Aller au contenu

Photo

The Breath Scene's existance is pretty questionable. I just don't get it.


  • Veuillez vous connecter pour répondre
224 réponses à ce sujet

#151
The Most Sneaky Of Foxes

The Most Sneaky Of Foxes
  • Members
  • 151 messages

AlanC9 wrote...

crimzontearz wrote...
oh you mean like they added a god speech for Shepard in Control in response to the fans saying "how do we know if they are just following a single order or more?".


Actually, a better example from the EC would be the way Bio changed the Relay explosions. Some fans got the wrong idea pre-EC about the relays somehow destroying planets all over the place. It's a silly interpretation since we see that Earth and the jungle planet aren't destroyed by novas. But Bio re-did the scene to get rid of the silly interpretation rather than let people keep believing it.


The reason people believed that was because in ME2 (if you played Arrival) you destroy a Mass Relay and the explosion kills the whole system. I think the complaints from the fanbase were more about inconsistency than anything else.

#152
jstme

jstme
  • Members
  • 2 008 messages

AlanC9 wrote...

crimzontearz wrote...
oh you mean like they added a god speech for Shepard in Control in response to the fans saying "how do we know if they are just following a single order or more?".


Actually, a better example from the EC would be the way Bio changed the Relay explosions. Some fans got the wrong idea pre-EC about the relays somehow destroying planets all over the place. It's a silly interpretation since we see that Earth and the jungle planet aren't destroyed by novas. But Bio re-did the scene to get rid of the silly interpretation rather than let people keep believing it.

Since i was one of those people ,indeed i am thankfull that they changed the relay explosions.
However interpritation is not only not silly, it is pretty much streightforward to anyone who had  to slaughter all those hundreds of thousands of Batarians in Arrival.
You see Earth only BEFORE the explosion of mass relay. Normandy lands somewhere and it is not clear if they used FTL or mass relay or when they ran from the battle and where they ran from the battle and why they ran from the battle et ctr. And as you surely are aware,only type of mass relay explosion we encountered prior to ME3 endings does not wipe out galaxy, only star system the relay is in.
I do not know if you noticed, but original endings somewhat lacked closure and was a BIT vague.    

Modifié par jstme, 10 janvier 2013 - 06:57 .


#153
luzburg

luzburg
  • Members
  • 949 messages
i dont understand it eather. it is the main reason i choose destroy so why cant i have my reunion eyecandy...

#154
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

Legion of 1337 wrote...

It's supposed to be a surprise twist at the very end, since you probably thought up until that point that he was dead.

Also I never heard anyone ever say it was his last. They simply cover all questions about the ending with the blanket statement that it's "open to interpretation". Apparently they think they're geniuses.


It's been done before. I hate this double standard crap in the BSN. Obsidian does it; Ubisoft does it; Robert Browning does it.

Because it's "open to interpretation" doesn't mean BioWare are trying to be clever. They just liked the way they ended it (as hard as it is to believe *anyone* would like that ending; well, Shepard's ending really.)

#155
Iakus

Iakus
  • Members
  • 30 431 messages

AlanC9 wrote...

crimzontearz wrote...
oh you mean like they added a god speech for Shepard in Control in response to the fans saying "how do we know if they are just following a single order or more?".


Actually, a better example from the EC would be the way Bio changed the Relay explosions. Some fans got the wrong idea pre-EC about the relays somehow destroying planets all over the place. It's a silly interpretation since we see that Earth and the jungle planet aren't destroyed by novas. But Bio re-did the scene to get rid of the silly interpretation rather than let people keep believing it.


More like showing the Normandy taking off after crashing on the jungle planet.

We got to see the crew get up again and rejoin galactic society.  Why not SHepard?

#156
StoneSwords

StoneSwords
  • Members
  • 162 messages

simfamSP wrote...

Legion of 1337 wrote...

It's supposed to be a surprise twist at the very end, since you probably thought up until that point that he was dead.

Also I never heard anyone ever say it was his last. They simply cover all questions about the ending with the blanket statement that it's "open to interpretation". Apparently they think they're geniuses.


It's been done before. I hate this double standard crap in the BSN. Obsidian does it; Ubisoft does it; Robert Browning does it.

Because it's "open to interpretation" doesn't mean BioWare are trying to be clever. They just liked the way they ended it (as hard as it is to believe *anyone* would like that ending; well, Shepard's ending really.)


The point is, as it stands right now, destroy doesn't have an ending, it just leaves off with a cliff hanger, and it's the only ending that does that.  All the controllers and synthesizers are happy, they have their (somewhat) happy ending

#157
N7Mozza

N7Mozza
  • Members
  • 64 messages

DeinonSlayer wrote...

crimzontearz wrote...

McFly are you ****ing stupid?

I WANT him to live, simple word of god would be enough, hell I would HAPPILY pay for a reunion scene SLIDER...one single IMAGE. But I am a RPG player I believe in the separation of player agency and storytelling. His fate is THEIR decision, not mine.

I understand that, somehow, you do not accept that but calling me masochist for refusing to shut my brain off and wanting a clear cut confirmation is quite idiotic

They're not going to come out and say either way. They WANT us to reach our own conclusions, while strongly suggesting survival. You can either accept that, or bash your head against the wall indefinitely, demanding something you're never going to get.


well said.

#158
Peranor

Peranor
  • Members
  • 4 003 messages

MegaSovereign wrote...

It's funny because Destroy offers the most closure out of all the endings when it comes to every other aspect. Control and Synthesis leaves some ambiguity behind the Reapers' new motives.

And then the breath scene happens. I'm on the same boat as you OP. I mean I don't need "clarification" that he lived but it would have been nice for the last scene of the game to be something like the MEHEM funeral. To keep it simple they didn't even need an LI scene. It could have just been Shepard at Anderson's funeral on London.

With the way the breath scene is right now, it feels like a cliffhanger. The ME trilogy ends on a cliffhanger. That's mildly annoying especially when we know Bioware won't expand on it.


Yep.
And it's more then mildly annoying for me :happy:

#159
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

anorling wrote...

MegaSovereign wrote...

It's funny because Destroy offers the most closure out of all the endings when it comes to every other aspect. Control and Synthesis leaves some ambiguity behind the Reapers' new motives.

And then the breath scene happens. I'm on the same boat as you OP. I mean I don't need "clarification" that he lived but it would have been nice for the last scene of the game to be something like the MEHEM funeral. To keep it simple they didn't even need an LI scene. It could have just been Shepard at Anderson's funeral on London.

With the way the breath scene is right now, it feels like a cliffhanger. The ME trilogy ends on a cliffhanger. That's mildly annoying especially when we know Bioware won't expand on it.


Yep.
And it's more then mildly annoying for me :happy:

much more

#160
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

StoneSwords wrote...

simfamSP wrote...

Legion of 1337 wrote...

It's supposed to be a surprise twist at the very end, since you probably thought up until that point that he was dead.

Also I never heard anyone ever say it was his last. They simply cover all questions about the ending with the blanket statement that it's "open to interpretation". Apparently they think they're geniuses.


It's been done before. I hate this double standard crap in the BSN. Obsidian does it; Ubisoft does it; Robert Browning does it.

Because it's "open to interpretation" doesn't mean BioWare are trying to be clever. They just liked the way they ended it (as hard as it is to believe *anyone* would like that ending; well, Shepard's ending really.)


The point is, as it stands right now, destroy doesn't have an ending, it just leaves off with a cliff hanger, and it's the only ending that does that.  All the controllers and synthesizers are happy, they have their (somewhat) happy ending


It does. The Reapers are destroyed, the Galaxy is rebuilding and Shepard might or might not be dead. Hell, all this speculation might be for nothing. It might be BioWare's own way to decide for ourselves.

Now, I'm not pointing fingers at you. But a lot of folks here at the BSN rave on about imagination and the subjective realm.

#161
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

simfamSP wrote...

StoneSwords wrote...

simfamSP wrote...

Legion of 1337 wrote...

It's supposed to be a surprise twist at the very end, since you probably thought up until that point that he was dead.

Also I never heard anyone ever say it was his last. They simply cover all questions about the ending with the blanket statement that it's "open to interpretation". Apparently they think they're geniuses.


It's been done before. I hate this double standard crap in the BSN. Obsidian does it; Ubisoft does it; Robert Browning does it.

Because it's "open to interpretation" doesn't mean BioWare are trying to be clever. They just liked the way they ended it (as hard as it is to believe *anyone* would like that ending; well, Shepard's ending really.)


The point is, as it stands right now, destroy doesn't have an ending, it just leaves off with a cliff hanger, and it's the only ending that does that.  All the controllers and synthesizers are happy, they have their (somewhat) happy ending


It does. The Reapers are destroyed, the Galaxy is rebuilding and Shepard might or might not be dead. Hell, all this speculation might be for nothing. It might be BioWare's own way to decide for ourselves.

Now, I'm not pointing fingers at you. But a lot of folks here at the BSN rave on about imagination and the subjective realm.


I am a roleplayer, to me there is a separation between the storyteller weaving the story and the player's agency upon it.

I CAN and WILL imagine the future of my Shepard if he survives high EMS destroy but the decision of IF he survives is beyond the realm of player agency, it is up to the storytellers and they are refusing to tell me.....they want me to imagine it.


 
As I said before, fine, they can IMAGINE my 60$ for their next game and speculate as per why I bought it used, simple really.

Modifié par crimzontearz, 10 janvier 2013 - 11:01 .


#162
Dr_Extrem

Dr_Extrem
  • Members
  • 4 092 messages

MegaSovereign wrote...

It's funny because Destroy offers the most closure out of all the endings when it comes to every other aspect. Control and Synthesis leaves some ambiguity behind the Reapers' new motives.

And then the breath scene happens. I'm on the same boat as you OP. I mean I don't need "clarification" that he lived but it would have been nice for the last scene of the game to be something like the MEHEM funeral. To keep it simple they didn't even need an LI scene. It could have just been Shepard at Anderson's funeral on London.

With the way the breath scene is right now, it feels like a cliffhanger. The ME trilogy ends on a cliffhanger. That's mildly annoying especially when we know Bioware won't expand on it.


exactly

.. but i would prefer if shepard survives.


just adding a simple one-liner would have avoided the cliffhanger.
"we have found the commander" - breathe from shepard ---> fade to black. problem solved - shepard can easily be alive or dead if you want.
or a short scene in a field hospital - shep is unconscious and the player can decide, if shep wakes up or not.


the scene as it stands now, is downright insulting.

Modifié par Dr_Extrem, 10 janvier 2013 - 11:05 .


#163
HiddenInWar

HiddenInWar
  • Members
  • 3 134 messages
Why did chris say that the breath scene is either a breath of life or a last breath before dying when it says in the actual *game guide* that 4000 EMS was surviving the explosion?

#164
DextroDNA

DextroDNA
  • Members
  • 1 881 messages
Indoctrination Theory DLC, that's why. I accept it probably won't happen but my hope was recently re-enkindled after a conversation with Evil Chris.

I asked if there was going to be ending DLC, he said they were done with the endings.

I ask if IT is true, I get the interpretation blanket.

I ask him to say yes or no to "Is an IT DLC planned?" and I said if he won't answer directly I have to assume it's a yes. He wouldn't say no and danced around the question like someone with a ferret in their pants.

#165
Dr_Extrem

Dr_Extrem
  • Members
  • 4 092 messages

RussianZombeh wrote...

Indoctrination Theory DLC, that's why. I accept it probably won't happen but my hope was recently re-enkindled after a conversation with Evil Chris.

I asked if there was going to be ending DLC, he said they were done with the endings.

I ask if IT is true, I get the interpretation blanket.

I ask him to say yes or no to "Is an IT DLC planned?" and I said if he won't answer directly I have to assume it's a yes. He wouldn't say no and danced around the question like someone with a ferret in their pants.


dot get your hopes high.

not because i dislike the idea (what i do not) but the pain will get even harder if you find out, that the next dlc is about shooting cerberus mooks, on the citadel after the coup.

the 500 extra assets will come in handy ...

#166
skate4tacos96

skate4tacos96
  • Members
  • 424 messages
Why would his chest expand if it was his last breath? I'm pretty sure when someone takes their last breath, they exhale instead of inhaling. I was just there when my grandma passed away in October. When she took her last breath, she exhaled. It was really sad. :(

#167
spirosz

spirosz
  • Members
  • 16 356 messages
Under a mindset from our "world" and realism, it highly unlikely that he would of survived walking towards an explosion, but from a fantasy, sci-fi mindset, it's up to you because Shepard survived a lot of bull**** moments...

I understand the need for that clarification, but honestly, if you want him to live, headcannon that he lives, I don't see the point of making it so hard on yourself to prove yourself otherwise, just because "realistically" it would be near impossible to survive those odds, doesn't mean that you can't fantasize he/she lives.

There are important times to use imagination and I truly believe this is one of them.

Modifié par spirosz, 10 janvier 2013 - 11:52 .


#168
Someone With Mass

Someone With Mass
  • Members
  • 38 561 messages

anorling wrote...

MegaSovereign wrote...

It's funny because Destroy offers the most closure out of all the endings when it comes to every other aspect. Control and Synthesis leaves some ambiguity behind the Reapers' new motives.

And then the breath scene happens. I'm on the same boat as you OP. I mean I don't need "clarification" that he lived but it would have been nice for the last scene of the game to be something like the MEHEM funeral. To keep it simple they didn't even need an LI scene. It could have just been Shepard at Anderson's funeral on London.

With the way the breath scene is right now, it feels like a cliffhanger. The ME trilogy ends on a cliffhanger. That's mildly annoying especially when we know Bioware won't expand on it.


Yep.
And it's more then mildly annoying for me :happy:


Makes Halo's cliffhangers seem modest by comparison.

#169
Iakus

Iakus
  • Members
  • 30 431 messages

crimzontearz wrote...

I am a roleplayer, to me there is a separation between the storyteller weaving the story and the player's agency upon it.

I CAN and WILL imagine the future of my Shepard if he survives high EMS destroy but the decision of IF he survives is beyond the realm of player agency, it is up to the storytellers and they are refusing to tell me.....they want me to imagine it.


 
As I said before, fine, they can IMAGINE my 60$ for their next game and speculate as per why I bought it used, simple really.


Me:  Where's the house?
Bioware:  You have to build it yourself
Me:  DOnt' I get any tools, at least
Bioware:  Here's a hammer
Me:  A hammer?  That's it?
Bioware:  It's all you need
Me:  Dont' I at least get some nails to go with it?
Bioware:  What, do you want us to spoon-feed everything to you
Me:...
Bioware:  Oh, and by the way, that might not be a hammer.  It could be rabid weasel.  Maybe.

#170
De1ta G

De1ta G
  • Members
  • 724 messages
Kind of strange that neither Mass Effect 1 or 2 ended on cliff hangers but Mass Effect 3, the supposed ending of the trilogy, can.

#171
Monster_user

Monster_user
  • Members
  • 5 messages

HiddenInWar wrote...

Why did chris say that the breath scene is either a breath of life or a last breath before dying when it says in the actual *game guide* that 4000 EMS was surviving the explosion?

Game guide?

I bought my Copy on Origin, standard edition, would that guide be available somewhere?

#172
OdanUrr

OdanUrr
  • Members
  • 11 063 messages

Mdoggy1214 wrote...

Yeah it's beating a dead horse, but let me have the bat for a change. I haven't had my turn yet.

Like I said, i knew it was bad, but i never really sat down and thought about it. What blows my mind about this is that Bioware had a gaping wide opportunity to expand on this scene. To set the record straight that Shepard is alive and rescued. But they didn't. And that there is just something I don't understand. Because they knew people complained about that scene. They knew people wanted a reunion. And when they were working on the EC, and they got to that scene, they had the chance right then and there to fix it.

And they decided not to. They decided to not let their loyal fans, have that satisfying ending where their hero gets to live.

I don't think I understand this scene anymore. I mean what is the point? All the other endings set the record straight with what happens next, but Destroy just leaves you hanging. Every ending seems to have one major perk to it. Synthesis creates a perfect utopia. Arguable but that was the message it was trying to get across. And then Control turns Shepard into a Reaper god. But then the perk for the Destroy ending was Shepard living. So then why do we get this ambiguous 10 second clip of him taking a breath, and then have guys like Priestly and Gamble say it could be his last breath.

Bioware claims that they listen, and I understand they can't always be beholden to us. But this is something that really should've been properly addressed in the EC. Without question. And it's one of the reasons I feel that there's still a disconnect between Bioware and the fan community.


It would've been so easy to show an arm pulling him out of the rubble. I think that would've done the trick.

#173
Dean_the_Young

Dean_the_Young
  • Members
  • 20 684 messages

SneakyFox wrote...

AlanC9 wrote...

crimzontearz wrote...
oh you mean like they added a god speech for Shepard in Control in response to the fans saying "how do we know if they are just following a single order or more?".


Actually, a better example from the EC would be the way Bio changed the Relay explosions. Some fans got the wrong idea pre-EC about the relays somehow destroying planets all over the place. It's a silly interpretation since we see that Earth and the jungle planet aren't destroyed by novas. But Bio re-did the scene to get rid of the silly interpretation rather than let people keep believing it.


The reason people believed that was because in ME2 (if you played Arrival) you destroy a Mass Relay and the explosion kills the whole system. I think the complaints from the fanbase were more about inconsistency than anything else.

Different for,s of energy release having different consequences isn't inconsistency.

#174
Isz Niv

Isz Niv
  • Members
  • 54 messages
The breath scene would be tolerable if Mass Effect 4 was about Shepard.It just seems wrong to end a Trilogy with a cliffhanger like that. I will keep my hopes high on the upcoming DLC if it expands on the endings at all, but if it doesn't I will understand and not go ape crazy.

#175
AlanC9

AlanC9
  • Members
  • 35 825 messages

SneakyFox wrote...

The reason people believed that was because in ME2 (if you played Arrival) you destroy a Mass Relay and the explosion kills the whole system. I think the complaints from the fanbase were more about inconsistency than anything else.


I thought that at first, until I saw posts like the one after yours.