepard who was already in shock, bleeding out, you have a situation where the explosion that Shepard set off tore up and badly damaged the citadel, without a helmet, or fully functioning armor. Even with all his enhancements, he is still of flesh and bone.
I was a combat enginner, so yeah, I *know* exactly what an explosion can do to a hunan body.

Then we have the ambiguity of whether or not Shepard is on the Citadel or on Earth, visual evidence says Earth London, but it could be shoddy lazy work depicting broken concrete / tarmac.

Though whether or not Shepard is on the Citadel, Bioware needs to at least give the player a reasonable premise to work on as to hiw he could survive, blast and space.

So, even if I can accept that Shepard somehow lived through that explosion, and that is a big if, why his head and limbs aren't shorn off at the expose points, my experience and logic tells me he needs help, more so now that his implants were supposed to be destroyed.

Please understand that just that 10 secs and a gasp, and it was a gasp and not constant breathing, paints a very poor picture of Shepard's survival. Since we aren't shown that he received help of any kind. To jump from gasp to "he's alive and well!" is illogical.


Actually it was a sharp intake of breath, indicating that Shepard just suddenly woke up after either getting blown to hell or waking up from an indoctrination attempt, whatever you choose to believe.  There would be no point at all of devoting a whole scene to Shepard's last gasp of breath before death


Yeah, at risk of making a pyramid, I have to agree with the previous poster.

You may have been/may be combat engineer Archonsg, but you have to remember that Bioware most likely isn't, and they are unlikely to consult medical/warfare experts on realism when it comes to such scenes. I find it unlikely they did so with project Lazarus. Since Reaper beans take out dreadnaughts and buildings with ease, and the smaller Reaper on Rannoch is insta death if it hits you, there shouldn't have been a hair of Shepard even left after that initial blast.

They are going and have always gone by action movie physics and durability when it comes to the heroes, Shepard especially. Why would that suddenly change for the ending?

The Catalyst noted that Shepard would most likely die in Destroy, and then walking into an explosion sealed the deal for most people. Shepard was dead. I didn't have high enough EMS the first time through, and so never got the cutscene, and was almost certain that Shepard was ashes. All the wound she had sustained, bleeding out prior to the Catalyst, and that final explosion (and pre-EC, the Citadel seemign to explode fully too). Yeah he was dead. There was no reason to add a final scene of his/her last breath, especially as a reward for extra effort.

The breathing scene changes things, especially with the 'foreshadowing/hint' of the LI not putting the name-plate up. Do you think any of the LI's, if there is any doubt at all of Shepard being dead, would hesitate for an instant in searching for him? From 'hollywood' point of view, that increases his survival odds a thousandfold. The 'gasp' itself was a big hint (even if it made no sense) prior to the EC, but post-EC it might aswell just outright say 's/he'll live'.

Just my thoughts.

#64
CosmicGnosis

CosmicGnosis
  • Members
  • 1 594 messages
I actually agree. I think the Destroy ending needs to be expanded. It needs to emphasize the deaths of EDI and the geth, and it needs to explain Shepard's survival. These additions would make Destroy more thematically consistent as the pro-organic choice, just as Control can be interpreted as the pro-synthetic choice.

#65
AlanC9

AlanC9
  • Members
  • 35 825 messages

Archonsg wrote...
Please understand that just that 10 secs and a gasp, and it was a gasp and not constant breathing, paints a very poor picture of Shepard's survival. Since we aren't shown that he received help of any kind. To jump from gasp to "he's alive and well!" is illogical. 


And what if it is illogical?

If you want to argue that Bio directed an illogical scene, go ahead. Wouldn't be the first time they did. But  trying to force a "logical" interpretation on a scene that you know is illogical is no way to interpret the scene. You will always get a wrong interpretation. 

#66
Galifreya

Galifreya
  • Members
  • 481 messages

CosmicGnosis wrote...

I actually agree. I think the Destroy ending needs to be expanded. It needs to emphasize the deaths of EDI and the geth, and it needs to explain Shepard's survival. These additions would make Destroy more thematically consistent as the pro-organic choice, just as Control can be interpreted as the pro-synthetic choice.


Having one of my favorite characters killed off screen was indeed a poor choice on BioWare's part, let alone a squad mate. You cannot kill a squad mate off screen. You cannot. It's deplorable and I hate it. Horrible, horrible decision making.

#67
Hey

Hey
  • Members
  • 4 080 messages
To me the perk for destroy was the reapers are seemingly eradicated but I agree the charred torso just didn't do it for me.

#68
StoneSwords

StoneSwords
  • Members
  • 162 messages

CosmicGnosis wrote...

I actually agree. I think the Destroy ending needs to be expanded. It needs to emphasize the deaths of EDI and the geth, and it needs to explain Shepard's survival. These additions would make Destroy more thematically consistent as the pro-organic choice, just as Control can be interpreted as the pro-synthetic choice.


I wouldn't call control pro synthetic....But you're right that BW has alot of explaining to do before the destroy ending makes sense as it is

#69
tooducks58

tooducks58
  • Members
  • 26 messages
My renegade shep chose the destroy ending. I like the idea that paragon died a hero, but renegade has to live with all the terrible things she did. I love renegade shep.

#70
Giga Drill BREAKER

Giga Drill BREAKER
  • Members
  • 7 005 messages
I dunno about anyone else but to me the breath scene feels like an afterthought, like it wasn't meant to be there but someone said we should throw the people who pick Destroy a bone because the Destroy option has a pretty miserable (yet still the preferable) outcome.


I think they should have let Shepard die across all the endings but in Destroy they should have shown that his sacrifice actually means something.

Modifié par DinoSteve, 10 janvier 2013 - 09:01 .


#71
wright1978

wright1978
  • Members
  • 8 116 messages
Not expanding upon the breath scene in the EC was utterly cheap tactic by Bioware. Desperately clinging to its ambiguity whilst expanding and provising exposition for the other endings. Really appalling.

#72
N7Mozza

N7Mozza
  • Members
  • 64 messages
The breathe scene was fine. Sure they could have expanded on it, but do u really want them to spoon feed u everything... I liked how they finished 3. I got to know that my Shepard lives. Throughout all the games u had to make tough decisions and people died because of it. Throughout 3 u could see the war against the reapers wearing on him and was preparing myself for him to die. The whole kid thing made it even more real because his emotions were being put to the limit with every aspect of the game whether it was this or curing the krogan or so on. I thought they touched all ur heart strings with every decision and by getting enough war assets u get to know that Shepard may live. I don't think they would've made that breathe scene just to say it was his last because they would have added someone finding him dead probably. I like wondering about endings and would hate to be spoon feed everything. I get some people need closure and that is fine(everyone has different needs) and with a game like this u weren't going to make everyone happy. I think they tried somehow with the 3 choices(which I actually didn't totally love), but I always new that the reapers needed to be stopped. Sure ur killing edi and others but u killed Kaiden/Ashley in 1. What about the rachni?
Getting a reunion with ur love right away would've been good, but I truly like that it would take a little while before u might see them. Think about it: LI is looking up at the stars wondering if they will see ur Shepard is alive or know in there heart he/she is still alive and wanting to find them. Shepard being in critical condition when finally getting to see Shepard again or ur shepard building a home and turning around and seeing the LI and running to them. I know I'm making the case for them putting this in, but I would rather think and picture what could happen. Why do u think so many movies leave guessing and thinking about endings... Why not make a video of ur ending to ur Shepard rather then being critical of the devs work. ME3 made u feel for Shepard in everyway and the ec made me enjoy it even more. I think many people of this generation complain to much when they don't get what they exactly want and it's sad! With a game with so many choices and decisions u can't expect a game to have everything or it would've dragged on forever.

Sorry I'm getting off topic, I just think that it was supposed to be a feel good moment knowing he survived and leave u wondering how things will turn out. I think if the next Mass Effect trilogy is a sequel then they will give us some more closure on 3 for those u need it.

The destroy ending was not miserable as u know there was going to be hard choices. The other endings u could say that they are miserable.

#73
N7Mozza

N7Mozza
  • Members
  • 64 messages

wright1978 wrote...

Not expanding upon the breath scene in the EC was utterly cheap tactic by Bioware. Desperately clinging to its ambiguity whilst expanding and provising exposition for the other endings. Really appalling.


Appalling, like come on. U can't seriously expect them to do things for everyone can u? They expanded enough for all those who complained. The whole ME3 experience was the ending, people need to stop looking at the final moments as the ending and seeing how the whole game was the ending. If people did that then they would be better of. There was so many things to finish in 3 that u had many ending to things. Why do u think u got to say all those goodbyes beforehand.

#74
Coreniro

Coreniro
  • Members
  • 180 messages

Yate wrote...

guys

it's a scifi series

if it's breathing

it's alive


Could you explain? I still don't get it!

#75
Jadebaby

Jadebaby
  • Members
  • 13 229 messages
I'm sorry for doing what I did to you StayFrosty. Here's hoping you can get back to la-la land ; )