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The Refusal Ending is Just a Big Middle Finger


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#126
zyntifox

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crimzontearz wrote...

dreamgazer wrote...

crimzontearz wrote...

Cstaf wrote...

I don't mind them having the refusal ending, in fact it is my main paragon Shepards preferred ending (obviously without meta-gaming) . I don't even mind that you will always loose in that particular ending. What i do mind is that Bioware clearly have not given it the same treatment as the other three endings in terms of content. If you want to add a new ending where the galaxy falls to the reapers then at least show it go down fighting.

dude


 
It

Is

NOT

An ending...


What's the definition of an ending? Because when you think about it, refuse offers the most finality: everyone dies, and someone else does the job for Shepard later on. 

:whistle:

conceptually you are right


 
But in THIS feangent we have a clear cut line in a form of an achievement triggered by successfully completing the game. Refuse does not trigger the achievement, thus, de facto, it is not an ending


So what? Even if Bioware does not consider it an ending, which i highly doubt, that does not and should not stop me or anyone else from consider it an ending.

#127
crimzontearz

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Cstaf wrote...

crimzontearz wrote...

dreamgazer wrote...

crimzontearz wrote...

Cstaf wrote...

I don't mind them having the refusal ending, in fact it is my main paragon Shepards preferred ending (obviously without meta-gaming) . I don't even mind that you will always loose in that particular ending. What i do mind is that Bioware clearly have not given it the same treatment as the other three endings in terms of content. If you want to add a new ending where the galaxy falls to the reapers then at least show it go down fighting.

dude


 
It

Is

NOT

An ending...


What's the definition of an ending? Because when you think about it, refuse offers the most finality: everyone dies, and someone else does the job for Shepard later on. 

:whistle:

conceptually you are right


 
But in THIS feangent we have a clear cut line in a form of an achievement triggered by successfully completing the game. Refuse does not trigger the achievement, thus, de facto, it is not an ending


So what? Even if Bioware does not consider it an ending, which i highly doubt, that does not and should not stop me or anyone else from consider it an ending.

did you consider running the clock out in Arrival an ending?

#128
Samtheman63

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crimzontearz wrote...

dreamgazer wrote...

crimzontearz wrote...

Cstaf wrote...

I don't mind them having the refusal ending, in fact it is my main paragon Shepards preferred ending (obviously without meta-gaming) . I don't even mind that you will always loose in that particular ending. What i do mind is that Bioware clearly have not given it the same treatment as the other three endings in terms of content. If you want to add a new ending where the galaxy falls to the reapers then at least show it go down fighting.

dude


 
It

Is

NOT

An ending...


What's the definition of an ending? Because when you think about it, refuse offers the most finality: everyone dies, and someone else does the job for Shepard later on. 

:whistle:

conceptually you are right


 
But in THIS feangent we have a clear cut line in a form of an achievement triggered by successfully completing the game. Refuse does not trigger the achievement, thus, de facto, it is not an ending

of course its an ending
the achievments description is "mission accomplished".   refuse doesn't acomplish the mission, thats why you don't get it

#129
zyntifox

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crimzontearz wrote...

did you consider running the clock out in Arrival an ending?


Yes of course.

Edit: We are playing a roleplaying game. The final part of the game is not always the ending in a roleplaying game. For example, in DA:O my cocky city elf died trying to prove to Sten that he is just as good of a fighter as he is.

Modifié par Cstaf, 10 janvier 2013 - 03:35 .


#130
jtav

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I should also mention that it's impossible to code it in to trigger the achievement. It's the same reason DLC doesn't count for Unwavering.

#131
crimzontearz

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Cstaf wrote...

crimzontearz wrote...

did you consider running the clock out in Arrival an ending?


Yes of course.

Bioware obviously did not


 
And obviously they do not with Refuse


 
We will see in ME4 how valid the refuse ending actually was

#132
crimzontearz

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jtav wrote...

I should also mention that it's impossible to code it in to trigger the achievement. It's the same reason DLC doesn't count for Unwavering.

but DLC can add extra achievements. They could very well have added one

#133
zyntifox

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crimzontearz wrote...

Cstaf wrote...

crimzontearz wrote...

did you consider running the clock out in Arrival an ending?


Yes of course.

Bioware obviously did not


 
And obviously they do not with Refuse


 
We will see in ME4 how valid the refuse ending actually was


Like i wrote in the edited post. It is a roleplaying game; Bioware does not decide if the game ends before the "finale".

Edit: Silly me, i mean wrote not said. :police:

Modifié par Cstaf, 10 janvier 2013 - 03:37 .


#134
crimzontearz

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Cstaf wrote...

crimzontearz wrote...

Cstaf wrote...

crimzontearz wrote...

did you consider running the clock out in Arrival an ending?


Yes of course.

Bioware obviously did not


 
And obviously they do not with Refuse


 
We will see in ME4 how valid the refuse ending actually was


Like i wrote in the edited post. It is a roleplaying game; Bioware does not decide if the game ends before the "finale".

Edit: Silly me, i mean wrote not said. :police:

well then all is well for you, I am glad you like your canon ending

#135
zyntifox

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crimzontearz wrote...

Cstaf wrote...

crimzontearz wrote...

Cstaf wrote...

crimzontearz wrote...

did you consider running the clock out in Arrival an ending?


Yes of course.

Bioware obviously did not


 
And obviously they do not with Refuse


 
We will see in ME4 how valid the refuse ending actually was


Like i wrote in the edited post. It is a roleplaying game; Bioware does not decide if the game ends before the "finale".

Edit: Silly me, i mean wrote not said. :police:

well then all is well for you, I am glad you like your canon ending


Never said i liked it.

#136
obZen DF

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Wow, OP. You're late to the party...

#137
Morgax_Warrior

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Middlefinger indeed, question is who the target?

Star Beep Boop Kid,Shepard,'biower'? You decide.

#138
Uncle Jo

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My first choice without metagaming. By shooting the kid. Well, it didn't work as I expected, but still a good ending. We simply lose. End of the story.

Modifié par Uncle Jo, 10 janvier 2013 - 07:26 .


#139
StoneSwords

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Uncle Jo wrote...

My first choice without metagaming. By shooting the kid. Well, it didn't work as I expected, but still a good ending. We simply lose. End of the story.


I agree, without metagaming, refusal really fits with what most Shepards prolly would have gone with

#140
AlexMBrennan

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Your Shepard, maybe - it's not inconceivable that Shepard is not blinded by the perfect solution fallacy.

#141
StoneSwords

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AlexMBrennan wrote...

Your Shepard, maybe - it's not inconceivable that Shepard is not blinded by the perfect solution fallacy.


That's why I said "most".  I realize there are some power hungry or psycho Sheps out there

#142
Uncle Jo

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AlexMBrennan wrote...

Your Shepard, maybe - it's not inconceivable that Shepard is not blinded by the perfect solution fallacy.

Not really. The Reaper boss pops up out of nowhere, tells me a story, which is at best laughable and full of contradictions, at worst a pile of lies, with no proof other than his word and then shows me three ways to kill myself. Don't you think that I have the right to be a little suspiscious?

P.S: I know that your post wasn't adressed to me, but I still wanted to have your opinion.

#143
CronoDragoon

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xsdob wrote...

You know what's good about an open ending and refuse? You can ignore twitter and that entire tweet in your playthrough.

So in one of my playthroughs, shepard picked refuse and the crucible was never constructed, and the next cycle won by being thousands of years more prepared than our current cycle.


Yup, good way to think of it. Make your own canon for your endings, dudes, that's why they are there.

OP: Keep on dat victim complex, bro.

#144
Linkenski

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The refusal ending is in many ways a big middle finger yes. It is not what bioware intends to do with it though. It gives a clear picture that you simply can't beat the reapers conventionally, no matter what. It's a "too bad, but now you know, so go pick one of the right endings next time"

#145
evilgummybear

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HAHA the "REFUSE" option gave me a good laugh.

As if shepard could be dumb enuf to let reapers wipe out the entire galaxy HAHA
what kinda dumb hero would do that & make all the sacrafice goto waste.... WAIT!! this would be perfect for a RENEGADE shepard LOL

#146
nevar00

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And yet it's still the best of the endings.  :wizard:

Heck you could even argue it could make the most sense: hope for a conventional victory versus assume the guy who created the Reapers is telling you how to turn them off ffs.

"Hey buddy listen I know I created this things and have created more genocide than any living creature in the history of the galaxy but listen pal you jump into that lazer beam and all the humans will become cyborgs and all the robots will grow intestines.  Sounds good ya but you'll die so you'll just have to trust me on this.  Oh and that other button lets you control them, only you have to melt into a puddle of ash first."

SEEMS LEGIT

Modifié par nevar00, 10 janvier 2013 - 11:23 .


#147
iOnlySignIn

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Posted Image

You don't say?

Modifié par iOnlySignIn, 10 janvier 2013 - 11:21 .


#148
OdanUrr

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xsdob wrote...

People forget fans demanded to refuse the catalyst, even if it resulted in their losing the game.

I can find the post after post to prove it to, if you'd like.


QFT

I think the underlying sentiment is that it isn't possible to refuse the Catalyst and win at the same time.

Modifié par OdanUrr, 10 janvier 2013 - 11:21 .


#149
Aaleel

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StoneSwords wrote...

Uncle Jo wrote...

My first choice without metagaming. By shooting the kid. Well, it didn't work as I expected, but still a good ending. We simply lose. End of the story.


I agree, without metagaming, refusal really fits with what most Shepards prolly would have gone with


What??? You don't have to metagame to realize that everyone is going to die and the cycle is going to continue if you don't use the crucible.  If the Catalyst is lying everyone dies, if you don't use the crucible everyone dies.

There is no scenario that can be worse than not using the crucible.  So even if you don't believe the Catalyst your only chance of winning is picking something.  There is no need for metagaming here.

#150
Archonsg

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Here is what I don't get, for people to be so willing to accept that Shepard can somehow survive a blast with a radius of roughly 4 kilometers (or about 3 miles for you imperials) estimated, to get a more exact radi I'll need to calculate and scale to the citadel's dimensions, with enough power to overwhelm its mass effect shield and cause substantial damage but the concept of the writers adding a conventional victory is adamantly refuted for being "impossible".