What's Your Preferred Playstyle?
#51
Posté 10 janvier 2013 - 04:24
#52
Posté 10 janvier 2013 - 04:29
#53
Posté 10 janvier 2013 - 04:40
My Fury and I get along quite well.
#54
Posté 10 janvier 2013 - 04:44
#55
Posté 10 janvier 2013 - 04:45
Against Reapers and Collectors? Give me a big honkin' shotgun, lots of shields, and let me tear into them up close and personal.
#56
Posté 10 janvier 2013 - 04:49
Also I am a team player reviving and doing objectives as well as trying to save squadmates even willing to burn a rocket if needed like a wave 10 grab for instance unless the PUG has proven worthless dies every round never gels has 20K points or less round 8 (gold).
#57
Posté 10 janvier 2013 - 04:50
#58
Posté 10 janvier 2013 - 04:52
#59
Posté 10 janvier 2013 - 04:55
#60
Posté 10 janvier 2013 - 04:57
Modifié par geezer117, 10 janvier 2013 - 04:58 .
#61
Posté 10 janvier 2013 - 05:00
#62
Posté 10 janvier 2013 - 05:01
ThisUWxMaserati wrote...
Camping. Camping. Mo camping.
#63
Posté 10 janvier 2013 - 05:05
Yeah, aggressive is fun too, but that's my favorite style of play up there no matter what kit I've brought.
#64
Posté 10 janvier 2013 - 05:26
There's something oddly exhilarating about standing in front of a prime and being that tanky that you can last long enough to deal enough high-powered punches to take one down. And you have that fallback of a biotic charge if things get hairy. So fun. Dancing with primes is pretty much one of my favourite ME3 activities.
...
dances with primes would be such a fun origin id
No, not going to use it. Yes, you can have it if you want it.
Modifié par Auld Wulf, 10 janvier 2013 - 05:27 .
#65
Posté 10 janvier 2013 - 05:33
#66
Posté 10 janvier 2013 - 05:34
BACON4BREAKFIST wrote...
Run around like a maniac/imbecile.
#67
Posté 10 janvier 2013 - 05:36
I really try to be the jack of all trades in killing, reviving and supporting teammates when needed.
#68
Posté 10 janvier 2013 - 05:39
#69
Posté 10 janvier 2013 - 05:41
#70
Posté 10 janvier 2013 - 05:44
what does that mean? (sorry i'm noob on that part of word)Bryan Johnson wrote...
Run and power-usage
edit: i play as Grunt so i do sucide runs against a strong enemy like Dragoon
Modifié par superblaze1, 10 janvier 2013 - 05:45 .
#71
Posté 10 janvier 2013 - 05:48
Titus Thongger wrote...
close quarters melee madness. looking stylish with a grab here and there gives bonus points
This. I play very aggressively, charging enemies while firing my gun and getting in their faces to line up shotgun headshots, melees, or Annihilation Field + Warp + Shotgun smackdowns.
#72
Posté 10 janvier 2013 - 05:49
superblaze1 wrote...
what does that mean? (sorry i'm noob on that part of word)Bryan Johnson wrote...
Run and power-usage
edit: i play as Grunt so i do sucide runs against a strong enemy like Dragoon
Stuff like running around, throwing down dark channel, reave, singularity, turrets, grenades essentially.
I like to use stuff that is damage over time and then move on to the next enemy while the other slowly dies off
#73
Posté 10 janvier 2013 - 05:50
#74
Posté 10 janvier 2013 - 05:51
mybudgee wrote...
To keep changing playstyles and never repeat the same loadout/kit/map twice
Yeah same here, I prefer not to repeat kits multiple games in a row, I'll rotate between some of my popular ones pretty frequently, but at the moment I'm kinda limited by lack of level 3 consumables, I feel like a dork trying to run level 1 or 2 stuff in Gold.
Bruenin wrote...
I also like Adept characters, but I want to get some better ones, right now I'm just playing the Asari Huntress
Human Adept is great fun, play him since singularity got changed? Absolute beast.
#75
Posté 10 janvier 2013 - 05:51
oh cool. i should try that and do much as i canBryan Johnson wrote...
superblaze1 wrote...
what does that mean? (sorry i'm noob on that part of word)Bryan Johnson wrote...
Run and power-usage
edit: i play as Grunt so i do sucide runs against a strong enemy like Dragoon
Stuff like running around, throwing down dark channel, reave, singularity, turrets, grenades essentially.
I like to use stuff that is damage over time and then move on to the next enemy while the other slowly dies off





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